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  1. 2 points
    I, Jimmy Bonanno, Pledge my loyalty to The Luprano Family.
  2. 1 point
    Are the modules Alpha or Beta? The Modules are not any kind of beta but serve more as a Alpha! The Beta will be the closest thing to the full game. When is the Beta going to release? There is no current release point for the Beta except after all 3 modules are released. (Late 2018 is my estimate) When is this Game going to release? There is no point for when it is known to release. (My Estimate will be Early 2019 Release) Town Square Release Schedule? The first Module is due to release 21st March 2018 30th November 2018 as so the developers can be sure to hit the release date. 21st March 2018 Countdown When is there going to be game play footage? The next video is said to be on Gun Mechanics, and I would hope to think it will be shown before the S.W.A.T. Module. Crime & Punishment Gameplay: https://www.youtube.com/watch?v=GT2b4YvylI4 Character Creation + Quick Tour: https://www.youtube.com/watch?v=kctp79UE5sI Day/Night + Interiors + Interactions: https://www.youtube.com/watch?v=tNcJj4C_8ZE Homes/ Apartments: Hotels are free, apartments are infinite, all will get to try an apartment in town square, and there will be limited houses around the map, and that Homes can Store items and are useful as HQ's for gangs. Pledges/ and Prices: Some pledges will stay and prices of them will increase while the rest of the pledges will be removed from the store completely. This will be done when the new Website launches which will likely be Early 2018 and so make use of the time left! New website has already been launched. Higher packages are likely going to be removed during Town Square release or later on. Pledge Car Insurance: There will be life time insurance for the pledge cars/ vehicles. Server Player Capacity: The server player capacity is going to be between 300 - 500 players per server! Server size: Will be 300-500 players. What will the size of the "Town Square" be? The "Town Square" module will be as stated a Town Square and there is no "Figure" on the size of it as of yet! Will this game be released on Consoles? No this game is exclusively for PC however after the full game release the Developers will look into console porting. MoTown's Answer to a post on the forum: Our official answer on the topic of consoles is that we have no current plans to release Identity to console platforms, but have promised to do our research into what it might require after our PC launch. This is not a promise that Identity will be available on console, simply a promise to look into it. At the moment, it would be fair to say that it is outside of our scope and budget. Will this game be for MAC and Linux? Yes it will but I don't know if it will be shortly after launch of the game. Will there be AI (Artificial Intelligence)/ NPC's be roaming the map? No, this game is a player run game, but will have a few NPC's filling up the boring jobs which you and I would not do for hours on end e.g. standing at the tills of a shop, also they will be in the un-ownable shops too and they will be around in back-alleys to represent a (Black Market Dealer and Drug Dealers). Will there be any aircraft in this game? No there will not be aircraft in this game but the developers did mention a glider and possibly in the very far future they could still add them but that's not certain. Will there be Undercover cops? No, The reason why there won't be undercover cops is because the developers want a distinctive difference between cops and civilians/ criminals. How many buttons will be in the game? Probably more, but there will be radial menus for some things that will cut down on buttons. What steering wheels are supported? So far the Thrust-master ones are confirmed. ( if its a popular steering wheel, it'll work) Will this game be VR supported? Yes, the developers are working on it and want to be able to have VR supported because they want to use it too when playing the game. Unfortunately they don't think it will be supported at full game release. Is this game Subscription based? No! You buy the game (passport) and then you can play anytime with no more paying. Is there in-game Purchases? (read next question and the answer) Yes. Is this game Pay to Win? No, You can only buy cosmetic items. (Items which don't give players advantages). What are the system requirements? There is no official knowledge yet as its too early to say, but if you can run games like GTA V, Arma 3 and Ark you should be fine. System requirements are on Steam: https://store.steampowered.com/app/792990/Identity/ How is in-game money going to work? Money will be as close and realistic to the USD. What are the names of the 3 cities? Ash Hill, Roseport and Turtle Beach. Can you break in/ raid someones home? No, police cannot raid your house and also no one can rob your house. In correspondance to police not being able to raid your home, it is that you cannot enter your property if wanted either. What age rating will the game be? This game will be Rated 18+. Can you live with someone? Yes you can but you have to have a bedroom for every person who lives in your house. This even includes if you marry someone! Gangs: There will be a gang system, such as making a guild in MMO's. Gangs will have ranks and even HQ's which can be someone's house where all gang members have access or a shop a gang member owns. In Town square, there will not be a gang system YET, but there will be a friends contact on your phones and you can easily roleplay your gang, to begin with. You can have biker gangs, as there are Bikes (such as the ones in the pledges) and leather jackets. You can put insignias on your clothes to show off your gang. There won't be designated gang categories, such as Biker gang or Mafia, but you can Roleplay your gang to be any type you want. There will, however, be areas of the map designed for specific sub-cultures, such as bars that are Biker themed, such as Biker Club Bars. A player can always buy a bar, make it a Biker Club / Bar and make it the HQ of their Biker Gang, or the same with a Mafia gang, etc... Stress System: The Stress System is the games anti-RDM (random deathmatch = randomly killing people for no reason) system. What happens is everyone has a stress level, and if you stress is low, you take less damage, and high, you take normal damage. When you pull out a gun, you instantly get high stress, and when one is aimed at you or you are near a fight, your stress will slowly rise. This helps you to fight back and try and get the advantage on a gunman by using the stress system to your advantage. In weapon customisation: People always ask if there will be silencers or 8X scopes, and there will not be any long range optics or silencers in Identity. Murder: WILL be auto reported and you will be instantly wanted, other crimes require witnesses and a 911 call. Can you Marry? Yes, you can marry both sex. ~~~~~~~~~~~~~ Reddit and Exclusive interview questions and answers Below ~~~~~~~~~~~~~~~ Weapon Customisation? Weapon customization is quite detailed. Some weapons have more room for changes than others of course, but things like stocks, grips, sights and even paint/finish can be customized. Weapon actions are one of those things that don't work well in video games, mostly because no matter what you have in the game you're still firing with a mouse, and it will feel counter-intuitive making it over-complicated. For example, if you have a double action pistol and pull the trigger, your mouse click is all the same no matter if the hammer is back or forward so we need to design around the peripherals people are using to play. Weapon jams are something you can encounter. Our weapon physics are incredibly advanced and was one of the first systems completed long ago. We can create magazines of any size which hold physically accurate ammo. Calibre and even type (holopoint, FMJ, etc) have an effect on trajectory. Our programmer on the weapon physics read a lot of papers to get proper formulas, and they function off the same math used by real-world forensics. A bullet fired in Identity will travel almost identically to the same being fired in the real world, even when it comes down to things like stopping power versus penetration. Will there be physics to shoot through walls or boxes? Things that a bullet would usually go though in real world situations. Absolutely. Bullets are influenced by the material they hit. If it's wood, it will pass right through it with very little change to velocity, but a thin sheet of metal may still allow the bullet to pass through, yet reduce velocity enough that it may not kill, or do much damage to its target on the other side when it impacts. 1. What is in game prison like? 2. Is it like real prison with guards, rec time, shiving, and keeping a tight grip on the soap? 3. How does the drug manufacturing and trafficking work? 4. Can I get methylamine? 1. Identity's prison is very much a game within a game. As a prisoner, you can join one of three prison factions and battle for territory, or just hang out in the recreational room and chat and interact with other prisoners while you wait out your time. You'll be able to craft a crude shank and attack others, or attempt a prison escape as a group that the police will be forced to respond too from across the map. There are no player prison guards though. The decision for that was mostly just because we couldn't find a way to keep it engaging and fun. We don't want people to be forced to sit and watch other players. 2. For those in prison however, when they've served their time, they may simply exit the prison through a series of corridors that only they have access too, or if they just have a lengthy prison sentence, they can request a trial which will notify random players across the map to report for jury duty, in which case they will plead their case, and have their fate decided on by a vote whether to be released early, or spend the rest of their time behind bars. 3. & 4. In the outside world, there are a number of drug manufacturing processes, including the production of meth, heroin, cocaine, and marijuana. Each has its own unique crafting process. For instance, in order to cook meth, which is the highest paying and most valuable drug in Identity, it will require the player to purchase a mobile RV, convert it into a meth lab, and then steal all of the ingredients from across the map in certain factory locations. They'll then have to spend time cooking the meth through a series of time-based processes that determine the quality of the product before finally selling it to an NPC drug dealer for a big payout (or you can consume it if you feel like cutting into your hard-earned profits). 1)Price when the game releases 2)Will there be realistic payments for the jobs(on official servers)? I really hate it when you deliver a huge track full of diamonds and get 10k for it just breaks the immersion 3)Will the items take physical space inside the car not only for furniture but with job items as well (Weed, diamonds,etc) and will you be able to put more staff in the car if Let's say you have a 4 man vehicle but its only you and a friend inside so you have 2 sheets left will that mean extra space? 4)Will the things you buy have realistic prices? For example if you buy a Ferrari it will cost you something like 150k? 5)Will there be real life cars in the game or unlicensed cars like in gta v 6)Will there be any A.I cops or enemies? 7)Will i be able to raid other players houses? 8)Will there be a report system so you can instant report someone if he rdm's/vdm's you 9)Will there be an in game recorder so you can have proof for rdm ? (something like plays.tv lets say) 10)will there be a casino? 11)Any micro transactions? (not for cosmetic items) 12)Can you compare the driving to another game so we kinda know how driving will be like ?(i hope not like arma) 13)Will you be able to shoot while inside a vehicle 14)will there be rebel items like armored(extra armor and guns)vehicles, helicopters, jets. 1. Currently, you can pre-order, or pledge early for Identity for as low as $15 (without beta access) or $30 (with beta access) from our website @ identityrpg.com - however, we expect the price of the game to jump up to about $45 when it hits steam, as steam takes a pretty large chunk of income from each sale. 2. Expect Identity's currency to be realistic in value, so your pay will also be realistic. A pair of shoes may cost about $40, and a decent car around $30,000. A lot of games reward players with such high numbers in currency and damage though because there seems to be a psychological attracting to larger numbers, so we can understand why games do it but it won't be that way in Identity. 3. Items will take up physical space inside the trunk of a car. When a player accesses the trunk, there is a 2D grid placement system in which each item takes up a number of squares on the grid depending on its shape and size. The largest items will not fit inside the trunk of a small car, so a big semi-truck with a trailer may be necessary. 4. Oops, I answered this with #2 as well. 5. There won't be real-world cars or brands in Identity. We can't afford the license fees to include real brands in our game, and we're almost certain these companies would not want their brands associated with vehicle damage, or some of the criminal and illegal elements also featured in the game. 6. There won't be AI cops out in the game environment, driving police vehicles, or paroling streets. If there are any, they will simply stand behind a desk at the station recruiting new player officers or providing information. 7. You will not be able to raid another players house, or enter their house without their permission. We want player homes to be your personal space, safe from any outside influence. Players are going to put a lot of effort customizing their homes, and we don't want to jeopardize or disturb the work they put into it. 8. RDM/VDM isn't an enforced rule on official servers, but there will be a tool for reporting these actions on private servers who create rules for these actions. Instead, on Official servers, we have a stress system in place to discourage random attacks or griefing. 9. There won't be an in-game video recording tool, but you can use 3rd party video recording software like OBS, Fraps, or Shadowplay. 10. There will be casinos in Identity, but they are not player owned. 11. Micro-transactions exist for cosmetics, some vehicles, and some apartments, and will be claimable across all servers (hopefully including private servers). We will not sell weapons. 12. Expect driving in Identity to be realistic, much like Grand Theft Auto IV, not V. Players won't be able to survive crazy stunt jumps in Identity, and enough damage could disable your vehicle. Unfortunately however, we cannot easily do a damage model like you might expect to see in BeamNG. Damage has to be networked across the server, and we feel transmitting that much damage data could hurt performance. 13. You won't be able to shoot from inside your vehicle. We want to discourage random acts of violence for the sake of roleplay. 14. There won't be any armoured vehicles in Identity, apart from maybe SWAT trucks. We don't want to give anyone a PVP advantage based on vehicle armor. Aircraft are also not present in Identity, as it is important to us that players do not skip over potential encounters they may have gotten into while driving, and of course because we don't want the world to feel smaller by flying quickly from point A to point B. If anyone thinks of more FAQ questions please comment and I can add them in.
  3. 1 point
    I was wondering if anyone knew if I could sell books i write. i was going to try and make a bookstore if possible. i just hope books aren't just for the library.If anyone knows if we can sell books please let me know.
  4. 1 point
    CourtHouse The CourtHouse is a discord for those who plan to be in the law field, this includes but is not limited to, Lawyers and Police officers. I wanted to do something like this for a while but I don't like things being started too early. Personally, I think the hype can diminish after some time and we don't want that. So with the holidays just around the corner, I figured it was time to start it up because with the holidays comes new community members and new aspirations. Questions and Answers Okay, so why do we need this?: The CourtHouse is a place where members can come along and find out whos planning on being lawyers and police officers. Where lawyers can find friends and same goes with police officers because everyone needs a good partner! Only Lawyers and Police can join?: No! All members are encouraged to join so people can find their desired lawyers and make connections within the law field if their area of role play calls for it. Where Can I Join?: https://discord.gg/fucSH4W Once you're in PM me on discord and ill will give you your desired rank. (Please have a post or something I can link people to if you're a lawyer. Police officers can just be assigned) ( There a text channel with your company post on it.) Can't wait to see you guys there!
  5. 1 point
  6. 1 point
    Times, if we were all convicted for those rules, then no politician would be around. I'm finished here, I got what I needed and I found out what I wanted to know.......
  7. 1 point
    It's always a pleasure hearing from you, Lucious! Being perfectly honest, not sure why you brought racism, swastikas and references to Nazis up with no prior mention of it. Seems as though you're looking for a fight with FatherOfTimes (won't tag as I'm going to quote them next anyway) and ROYAL which doesn't seem very professional or mature for that matter. I've always been a strong supporter of many of your views and beliefs but sometimes your behaviour lets you down such as on this occasion where you tend to have a much more hostile and aggressive approach where one is not needed. That's not to say I have been perfect in the past though. We've all made our mistakes and I've not always remained the most calm in certain situations, however, nobody truly has, have they? Although, this happens repeatedly with you. I don't mean to attack you in any way, however, pick your fights wisely and don't bring up unnecessary and unneeded topics such as racism, swastikas and Nazis. I wouldn't say she's attacking anyone, per se, more-so having one of those days where she wishes to create conflict with others. Why are you getting involved? If I didn't, someone else would have. Plus, with Identity, if you don't get involved, nobody else is going to ask you to so you need to take it into your own hands (unless it's a rule-violating offence, then the Moderator's can step in).
  8. 1 point
    @BrianHamilton , every time you speak you impress me! Mostly with your observation of strength and weakness!
  9. 1 point
    You're a saint @Dominic_ please make more of these ♥ xxo
  10. 1 point
    I'm getting that "Fuck this." Sensation.. I'm only gonna live for so many years... And Now the release has been extended to early to mid 2018? After all of this time they don't have a enough content to release something? These Early access and in development pre-order games just feel like shakedowns, scams. Take pledges yet never release anything.. It could go on forever... Just make enough content for a trailer here and there... Some screen shots, models and textures here and there but never actually complete anything... By the time this is released I may completely forget about it.. Let's face it, right now video games are circling the drain again therefore if someone doesn't do something huge to enhance gaming then mainstream gaming will go down.
  11. 1 point
    I wouldn't mind it as much if we got an official trailer for the Town Square.
  12. 1 point
    I, Jax Marino, Pledge my loyalty to the Luprano Family
  13. 1 point
    I, Sonny Marino Pledge my loyalty to the Luprano Family.
  14. 1 point
    Identity Forum Guidelines Last Edit: July 9th, 2018 Participation in the Official Identity forums constitutes agreement to the following guidelines, which apply to posts, profile information, avatars, signatures, private messaging, and any other content on this site and participation in general. The live nature of discussions in this community makes it difficult for staff to catch every violation of these rules. If you believe that someone has violated our User Guidelines, please send a private message to a member of our volunteer moderation team or staff with a link to the content and a brief description of what you believe is wrong. Please do not respond to a violation personally, as you may aggravate the situation and possibly violate our guidelines yourself. Any content that violates our User Guidelines will be removed. Interpretation of our guidelines is at the discretion of the staff. Please do 1. Report violations of the forum rules. Moderators will quickly review reports and make decisions based on the information you provide. 2. Respect others. Showing respect will encourage others to participate in discussion. 3. Like posts, that you feel contribute useful information to a discussion. 4. Read the rules, so that you do not accidentally receive an infraction or ban. 5. Be constructive. Help others by answering questions, and offer feedback to their ideas. 6. Read before posting. Fully Comprehend the topic of discussion and determine what has already been discussed. 7. Use proper grammar and spelling. Read your post before submitting. Spelling mistakes may attract attention away from the discussion. 8. Search for content related to your questions. There’s a good chance that there may already be an answer to what you are looking for! Please don’t 1. Troll. Trolling does not contribute to meaningful discussion. 2. Spam. Spamming clutters the forum and makes it difficult to find original content. 3. Flame, or attack others. Insults do not contribute to discussion, and will be removed. 4. Repost Deleted Content. Content that was deleted was removed for a reason, even if the reason is unclear. 5. Demonstrate or perpetuate toxic behavior. A user is considered toxic if they repeatedly make defamatory, threatening, insulting, or otherwise hateful remarks toward other users or staff. Please keep language civil when expressing your opinions. 6. Advertise websites or services unrelated to Identity. We do not sell advertising space on the Identity forums. 7. Cross Post. Cross-posting makes it difficult for users using the search function to find relevant information, and may be considered spam. 8. Ask for Likes. Likes are given to those for contributing useful information in a discussion. 9. Abuse reports. Reporting content with blank or inaccurate report descriptions will hinder a moderator's capacity to help. Please report content that is in violation of the rules, and not simply because you personally dislike another user. 10. Engage rule violators. You may accidentally violate these rules yourself by responding to others that you feel aren’t following these guidelines. 11. Make low-effort posts. Contribute useful information to the discussion, and avoid going off-topic. 12. Discuss Politics/Religion. These subjects are sensitive and may offend others. (There is a small place for fantasy politics within Identity's ecosystem. The Governor position will be able to tweak small settings within the game world, and must compete against others for power. The political systems within Identity are simplified and do not accurately reflect the processes involved with political discourse in the real world. Players may implicitly take inspiration from existing candidates or parties, but must not show any connections to real world politics through the use of logos/symbols, names (of existing leaders, existing parties, or of those within recent history), or slogans. By affiliating your party with a real world political faction, you are bringing such politics into discussion and grabbing the attention of those who recognize it. Real world politics typically invoke a strong emotional response in some viewers and can lead to vehement conflicts extremely quickly.) 13. Create multiple accounts. Only one account per person is authorized, so forum users can be easily identified. Avoiding a ban may result in further permanent action. 14. Operate a shared account. Sharing an account with another user will make conversation difficult should any of the account operators share a difference in opinion. Conflicting statements will impede our ability to help assist any single user on a shared account. Due to this, we request that each account is operated by a single, separate user. 15. Create forum posts that mention specific users in the title. Creating a new topic with the title specifically mentioning another user isn’t conducive to group discussion, especially if the targeted user isn’t comfortable responding in an open format. (For example, don’t make posts like “@usernamehere, why is x and not y?”) If you’re asking a question directly to another user, please do so using the inbox function on the forums. 16. Post Personal Information, or post links containing personal information. Sharing information about others can be harmful to their real-life. 17. Use forum features in unintended ways. Asking for likes, or making a game that incorporates the like/follow buttons artificially inflates user forum stats, making it difficult for other users to determine which content or user is contributing popular content to the site. 18. Discuss Moderator or Administrator actions Publicly. There are often reasons why a decision is made by a moderator or administrator that may be unclear to outside-parties, and off-topic discussion about an admin or moderator decision may be disruptive to a conversation. We politely ask that you trust and respect decisions made by staff. If you have an issue with a specific staff member, please report the matter to a Community Manager. 19. Impersonate Asylum Entertainment Staff or Moderators. When users seek assistance from moderators or Asylum staff, they shouldn't need to worry about encountering the possibility of dealing with an impostor. Always heed the official titles for staff roles on both the forums and discord to help avoid confusion. 20. Intentionally Spread False Information. Spreading rumors you know are falsified and portraying them as fact will only complicate Identity's development and serves to derail the actual constructive criticism offered by other users. Even accidentally giving out false information can be dangerous, so please ask a staff member or reference official statements (Dev Blogs for example). 21. Post or link to illegal, dangerous, offensive or NSFW content. Do not engage in activities that include (but are not limited to) the sharing of sexually explicit content, piracy, malicious code execution (viruses, malware, spyware etc.), gore. Please keep posts pertaining to the M-rated content in Identity reasonable. 22. Create or operate an account with the intention of solely boosting or supporting another user's reputation, poll votes, or opinions. We ask that all users contribute to the forums in ways that don't simply perpetuate someone else's particular viewpoint or account statistics. ***Moderators and staff have the final say on all matters. If you would like to report moderator abuse, contact a Community Manager directly. Creating public threads or posts that question or reference administrative decisions or potential administrative decisions is not permitted.*** ***Freedom of speech rights do not extend to privately owned websites, such as this one. These guidelines detail the types of behavior and activities that are allowed here.*** ***We reserve the right to deactivate any account and to edit or remove any content without warning. These guidelines are subject to change at any time without notice.*** ***If you have a question or suggestion about our User Guidelines, please do not hesitate to contact a moderator or admin and we will be glad to help in any way that we can.*** 3bdullah alzmeeeleee 6ree8 jbbbh #7mod mf95