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Showing most liked content on 03/01/2018 in Posts

  1. 2 points
    i bought this game back in like early 2016 and now this month the first module is coming out and im so keen for it whos with me
  2. 2 points
    Everyone has their own opinion. I strongly believe it'll come out on the 21st of March because it's an actual scheduled date. Over 4 months ago, they briefly talked about the calculation of the Town Square release date (https://clips.twitch.tv/CourageousSavoryShrimpDancingBanana). And as of right now, the most part of the stuff left to do is bug fixes from what John has mentioned (https://clips.twitch.tv/HilariousIronicSardineMau5). If you still don't believe it'll come out at that date, let's just wait and see for yourself.
  3. 1 point
    DISCLAIMER: Everything in this post is a concept and will not reflect the finished business plans and features. Welcome to the Velocity Logistics business plan. We are a logistics company that will strive towards building a solid and stable logistics core in a domestic and commercial way. Our aim will be to tackle our clients needs by offering them logistical solutions. The services that we will provide will range from, but are not limited to: ➤ Supply Chain Management ➤ Document Courier Service ➤ Logistical Solutions & Advice ➤ Home & Office Removal Service ➤ Commercial Delivery ➤ Domestic Delivery ➤ Specialty Delivery ➤ Heavy Haulage For more information, see "Future Technology" section of the post. (Video created by @Zebra) At this time as we do not have a feel for the games economy or market. So the financial department has decided not to release pricing until the games release or until more information is released about how the games economical systems may work. Below is the Start-up Cost sheet as of now for Velocity Logistics. These are subject to change due to the variability of costs in game. These are just estimates and does not include a pro forma (projected) profit and loss statement or a pro forma (projected) balance sheet. Those will be added after the economy in-game has been flushed out properly. Anyone looking to invest should contact @MichaelPayne or @VelocityLogistics. - Andrew, Financial Director This vehicle will be used for everyday delivery for both domestic and commercial operations: This vehicle will be used for high-priority & express delivery, again, for both domestic and commercial sectors: For heavy haulage, long distance and larger cargo, the vehicle shown below will be used: For commercial and domestic removal service, including homes and offices, the vehicle below will be used: To ensure that there is no delay in our operations, we have decided to implement our own maintenance division which will include these vehicles shown below: The future technology section is to showcase our ideas for future mods for when mod support is added in Identity. Whether it be vehicle technology or a pseudo global warming mechanic. See below for some of our current ideas. The above images show a custom in-vehicle operating system that allows the driver to log in with their unique credentials provided to access an array of custom features including delivery schedule, navigation maps, important updates from HQ, panic button, SOS breakdown recovery (and more). We would also like to implement a custom "Start/Stop" system, acting as a type of AFK mechanic. So if your vehicle is left unattended or idling for more than 15 seconds, the engine will cut off and then will automatically resume when the accelerator is pressed. This will save fuel and add immersion. Here is the PDA that we plan on using for our drivers when they are delivering goods. Our warehouse will be modern, in a vast and easily accessible area to meet all of our storage and operational needs. Exterior: Interior: This is our high detailed warehouse plan, it was made with full efficiency and productivity in mind. We took numerous hours to plan and assemble the blueprint. See numbered legend for specific details on each room. The office building will be the back-bone of our company, so we want to make sure it's comfortable and stylish for our employees. Exterior: Interior: Here at Velocity Logistics, security is of the up-most importance. So it is vital to us that we keep our customers belongings and logistics safe. To ensure this all employees will have a ID card for access to our warehouses and offices. The plan I have envisioned for Velocity Logistics is a consistent and efficient security procedure which will allow for smooth operations in any situation. Now I know that data protection is a very worry-some topic among businesses, so here at Velocity Logistics, all of our data centers will be kept securely in an isolated room with 24/7 surveillance and if that isn't enough, all electrical devices will have anti intrusion software which changes it's algorithms to match whatever type of cyber attack is happening. As stated above, all the employees will be given a special key card, with higher authority allows access to more places. Our warehouses will be fitted with hidden CCTV with facial recognition. As for our delivery vehicles, they will have GPS tracking integrated inside, as well as alarms. - Jin, Security Director Our uniform will be sleek, modern and comfortable. In addition it will be practical for all our staff. The full list of all our current partners may be viewed on our website here. If you wish to become part of the Velocity Logistics team, please fill out a short application form below and we will get back to you. Please note that applicants must have have a microphone and may be asked to join our discord server. Please note that higher positions (Directors etc.) will require a more experience and a more in-depth interview. Roles with available positions are marked * Available Positions CEO ➤ @VelocityLogistics & @MichaelPayne Logistics Director ➤ @itsDuncan Logistics Management ➤ @Rhys1101 Financial Director ➤ @FrankLucas Marketing Director ➤ @Vincent_Luciano Legal Representation ➤ @Saavedro (Grimson Law Firm LLC.) Security Director ➤ @Jin Personal Driver Operations Manager ➤ @shadowkiller Human Resources Manager ➤ @iLife Business Development Manager ➤ @nikichuu Enrichment Administrator ➤ @JohnCrawford Warehouse Manager ➤ @Cstove * Head of Maintenance ➤ AVAILABLE * Business Development Team ➤ AVAILABLE; @Xamar (Limited: 1/2) * Human Resources Team ➤ AVAILABLE; @ridinsolo90, @ArchieLawrence (Limited: 2/3) * Warehouse Operator ➤ AVAILABLE * Personal Driver ➤ AVAILABLE; (Limited: 0/5) * Vehicle Mechanic/Technician ➤ AVAILABLE * Customer Service Assistant ➤ AVAILABLE * Driver ➤ Unlimited (Not Listed) Velocity Logistics Application Form Our Discord server has now been opened to the public. Anyone is welcome to join, if you have any questions to ask, want to apply, pre-order any services or anything else you can do so by asking a member of staff in our Discord. We hope to see you around. (Click to join our Discord) Thank you for reading. http://velocitylogisticsbeta.altervista.org/ - Velocity Logistics
  4. 1 point
    Asylum Entertainment would like to present to you, the first look at Identity's gameplay trailer, giving you a vertical slice of what you can expect from the upcoming MMORPG
  5. 1 point
    This is going to be unformatted and my opinion. I am open and willing to hear all of your guys' voice in the replies, but here's what I need to say. So the release date on Town Square Module is set for March 22nd (I think). At the time of me typing this, it is February 28th or one day before March 1st. Therefore, we have about 22 days and 3 hours until the release (Same time as EST). This is exciting stuff. We have a new and fun game planned to come out in less than a month! However is this a real estimate? I know things always change around and things go wrong, but is it a real date we can look at? In my opinion no. We have looked at things such as the gameplay video which was promised in January, then wasn't delivered. Then promised on February 1st to be done in days. And once again, wasn't delivered. Then after two weeks into the month, we finally got something that in my opinion was very underwhelming and disappointing. So how can we trust that it will come out fully in the month of March? Is it because the devs said so? No. Because the devs also said they were just polishing the Gameplay video on January 22nd. So in all honesty, don't be surprised if no big set back occurs, and your waiting for the month of April to actually get access to the game.
  6. 1 point
    for future updates devs have said that they are looking into Drones, for cinematic purposes and for cops.
  7. 1 point
    I doubt that, as I know there won't be in-game cameras sadly.
  8. 1 point
    If with 'share' you mean having them actually live there, then the answer is not a simple yes or no. There can live 1 person per bedroom. So if you have a single bedroom apartment, or a studio, just you can live there. Two bedroom apartments can have two people living there. One person per bedroom. That's the simple answer. =) But you can invite people to hang out and such, yeah.
  9. 1 point
    @MrClark it seems to me that you are new to the Alpha gaming trend. The developers get all this support from the community for so many years. More than 1 Mill was raised and you got absolutely nothing but a short gameplay video. Not only that, the dev blog in the site is rarely updated. All these things indicate that the development team is not doing what they supposed to be doing. Sayings like "We are a small team" and "Our lead dev is out of country" are bullshit. The fact that the Lead Developer started doing 3d models is not an indication they work hard, but an indication that the money ran out, the management screw things up and we get promises of fake deadlines.
  10. 1 point
    Thanks for the video. Now I'm even more hyped! I loved the birds flying out of the way of the approaching car. Little touches like that will make this game truly realistic. I'm looking forward to playing around in the Town Square!
  11. 1 point
    Round and round we go.... some one makes a thread defending the devs and some one makes one attacking them. Of course people asked for a video, they will ask for anything they can. The devs didn't have to provide one though. The video they released felt rushed and incomplete in my opinion. It showed me personally how far they have yet to go. They are a small team and it is what it is. Look forward to the Town Square and see how it goes from there. I humbly ask that everyone stop posting all these passive / aggressive threads and relax. Go play something else and check back in 2019 / 2020 when it might be close to getting complete.
  12. 1 point
    There will only be pre-made cars done by the developers. It would be a nice feature indeed but it wouldn't be in the budget they have right now. Also the car dealerships are AI controlled and not player owned!
  13. 1 point
    Well no I am sorry but this is not a fair criticism. We have been asked to back a product which is not out yet, we as consumers are obviously going to want to see a snippet of what it is we are donating our money to, and concept art doesn't do that. Not only can we demand to see progress, we should. We have a responsibility to ensure our investment doesn't make us regret our decision, and so we have every right to ask for more videos and updates. We also have every right to criticise a video we didn't like. Just because we asked for a video doesn't mean we have to like it, in fact the whole point of asking for a video is to see if we like it or not so we can give the devs feedback.
  14. 1 point
    If I remember correctly no one originally told them to make a video. The devs back in like October said a video would come before the year was out, it never came. Problems like these don't originate from the consumers, but the devs. I hope the PR team learn from their past mistakes and prevent these types of things, or at least be strong about not releasing something and sticking to it.
  15. 1 point
    I am very sad to say that the latest gameplay video has left me disappointed. I understand that most of that video was placeholders, and I mean no disrespect to the development team when I say this but that is sadly not a good enough excuse in my opinion. The Town Square module is supposed to be released in just over four weeks, and all we can see is a two minute clip of placeholders? I am afraid that doesn't work for me. I understand the people defending the dev team, I really do. I know first hand how difficult game development is, but I feel like you are just defending them because of the work they put in without taking into regard the poor quality of the video. The video wasn't great. It is okay to say that without making it a personal attack on the dev team. It wasn't bad enough for me to ask for a refund, but it did leave me disappointed. We were promised a gameplay video to show us what the game would be like. That is not what we got. If everything we saw, from the lighting to the animation, was a placeholder, how is that showing us what the game will actually be like? I just want to reiterate, my problem is not with the poor video. I understand fully that every game is poor before it is released, that is why is isn't released. My problem is we were told we were getting a demonstration of the game, and that is not what we got. I loved the housing video. Why? Because I wasn't told about it prior. That video is how I discovered Identity. I enjoyed the seamless changing of designs and colours, I enjoyed the extensive customisation options, I loved that we were given a commentary. But I would be incredibly disappointed if the devs turned around tomorrow and said, "Now hang on, everything we showed you in that video was just placeholders and not representative of how it will actually work in the game," I would be let down by that. What did the crime video actually show us if half of the stuff wasn't representative of the real game? Now I will give credit where it is due. I think the shooting scene looked very good. I liked how the meth cook character took the shots to the chest, I liked everything about that whole scene. The animations for that scene were even good in my opinion. I also liked how it appears that the drug manufacturing process will require thought and effort as opposed to being handed to you on a silver spoon. However, the rest of the video left me dissatisfied with more doubt than I am comfortable with. The blue smoke was way too obvious. It shouldn't be that easy to detect whatsoever. I think driving seems a bit tedious, having to put on the handbrake, look at the door to get out, etc. Finally my closing statement. I think the dev team have done a fantastic job with this game judging off of the initial two videos. I loved them both. The crime and punishment one, however, left me disappointed. And that is okay. You are allowed to dislike the content the devs put out now, because the game is not out yet and it can still be moulded. Although I am disappointed, I do not blame the dev team for lack of effort or anything of the sort, I simply don't think that video was for me. I appreciate everything the development team have done over the last few years, and my confidence and trust is still with them. This is just my personal feedback, overall I am still excited for the game, it is just this one video has disappointed me, especially after the long wait.
  16. 1 point
    I agree with some of your points, but you must understand that you cannot make a game over a night. They have promised a lot of things they haven't finished yet. I am sure everyone is mad certain things like that, but we have to understand that they are working their buts off to make a game that doesn't suck. The gameplay trailer is an early development game clip. They are fixing stuff such as the way you walk, combat and more. They are working on all of these things daily. You do not have to support them or stay here, but I wouldn't give up just like that if I was you.
  17. 1 point
    So this is the video that people have been drooling about? Maybe it's just me. But I don't really see what the big fuzz was about. Much more hyped for Town Square.
  18. 1 point
    A while ago a made a post detailing some general rules for how I plan to run Dollabank. The purpose of this post is to go into greater detail and revise the list of services DollaBank LLC. will provide. Business Model The business model of DollaBank LLC. is simply to provide a method for currency to circulate in the economy, while also simultaneously making a profit. We will do this in almost the exact same way all other banks do. We will have clients who choose to open an account. These accounts will earn interest passively. In exchange, we will loan out the money in these accounts to people wanting to buy houses, cars, and of course, start businesses. To ensure that you will always be able to withdraw your money, whenever you please, we take the precaution to ensure that 10% of our net account transactions are in storage at all times. Now enough of how this business works, Onto how you can essentially make money for free! Account Storage Savings accounts 2% Weekly interest rate (that is, you gain 2% of the money stored in this account Per Week!) $1000 minimum balance ($20 fee per day you are below this number) $100 Account cancellation fee (this only happens if you withdraw your entire savings) Limit to 4 transactions every 24 hours ($5 per extra transaction) While this may seem like a lot of fees, they are actually there to protect your money. We have these rules because DollaBank, above all else, will be responsible with your savings. If you have a problem with these rules, you can always open a Checking accounts 0.2% Weekly interest rate $0 Minimum balance $0 Account Cancellation fee No Limit on transactions As one can see, checking accounts are for storing money you want to spend, while savings accounts are for money you want to save. Loans At DollaBank LLC. We believe in the rights of individuality. As such, we do not offer blanket interest rates. We will use a simplified credit score formula (found below) assigned to our clients in order to assess the risk associated with them, and assign risk based off of this. Of course, we reserve the right to deny someone a loan, if we find this risk to be too much. % of Money paid back on time * net worth - amount of money owed * number of weeks payments were made late. For example: I payed back 80% of all the money I borrowed on time, my net worth is 250k I owe 30k to the bank and I have previously paid back 2 loans 1 week late each. So plugging these numbers in 0.8 * 250,000 - 30,000 * 2 = 140k My credit score in this case is 140k. Factoring in income, let's assume my job pays me 30k a week, Dollabank would feel safe offering me a loan of $200,000 to be payed back in 18 months at 7% interest compounding daily. Of course this money would be paid back over time, not all at once. Another thing to keep in mind when applying for a loan is that loan officers are highly trained in risk assessment and are free to form their own subjective opinion on the risk, and these numbers are just meant to guide them. Also because people keep asking, banks cannot be robbed in Identity. If you have any question feel free to ask below.
  19. 1 point
  20. 1 point
  21. 1 point
    Argentino acá. Futuro asesino a sueldo. Tengo otros 5 players conmigo. Algun hablahispana interesado en unirse a la organización?
  22. 1 point
    I'd hope to avoid the use of vigilante justice.
  23. 1 point
    If people refuse to pay, I would either have to either have the police ticket them with the payments they owe or have to contact their employer and extract it from their paycheck (with a court order of course)