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Showing most liked content on 08/31/2017 in all areas

  1. 2 points
    There's never been a more exicting time for the Identity development team than right now. We're growing from a small team of passionate and skilled developers into a true studio with real development horsepower. Asylum Entertainment's New Home Identity is being produced by a very small team, although with our new office (see above) we're on a hiring craze and expanding in a big way. In fact, our programming team is going to be three times larger by the end of September. That's only the tip, too, as we're also bringing in a full-time dedicated community manager so that you get the regular updates from the team which you deserve. Our art team is also expanding with some of the most incredible talent in the industry. It pains us that Identity has seen delays; we truly want the game in your hands as soon as possible. With our modest team it's been a difficult road but, with the great help of yourself and other backers, it's full-steam ahead. Once we're situated in our new office (we get the keys in one week) and your new community manager is ready to go, it's our intention keep this great community in constant contact with the team! New in the Town Square If you've been watching closely on the IdentityRPG Twitch Channel, which is live for a Q&A with the developers every Tueday through Thursday, you've seen a lot of art these last few weeks. From concept art to screenshots and clothing, below are just a few of the pieces we've shown, plus something new for good measure. We're really pushing the development streams now, too. You'll be able to watch environment artist Antoine at work Wednesday, August 30 at 1PM EST. Moving forward, we're going to try to give you at least one development stream every single week. Watch Twitter for announcements. Town Square Clothing Store Remember the clothing store concept art we showed last month? This in-game screenshot shows how concept translates to reality (minus the actual clothing). Another new addition, ambiant radio, brings this scene to life. When you walk into this clothing store you'll notice music playing from the speakers. It's not just music in our game, either, it's real streaming radio playing songs you know. Different stores can now play ambiant music that matches their style and enhances immersive atmosphere. Ash Hill Police HQ Concept The Ash Hill police station will open it's doors in the Town Square module shortly after its release. Seen above is the concept for the lobby, locker room (where players "sign in" as an officer) and the shooting range. The shooting range will be available in the Town Square to give you a feel for weapons in Identity before you get your hands on the SWAT module. Ash Hill Barber Concept While a large variety of player customizations will be available during your initial character creation, some options are reserved for locations in the world. Barber shops, like the Ash Hill Barber you'll find in the Town Square shown above, will have additional hair options; other shops around the land will present different styles. Some rarer character customization options may be unlocked through gameplay achievements. A peak at pledge rewards Below are concept pieces of the pledge rewards you may already own. Our new website, almost ready to go, will bring new options while some of the existing will no longer be available. Pledge Reward Concepts -- John VanderZwet
  2. 2 points
    They said it quite a while ago about if you get shot in your arm, you would drop things, If you get shot in the leg, you will have to limp.
  3. 2 points
    No, you didn't miss anything.
  4. 2 points
    Hi, @gwion524, to answer your question; trains will be implemented into the game and will be entirely rideable. These trains will be AI-operated and won't be available for player driving, however, once boarding at one of the many stops the trains will pick up and departure from across the island, you will be able to interact, socialise with others on the train and potentially move around but that's for the future, one thing at a time, y'know? Delivery vehicles will also be implemented. There will be cars, vans and lorries (or "trucks", "trailers", y'get the idea) so robbing these will definitely be a possibility if you're wishing to play the criminal path (however, for legal reasons as I'm running for Governor I have to advise completely against doing that). Trains and deliveries have all been spoken about before in the Q&A videos and other places around the community so please be sure to search for content before making a post since it's most likely been answered before like this time Vote Hamilton.
  5. 1 point
    Hello i am nexion from germany i am speak little bit english disway chatting i in german Hallo mein name ist kai bin 27 Jahre alt und habe mir vor 3 Monaten identity gekauft für 60 euro da ich wie ihr schon mitbekommen habt eigendlich kein englisch kann schreibe ich meine nachricht hier mal auf deutsch. erst einmal freue ich mich Riesig auf das Spiel und hoffe das,dass Spiel in absehbarer zeit herauskommen wird da ich dieses spiel allerdings alleine spiele suche ich eine Deutsche Gruppe die sich gegenseitig unterstützen oder soger mit mir eine kleine Wohnung kaufen ich selber kann auch was dazu beitragen ich besitze ein Auto und 1000 Doller/Euro nennt wie ihr es nennen wollt ich würde mich über Antworten euerer seits sehr freuen und das man vil sich jezt schon adden kann in steam oder so damit wir später gleich loslegen können es kann aber auch sein das vil einer schon denn selben gedanken hatte und hat vieleicht einen Teamspeak server bereits eingerichtet usw
  6. 1 point
    @BrianHamilton Thanks for the info. I appreciate it!
  7. 1 point
    Yes, you can manufacture guns and sell them, but they will be expensive and bigger weapons more rare to come by/ parts being more expensive.
  8. 1 point
    What are your thoughts on the upcoming zombie survival game "Survive the nights?" My opinion it looks like it'll be really cool especially with some of the new gameplay stuff they've shown although I'd much rather wait til more gameplay videos come out before even thinking about buying it haha (-> 2017 gameplay trailer ) ( -> 14 minutes of gameplay )
  9. 1 point
    It's going to be a good game.
  10. 1 point
    Can't wait. It's going to be a great show.
  11. 1 point
    Nibiru is known for many years and many times someone said it will hit earth. But srly i dont think it will happen and if, well i wouldnt care anymore about it ^^ Telegraph says 23 days, buy popcorn and marshmallows and get out camping will be fun if Nibiru shows up in 23 days.
  12. 1 point
    Check it out, it's really good!
  13. 1 point
    Thank you all! I will look into the forums
  14. 1 point
    jobs like these aren't player controlled because to the majority of players it would be boring spending all day driving up and down the map, yes i do agree the realism aspect of it would be great but most players don't want to be driving up and down all day just like most players don't want to be stood in a shop serving customers all day, it has to be fun to be worth adding in
  15. 1 point
    1. Pretty much what was said above by @TheNerdyChef 2. There will be a separate keybinding for the radio chat from the normal voice chat for sure. 3. not really state troopers, highway patrol probably but it is likely included with just the regular police force. 4. No. 5. Yeah it is a personal preference and won't be something enforced. 6. There possibly will be a dispatch but I cannot confirm that.
  16. 1 point
    Is this confirmed Lucky? That would be more than amazing wew
  17. 1 point
    1. We don't know the answer to this one, I am sure. You probably get access to better weapons and cars. Better paycheck? 2. We will have police radios yes, I am sure there will be different keybinding for it. 3. I think there will be, there are plenty stations on the map to do so. 4. I don't think so, depending on what stores you mean of course. I think they're trying to make it as a equal as possible with the economy. 5. I doubt this will be used, it will be personal preference to do so. 6. I am sure, all EMS on duty will get a message when 9/11 is alerted.
  18. 1 point
    Welcome! The Town Square module has not been released yet, you can check http://www.identityrpg.com/info/modules/townsquare/ (it won't increase until 100%) or https://twitter.com/Identityrpg for updates, you can also just check the forums. If you have any questions search the forums first to make sure it hasn't already been asked. I would also check the FAQs below. If you don't find an answer feel free to ask in the Town Square (general) section of the forum or here: http://www.identityrpg.com/community/forum/25-tourism-span-stylefont-size07emqaspan/. Cheers!
  19. 1 point
    Current time: 11:50pm Location: Dock 6 “Well we are at Dock 6 and now we are looking for either the devils number…or we need to follow the white goblin feet. Sooooooooo since we are standing on Docks 6 I see two things. I see a warehouse by the dock 6 that says Warehouse 66. And white goblin feet prints heading towards that direction. So! If our little clue is to tell us anything, that Dock 6 and Warehouse 66 comes out to be the devils number 666 so we know we are in the right place and the little goblin foot print lead to the warehouse thus! The location of the concert must be in Warehouse 66.” Mad Mark Says as he rubs his chin. “Wow good call Sherlock I mean it’s not like there is a line by the warehouse with people wearing GS shirts or anything?” Tweek says behind the camera as he zooms in on the crowd of people. “Fuck off Tweek lets go” Says Mark as the two make their way to the crowd. A chant starts to form “Let US IN LET US IN!” Tweek and Mark chant along and the doors open. Two men wearing black military vest, and black BDUs along with a black mask step out holding the door open. The crowd swarms the door trying to get the best spot to see GS and LDE. Tweek records everything. The Warehouse starts to fill up with Metal heads.The time is coming and the time is now...the time strikes 12:00AM. A drum is head beating and then a guitar rift. Music starts to play as the first band hits the stage. it was Lord Dark Exiles. The stage was high maybe chest level to some but a guard barrier with the guys dressed in all black holding bats. just incase someone wants to hop that barrier the guys in black will beat the living crap out of them if they do. There is also the guys in black on the second floor looking down at everyone..what kind of concert is this? who cares we are here to see LDE and GS. And yes Tweek has already scouted the warehouse with the camera. (Last chance if someone wants to jump into the concert before the door closes you have til friday and the doors will be close for the concert. So Post if you want in)
  20. 1 point
    I want to live a normal life as well, socialise and being a paramedic... and adopting some pets...
  21. 1 point
    If shot in the arm, you will drop the weapon in that hand!!!!
  22. 1 point
    I'm sure there wont be a stock market. It will basically ruin the economy. People will be having '' too much money '' with little effort while other work their asses off to make half of what stockholders have. Same concept with Casinos. They wont be player owned be cause the owner would have a too big of an advantage with the money he's making.
  23. 1 point
    ((Bonus double post to make up for my tardiness.)) "This is just unheard of" The hospital administrator shakes her head incredulously. "Scared the hell out of me." The nurse gives a nervous chuckle, while carefully peeling back Amanda's bandages. "Vitals are all strong as any healthy, fully functioning person. We're very sorry about the loss of your eyes, but you're incredibly lucky to be alive, Miss Shepard. Your family had given up hope." "They aren't my family." Amanda says in an emotionless, monotone voice. The two women glance uneasily at each other. "What. . . Makes you say that, honey?" The administrator tilts her head with concern. The nurse continues peeling back bandages, staring in awe at the paper white skin being revealed. No burns at all. "I heard them. I heard every word." Her voice takes on an icy edge. "I'm adopted." The administrator widens her eyes slightly. "I see. . . We weren't sure if you could hear anything in your coma, but-" "Everything makes sense now." Amanda cuts her off. "I never belonged. I was always different. They always hated me." "Oh, sweetheart, I'm sure it's not-" "They're not my family." Amanda repeats, firmly and coldy. "We're about to reveal your face. . ." The nurse interjects quietly, pulling bandages off from around Amanda's head. Darkness slowly lightens to grey, then beige as light begins to show through the thinning bandages. "They didn't care about me. My father wanted a cash cow for his company, and my mother wanted a pretty womb for her grandchildren. And my brother. . ." She slowly clenches a fist. "Hun, I'm sure they all love you very much. Pulling the plug must have been very difficult for them, I promise." The administrator says reassuringly. The sympathetic looking nurse finally pulls back the last bandage over Amanda's eyes and lifts a brow slightly. "Oh, wow. Your skin is so pale, but there are no burns at all. If I didn't know any better, I could almost believe you even had ey-" She suddenly gasps loudly and lunges back as Amanda opens her eyelids. Bright, acid green irises stare back at the two women, who's jaws are on the floor. "I'm going home." Amanda says with a hardened heart. "I need to say hello to my loving family."
  24. 1 point
    ((Sorry for delays, guys. Been doing a lot of packing and costume preparation for NDK. But I'm still around!)) A doctor enters the hospital room of Amanda Shepard. "Their decision has been made." He says to the on-duty nurse. "Turn off the machines and call it." The nurse looks stunned. "You can't be serious. Right when she's doing better, you're just going to kill her?" The doctor shoots her a stern look. "She's brain-dead. And it isn't my decision, it's that of the family and they said pull the plug. I'm not about to have a lawsuit on my hands. And do you think I want this entire room quarantined again? Do it now." And he turns to leave. The nurse stands from her chair and points at the comatose Amanda. "But LOOK at her!" Spinning around, the doctor glares at her. "Do you value your job here? I won't tell you again. We need this room for other patients, now do your job. And for God's sake, be careful. I don't need you hospitalized like the last two nurses." And with that, he all but storms out of the room. The nurse glares incredulously after him, then turns to the heart monitor, grumbling bitterly under her breath. "I can't fucking believe this place sometimes. . . If I didn't need this goddamned job, I'd have quit ages ago." She mutters as she sets to work shutting down the monitor. "Stupid, horrible people. Don't even care about saving lives. It's aaallllll about the money." She flips a few switches and turns to remove sensors from Amanda. A weak voice then comes from beneath the bandages. "Hey. . . Before I die. . . Can I get a glass of water?" The nurse shrieks, spins around to run, but promptly faints to the floor with a thud. ". . . . . . . . . . . . . . . Is that a no?"
  25. 1 point
    ( I dont know whats going on but it seems to be a slow start to season 2..someone let me know whats going on!) "Dude come on it just a little razor wire use the towel and climb over the fence before someone see you." Tweek climbs over the fence and lands next to Mad Mark. He looks down at the camera and presses Record. "Welcome ladies its your boy Mad Mark once again with my partner in crime Tweeker!" Tweek is heard with a sigh behind the camera. it seems from the camera that they have reached the boat yard. They are hiding behind a boat that looks like it is being repaired or it is just junk who knows. "Alright FaceTubers we are at the final clue that will lead us to location of where Goblin shit, Who will be playing Tonight!!!" Mark throws up the horns and sticks his tongue out. Tweeks hand is seen coming in from of the camera with the horns up. "wait shhh dude is that a guard?" Tweek raises the camera up and clicks on the night vision on his camera seeing the guard and then back to Mark "Yeah thats a guard broski." Mark says. "Hey who the hell is that crawling under the fence right there?" Mark points to his left seeing another two more kids that have entered the boat yard. Tweek moves the camera back to Mark. "You think they got the same clue we did?" Tweek says, as he looks back to the other kids, then back to Mark. "Shit dude..we only have like 2 or 3 hours left before the show..and now these kids might get it and get he clue before us....we can not have some punk kids beat us Tweek this is for GS son you never know we may be the last people to get in and it could be sold out..so we have to find it and find it fast." Tweek moves the camera to the kids as it seem that they spotted Mark and Tweek and are now moving boat to boat to come over where they are hiding. The two kids wave at them as they move to where they are and hide behind the same boat as them. "You dude looking for the clue too huh?" Punk kid one says. Mark nods "Hell yeah...any idea what it might be?" punk kid two nods and points to the right."There is a boat called the Goblin Fish near the guard shack. We think it may be in there." Tweek moves the camera up and looks over the goblin fish boat. "yeah its like right by the guard shack." Tweek lowers his camera and back to the other three. "well since we are trespassing this can't be good for anyone here." Tweek says as Mark starts to move slowly and sneaking to boat to boat trying not to let the guard see them. The two punk kids follow Mark as Tweek follows behind. They stop as they are one boat away from getting the club on the Boat known as goblin fish. Tweek still films as he looks at Mark doing a military crawl up to the boat. He gets up to his knees and then makes a leaping jump to the front of the boat grabbing the railing and pulls himself up. The guard hears something by the Goblin Fish boat and grabs his shotgun moving towards it. "Shit Marks going to get spotted." Tweek says and looks moving the camera back n forth between where Mark is and the guard. Mark keeps low and moves to the living quarters of the boat, but the guard is getting closer and closer. Tweek freaks out and does the only thing he could think of, and that was to kick the punk kid in the back knocking him into other kid so they would make noise. So that is what he did. The kids fell on each other making the noise, Tweek quickly moved behind the boat as the kids hit the ground making a noise. The flash light shined on them as the slowly got to their feet. "HEY FREEZE!" The guard says as the two kids dust off and then take off toward where they came from to escape. Mark stands up and quickly looks around Tweek comes from behind the boat and over to where Mark is and hops into the boat as well.."Come on come on" Tweek Says as Mark looks for the clue. "GOT IT!" he waves it in the air and reads it "Follow the Goblin footsteps the towards a Dock, and a warehouse with the devils number" Mark tosses it on the ground of the boat as he smiles. "Lets go to the Docks baby!" Tweek and Mark hop out of the boat, but as soon as they land they hear a sound that everyone knows from a shotgun that is being pumped. They both freeze for a second. Tweek turns the camera behind them seeing the guard walking towards them. "RUN!" Mark Says and the both take off. "BOOM BOOM BOOM* the shotgun blast rings out in the boat yard hitting everything near them but not them. Boat pieces flying everywhere as they run towards the fence they climbed over. Mark runs up on a boat and climbs to the top of the boat so he can get a clear jump across the fence. Tweek of course the great camera man he is shoots his every move. *BOOM BOOM BOOM* Tweek ducks and tosses the camera over the fence for Mark to catch "CATCH!" Tweek runs up the same boat and Mark catches the camera filming Tweek doing the samething "WHeeeeeeeeeeewwwwwwwwwww Go TWEEK!" Mark says filing the action. Tweek jumps and clears the fence landing next to Mark. "Wheeew!" Tweek says as the guard reaches the fence."You Bastards I will find you!" Tweek grabs the camera back from Mark as Mark flicks the guard off and they turn around to head to their next and final Adventure Goblin Shit is only 1 Hour away! will they make it in time? or will the be sitting outside listening to a sold out show?
  26. 1 point
    This month in development Another month and another dev blog to keep you updated! I want to start this one by giving a thank you to everyone who's receiving this blog post by email, our backers who are making Identity a reality. It's an exciting time as our team is growing and our pace quickening as a result. Identity's beginning to get more exposure and every pledge we receive helps us produce content faster. It's been slower than we'd like in the past because our team has been tiny, but this growth we're seeing as of late has been opening doors and propelling us forward. As of this month we've now raised over $700,000 USD; a large amount of money and what we've needed to bring on more talent. Talent we've lost to other studios and existing contracts in the past, some of our absolute best, is now returning to Asylum Entertainment to work on Identity full-time. We're really looking forward to the work from those being added to our roster, which will result in more clothing options as well as much prettier environments. We're also looking to pick up another programmer and a new community manager very shortly, to improve our PR situation and give you guys a more transparent view into development. Case variations for one of three phones in Identity With our art team growing with top industry talent, we're also making some good progress in content programming. Our elevator system has been finalized after being re-hashed. This elevator system is used in the Town Square, and throughout Identity where apartments exist, to bring players up to their lofted homes. The interesting part is these function like real elevators, and you'll see other players in them going to and from their floors. They act as loading zones, so instead breaking your immersion with a loading screen we load the apartment and it's customizations in the background while you ride the elevator. By the time the door opens everything's in place and you don't even notice that you've moved into a special instance of the world. Art of the Town Square When creating new environments, we first have our concept artist draw up a layout and artistic design. From there, environment artists create the 3D assets from that piece and a level designer places them in the world you inhabit. We're pleased to have our incredibly talented concept artist, Alexander, back in full-swing as we prepare the final pieces of environment necessary for the Town Square. Clothing store concept; hotel and art gallery in rear The clothing store is interesting in Town Square because it's operating on a system we've created for many computer-controlled shops in Identity. It has a fully functioning shoplifting mechanic. In most games you walk up to an NPC (non-player character) and interact to purchase items. You then simply walk away with your items. Stores in Identity are a different story, and are unique in the gaming world. You'll add items from racks and shelves to your cart. You can then walk into the dressing room to preview those items (assuming it's clothing) or walk up to the register to pay. What if you don't pay and simply walk out the door with your cart? Shoplifting is a reality in Identity, although it's often not recommended. If you're not skilled, and most people won't be, you'll set off alarms and have a hard time getting away. You'll likely spend time in jail for the attempt. Expensive items can also not be shoplifted for game balance purposes. Even something so simple as using a shop gives freedom and oppportunity not found in any game before. Last month we showed you a bicycle which will be ridable in Identity. Below you'll see the bicycle shop concepts for the Town Square. While you won't be able to ride them in Town Square, you'll be able to browse many options which will be available to you. Bicycle shop concept for the Ash Hill town square These final two interiors are being created by our artists as we speak, and are the last environments required for Town Square's release, along with some minor systems programming and polish. Art gallery/library concept art, previously shown Art gallery and library in-game, without player art The near future One of our top priorities right now is to give all of you who have been waiting a glimpse of real gameplay in a video. Identity's funding and progress has exploded since we showed you the workings of the housing and apartment systems on YouTube, and now we want you to see vehicles, drug production and weapon systems. I can't promise any dates on this video, but it'll be soon. In fact, I expect you to watch this video before you receive the next dev blog. This coming video is sort of a catalyst, and I can't wait to show you what's in store after it. The Town Square is also getting near the point where we're going to be able to start showing off videos of the gameplay elements you'll find within it, leading up to the public release of the module. These videos will be coming after the previously mentioned video. We do regret how little we've been able to show you thus far. We're a tiny team stretching a small budget to its limits, so things take some time. Now that much of the core exists and other supporting pieces are falling into place, I'm excited that we're now really making progress that can be witnessed. -- John VanderZwet
  27. 1 point
    There we go. here take this Marco hands Kevin a balaclava and a gun We'll go in there and hold it up JACK GET OUT OF HERE Jack speeds off Wait for me outside Marco puts on his mask and runs into the 7Eleven to hold it up
  28. 1 point
    "Is this thing on?" *bang bang bang* "Dude look its on calm down.." Another voice is heard. "Ok ok "the camera turns on and spins around as a young teenager is seen in a car with another teen. "Hello once again..its your favorite FaceTuber Mad Mark along side with his side kick.." "Dude im not your side kick I will drive this car into a tree if you call me your side kick." The other teenager said. Mad Mark laughs and mouths "Sidekick." and smiles "My Partner in crime Tweek! and we are live so give us a thumbin so I know your out there!" Mad Mark was that Teen you know the one black hair in his face, black t-shirt that says 'Goblin Shit' and the tight jeans that looks like he can't breath in them. And Tweek.. well blonde spiked hair, a silver rod in his nose wearing a dark blue shirt and baggy jeans. Yeah them the crazy metal Teens! Mad Mark sets the camera on the dash of the car looking at the two of them. "ok check this out me and Tweek are headed to the location where we think..no we know where the first clue is for..." Both of them say at the same time and throw up the horns "GOBLIN SHIT!" Mad Mark starts to talk again. "Ok we are almost to the chemical warehouse you know where that crazy fuckin dude the man in the white mask totally set on fire!" "God!" Tweek says. as Mad Mark Smiles and throws up the horns sticking out his tongue. "Now it also said this place is haunted but whatever we are all about the clues......... dude stop the car we are here." Mad Mark says as Tweek stops the car. Tweek grabs the camera as they both get out. Tweek focus on Mad Mark. "Alright FaceTubers we are here the chemical warehouse still smells like fire and has the do not enter tape everywhere but we don't give a Shit we need to look for the clue come on Tweek." Mad Mark ducks under the do not enter tape and so does Tweek following and taping Mad Marks moves. The two slip inside the burnt warehouse as Tweek turns on the camera light. "Well if I was a goblin where would I stash my gold..hmm..."Mad Mark says. "Dude it smells like shit in here.." Tweek says. Mad Mark looks at the camera.."GOLBIN SHIT am I right?!? Wooo! come on pussy keep looking.." They both start walking around stepping over burnt wood, little puddles of god knows what and also jumping a few times seeing their own shadow. "Well" Mad Mark says as he turns and looks at the camera. "Looks like we were wrong Tweek...nothing here but shit and more shit and big ass rats..lets go Sorry FaceTubers we thought we figured out the clue but I guess we were wrong.." Mad Mark lowers his head and shakes his head walking past Tweek. Headed back towards the door they came from. "Just cut Tweek" He sighs..as the camera moves towards Mad Mark leaving.. "DUDE Mark Stop......Dude! "Tweek keeps the camera on Mark but just past him is the Goblin Shit logo spray painted on the wall next to the door but then it goes away.."What the hell?" He walks over to Mark and shines the light from the camera where he thought he saw the logo..moving the camera back n forth he see that it is starting to glow. "Ahhh shit smart glow in the dark spray paint bro check it out" Mark looks up and run towards the wall "YESSSSSSSS!! GOLBIN SHIT!!!" Tweek runs after him as they get closer and closer to reactivate the glow in the dark spray paint. "Ok ok kill the light get this on camera." Mark says as Tweek kills the light and films. "We found it! there is the Goblin Shit logo...and under it says...'Follow the White Goblin to 2 location to find the Goblin Kingdom' Uhh What? da hell does that mean?" Tweek points on look there is more toward the bottom. Mark moves some crap out of the way as it was a spray paint of a small white goblin logo that reads around the logo 'Boat yard' " Sweet Tweek to the boat yard my spiky hair friend!" he points up like he was some kind of super hero and takes off. Tweek turns the camera around and shakes his head..."See you guy at the boat yard Next!"
  29. 1 point
    [Darkness. . . The slow, steady beeping sound. . . Clear voices. . . ] Woman 1: "Why is her skin so pale? It's like, white." Woman 2: "Nevermind why it's so pale, where are all the burns?" Woman 1: "How long's it been like this?" Woman 2: "About a week from what I hear. But she still won't wake up and it's been a month." Woman 1: "That's really weird. . . " Woman 2: "Ugh, I can't find a vein. But I guess you have to practice on the difficult ones too, so aim here, and give it your best." Woman 1: "Okay. . ." *deep breath* A sharp pain in my left inner elbow. . . And there's nothing I can do about it. Woman 2: "Now slowwwly pull back. . ." Woman 1: ". . . . . . Oh wow, I think I got a vein, I can feel it." Woman 2: "First try, Good job." *chuckling* "Now just keep-" Woman 1: *gasps* "Wha-?!" Woman 2: "What the hell is that?!" Woman 1: "Should I keep going?!" Woman 2: "No! It shouldn't be green!" A second pain in the same place. . . Bitches. Woman 1: "I- I've never- S- Seen. . ." Woman 2: "I'll go get the doctor!" *footsteps, then a clatter, loud crash and thud* Woman 1: *gasps* "Are you okay?!" *coughs* Woman 2: *groans* "Doctor. . . Get the. . ." Woman 1: *hard coughing* "Hang- Ugh, hang on!" *more footsteps and another thud* [Distant coughing and muffled voices. . . . . . Silence.]
  30. 1 point
    Jack stands leaning on a dumpster (wearing his signature all white suit) as Marco seemingly appears from the shadows (wearing his signature all black suit) I see... 10% and I'll raise it if you prove to me that you are a valuable asset Marco says Jack freaks out at the sight of Kevin's car Daaaaaaamn son that S14 is the shit This guy is the kid who came down to your shop. JACK! Yes Quit looking at the car and get over here. I am Marco Love by the way. Marco waits for a response
  31. 1 point
    Kevin closes and locks the door after watching the man drive away. He heads over to the mini fridge and grabs a beer bottle out, popping the lid off on the edge of the fridge. He heads over to the only other vehicle in the garage aside from his Bronco. Kevin pulls the cover off the top revealing his Lsx swapped 1997 Nissan S14. After firing the engine up, Kevin sits in the drivers seat for a minute or two thinking. His mind made up, he gets out and heads over to his truck, grabbing his Zippo out, opening the bay door in front of his car and heads back to the car. Kevin quickly slams the rest of his beer down, tossing the bottle out the window as he heads out. Stopping at the 7-eleven, Kevin buys a pack of smokes before driving around to the back of the store, into the alley. Kevin steps out of the car, lighting a cigarette as he does so. Seeing a man standing there that he assumes to be the same guy from before judging by the Supra, Kevin speaks up as he leans against the hood of his car. "Look, I don't know who you are, but if you know of me well enough to seek me out despite me being out of the game for the last year, you should know that 5% is just a straight up insult" Kevin pauses to take another drag from his smoke before continuing. "Besides my time has recently become quite valuable, I'm going to need a minimum of 15%" Kevin leans back and waiting for a reply. ((@NyanRadscorpion))
  32. 1 point
    Not yet your not Jack says wearing a fake nose and contacts to a very pissed Kevin I have an offer I suggest you consider, we need a designated getaway driver, you'll get 5% of our cut. Meet me in the alley behind the 7Eleven if you say yes. Jack walks to his 94 Toyota Supra and drives away blasting Johnathan
  33. 1 point
    "Alright ladies and Gentleman that was everyone favorite band Goblin Shit. I am Mark Metal and you are listen to the islands most metal station on the radio METAL X! right here on channel 94.34WXLA." Music starts in the background nice and low as Mark Metal keeps talking. "Well we all know you metals heads have been waiting for this and yes it is true Goblin Shit is coming to the island for one night only in an unknown location that only a few people will know by following the clues. So here is your 1st and only clue that I MARK METAL! will give so you can find the rest of the clues and where the location of the Band GOBLIN SHIT will play! The clue is..the biggest fire on the island in history!...that's right metal heads if you know the answer go to the spot to get your clue and follow the clues to the location where GOBLIN SHIT will be playing for one night only....Now lets get back to the action with a little Lord Dark Exiles! Right here on METAL X!" The music starts to plays he Mark Metal turns up the volume from his end. *Beep Beep Beep Beeeeeeeep* "This message is brought you by the Mayor's office" A lady voice is heard " People of the island please do not panic no more, Our streets our safe, Our homes and children are safe, We have been rebuilding and we have rebuild our community back to what it was. Yes it did take a few months to clean up the mess that a man destroyed for us. Now that we have rebuilt our community there is nothing that will stop us to grow and become the best city in the world! So please come out and go see a baseball game or go to the movies and tell your friends that we are no longer scared and say 'We the People' and if you see us on the streets at night say hello and we will say hello with a smile back. Thank you for your time." Lord Dark Exiles starts back up on your radio, and of course it ends since the public announcement over the radio "Welcome back that was LORD DARK EXILES! what a bad ass band am I right? wait...whats this...Goblin Shit and Lord Dark Exiles will both be on the island!? at the same time? You know what that means folks it looks like we will have two bands at the unknown location! Now I gave you clue about 8 minutes ago so if you missed it then you better call your friend because I can only say it one time. SO FINE THE CLUE and follow them to the unknown location...you have until Friday night..that's right folks its on Friday Night and it could go on ALL NIGHT LONG! SO FIND THE DAMN CLUE..and if you figure it out call your boy Mark Metal so I can come too!" He Laughs over the radio " Alright lets get back to the music no interruptions for 2 hours only METAL...on METAL X! ( Ok if your band or know a band that is called Goblin shit? please send me their music I just made it up on the fly same goes for Dark Lord Exiles just made it up lol if anyone wants to play along where this is going let me know. and also we have a new person here make him feel welcome to the RP world..thx @NyanRadscorpion He might be a good get away driver hint hint hint)
  34. 1 point
    Guten Tag, ich hätte so mega die nice idee, wir deutschen könnten uns ja alle gegenseitig adden dann kennen wir uns schon mal untereinander wenn das game Bald mal kommt, :)))
  35. 1 point
    We're both on the search, good luck!
  36. 1 point
    Yesterday afternoon, for another Identity Insider, we've released a video detailing the workings of player housing in Identity and what it has to offer at our present point in development. This gives you a good idea of the level of fidelity we're going for in all of our key systems, and more videos will follow as we continue. Housing was chosen for our first video as our initial focus in development is for features present in the upcoming Town Square module. If you haven't already seen the video, check it out above. Housing as you've seen in the video is an excellent place to hang out with friends, but it has a lot of good practical uses, too! First, housing is the primary storage location for items you've collected. Whether it's a bookshelf full of books, a gun-rack with wall-mounted guns, or a crate full of junk, it's sort of like a bank for tangible stuff. Housing is also valuable for moderate crafting, too. Some advanced recipes might require a factory, but a lot of stuff can be created at your home using special crafting tables. A hydroponics table can even be used to grow small-scale plants, legal or otherwise!