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Showing most liked content on 02/07/2018 in all areas
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6 pointsCensorship is real, poor moderation with the only answer being deleting anything that seems confrontational in the slightest, this was not a thing on the forums previously but it seem they're catering to flowers now. this is my last comment here, i'll continue talking as i please on twitter where the kids cant touch my comments.
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5 pointsSorry to bother but they stated the video will be out in "days" and its already been a week here is another deadline thats not been met Or does anyone have idea on when the video will be out. Thanks
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3 pointsEveryone we hire understands that salary is going to be an issue at the start, Thats why Me and the board have agreed that we will take a reduced to no salary and invest all our money in to the company and just offer a wage to our core staff, but my finance director assures me that it will alright as long as we put our mind to it. We also believe in starting small this is just a plan it will be spread overtime.
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3 pointsWe can hope until it comes out. At this point don't focus too much on it and just be supprised when it does
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3 pointsLook, I don't like how they hyped up the last video and it ended up being stalled out for MONTHS. Nothing has been met on the deadline for these devs so far. (I know the last times weren't "confirmed" dates, but they put dates out there. That is my point. They never CONFIRMED this video, they use their words very wisely, and I'm starting to notice this.)
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3 pointsI don't have any clue but I had a dream about the video and idk why it was a basketball video. You're welcome.
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2 pointsA Sneak PeEk Environment out-take from coming video; player-ownable farmstead I'll get right to the bits which I know you're all excited for and wondering about: the upcoming gameplay video. We'd really hoped to get it out in January, but I sit here at 10pm on the 31st finally getting time to write up this dev blog. It won't be tonight, but it's going to be really, really soon. We did run into some delays for animation content which set us back almost two weeks on the video content. The delayed art was external and out of our control, but it's all handled and now we're polishing it up to show you first-hand. It's days, not weeks, away. Around the Studio It was an incredibly busy month for everyone on the team. My last bit was consumed with ever-so-exciting annual tax preperations and hunting for new blood. Andrew's been hard at work getting the last bits of technical content for the video flushed out and Henrik has accomplished some really big things bringing the Town Square together. Prototype UI design for inventory and shop transaction As you can see above, Artur's new UI design overhall for Identity and the Town Square module is looking fantastic. After Scaleform (our old middleware for UI) was abandoned by Autodesk, we had to rebuild our UI from scratch. In hindsight I'm glad that happened as I really like our new systems much more! Also of note is a very heavy overhaul of foliage (trees, bushes, grass) and other environment bits using photogrammetry. This is a fairly new method used in creating incredibly realistic art assets. You're going to be blown away by the results our resident photogrammetry guy, Philipp, has achieved. We've begun working with another studio to hasten art development for Town Square and other parts of Identity. Some of these guys have worked with us in the past, and the art we're getting back is some of the best in the industry. Full Steam Ahead After years of effort, I have to admit it's pretty fun and exciting seeing the Town Square module coming together. In the last weeks we've both launched our development game servers on the Google Cloud as well as a working development client on Steam. Internally, we're now at a point where we can prepare for access to the game world just as you'll be experiencing it in the Town Square. With the release of Town Square, all Founder package holders are going to be issued a key to redeem Identity on Steam. Town Square will be played through Steam and your Steam friends will be able to join you in the same game instances. Committing to the Asylum Finally, after more than two years of trying, the Canadian government has granted a work visa to our Executive Producer, Sean (also known as Motown) and he's been here at the office for the last couple of weeks. We've already seen a boost in productivity having one of our key developers on site, and I'm excited to see where it leads! There's still some room in the office, though. We're looking for talented technical artists, Unreal Engine generalists and animators especially, but we always love to meet talented individuals no matter their field of expertise! If you, or someone you know, would be interested in working for Asylum, check out our careers page. The Twitch Clips If you've been following Identity's development closely, you probably already know that developers stream their work live on the Identity Twitch channel every Tuesday and Thursday. We also use that time to answer almost every question that gets asked about Identity's development and gameplay. Now that we've been doing this a while, we've answered a lot of questions. Our awesome community manager, BeachBall, has taken the time to compile a massive list of questions linked to clips where they're answered by a developer. Get comfy and head over to the Twitch Clips Directory forum thread. If you haven't found this already, be prepared to spend a good bit of time listening to all sorts of awesome information. This is the best place to get to know the fine details Identity!
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2 pointsI'm not sure honestly. I feel as if you won't be able to use your steam wallet since it will probably process the payment through the game itself and not via steam.
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2 pointsHi Preston_bodhi_343! Currently we have only these blueprints available (the luxury ones get bigger and a bit fancier): But maybe is Jade able to show you your apartment in one of his streams! He's streaming his work of it and other 3d modeling quite often: https://www.twitch.tv/jade77 Cheers, Cayn
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2 pointsYou should definitely watch some youtube videos on it. It is worth the effort of 2.5 grand
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2 pointsThis is super well done! I really like the effort, although it may take awhile for your dream to become a reality
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2 pointsThis is all very interesting, writing these whole stories. Although a waste of time, what else is there to do on the forums
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2 pointsYou have all the rights to discuss and contribute in this community, but please do me a favor to read the rules of the forum: Even if this is a "18+" community, I'm pretty sure cursing, insulting, or flaming isn't going to help at all.
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2 pointsI don't think it would hurt to share it. I dream to cross the Atlantic to visit many European countries. Seeing the nature, the cities, the different cultures, food, mountain roads, race tracks (yes I'm a car enthusiast). Another thing I would love to do is to become a semi truck driver and haul heavy goods across Canada while visiting new places I've never been before.
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2 pointsThey do not (the Developers) work on the weekend so deduct 2 days. But I tend to agree with you.
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2 pointsJust replied and Thank You it's much appreciated!
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2 pointsHi Etherial, Welcome to the Board Room, If you're interested in having a Logistics company handle all your logistical needs like supply chain management and deliveries, Fell free to contact me and we can discuss it. Michael Payne CEO Of Velocity Logistics.
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2 pointshttps://en.wikipedia.org/wiki/Lorem_ipsum Yes, you'll be able to play as both male and female.
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2 pointsHi @TobyMaersk, I like your way of thinking, PM and we can go into futher disscusion. Michael Payne CEO
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1 pointDISCLAIMER: This is a concept and will not represent the finished business plan or its features. Welcome to the Skull And Bones Record Labels business plan, this record label will be a subsidiary of Velocity Logistics. Our vision is to supply the world with a fair and equal opportunity music platform for all the worlds artist to achieve what they want to achieve. We will give our artist a stage in which they can propel themselves into fame and glory or whatever path they may choose. We intend to push forward the boundaries of music and keep it moving in a forward motion for as long as we can. We will essentially allow our artist to grow by dealing with their concerts and their recording processes all the way up to release Including PR and Marketing. We will attend to all our artist's needs and well being and make sure all our artists are performing well and are happy. We will also handle their copyright situations and music licensing for streaming platforms and radio play and any legal matters that may come up. We will be open to every genre as I mentioned before we are a musical platform based on equality and all genres will be welcome and we will have specialists whos expertise will excel in each different genre. We may even break the boundaries and form new genres. We will have nothing but the best for our artists when it comes to recording equipment we will pride ourselves on being the best and most advanced in the world. Our studios will also be the most advanced in the business we will have multiple studios to maintain an efficient schedule for our artist's recording time. Fees will be discussed with our respective artists as all of their needs and requirements will differ. Be assured that our fees will be fair and competitive and we will always be open to negotiations. Don't hesitate to send me a message we will always be looking for new artists to bring to the table. Even if you just want to ask a question we will always have time to be as helpful as possible, we understand that signing to a label is a big commitment and you will want a full understanding, as well as the best deal for yourself. Below are our current projects and future releases. Keep an eye on this section as more projects will be announced and added shortly. The Collection - Volume 1 Genre: Mixed Release Date: TBA Artist(s): TBA (Still looking for artists) Jay Eleven - No Face No Case Genre: Drill Release Date: With TS Module. Jay Eleven - Fountain Of Life Genre: Drill Release Date: TBA 6IX Savage - OP Block Creepin' Genre: Drill Release Date: TBA The job positions here at Skull and Bones Recordings are as follows: Chief Executive Officer ?@MichaelPayne Chief Operating Officer ? @silentunion Chief Financial Officer ? @FrankLucas Talent Management ? Available Hospitality Management ? Available Legal Representation ?@Saavedro (Grimson Law Firm LLC.) Music Producers ? Available Sound Equipment Technicians ? Available Sound Engineers ? Available Artwork Designer ? @HarryM Graphics Designer ? @Mantisoli Security Guards ? Available Personal Assistants ? Available Secretary ? Available Projects: We are currently looking for DJs for upcoming radio project we have. PM me for details. To apply, simply send us a private message to discuss further. Thank you for reading, -Michael Payne CEO of Velocity Logistics and Skull And Bones Recordings.
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1 pointHere are the stream notes for Identity's twitch stream on February the 1st Remember - Certain elements are subject to change, especially specific numbers, etc... Face Customisation - There are a number of blemish and makeup options, you can morph your face. There will be a lot of freedom with this aspect of customisation. Gameplay Video - “Very very soon.” “Battle Scars” - At first you will not get bruises/cuts from fights, but it is something they want to add later on. Immersion - There will not be much “goofy” stuff, such as clown costumes or furry costumes, as it is not something you see in modern culture everyday and it would break immersion. On official servers, roleplay is not mandatory but heavily encouraged. Market - If there is a lot of an item in a city, it will become worth less in that city. You can always buy items cheap from one area and sell them for higher prices in other areas. Stock Market - There is not a stock market planned for Identity, but there will be a buildings you can go into to check prices of items. Visual Aesthetics - There will be items such as handbags that are purely for fashion, and do nothing beneficial for characters. Jewellery - There will be jewelry such as golden watches, necklaces, earrings. Damage Areas - There will be areas where it is more dangerous and you will naturally take more damage, such as areas you go to clean cash you might have robbed from a bank. Ping/Region Locks - Not planned as a feature yet, but will be tested due to it being a bit problem already in other games, such as PUBG with China (there is an issue where Chinese players join EU servers and people can’t communicate). Colour Options - When painting, making logos or clothes there will be a colour wheel with your standard varying amount of colours. Pledge Rewards - These are not one time use items, and will be available when you start on any server you go on. These won’t be available for long, so if you want them you should look to investing soon. House Inventory - Houses will have inventories to keep your stuff in so you don’t have to carry it around everywhere. This will be the main advantage of them, as criminals can keep their illegal weaponry in, or people can just keep spare items they want to use for a later date. Federal Reserve - This is planned as a large bank heist, which will take a lot of skilled criminals and cops to do. House Security - No one can rob your house, and police house raids are not planned. Safe Zones - There will be places where you will be safe, and certain buildings will have metal detectors that temporarily take your weapons when you go inside. Private Servers - These will be very customisable, and you can change laws for your server, the police ranking system, turn off the stress system, etc… Legal guns - There will be legal self defence guns, such as handguns, and illegal guns that can get you arrested if caught with. Swat Weaponry - Police will only have these for the duration of a robbery instance. Communication - There will be text chat options as well as ingame voice, but private servers could make their own rules where you have to have a microphone. Further Modules - These should not take as long as Module One, as the foundations of the game, and base code has been made. Once all the modules are done, there will be a Beta, for final changes, then full release. Hair Dye - You can change hair colours and types in barber shops, and there will be various hairstyle options. There will be a few in Town Square, and lots more added as the game progresses. Link to Twitch VOD (Split into Two Parts due to Twitch Crashing): https://www.twitch.tv/videos/226385811 https://www.twitch.tv/videos/226394688
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1 pointHey, I bought that game today and I love it! I do agree with you, jobs in identity should work in similar ways and have similar depth, then it will be great. This fishing sim isn't very complicated, so it shouldn't really be hard to put that kind of depth into identity's jobs. I mean, the job in this fishing sim is basically, you go out, catch fish and sell fish, etc. Although you have to drop lines in the water and let it sit for 20 in game hours before going back there and do a simple mini-game to pull in the fish and then a simple mini-game to gut the fish. I think even those small types of mini-games in the jobs should be possible in identity and would work great. Oh, and of course you have to repair and refuel your boat and buy bait and stuff.
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1 pointI got the speed demon pledge, it says luxury one bedroom apartment. If only I knew about the kickstarter... I mean how I stumbled across this game was because of some guy who talked about it in the VTC (Virtual Truck Company) I used to be in a while ago. SPEED DEMON You've got the need for speed, and anything slow simply will not do. Bring it home to a larger garage and upgraded apartment. Includes: Passport, Founder Hat, Beta Access, $2,000 Game Cash, Luxury One Bedroom Apartment, Two Car Garage, Sports Car Purchased
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1 pointThat's because the blueprint is for a luxury one, in the video it's a standard 2 bedroom.
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1 pointNice purchase. I get the studio which should be more than enough at first. Anyway I hope this link helps.
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1 pointThe blog was posted on the 1st of February. He mentioned it would be days and not weeks. If we exclude the weekend days, that was just three working days... I'm still very patient and I will let them do what they need to do to polish the finishing touches. I'm sure they want to make sure that it'll blow us away.
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1 pointI had a dream I was walking down an endless sidewalk with this guy that fucked my life over, but now he's like fat and he's super self conscious about it, so I'm like really uncomfortable and kind of pity him.. idk who I hate more, him .. or myself for feeling even a fleeting moment of empathy for the guy who deserves nothing more than my complete contempt.
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1 pointBarrett and Ghost duck down and lay in the snowy grass on the hill looking over the Secure Zone of the Order. Barrett removes his backpack and grabs the binos to see what he can see from the hill top down to the Orders HQ area. “Well good news is, Is that they have a huge ass fence with barbwire on the top that we can’t climb over. Also there is two fences…one is for the outside and then another right behind it so that vehicles, guards and whatever can walk around the compound.” Barrett says looking over at Ghost. Ghost looks through his scope of the hunting rifle. “Yeah there are guards walking around it for sure and then guard towers at every corner.” Ghost says as Barrett looks back through the binos. “Yeah this place will light up like a football stadium at night too, they have tons of spot lights and just big ass lights everywhere…..wait look at the park area.” Barrett says as he points to where the park is. “Shit is that a prison camp?” Barrett says, as Ghost moves his sniper rifle to the location. “Yeah it looks like that. Place is covered in mud and ice from all the snow.” Ghost says. “Yeah and they are living in tents, that shit can’t be good.” Barrett says as he lowers his binos getting the big picture of the layout. Ghost would lower his rifle and pull his black book out to start drawing the layout of the area. “Well the good news is that there are people walking the streets, but there is also no cars but only Cop cars with the Order logo on them.” Barrett says looking at Ghost. “We need to get in there somehow and start talking to the people to see what is going on. But how…” He raises his binos up and looks around. “There is a lake that isn’t frozen over it looks like there is a sewer drain or pipe that we could probably get into and see if that gets us into the city.” Barrett lowers his binos and points to where Ghost is drawing where there point of entry could be.” Ghost would nods. “Alright lets head down there to that drain pipe see where it takes us. And see if we can get into the city and find out a few things.” Ghost says as he puts his binos away and starts to get up swing his backpack on ready for the hike down. “Let’s also make sure those damn Drones don’t see us either..” Barrett says as the two start heading down the Hill slowly and carefully not to be seen or heard making their way to the drain pipe that goes out to the lake.
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1 pointHi, Thank you for your interest @Mantisoli If you could private message me we can discuss It further.
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1 pointANNOUNCEMENT: Velocity Logistics has now been re-branded. Obviously, our logo has been re-worked but some new services have been added. Read the post for more information. Thanks. - Velocity Logistics
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1 pointWith the board of directors now full, the job positions that are currently available at Velocity Logistics are as follows: • Head of Maintenance • Warehouse Manager • Warehouse Operator • Driver • Vehicle Mechanic/Technician • Customer Service Assistant • Secretary If you wish to become part of the team, you may fill out an application form here.
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1 pointVIDEO EDITOR NEEDED We are looking for someone with experience in video editing / creation to make a short advertisement video for velocity logistics. Anyone interested please PM @VelocityLogistics for further details. Thank you.
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1 pointYou can't just start your own fbi... Plus the FBI doesn't manage the security of private companies. Pls stop its so cringy.