Jump to content
Leaderboard
Popular Content
Showing most liked content on 03/12/2018 in Posts
-
3 points
-
2 points
-
2 points
-
1 pointTo whom it may concern, I would like to open up the idea for a private security company called "ISM." After sifting through the forms and reading up on what people currently want, I took a stroll down criminal lane and noticed that for every "legitimate" business idea, there was easily two or three criminal masterminds ready to take over the world... or something close to it. With my initial intentions of pursuing an advit carrier in law enforcement in the Identity realm, I have sense been turned off by the idea. I have noticed a very strong brick and mortar like structure behind what is to come of law enforcement and this is something I hope to lean away from. My out reach is this, If you have an interest in owning you own bar/night club, producing artwork of the verbal or written type, delivering goods to customers, or even if an independent civilian just feels scared; what happens when public law enforcement isn't enough? As a bank owner, or store manager, what happens when you call for help and that help takes 5 or 10 minutes to arrive? What happens in the mean time? Who makes sure your precious creation, your work of art, is safe during a public ark showing? Political figures and upper class citizens, who is to keep you and your family safe when police officers can't be there 24/7? If you would like to express interest in ISM please let me know, or leave an idea.
-
1 pointi know that you can join a corporation and Drive A semi truck but is it possible to actually own the entire Corporation that hires the drivers and staff the warehouses and work with vendors
-
1 pointSo, you can almost do anything in this game. Then I am gonna ask; can you steal kidneys in this game?
-
1 point
-
1 point
-
1 point
-
1 pointHello, I'm a young 30 year old male that pledged to this game what seems like an eternity ago, just recently did I take the opportunity to become a member of the community as well (because I found a typo I annoyed myself with :P) Anywho.. I live in Sweden, I'm new here and trying to poke around in different threads (I'm sorry beforehand if I accidentally necro something, or ask some stupid question because I forgot to search for it before replying to a thread.) I haven't decided on what to play as in Identity, but I think I'll base the character on myself, but rp a profession of my future choice. And hopefully make a lot of friends.
-
1 pointServers will be located in multiple locations around the world.
-
1 point
-
1 point
-
1 point
-
1 pointPlease do me a favor and don't post toxicity in here. There's obviously much more than two hairstyle in this game. Also mind if I ask why are you here? Don't get too wet from excitement!
-
1 pointNot accurate. Map loading is based on the hardware of the user. For example, PUBG on PC vs. PUBG on XBOX. One takes forever to load because of hardware limitations. You're not wrong about servers, but your internet connection is not the primary factor in load times.
-
1 pointI don't believe there will be air vehicles at release, if not at all. But good idea none the less.
-
1 pointThese scores I feel suit me best, in America you primarily have 3 choices, be Independent, Democrat, or Republican. I consider myself Independent due to the fact that my beliefs fall on both the left and right. However, majority fall right. So, to see a score that reflects my real life beliefs I’m proud.
-
1 pointu are the scammer NOEXX, identity devs are making a good game, not scamming anyone. And how is the game supposed to be out already? ONLY the first module was supposed to come the 21st of march, its not the 21st yet(eventhough it s delayed by one month), just gtfo the forums if u dont like the game. It will come out, just give it time. Dont want to give it time? then delete your account and leave us fans here without your nonsense posts.
-
1 pointI would rather play 60fps @ 1440 then 144fps @ 1080. 60 is still smooth, but the resolution is killer. If you get a 1070 used you will save a shit ton of money.
-
1 pointMohawk hairstyle by Miroslav: Side-parted short length hairstyle by Miroslav:
-
1 pointI do believe there will be few certain warehouse type area's where you are able to purchase/rent the property and customize it to a logistics style, Obviously logistics will be a very popular feature in the game because people need things like Cars, Mail, Clothing & many more items shipped to their door. I think the developers will make it essential to be able to run your own Logistics Corporation within the game. As for features we don't know much. Hope this helped your question.
-
1 point
-
1 pointExtra shot of Antoine's End Table: Illuminated shot of Antoine's decorative lamp: Marvin's US Flag Patterned Bicycle Helment: TV Stand by Antoine: Studio Apartment WIP Render by Jade: Small tables and a room divider by James: Decorative stool (or is it a chair?) by Antoine: Contemporary End Table and Cabinet by James: Partial-glass table (tentative name, forget the reference) by Antoine:
-
1 pointThat is... creepy... That would be a good question to ask (Beach_Ball) for the Twitch streams. Honestly I'm not sure that they'll implement organs in the criminal market. Ask yourself, would it be allowed in a game?
-
1 pointCrime Doesn't Pay, This Time Earlier this month we released a quick and raw gameplay video showing off an interaction in a rural area of the world. The art in the video is very much in development, but it's a great way to see some of the features and how they work. You'll get a glimpse of a drug production mini-game, the computer system used by police officers, and more. For this dev blog I wanted to toss in a couple clips that didn't make it into the video; all in glorious GIF form. The environment shown in the video is actually quite old. For example, those trees have been in use for a couple years of our development. The character animations (in fact, the entire way you control the character) will also be much different when you get into the Town Square. To give you an idea of how our art has progressed over time, see below one of the older placeholder trees, as is seen in the video, compared to a more recent tree which will be found in the Town Square. The Finishing Touches As you'd expect, our priority for the last month has been getting the Town Square ready for play! We've been working overtime getting everything into place, and it's shaping up very nicely. You'll see from the image above that our artists have been producing absolutely incredible assets. In my own opinion, it's the nicest looking environment I've ever seen in an MMORPG to date. With the original release date for the Town Square quickly approaching, it's become evident that we're unfortunately going to have to push the date back, although the delay will not be long. More work is required to ensure that the launch goes smoothly; we need time to reinforce our server structure and do more internal playtesting. The Town Square will be released to all Founders (and above) one month later on April 23. This is an unfortunate reality of game development, but we want to make sure you get a quality product which isn't rushed out the door too soon. To help ease the pain of waiting for a taste of Identity, we're going to start throwing more media out for you, including a Town Square trailer video overviewing the features you'll find inside. Making it Big! We recently hit the incredible milestone of $1,000,000 USD raised! In fact, right now as of this writing we're in at just under $1,025,000. The support from our community and pledgers has been absolutely incredible. I wanted to take this chance to say thank you; it's because of you that Identity is becoming a reality. The game we've all wanted for such a long time is coming. Around the Studio We're in overdrive over here, working hard to get the Town Square ready to go! As I sit here in my office typing this blog post, Andrew is finishing up the new character creation system. The user interface Artur made is beautiful. I couldn't be happier with the new UI systems he's produced following Scaleform's demise (our old middleware which is now dead). The biggest change here in the office this month is the addition of Mark (who the community has dubbed Marker), our resident graphic designer. He's pumping out amazing art for in-game brands at an incredible pace. This will translate into all sorts of clothing brands and patterns, wallpapers and much more. He'll be bringing you a whole lot of customization options throughout Identity. The real big news, though, is the birth of our lead programmer Henrik's (Sone) new baby boy! Be sure to congratulate him if you spot him on Discord. He's probably too tired to read, though. Liam has been getting a lot done on the new Identity website, too. You'll be seeing the launch of this new website quite soon, and it's going to bring a whole bunch of new options and features for you to enjoy. The Twitch Clips If you've been following Identity's development closely, you probably already know that developers stream their work live on the Identity Twitch channel every Tuesday and Thursday. We also use that time to answer almost every question that gets asked about Identity's development and gameplay. Now that we've been doing this a while, we've answered a lot of questions. Our awesome community manager, BeachBall, has taken the time to compile a massive list of questions linked to clips where they're answered by a developer. Get comfy and head over to the Twitch Clips Directory forum thread. If you haven't found this already, be prepared to spend a good bit of time listening to all sorts of awesome information. This is the best place to get to know the fine details Identity! -- John VanderZwet
-
1 pointThe stress system will prevent easy suicides I believe. Logging off works with a timer. If you're in "combat", or being chases, flagged by the system or whatever you can think of, you won't be able to log out. Your character will remain in game for a set period of time. How long we, as members, don't know yet. This is a fair system, it'll prevent combatlogging and the likes. No more evading arrest by logging off, no more RDM and logging off. And jail time only runs down while in game, as it should be.
-
1 point
-
1 pointSome objects seems to be photo realistic. One of the developers uses a cool technology called photogrammetry, which is basically taking pictures from various angles and create realistic assets. I'm really looking forward to see Town Square in its glory!
-
0 pointsjos kidnapat jonkun, voitko laittaa silmänsä silmiin, että hän ei tiedä mihin mennä? Voivatko siviilit laittaa hänet lukkojen taakse?