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  1. 5 points
    As seen on the stream of the 22nd of August 2017. Self explanatory floor plans. (Pledge rewards) Double and single bed.
  2. 3 points
    [Darkness. . . The slow, steady beeping sound. . . Clear voices. . . ] Woman 1: "Why is her skin so pale? It's like, white." Woman 2: "Nevermind why it's so pale, where are all the burns?" Woman 1: "How long's it been like this?" Woman 2: "About a week from what I hear. But she still won't wake up and it's been a month." Woman 1: "That's really weird. . . " Woman 2: "Ugh, I can't find a vein. But I guess you have to practice on the difficult ones too, so aim here, and give it your best." Woman 1: "Okay. . ." *deep breath* A sharp pain in my left inner elbow. . . And there's nothing I can do about it. Woman 2: "Now slowwwly pull back. . ." Woman 1: ". . . . . . Oh wow, I think I got a vein, I can feel it." Woman 2: "First try, Good job." *chuckling* "Now just keep-" Woman 1: *gasps* "Wha-?!" Woman 2: "What the hell is that?!" Woman 1: "Should I keep going?!" Woman 2: "No! It shouldn't be green!" A second pain in the same place. . . Bitches. Woman 1: "I- I've never- S- Seen. . ." Woman 2: "I'll go get the doctor!" *footsteps, then a clatter, loud crash and thud* Woman 1: *gasps* "Are you okay?!" *coughs* Woman 2: *groans* "Doctor. . . Get the. . ." Woman 1: *hard coughing* "Hang- Ugh, hang on!" *more footsteps and another thud* [Distant coughing and muffled voices. . . . . . Silence.]
  3. 3 points
    Don't compare this game to GTA V please.Its not going to be like as soon as you see someone shoot on sight and the jobs will be very fun not a constant grind. This beats GTA V by a long shot!
  4. 3 points
  5. 2 points
    Malka Biographical Information Name Malka Meaning Queen Gender Male Species Lion Familial Information Family Unnamed mother Mufasa (adoptive father; briefly) Sarabi (adoptive mother; briefly) Simba (adoptive brother; briefly) Media Information Appears Simba's New Brother “ Everyone thinks I'm clever and brave, but I always get lost. {So I stay humble and do my best.} —Malka to Simba ” Malka is a lion who makes his first and only appearance in Simba's New Brother. He is a friend and brief stepbrother of Simba. Contents Appearance Malka has pale orange fur, red eyes, and brown ear rims. His most distinguishing feature is the unique black ear tufts that sprout from his ears, as well as the brown tuft of his tail in contrast to the black tuft on his head. Personality “ I have lost my pride so many times and every time I get scared. Then, I thought I'd lost you as well! —Malka to Simba ” Malka is a fun-loving and curious cub. Though he attempts to be brave, he often gets scared and lost. He is outgoing in terms of making friends, as he openly expresses his opinion and doesn't hesitate to ask strange cubs to play with him. He is a bit of a show-off in the respect that he will fake bravery in order to receive praise. This often leads to him being boastful and proud of his accomplishments. This changes, however, when he reveals his true feelings to Simba; after the truth is out, Malka is relieved. By the end of the story, he is less prideful and more confident in his own skin, even with his faults. Causing him to develop the greatest of leadership skills. Information Backstory “ Mufasa: That little cub is very brave, whoever he is! Simba: Pah, he only saved a couple of half-eaten bones! —Mufasa and Simba about Malka ” Malka is introduced as a cub from another pride who lived during Mufasa's reign. His mother appears briefly at the end of the comic but is not named. Simba's New Brother “ Mufasa: In the meantime, he is welcome to stay with our pride. Will you keep an eye on him, Simba? Simba: B-b-but what if we never find his pride? Mufasa: Well, then he'll stay with us forever. Sarabi: And you will have a new brother! —Mufasa, Sarabi, and Simba about Malka ” Simba and Nala are play-fighting near Pride Rock when Malka approaches them. A lioness sitting nearby asks her companion if she's ever seen Malka before, but the other lioness denies this, assuming that the cub has lost his pride. As Malka draws nearer, he is impressed by Nala's skills and the fact that "a girl lion" can knock Simba over. He tells Simba that he didn't even stand a chance against her. Simba stiffly replies that he had only been playing-fighting with Nala, and Malka compliments Nala on her "beautiful name." He then introduces himself and asks if he can play with her. Simba is disgusted and calls Malka a "slimeball" behind his back. Malka scares off two hyenas As they are about to play, Malka spots two hyenas stealing food from the lionesses. He rushes at them, growling, and alerts the two lionesses sitting nearby. The lionesses praise him for his bravery and chase away the hyenas. Mufasa is impressed with Malka's behavior, but Simba protests that he'd just saved a couple of half-eaten bones. Sarabi comes up to Mufasa and tells him the cub's name. She then reports that Malka had told her how he had lost his pride and that he had been searching for them for days. Mufasa tells Zazu to keep a look out for the cub's pride. He then announces that, in the meantime, Malka was welcome to stay with their pride. He asks Simba to keep an eye on him and Simba asks what would happen if they never found his pride. Mufasa replies that Malka would stay forever, and Sarabi adds that Simba would have a new brother. Simba is disgusted and inwardly resents Malka for sharing his position as prince. As he has these thoughts, Malka approaches him and tells him that Nala had left with Sarafina. He then asks Simba if he wanted to play with him. Simba, wanting to get rid of Malka, decides to take him to his favorite hiding place. As they run off, Malka tells Simba that Mufasa wouldn't regret taking him in, and that the king now had two brave lion sons. Simba thinks to himself that it hopefully wouldn't last for long. As they venture deeper into the gorge where Simba is taking them, Malka asks Simba how they would find their way back. Simba tells him that it wasn't a problem, and thinks to himself, "At least not for me!" He then tells Malka that they were going to play hide-and-seek. He tells Malka to count while he goes to hide. Malka hesitantly agrees to this. As Simba runs away, he laughs at Malka, convinced that he would never find his pride now. But then Malka cries out after Simba, begging him to come back. At last, Simba complies, afraid that Malka could really be in trouble. But when he reaches Malka, the cub is in no danger. Simba asks why he's crying, and Malka admits that he's scared. Simba asks him what he's scared of, and Malka admits that everyone thought he was brave and clever, but he was really always getting lost. He tells Simba that he'd lost his pride so many times and was always frightened of being alone. He was afraid that he had lost Simba, too. Simba leaves Malka on his own Simba tells Malka that he would never leave him; he had promised to look after him. Malka is moved by how nice Simba has been, but admits that he misses his mother. Simba understands, and decides to lead Malka back to Pride Rock to see if Mufasa had news about Malka's pride. The two cubs start walking back to Pride Rock. On the way, Malka expresses his relief that Simba now knows the truth. Simba is kind about it and tells Malka that he had been brave to scare off those hyenas. Just as the words are out of his mouth, Simba spots the hyenas approaching them from behind. The hyenas give chase, eager now that the cubs are no longer defended by Mufasa and his pride. But Malka formulates a plan and leads Simba under a tree root. The hyenas can't fit through the small opening and the cubs get away. Upon reaching Pride Rock, Simba sees that Zazu has brought a visitor. Malka immediately recognizes the strange lioness as his mother. The two unite, and his mother asks him how many times she'd told him not to run off on his own. Meanwhile, Zazu explains to Mufasa that Malka's pride lives on the other side of the mountains, not far from Pride Rock. Nala, who has joined the group, tells Malka that it was nice meeting him. Simba then invites him to come back and visit again. Malka accepts their offer, but suggests that Zazu come pick him up next time, so he wouldn't get lost. This is the last time Malka is either seen or mentioned. Until now as he rises to the political forefronts of Identity under a new name - Lucious Times.
  6. 2 points
  7. 2 points
  8. 2 points
  9. 2 points
    Yeah they will, but there might be the hotkeys to click them because you can't drive and look and click the buttons. Well it will be hard to do it. They would be separate yes.
  10. 2 points
    Hey @aikabwee, as soon as there is a release date for the town square module you know when the prives will rise. Yes, you can buy the 15$ package and upgrade for another 15$ to the second package. Just visit the shop site again while logged in and the shop will show you the upgrade possibilities.
  11. 2 points
    I agree, but I also think that if you look at it from another perspective; perhaps they haven't made another Dev blog in a while because of how hard they are working on the game itself right now so they are more focused on that. If they have to keep stopping to make Dev Blogs, which, of course are very nice and help keep the community informed, they won't get very far if they keep stopping or slowing down to make them. I definitely agree with you that it'd be good to see another Dev Blog shortly, but with such a tiny Dev Team (in comparison to larger game development companies) it must be difficult to find the time to make them. Please Quote me in any replies regarding my post.
  12. 2 points
    I definitely won't be, I doubt Hetch or Cruz will either! I can't speak for the others!
  13. 2 points
  14. 2 points
    btw Gta v its not life simulator... Of course Identity.
  15. 2 points
  16. 2 points
    In my point of view: Bouth games are different genres and i do have to say skyrim is a better openworld game than GTA... So 100% will Identity be the better open world game.
  17. 2 points
    Only posting to bring this back to the forefront! I'd just like to see more votes from the community!
  18. 2 points
  19. 2 points
    I've always enjoyed polls and topics like this, they make for good conversation!
  20. 1 point
  21. 1 point
    They live stream Tuesday-Thursday (4pm-5pm EST) on twitch
  22. 1 point
    I have a strong feeling Identity will out do GTA or any other RP game that is currently out.
  23. 1 point
    This is just an idea that i think it would be cool to implement in the future to create more diverse characters. The basic concept is to provide the players with a set of front/back/sides hair pieces they can combine to create their own hairstyle. I will add some pictures to illustrate the concept. Please take into account i used already made art (females:Pichichama // males: PrinceOfRedRoses) so your ideal hairstyle could not be represented.
  24. 1 point
    I can see this religious discussion getting very out of hand, very quickly. Anyway, I think it's still important to have it in the game. Why restrict people's rights to roleplay as themselves in another world just because of their religion? I understand there will be conflict but there's already conflict in the real world, this is just a video game. They are allowing same-sex marriage within the game (huge props to the Devs for that <3) so why can't we allow a few simple pieces of religious clothing?
  25. 1 point
    Hello @EmmaSolstice Welcome to the community! I can tell you that it is purely your choice depending on how much you want to help the developers out in funding this game. I do also recommend the founder package or above like @monokoi said, you'll have access to the 3 modules and Beta before the full game release and well it just means you won't have to wait as long to enjoy the game. have a nice day! - LuckyDuck.
  26. 1 point
    The game isn't out yet. Neither is the beta. Neither is any of the modules. When the town square module is released it will be from some sort of first party launcher and it will be on PC. At final release it will be on Steam. They have thought about console but nothing is final and certain.
  27. 1 point
    Moin, moin Emma! I'd recommend getting the founders pledge or above. This way you'll get acces to the early version of the game. Paramedics / EMT is an option, have a look at this thread to hook up with other medics,
  28. 1 point
    @xBrianHx Would you like me to add you to the poll and link your campaign page?
  29. 1 point
    It was just to give you some ideas. Wouldn't you want to do a screening first before you pick a "pocket EMS"? I would be willing but I have no idea how good or not I will be at it. Sometimes I would also think having the "pocket EMS" on call would be better. That way if everyone goes down the "pocket EMS'' could come after everything cools down a bit. All would depend on how the death system/bleed out system works in the end of course. Since anything in idea faze could end up changing once implemented. Could even have it where the "pocket EMS" stays a bit in the back out of sight but still close enough to fix up when it goes down. Since you would not want your "pocket EMS" to be targeted. I know it will be fairly new at EMS work since I have so far not really done any of that in games before.(I have in fantasy games tried being a healer.) Hopefully this game is a bit more centered around reality when it comes to EMS work. I understand how it still needs to be fun and all of that. Just would like a bit more then how fantasy games normally do healers.
  30. 1 point
    Kevin closes and locks the door after watching the man drive away. He heads over to the mini fridge and grabs a beer bottle out, popping the lid off on the edge of the fridge. He heads over to the only other vehicle in the garage aside from his Bronco. Kevin pulls the cover off the top revealing his Lsx swapped 1997 Nissan S14. After firing the engine up, Kevin sits in the drivers seat for a minute or two thinking. His mind made up, he gets out and heads over to his truck, grabbing his Zippo out, opening the bay door in front of his car and heads back to the car. Kevin quickly slams the rest of his beer down, tossing the bottle out the window as he heads out. Stopping at the 7-eleven, Kevin buys a pack of smokes before driving around to the back of the store, into the alley. Kevin steps out of the car, lighting a cigarette as he does so. Seeing a man standing there that he assumes to be the same guy from before judging by the Supra, Kevin speaks up as he leans against the hood of his car. "Look, I don't know who you are, but if you know of me well enough to seek me out despite me being out of the game for the last year, you should know that 5% is just a straight up insult" Kevin pauses to take another drag from his smoke before continuing. "Besides my time has recently become quite valuable, I'm going to need a minimum of 15%" Kevin leans back and waiting for a reply. ((@NyanRadscorpion))
  31. 1 point
    houses - own only 1. can rent it apartments - can own multiples. can not rent them.
  32. 1 point
    Maybe they could do with a community person to keep us all up to date with whats happening and stuff so the devs can keep working hard and then a community person can keep all us eager people happy
  33. 1 point
    Dev blog should be out in the end of this month. (Source is them telling me on live stream) It could be very soon.
  34. 1 point
    It will be out soon, but no ETA, I do believe we could see it a little late but not sure when we will see it as it has been a month since the last one.
  35. 1 point
    Not too sure about EMS myself, however, as governor, I'll make sure that EMS along with other Emergency Services are the highest paid. So that's something to look forward to if you're interested in becoming a Paramedic. I think the EMS and Fire Brigade will be pretty underrated in comparison to the Police Force. What I'm trying to say is that I think as soon as the game is released, as soon as they progress to the point where jobs in the Emergency Services become available, people will rush straight to become a Police Officer which is a shame because EMS and FD are just as important.
  36. 1 point
    The video is due before the next dev blog, the website is not going to be out until after the next dev blog.
  37. 1 point
    Few streams back the boys mentioned it was basically done and It just needs some optimisations.
  38. 1 point
    hey @FiftyNine, there is no release date for the new website yet.
  39. 1 point
    The story is pretty clear, I really don't see how you could be confused.
  40. 1 point
    The TownSquare Module isnt out yet so you cant join it. and no sorry there is no Release Date.
  41. 1 point
    Kind of hard to answer since none of us have played identity to have a opinion.
  42. 1 point
    You wouldnt be able ^^ but yeah thanks for trying
  43. 1 point
    Hey dude! Welcome to the community! Patience is going to be key! Thank you for joining and pledging to the cause! You are the best. Enjoy your stay xx
  44. 1 point
    For private server you will 99% have to. For public servers if there is a slot open for you then you will go through a academy (tutorial) teaching you the basics and then you start off your career! There will be no FBI but there will be detective and SWAT. You will probably have to get a certain amount of hours in and a slot to do those on public servers.
  45. 1 point
    That is exactly right mate, upon full release the game will cost $45 USD on steam, but after the first module, most if not all the packages will either be gone or raised in price. @Fain It is entirely up to you but if it makes you feel better, I have put $250 in the game while I have also pledged a further $90 for my friend and so I will lose out a lot but I am certain and will never doubt these devs as my personal Opinion. My Moderator opinion says, if you doubt the game because of lack in content shown, hold off until you are confident about pledging as I personally think it will be annoying/ hard for the devs when they take the money into the budget before you decide you want your refund. Choose wisely, but there is a video on its way soon.
  46. 1 point
    Only you can answer that my friend. It would be safer to keep your money and wait for more gameplay/features to be released so you know it's the game you want. Then again, buying in now assures you early access and possible items that would benefit your experience if you do end up liking the game. It's $30 to get the modules, beta access and full game or only $15 for the full game. Is $30 worth playing the game in it's early forms or would you rather just pay the $15 and then watch Let's Plays of those modules and beta? I can almost assure you that the game will be more then $15 upon release (and possibly go up in price after Town Square) so you might just want to buy in now which may save you money later.
  47. 1 point
    Wow, what a month. It's been busy here at Asylum as usual, so let's get down to the interesting stuff! As expected, our current focus is on the Town Square so that we can get it out to you as soon as possible. We're finalising the interior of the library and art gallery (shared within one building) and adding polish to the environment. Once the clothing store interior is complete following that, the Town Square environment is ready to go. We'll continuously be adding more art after release though; specifically for house furnishings, decorations and clothing. In addition to the environment art, Miroslav (character artist) has been creating all sorts of hair assets which allow us to show hair appropriately when wearing a hat or helmet. This is a big task for him as it means making variations to match the hat options for each length of hair, but in the end it'll ensure your hair always looks as you'd expect when wearing headgear. Hair under a hat; work in progress Right next to the clothing shop you'll find a bicycle store where you can get a sneak preview of some of the bikes you'll be able to ride around in the full Identity release. We showed you a bicycle work in progress last blog post and now you can see the finished result of that below. This image will give you a rough idea of the detail level you'll see in Identity's vehicles. Ridable bicycle With more final systems coming online for the Town Square release, we now have functioning phones. Each player will start with a cellphone, although you'll be able to upgrade it with three mobile OS options available. The phone OS' each have a unique and interesting style. Characters also have a designated phone number assigned when they're created; you'll be able to get a custom number for a fee. These phones work just as you'd expect. You're able to dial up another player and speak with voice remotely. Businesses can even get a business line which, when called, will contact a member of that corporation who's online. Shot from an internal system test: advertising While the art of the billboard above isn't final, it gives you a very good idea of what you can expect in Identity for advertising. That's right, you can really publish messages around the world through billboards and other means. Corporations and those running for government office can purchase billboard space to help get their message out. You'll select a graphical template from a large list of options and then attach a brief message or other customization to make it your own. These billboards can also be moderated by the server operators. There are other similar advertising systems, too. For example digital road signs can be made to show custom messages by the current government. We can't wait to show you more of Identity, and we'll soon have that opportunity with the release of an overhauled website. Those current pledge packages are about to go away forever, and some of the rewards won't be available for purchase again after the new website changes. Also, follow us on our Twitch channel if you'd like to stop in and ask questions of the developers. On Tuesday, Wednesday and Thursday you'll find a few developers playing a random game from 4pm EST to 5pm EST. Ask any questions and they'll be happy to answer on stream. Catch some of Identity's developers hard at work and see how they make the magic happen: we'll be providing development streaming dates and times on Twitter, soon! -- John VanderZwet
  48. 1 point
    Identity's development has been moving at a pace we've never experienced in the past. With added full-time programming and art talent, we've been able to produce more content in a shorter time than expected. With all of the base features of Town Square in place, we've now been building up the supporting systems; the menu interfaces, server selection systems, character creation and more are well underway now. You'll get a good preview of the character customization soon! Ridable bicycle; work in progress Some exciting progress is also being seen beyond the Town Square! Our vehicle systems are starting to get fleshed out. We found the integrated Unreal Engine vehicle subsystems to be inadequate for the realism and fidelity we seek, so Identity will run on an entirely rebuilt vehicle physics engine. With this you can expect extremely realistic handling of bicycles, cars, vans, motorcycles, semi-trucks and more. We've got the Twitch Game development is an exciting career that many gamers aspire for. Just a couple of weeks ago we had test run streaming our development live on Twitch. In our first stream, our character artist Miroslav added different eyebrow varieties to Identity character head models. These are some of the eyebrow options you'll be able to choose when creating your characters; get an inside look at the work which goes into even a small detail as this. While the task Miroslav had at the time might not have been the most exciting, we're in the process of setting up a schedule for very regular streams from a variety of development departments. Keep an eye on Twitter and Facebook for stream time announcements. Click the preview below to watch the recorded stream. It runs at just under an hour in duration. Identity's first Dev Stream: Miroslav's Eyebrows You can find our Twitch channel at Twitch.tv/IdentityRPG. Follow us there to get notified when an Identity developer starts streaming! Path to the Town Square Town Square early revision; work in progress A lot of Town Square work has been accomplished since the last dev blog! From interface to animations and more feature polish, the Town Square is shaping up into a genuinely interesting social environment. We've been making everything we can in the environment interactive. If it looks like it would have some sort of purpose in reality, we're making it useful (or at least entertaining) in Identity, too! Grab a newspaper for the latest happenings, toss a coin into the fountain or grab a can of soda from the machine. Visual dynamics have been added as well. Simple things bring immersion to the environment. The clocks on buildings and towers show the real in-game time, the cinema marquee sign shows the movies playing with real times (which can be adjusted by owners of community servers in retail Identity) and more. We're making the Identity environment, and thus that in Town Square, feel alive and interactive. A hotel lobby at night -- John VanderZwet
  49. 1 point
    Hello everyone, With the growth of activity and forum users, we are looking to add some more moderators for the Identity forum. If you are interested in being the next moderator, please private message me with the following details: Message Subject - Forum Moderator Application Content: Name, age, languages you speak, how much do you know about Identity, how much do you know about the forum rules, any past experience on forum moderation, why do you think you can be a good moderator, how much time you can spend on forum moderation, more about you to get to know you better, what would be the first thing you would do as a new moderator, and anything else related you can think of. New Moderators will be announced after few days of taking applications. Those who previously messaged me about their interest please enter the application in such a way. I will consider each application but here are few things that can give you an advantage or indicate a red light: Advantages: 1. Forum activity 2. Positive interaction posts/comments 3. Well put application 4. Past experience 5. High involvement on the forums 6. Age/maturity Red lights: 1. Previous warning points 2. Very new forum profiles 3. Low activity on the forum 4. Negative forum interactions with other users, etc. Thank you and I look forward to finding the right fit to ensure the best experience on the Identity forum. We will also be preparing a moderator guide as well as instructions for the newly selected moderators.
  50. 1 point
    The majority of businesses are banks I see in this game. This also is ridiculous as there isn't an FDIC insurance fallback. With a vast majority of people playing criminals or that will have a criminal tendency (ie. bankers siphoning funds) the ability to protect money is limited. Unless the game designers have some sort of insurance against loss this banking institute is a mute point in this game. Unless these factors come into play: Death is permanent Jail is based on court rulings (ie real life 1 year, 6 month, 3 months of game time) Otherwise, this game will just be about making drugs, selling drugs, hookers, murder and everything else second life is now.