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Showing most liked content on 12/16/2017 in Posts

  1. 1 point
    This exactly. We have't really recieved much information of how the economy will work in any way. Like what currency will be used, how does government spending work, how does tax collection work, how are payments processed (cash, bank transfers etc.), how are prices regulated (demand and supply?)? The economy is a huge part of society. I think the identity developers defientely should give us some more insight on this topic. There are a lot of unanswered questions about the economy of this game.
  2. 1 point
    You're a saint @Dominic_ please make more of these ♥ xxo
  3. 1 point
    Here are the stream notes for Identity's twitch stream on November the 28th. Remember - Certain elements are subject to change, especially specific numbers, etc... Auto correct: There is no auto correct feature planned for in game chat in Identity. Passive Income: Passive income is going to be avoided wherever possible in Identity, so you will have to do actions to earn money. Cop Life: When in Cop Duty you will not be able to do many civilian actions. Custom Outfits: You will be able to make custom clothes, with layers of decals. You MAY be able to import pictures for clothes, but this feature may not be added as it would be a nightmare to moderate what people add. Guns: Guns will be visible, such as on holsters, when on people. Weapon will always be visible, so if you are carrying an illegal gun you will have to be careful not to run into cops. Social Media: Social media in Identity will show you about what your friends do, such as purchasing new cars, or houses. Bulletproof vests: These may only be added as a cosmetic, as they give too much of an advantage. People will decide that they will not go into combat without one, and the Devs don't want one person having a big advantage over another. Engine Sounds: Some bikes will be louder than others, and they may make it a feature to change the loudness of your engine. Storage: There will be a limit as to how much your character can carry. Each item will have a weight and you will have a max weight you can carry. Radio Stations: There will be real world radios that can stream into Identity from real life, and servers can set additional radio stations from the internet to add that radio's and cars can listen to. On top of this, when at radio stations you can broadcast your own voice. All of these apart from broadcasting your own voice will be in Town Square. Server Locations: There will be server locations all over the place (Asia, Europe, Americas etc.) Possibly some in Africa. Licences: When you get arrested, you could lose your licence, such as gun licences for gun crime, or drivers for dangerous driving. Drugs & Food: These will be available at a point in Town Square Voice Chat: Jaws will move when speaking, but not in sync with voices. Hunting: After killing a deer, you can skin it on the spot and sell the meat, or cook it and eat it. Steam: Unsure when the game will be available to preorder through Steam (if at all), best bet is to preorder the game using the current system on the official website. Leg Wounds: There is a damage model, where if your legs are hurt you can break your legs and this will make you immobile/need to crawl to places. Apartment Payments: Apartments will be a one-off payment, instead of a rental system. Houses require an upfront purchase with regular upkeep fee. Trailers: Trucks can tow trailers around, however the plans for the inside of trailers and how much you can customize them are not yet planned. Insurance: You will not instantly get a destroyed car back, certain more expensive cars may take hours to get back, so people don't just think they can crash and wreck their car, and just go get another due to insurance. Car Health: The amounts of bullets a car can take depends on the type of bullet hitting the car. Generally it will not stop the car unless they hit tires or the engine a lot. Cars will not survive large stunt jumps, such as in GTA. Seasons: There are seasonal events, but there are not seasons such as snow on the ground, autumn leaves, etc... Custom Servers: Custom servers will be dealt with if they are associated largely with racism, etc... There will be lines that can be crossed, but the devs do want server owners to handle their own server, and ban people causing harassment themselves. Police Equipment: Some equipment is rank based, but most is not, so most cops can use them. Cops still have to purchase access to upgraded items, so it will still take a while to get all the different pieces of equipment. Shoplifting: Alarms in shops are planned for those who try to shoplift from clothing shops. Counterfeit Money: This is not a feature planned for Identity, as this would be handing out money with little effort. There will be money laundering however to try and clean "dirty money" from robbing a bank, etc... Taxi Businesses: This is a planned feature, people will be able to make their own "Uber" like systems. Alcohol: More aged alcohol will be more valuable and have larger effects on players. Early Module Testing?: No public plans, there will only be internal testing. Make sure to tune into the stream on Thursday for a possible raffle! The Twitch channel is twitch.tv/identityrpg and they will be streaming Thursday from 4 to 5 PM EST. The Link to this streams VOD is here: https://www.twitch.tv/videos/205078031##
  4. 1 point