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Showing most liked content on 08/26/2017 in Posts
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8 pointsMoving on up (to the fifth floor) There's never been a more exicting time for the Identity development team than right now. We're growing from a small team of passionate and skilled developers into a true studio with real development horsepower. Asylum Entertainment's New Home Identity is being produced by a very small team, although with our new office (see above) we're on a hiring craze and expanding in a big way. In fact, our programming team is going to be three times larger by the end of September. That's only the tip, too, as we're also bringing in a full-time dedicated community manager so that you get the regular updates from the team which you deserve. Our art team is also expanding with some of the most incredible talent in the industry. It pains us that Identity has seen delays; we truly want the game in your hands as soon as possible. With our modest team it's been a difficult road but, with the great help of yourself and other backers, it's full-steam ahead. Once we're situated in our new office (we get the keys in one week) and your new community manager is ready to go, it's our intention keep this great community in constant contact with the team! New in the Town Square If you've been watching closely on the IdentityRPG Twitch Channel, which is live for a Q&A with the developers every Tueday through Thursday, you've seen a lot of art these last few weeks. From concept art to screenshots and clothing, below are just a few of the pieces we've shown, plus something new for good measure. We're really pushing the development streams now, too. You'll be able to watch environment artist Antoine at work Wednesday, August 30 at 1PM EST. Moving forward, we're going to try to give you at least one development stream every single week. Watch Twitter for announcements. Town Square Clothing Store Remember the clothing store concept art we showed last month? This in-game screenshot shows how concept translates to reality (minus the actual clothing). Another new addition, ambiant radio, brings this scene to life. When you walk into this clothing store you'll notice music playing from the speakers. It's not just music in our game, either, it's real streaming radio playing songs you know. Different stores can now play ambiant music that matches their style and enhances immersive atmosphere. Ash Hill Police HQ Concept The Ash Hill police station will open it's doors in the Town Square module shortly after its release. Seen above is the concept for the lobby, locker room (where players "sign in" as an officer) and the shooting range. The shooting range will be available in the Town Square to give you a feel for weapons in Identity before you get your hands on the SWAT module. Ash Hill Barber Concept While a large variety of player customizations will be available during your initial character creation, some options are reserved for locations in the world. Barber shops, like the Ash Hill Barber you'll find in the Town Square shown above, will have additional hair options; other shops around the land will present different styles. Some rarer character customization options may be unlocked through gameplay achievements. A peak at pledge rewards Below are concept pieces of the pledge rewards you may already own. Our new website, almost ready to go, will bring new options while some of the existing will no longer be available. Pledge Reward Concepts -- John VanderZwet Let's Make Identity Great! Identity's development is going great thanks to the support of people like you, but systems like these take a lot of manpower and resources to create. Identity has an awesome community behind it, but when more people know about what we're creating and our budget grows from pledges, we can not only work faster but we can do more, too. If you're as excited to play Identity as we are making it, help spread the word. The gaming industry has needed a game like Identity for too long; let's make it great together!
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3 pointsThere will indeed be voice chat. It will be focussed around TeamSpeak. If you have played arma before it will kinda be like TFR ( TaskForceRadio). But, with some improvements. There will be no need to download any 3rd party software to use the in game voice. They will implement everything in the game / servers. For mouth movement, the mouth will go up and down while you speak, advanced mechanics for words when you speak will most likely not happen because it will probably be too difficult to calculate the lip movements from the words that are being spoken. Hope to have answered your question properly. Enjoy your day.
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2 pointslove how a day later they hire a full time manager for this reason lmaooo.
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2 pointsNice in game screenshots. Im curious though, no mention of the trailer mentioned in the last dev blog that was expected to be out before this dev blog. didnt really expect it to be out before this one but its weird its received no mention. Hope it still getting released soon.
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2 pointsPledged and i dont have it. i dont understand why it isnt just posted to the forum to begin with
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2 pointsThere's always chance at Political Peace, a topic I'll be bringing back!
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2 pointsDiscussing professionally... that's what I'll do and I'd like from you! You have questions and I have answers, just ask! Don't belittle the campaign, I'm still just a citizen of the Identity Community! I loath swearin and so forth!
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2 pointsI invite all 6 to speak with me here in front of everyone! It's often groups and people stunt as thought there's an alliance with them, but in truth it's one person. Please make a fool of me by bringing out these 6 people.
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2 pointsI can't recall the last time I changed any portion of my platform, and let's not speak on the topic of professionalismwhen you boldly swear in my campaign! Please, you like "discussing problems"...what problems are there with my campaign or who I am?
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2 pointsTo state a fact, as Governor, no matter how many times I die I respawn back in office without any changes. Explain your idea of qualified, because my past and present make me quite qualified along with the other major American candidates such as @ThomasHetch and @BobbyCruz . We can't run campaigns or learn anything about Identity by being quiet, me as a target by criminals... I doubt it...highly doubt it! It's not that I'm unstable it's that I learn! As I learn I change things, I'm not new this, I do my research and adapt! One thing I have never done is belittle another citizens, candidates, or developer on the forums! It's ignorant. It's hard to get a vibe from you when you say something disrespectful then end it with ":):)" ! I don't hold grudges or hate people or anything like that, but your first post on my campaign feed had to be that? I'm sure you could have come slightly more professional!
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2 pointsSeeking information from Identity Leadership, I'll have more information soon!
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2 pointsAs lion as possible...? Fur clothing and so forth for sure! As far as skin color I hope I have more than just natural options.
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1 pointI want to see your guy's ideas and how creative other people can be with their characters backstories. I'm going to put a format that I use to make my characters and I want you guys to use it to make cool characters if your designs. Have fun Name: Appearance: Race/ethnicity/nationality: Personality: Education: Sexuality: Misc Facts: Background:
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1 pointIdentity really needs to look at introducing the Stock Markets! If not immediately then hopefull in the most nearest future!!!
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1 pointIn the past few days.. even weeks i see more of the "older" Community Members getting more and more salty in the way they talk to other Community Members. I dont think this should be tolerated. Everyone is a Human in this Forum and i realy think we can talk to each other without using any insults no matter in which way or for what reason. I personaly dont want to see this Community slowly but surely turning into a Saltmine. If you feel angry and you cant answer someones Idea or Question friendly, dont even type anything. Just keep everything to yourself and dont make someones day worse than it maybe already is. I dont want to name anyone and therefore i wont give any examples. If you feel addressed maybe check everything you posted in the last few days and maybe you have to apologize to someone. And now all look at this little Bunny and be happy
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1 pointI'm sure it will at some point, however, it most likely won't be released at the start as it's not exactly the highest priority. In other words; probably, just not right now.
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1 pointVelocity Logistics would be happy to help In anyway we can, If you need podiums, stages and sound equipment moved. We want to support the elections and are offering any help to any candidate. All services will be at an reduced cost. Just drop us a message.
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1 pointI've really had a lot of fun with Truck Simulator. It's simple but relaxing, just drive around and listen to some music !
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1 pointI am not trying to be disrespectful or anything towards anyone. Would it be smart as a governor to speak with a criminal organisation? ( just curious )
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1 pointI'm glad there is person that is just like me here in the community! Thanks for your hard work and dedication!
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1 pointIt goes on post amount, please search next time as this was asked recently and answered
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1 pointYourre right, the last devblog said there would be a gameplay vid before this one.
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1 pointFAQ (last updated 2015) lol Ive been following this for two years and i'm really getting disappointed.
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1 pointAfter a moment of consideration Kevin replies. "That is something I can work with. You still have me at a bit of a disadvantage though, so before I agree to anything I need to know about the types of jobs you all run, and just where I fit in" Kevin finishes his smoke tossing it in a nearby puddle. ((Sorry for the short post, I'm at work and wanted to get something up))
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1 pointParatus has a list of people who applied for the job. We will soon have one. I myself also applied! Who knows! Maybe i'll be lucky ^^
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1 pointHello! And welcome to the community! If you want to pre-order the game and get the modules when they come out and if you want to do that you have to get the $30 version. The time that you have to pre-order is unknown... it could be days, weeks or months it all depends on when the first module finishes. (This is all from my understanding i'm sorry if i'm wrong somewhere but someone will probably correct me if so)
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1 pointWelcome to the community! We are all extremely exited for the game it's gonna be great! If you have any questions check out some of the FAQ's in the forums.
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1 pointOkay damn don't get your panties in a bunch. Still my opinion that it wont get released in a long time cause they've been saying it will for ages now.
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1 pointYes, it would also be the preferred method to use in my opinion. The voicing will also be realistic in terms of how far you can hear and through walls.
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1 pointDo you trade stocks for real? I am in forex. Regardless, the financial markets would be cool. I believe it would be a. sh*t ton of work to execute, though!
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1 pointAs shown to us during the stream on the 24th of August of 2017. Barbershop concept art. There will be multiple version of interiors of barber shops across the island. But THIS will be the one we'll get to see in the Town Square module. Work In Progress! (default will be black, this one has issues still, brown zippers anyone?)
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1 pointAs shown on the stream of 23rd of August 2017. New car-shader (metallic) - Low resolution screenshot (in-game editor).
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1 pointI believe that when someone approaches you disrespectfully you come back with a steel fist so that they understand you won't stand for it! Whether you see it or not, you have been disrespectful!
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1 pointI can see this religious discussion getting very out of hand, very quickly. Anyway, I think it's still important to have it in the game. Why restrict people's rights to roleplay as themselves in another world just because of their religion? I understand there will be conflict but there's already conflict in the real world, this is just a video game. They are allowing same-sex marriage within the game (huge props to the Devs for that <3) so why can't we allow a few simple pieces of religious clothing?
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1 pointAs seen on the stream of the 22nd of August 2017. Self explanatory floor plans. (Pledge rewards) Double and single bed.
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1 pointWelcome to the community! If you have any questions there are two FAQ's that you can find in the forums. Enjoy your time in the community!
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1 pointThe story is pretty clear, I really don't see how you could be confused.
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1 pointYes, you can broadcast on the radio. It is not a paid job though and is only an extra thing but it could be a paid thing in the future.
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1 pointFinally i can be the blade runner i hope to be. Oh and i thought of a horrible joke about this trench coat.....you can probably guess what that is.
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1 pointWow, what a month. It's been busy here at Asylum as usual, so let's get down to the interesting stuff! As expected, our current focus is on the Town Square so that we can get it out to you as soon as possible. We're finalising the interior of the library and art gallery (shared within one building) and adding polish to the environment. Once the clothing store interior is complete following that, the Town Square environment is ready to go. We'll continuously be adding more art after release though; specifically for house furnishings, decorations and clothing. In addition to the environment art, Miroslav (character artist) has been creating all sorts of hair assets which allow us to show hair appropriately when wearing a hat or helmet. This is a big task for him as it means making variations to match the hat options for each length of hair, but in the end it'll ensure your hair always looks as you'd expect when wearing headgear. Hair under a hat; work in progress Right next to the clothing shop you'll find a bicycle store where you can get a sneak preview of some of the bikes you'll be able to ride around in the full Identity release. We showed you a bicycle work in progress last blog post and now you can see the finished result of that below. This image will give you a rough idea of the detail level you'll see in Identity's vehicles. Ridable bicycle With more final systems coming online for the Town Square release, we now have functioning phones. Each player will start with a cellphone, although you'll be able to upgrade it with three mobile OS options available. The phone OS' each have a unique and interesting style. Characters also have a designated phone number assigned when they're created; you'll be able to get a custom number for a fee. These phones work just as you'd expect. You're able to dial up another player and speak with voice remotely. Businesses can even get a business line which, when called, will contact a member of that corporation who's online. Shot from an internal system test: advertising While the art of the billboard above isn't final, it gives you a very good idea of what you can expect in Identity for advertising. That's right, you can really publish messages around the world through billboards and other means. Corporations and those running for government office can purchase billboard space to help get their message out. You'll select a graphical template from a large list of options and then attach a brief message or other customization to make it your own. These billboards can also be moderated by the server operators. There are other similar advertising systems, too. For example digital road signs can be made to show custom messages by the current government. We can't wait to show you more of Identity, and we'll soon have that opportunity with the release of an overhauled website. Those current pledge packages are about to go away forever, and some of the rewards won't be available for purchase again after the new website changes. Also, follow us on our Twitch channel if you'd like to stop in and ask questions of the developers. On Tuesday, Wednesday and Thursday you'll find a few developers playing a random game from 4pm EST to 5pm EST. Ask any questions and they'll be happy to answer on stream. Catch some of Identity's developers hard at work and see how they make the magic happen: we'll be providing development streaming dates and times on Twitter, soon! -- John VanderZwet