Leaderboard


Popular Content

Showing most liked content on 11/14/2017 in all areas

  1. 1 point
    Just wanted to share that I've just upgraded my package from Founder to Cabbie so I can now get the rusted car! Note: I am perfectly aware that cars won't be available for a LONG time or at least until the 3rd module is released but I just wanted to buy it in advance whilst the prices are still cheapened. Which packages did you all purchase?
  2. 1 point
    Here are the stream notes for Identity's twitch stream on November the 14th. Remember - Certain elements are subject to change, especially specific numbers, etc... A gameplay video is confirmed to arrive before 2018 They have previously stated once they have finished the UI, nothing will stop them from pumping out gameplay videos constantly to show off Town Square. Town Square is always 89% as on the next update it will be updated to 100% and they don't want to bother doing small % updates since everyone knows the release date. Musical Instruments and radio stations will be available in Town Square, later on in the Town Square module, but not at initial release. The Stress System does drastically reduce damage - even a shotgun shot to the back of the head will not instantly kill a person when he is on 0 stress. This is to really push anti-RDM (randomly killing people) as that was one of the biggest problems in Altis Life and in Official servers, there will not be policing or staff to really prevent this problem. On top of this, there will only be official servers until full release (quite a bit down the track) so it is important to get RDM under control. The stress system will also apply when hit by cars - with low stress you will just ragdoll. Map Size will be 225km squared. Grenades and other explosive weapons will not be in the game. SWAT will have access to stun grenades. Shops can sell really anything. Anything you can have in your inventory can be sold in shops that players run. Ingame Lottery will be a thing, as a way to (with low chances) make quite a lot of money. There will always be the same fixed chance of winning. Pets: Pets are being looked at as a house companion after launch. They also said that maybe further down the road, pets will be able to leave and be a part of the real game. Nudity won't be added as it adds nothing to gameplay. Car Insurance: Pledge cars have a lifetime insurance, but with normal cars, you can get a variety of insurance plans when buying it and these can change how fast you get your replacement car and more things. Cars will look like real brands, but will not have real brands due to copyright issues. Gang HQ has collective storage to store weapons and share items amongst gang members. A gang HQ can be a members house/apartment or a shop/bar one of the members own. Resolution settings and other will help make sure it isn't too hard to run. Console: UI and control schemes are developed to be console friendly. Console will not come soon, but it is a plan for later on, after PC launch. There will be a huge variety of police cars and you will have to buy different ones yourself with own money as a cop. Detectives will have other abilities that other cops won't have, such as the ability to better wind out identities to see who committed the crime. For those with Founders package and below: Base money you start with is 1000$ at the moment. Pledge money gives you extra. You can use hotels at the start as a free house, whereas those with Apartment packages will have one, to begin with. The devs are adamant there will be no helicopter as they have too large of an impact on the game. They remove lots of interaction and the Devs don't want dozens of people flying over the cities. Grind: A small, licenced and legal handgun will not require too much of a grind to get. A rust bucket car will also only take a bit of a grind, but to get high tier guns and sports cars you will need a fair grind. The game will be controller friendly for those with controllers. Trash Bins will be functional items in Town Square and on the map. One player can put an item in them (usually trash) and other players can take it out. Yachts can function as a house in the sea as it has storage. There will be dingy, boats and yachts which you can store in the dockyard and treat them as a mobile home. They are not instanced like normal houses and so have very little customisation. Certain things in the world will be breakable, but most will not be. Bikes will be the cheap, early on method of transportation for most. At first Town Square won't be localised into regional servers, but later on, servers will be. In community servers, owners will be able to customise servers in most ways. They can disable or change the stress system and do far more. The Devs do not want customisation of base game mechanics that will change the game from basically becoming another game. Next Dev blog could be sometime towards the end of the week- but could take a bit longer as the team is very busy (one member even has a baby on the way!).
  3. 1 point
    There are no pledge houses, only apartments. There will be no payments on apartments besides the purchasing price.
  4. 1 point
    I have played... Maybe... 30min on ETS2? ^^
  5. 1 point
    I'm not trying to be rude, but you're just giving yourself a bad image by just "bumping"... Try to make an announcement, because bumping something doesn't make it more interesting
  6. 1 point
    I lay there in this padded room, my head/face wrap needs to be change as the dry blood on the non woven fabric is starting to become part of my face. Damn it going to hurt when they pull it off. White Mask starts to laugh, and then stops hearing his cell door being open. He would sit up still in his straitjacket looking at the door. "Mr. Mask its time to replace your old bandages with new ones." Doctor Harrison walks in with two guards and a nurse. "Oh the Joy I was just saying to myself 'Self! I hope they will fix my bloody rags." White Mask gets to his feet and laughs once again this time laughing and alittle bit of blood comes out from his mouth. The two guards quickly grab White Mask by the arms holding him in place. "you know I can walk right rent-a-cops?" Harrison would nod to one of the guards as White Mask would tilt his head to one side "What the?" The guard made a fist and slammed his fist into White Mask's gut. "PFffffffffffff" White Mask lowers his head as blood drips from his mouth. "Holy.....Hell...you hit like your mom! " a low deep laugh is heard and then he would get another punch to the gut. "PPPPPPPPPPuuuuuuckkk............and ....you sir...hit like his mom doing your mom.." He begins to laugh again as both of the guards get ready to punch him. "Enough! put him in the chair and strap him down." Harrison says pointing to the two guards and then the chair. "Sorry boys that was a bad joke, im sure your moms are very nice lovers...I MEAN PEOPLE!..." The guards drag White Mask to the chair and force him down to sit, and start to strap him in. "Come on Fellas.....Shit that is tight...How am I suppose to kill you two if you...." The guard places one of the straps around his throat and pulls it back tightly. "AGGGH too.....................tight...........as...ss.....hooole..." The Nurse pushes a cart of new bandages and whatever else they need to fix a face to stop bleeding. She would start to undue his old bandages, cutting a few pieces here and there. "AHHHHH!" White Mask screams the nurse jumps back a little and then White Mask laughs.." Im ok ok you just took some skin there. but im cool..carry on.." She shakes her head and keeps unwrapping his head. "Mr. Mask are you ready to talk today?" Harrison said as he walks around to the back of the chair where White Mask is sitting. "Doc listen I am always ready to talk." He says Harrison looks at his clip board and clicks his pen. "Very good how are you feeling today?" Harrison says walking back to the front of the chair. "Oh doc glad you ask...you see the little green men in this cell are very nice but they keep me up all night with their music." The Nurse finishes unwrapping his face. "Oh little green men huh? what kind of music are they playing." Harrison says looking at White Mask's messed up face. "They love that song where they are like I'm blue da ba dee da ba daa Da ba dee da ba daa, da ba dee da ba daa, da ba dee da ba daa Da ba dee da ba daa, da ba dee da ba daa, da ba dee da ba daa...but they are GREEN! it makes no sense what so ever." White Mask says with a smile looking at Harrison. "Mhhmmm ok" He would start to write something down on his paper attached the clipboard. The nurse starts to wrap his face and head with new clean bandages. "Alright Mr. Mask...is there anything else?" White Mask eyes narrow. "Why yes there is I have a....headache.." The Nurse finishes up and collects her things and pushes the cart out. "You have a headache you say?" Harrison says as the guards start to unstrap his neck and the other one starts to working on his chest straps. "Yes you can say its a.." With that and the unleashing him from the neck strap White Mask slams his head on top of the guards head who was doing his chest straps knocking him to the ground. "Splitting Headache now!" He laughs as the other guard tries to restrain him but can not as White Mask was to quick to get out of the chair and some how gets his arms free from the straitjacket. "Ta Da!" "GUARDS!" Harrison would yell towards the open cell door. and looks back seeing both the other guards pull their nightsticks walking up behind White Mask. He turns around just in time using his straitjacket as a weapon and smacks the two guards across the face with his long straitjacket arms. He would laugh and slowly turn towards Harrison blood starting to show on his newly wrapped bandages. "Anymore Questions Doc?" As soon as White Mask took a step more guards ran into the cell. "Ahh Come on...." White Mask lowers his head as the guards tackle him to the ground and starts beating him with the nightsticks just like last time. "That is it! I want him chained to the wall so he can not move!" The beating continued as White Mask just laid there laughing once more. HA HA HA HA HA HA
  7. 1 point
  8. 1 point
    I'm wondering if he has even contributed anything.
  9. 1 point
    If vehicle driving controls is the same as other driving games as in Identity (i.e. arrow keys), I might be interested to join as a driver. I do have 2800+ hrs on ETS2.
  10. 1 point
    Another communist gone, thank goodness!
  11. 1 point
    Im most likely going to join an MC
  12. 1 point
    I am going to be running a motorcycle club
  13. 0 points
    Here are the stream notes for Identity's twitch stream on November the 9th. Remember - Certain elements are subject to change, especially specific numbers, etc... - Game play videos is in the works. Previously the Dev team was running an old version of Unreal Engine, but this week they are merging the game and upgrading to the latest version. UI is a top priority right now. There is also a vehicle physics video planned soon, but it cant be done until engine merge is finished which should take around a week. - There will be lots of weapon attachments including a range of optics, flashlights, compensators, etc... There will be no very long range optics or silencers as this would make murder too easy of a task and promote RDM. By making murder an automatic wanted level and police report, it makes murder a lot more important and discourages RDM, whilst also promoting jobs such as assassins who will take the risk of the murder. - Your civilian life is very separate from your cop life. You will join the server as a civilian and can go to the police station to clock in as a police officer where you will be allowed to join depending on the servers max number of cops allowed at one time. You can own a corporation and be a cop at the same time through this system. - There will be character creation, but it will be limited in certain parts to avoid unrealistic characters being made that ruin Role play. - Town Square Features: An Art Gallery (you can Paint pictures in your house and take them to the gallery to submit them. If it is accepted everyone who goes to the gallery around the world will see your masterpiece. - Karaoke bar, Chess and other board games should be ready for Town Square and more board games are planned for later on. Later on you will also be able to have your own chess sets you can take to your apartment. - Town square has been a total redo artistically since early kickstarter concept art. - To vote for your governor you will have to go to a voting booth which will be in city, usually in high population areas such as Town Hall. Whichever Governor pays more gets higher priority in the voting list (basically if your campaign fund is more you will be high up in the list of candidates to vote for and so will get more votes out of the hundreds of applicants that will be in the list). The same applies for billboards, where more money means higher billboard priority. - Marijuana business will be easy to run, where you simply have to find it, pick it, process it and sell it. The same can not be said for other drugs. Meth will be much more complicated to make and can be dangerous to make (for example you need to wear appropriate clothing. With Coke you will need to stomp the leaves, process the product with gas, etc... All the drugs were very researched - John spent days "researching" these drugs. - Kidnapping: You can restrain people with zip ties, and you can then force people into the back of your vehicle. There are special animations for throwing people into back of cars. - There will not be helicopters or planes in Identity as they remove interaction. - There will be Debit cards (which can't be stolen). They are for convenience purposes so you don't go to a shop to realise you are 23$ short and have to go back to an ATM. They will not accepted everywhere, such as in illegal areas. Someone asked: will detectives have access to debit transactions? Not planned yet but they will take it into consideration as it would make carrying cash (though risky) more useful for criminals. - You can get containers and fill them with drugs, weapons and other items and transport them by vehicle. - Pledge cars will have a lifetime insurance. Stealing cars is a touchy subject at the moment as vehicles with insurance could be duped if you stole a car and could take it for yourself. - Mechanics have the ability to repair vehicles. You can get called out to repair someones car and then you can tow it back to work on it, or replace a wheel there and then. - Trains will be AI run going cross map at high speeds. You can walk around the interior of the train while they are in motion. Busses will be player run and can be run by corporations. - You will need to refuel your cars quite regularly as they want this mechanic to be realistic. - You can go to the gym to improve physical attack stats (i.e. punches) but it won't change character appearance (how muscly you are) as they would have to make different sizes of all clothes for all physiques and there are a huge amount of clothes planned for the game especially seeing that players can make their own clothes. - Pledge rewards won't come with a drivers licence, but they will be easy to get (more like a tutorial video and game play scenarios such as getting tickets to teach role play and the realistic driving mechanics which should be a 5-10 mins task) Police can revoke your drivers licence for reckless driving. - Corporation logos can be branded on clothing to show something is authentic. - When you create a shirt you can have a decal on it (such as a logo or a graphic) and then you can choose clothing material, patterns (stripes, circles, checkered, etc...), colour each part of pattern, rotate patterns - variety is endless. - There will be a 2 seat Harley styled motorcycle. - You can wear 2 layers of clothing (shirt and jacket for example). - There will be tons of Easter eggs and little things that the map has to offer that can be found. The Devs really enjoy adding pop culture elements, and items such as (examples they named could be implemented) big foot in the woods, UFO's in the sky, etc... - You can make/drink coffee. - If you kill a corporation leader nothing really happens. The corporation isn't lost but it can be a show of rivalry. - You can't take clothes off bodies but can ask for their clothes in robberies. - Rain will effect road conditions. This mechanic is really based on the tyres your car has. Your car can get multiple types of tyres for different conditions. -RV's can switch between meth labs and drive-able vehicles, but you can't cook meth whilst driving. - Vehicles will despawn after around 45 mins. Link to Twitch VOD: https://go.twitch.tv/videos/188955437