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  1. 1 point
    DISCLAIMER: Everything in this post is a concept and will not reflect the finished business plans and features. Welcome to the Velocity Logistics business plan. We are a logistics company that will strive towards building a solid and stable logistics core in a domestic and commercial way. Our aim will be to tackle our clients needs by offering them logistical solutions. The services that we will provide will range from, but are not limited to: ➤ Supply Chain Management ➤ Document Courier Service ➤ Logistical Solutions & Advice ➤ Home & Office Removal Service ➤ Commercial Delivery ➤ Domestic Delivery ➤ Specialty Delivery ➤ Heavy Haulage For more information, see "Future Technology" section of the post. (Video created by @Zebra) At this time as we do not have a feel for the games economy or market. So the financial department has decided not to release pricing until the games release or until more information is released about how the games economical systems may work. Below is the Start-up Cost sheet as of now for Velocity Logistics. These are subject to change due to the variability of costs in game. These are just estimates and does not include a pro forma (projected) profit and loss statement or a pro forma (projected) balance sheet. Those will be added after the economy in-game has been flushed out properly. Anyone looking to invest should contact @MichaelPayne or @VelocityLogistics. - Andrew, Financial Director This vehicle will be used for everyday delivery for both domestic and commercial operations: This vehicle will be used for high-priority & express delivery, again, for both domestic and commercial sectors: For heavy haulage, long distance and larger cargo, the vehicle shown below will be used: For commercial and domestic removal service, including homes and offices, the vehicle below will be used: To ensure that there is no delay in our operations, we have decided to implement our own maintenance division which will include these vehicles shown below: The future technology section is to showcase our ideas for future mods for when mod support is added in Identity. Whether it be vehicle technology or a pseudo global warming mechanic. See below for some of our current ideas. The above images show a custom in-vehicle operating system that allows the driver to log in with their unique credentials provided to access an array of custom features including delivery schedule, navigation maps, important updates from HQ, panic button, SOS breakdown recovery (and more). We would also like to implement a custom "Start/Stop" system, acting as a type of AFK mechanic. So if your vehicle is left unattended or idling for more than 15 seconds, the engine will cut off and then will automatically resume when the accelerator is pressed. This will save fuel and add immersion. Here is the PDA that we plan on using for our drivers when they are delivering goods. Our warehouse will be modern, in a vast and easily accessible area to meet all of our storage and operational needs. Exterior: Interior: This is our high detailed warehouse plan, it was made with full efficiency and productivity in mind. We took numerous hours to plan and assemble the blueprint. See numbered legend for specific details on each room. The office building will be the back-bone of our company, so we want to make sure it's comfortable and stylish for our employees. Exterior: Interior: Here at Velocity Logistics, security is of the up-most importance. So it is vital to us that we keep our customers belongings and logistics safe. To ensure this all employees will have a ID card for access to our warehouses and offices. The plan I have envisioned for Velocity Logistics is a consistent and efficient security procedure which will allow for smooth operations in any situation. Now I know that data protection is a very worry-some topic among businesses, so here at Velocity Logistics, all of our data centers will be kept securely in an isolated room with 24/7 surveillance and if that isn't enough, all electrical devices will have anti intrusion software which changes it's algorithms to match whatever type of cyber attack is happening. As stated above, all the employees will be given a special key card, with higher authority allows access to more places. Our warehouses will be fitted with hidden CCTV with facial recognition. As for our delivery vehicles, they will have GPS tracking integrated inside, as well as alarms. - Jin, Security Director Our uniform will be sleek, modern and comfortable. In addition it will be practical for all our staff. The full list of all our current partners may be viewed on our website here. If you wish to become part of the Velocity Logistics team, please fill out a short application form below and we will get back to you. Please note that applicants must have have a microphone and may be asked to join our discord server. Please note that higher positions (Directors etc.) will require a more experience and a more in-depth interview. Roles with available positions are marked * Available Positions CEO ➤ @VelocityLogistics & @MichaelPayne Logistics Director ➤ @itsDuncan Logistics Management ➤ @Rhys1101 Financial Director ➤ @FrankLucas Marketing Director ➤ @Vincent_Luciano Legal Representation ➤ @Saavedro (Grimson Law Firm LLC.) Security Director ➤ @Jin Personal Driver Operations Manager ➤ @shadowkiller Human Resources Manager ➤ @iLife Business Development Manager ➤ @nikichuu Enrichment Administrator ➤ @JohnCrawford Warehouse Manager ➤ @Cstove * Head of Maintenance ➤ AVAILABLE * Business Development Team ➤ AVAILABLE; @Xamar (Limited: 1/2) * Human Resources Team ➤ AVAILABLE; @ridinsolo90, @ArchieLawrence (Limited: 2/3) * Warehouse Operator ➤ AVAILABLE * Personal Driver ➤ AVAILABLE; (Limited: 0/5) * Vehicle Mechanic/Technician ➤ AVAILABLE * Customer Service Assistant ➤ AVAILABLE * Driver ➤ Unlimited (Not Listed) Velocity Logistics Application Form Our Discord server has now been opened to the public. Anyone is welcome to join, if you have any questions to ask, want to apply, pre-order any services or anything else you can do so by asking a member of staff in our Discord. We hope to see you around. (Click to join our Discord) Thank you for reading. http://velocitylogisticsbeta.altervista.org/ - Velocity Logistics
  2. 1 point
    to me the whole Rainbow 6 siege game was some kind of a support for the other titles financially , and the same method was done on the EA's need for speed 2015 they did that to fund future games , also look at the attention that game have from ubisoft i owned R6 from beta and the changes where done almost cosmetic no real game play changes and what i am amazed about how they could pulloff a pro league and how the players are aware of these killing game play elements, and still they support a game like this even for recently did the game receive a negative review still the game did have a Price Drop to keep the support up for the game like a Pull & push Mix method , to get the nooby kids to buy the game , the game was Planned to be A SWAT SIM and form where it stands and where it will stand it HAS NOTHING TO DO WITH SWAT , am posting this for the desperation for the lake of games , what u think about UBISHIT ? boys ?
  3. 1 point
    This month in development Another month and another dev blog to keep you updated! I want to start this one by giving a thank you to everyone who's receiving this blog post by email, our backers who are making Identity a reality. It's an exciting time as our team is growing and our pace quickening as a result. Identity's beginning to get more exposure and every pledge we receive helps us produce content faster. It's been slower than we'd like in the past because our team has been tiny, but this growth we're seeing as of late has been opening doors and propelling us forward. As of this month we've now raised over $700,000 USD; a large amount of money and what we've needed to bring on more talent. Talent we've lost to other studios and existing contracts in the past, some of our absolute best, is now returning to Asylum Entertainment to work on Identity full-time. We're really looking forward to the work from those being added to our roster, which will result in more clothing options as well as much prettier environments. We're also looking to pick up another programmer and a new community manager very shortly, to improve our PR situation and give you guys a more transparent view into development. Case variations for one of three phones in Identity With our art team growing with top industry talent, we're also making some good progress in content programming. Our elevator system has been finalized after being re-hashed. This elevator system is used in the Town Square, and throughout Identity where apartments exist, to bring players up to their lofted homes. The interesting part is these function like real elevators, and you'll see other players in them going to and from their floors. They act as loading zones, so instead breaking your immersion with a loading screen we load the apartment and it's customizations in the background while you ride the elevator. By the time the door opens everything's in place and you don't even notice that you've moved into a special instance of the world. Art of the Town Square When creating new environments, we first have our concept artist draw up a layout and artistic design. From there, environment artists create the 3D assets from that piece and a level designer places them in the world you inhabit. We're pleased to have our incredibly talented concept artist, Alexander, back in full-swing as we prepare the final pieces of environment necessary for the Town Square. Clothing store concept; hotel and art gallery in rear The clothing store is interesting in Town Square because it's operating on a system we've created for many computer-controlled shops in Identity. It has a fully functioning shoplifting mechanic. In most games you walk up to an NPC (non-player character) and interact to purchase items. You then simply walk away with your items. Stores in Identity are a different story, and are unique in the gaming world. You'll add items from racks and shelves to your cart. You can then walk into the dressing room to preview those items (assuming it's clothing) or walk up to the register to pay. What if you don't pay and simply walk out the door with your cart? Shoplifting is a reality in Identity, although it's often not recommended. If you're not skilled, and most people won't be, you'll set off alarms and have a hard time getting away. You'll likely spend time in jail for the attempt. Expensive items can also not be shoplifted for game balance purposes. Even something so simple as using a shop gives freedom and oppportunity not found in any game before. Last month we showed you a bicycle which will be ridable in Identity. Below you'll see the bicycle shop concepts for the Town Square. While you won't be able to ride them in Town Square, you'll be able to browse many options which will be available to you. Bicycle shop concept for the Ash Hill town square These final two interiors are being created by our artists as we speak, and are the last environments required for Town Square's release, along with some minor systems programming and polish. Art gallery/library concept art, previously shown Art gallery and library in-game, without player art The near future One of our top priorities right now is to give all of you who have been waiting a glimpse of real gameplay in a video. Identity's funding and progress has exploded since we showed you the workings of the housing and apartment systems on YouTube, and now we want you to see vehicles, drug production and weapon systems. I can't promise any dates on this video, but it'll be soon. In fact, I expect you to watch this video before you receive the next dev blog. This coming video is sort of a catalyst, and I can't wait to show you what's in store after it. The Town Square is also getting near the point where we're going to be able to start showing off videos of the gameplay elements you'll find within it, leading up to the public release of the module. These videos will be coming after the previously mentioned video. We do regret how little we've been able to show you thus far. We're a tiny team stretching a small budget to its limits, so things take some time. Now that much of the core exists and other supporting pieces are falling into place, I'm excited that we're now really making progress that can be witnessed. -- John VanderZwet Let's Make Identity Great! Identity's development is going great thanks to the support of people like you, but systems like these take a lot of manpower and resources to create. Identity has an awesome community behind it, but when more people know about what we're creating and our budget grows from pledges, we can not only work faster but we can do more, too. If you're as excited to play Identity as we are making it, help spread the word. The gaming industry has needed a game like Identity for too long; let's make it great together!
  4. 1 point
    I looked up identity on google and when to images a lot of pictures with people and their face missing (hence the word identity), scrolled down a little bit and found this...http://imgur.com/a/1cf6U
  5. 1 point
    Well do I have to own my own bus depot or can I see if anyone else owns one and I can work for them? And another question for the whole game. Do company owners get to choose how much they pay me. This goes for the whole game
  6. 1 point
    Agree I would prefer to take my Rolls Royce Phantom to work
  7. 1 point
    This run bike is realy weird and i realy hope i will never see this thing in the game except maybe as a joke.. because... WHY DO YOU WANT THIS?
  8. 1 point
    Well i was into Rainbow 6. Had a good team behind me and everything but than one monday 1.43am it happened... we were playing custom match 10 people all together on Teamspeak we had some fun and some beers and then i got Fairfight Perma Banned. we all 10 had videos live going and so we just waited until the support got opened for the day. ~1pm i called them and then they made a ticket where all 10 of us posted the videos everyone had. so it was MORE then CLEAR that we all had fun inside the building and i killed one enemy with the knife. well... All i got was " Fairfight didnt made a mistake banning You. The Permanent Ban from all Multiplayer-sessions will not be lifted. We hope we could helped you with your problem if not please dont hesitate to Contact us again." UBISHIT should get closed.
  9. 1 point
  10. 1 point
    Nor is it immersive to sit and read chat because they are not confident enough to use their microphone.
  11. 1 point
    They update the progress bar manually and only when they feel they have hit a milestone in the module progress/ development.
  12. 1 point
    Me and the boys will be tuned in
  13. 1 point
    As shown on Stream of August 03 2017 Shades Tank Top front Tank Top Back Sharktooth Necklace Sharktooth Necklace Dirt Bike (concept art - $90 pledge) Glock with textures (logo still have to be removed)
  14. 1 point
    Yes. There will be children in the game. I have hoped that the adults will outnumber children in this game but the contrary is a large possibility. I mean no disrespect and welcome you to the community, but you have made 6 posts and one of them is will there be kids. First of all, people who complain about children or use the word "children" in a condescending way are statistically more likely to be children themselves. I would say you are a teenager who is asking this likely to announce that you aren't a kid subliminally, even though you likely are. I didn't want to bring this up until you rather rudely stated the following: This is incredibly patronising. Just because he had an opinion that didn't discriminate about children means he is a kid? No. Yes, as it turned out he was a kid, but the principle remains. You also later replied: As if he needs some form of approval to be considered by you? Sorry, I don't know if your question was meant this way but it comes off as extremely arrogant and condescending and honestly quite narcissistic. If you are going to talk down to the younger portion of our community at least make an effort to show some maturity yourself by displaying signs of proper grammar and punctuation. I know this reply may seem harsh or aggressive but I truly cannot stand people bullying younger kids online as I have a younger brother myself. As a matter of fact the reason most young people troll and cause trouble is because they are made to feel very unwelcome by the community. If we start talking down to them and saying we don't want them on our servers, then they will start thinking why should they even try and prove their worth when they can get back at us for casting them out? Instead, engage with them and make them feel like part of this community so that they don't want to ruin it for themselves. In conclusion, I do not care how old you are. Younger people are welcome to this community no less than anyone else, its the trolls (regardless of age) who we don't want. Saying you don't want kids because some annoy you is the same as saying you don't want any Muslims because some are extremists. If you want to get rid of a bee's nest in your child's tree-house, do you cut down the entire tree or just get rid of the problem? Just saying, I will not hold this post against you in the future but these posts are the reason many kids are forced to annoy us for fun, because we don't include them in the standard role-play experience. @Numbers, I would like to apologise on BeastWarrior's behalf.
  15. 1 point
    There's like a gazilion people starting those companies here on the forums. So yes, it's possible. But there will be hefty competition. At times, it seems as if it's the only job in Identity. That and self-proclaimed assassins who'll get bounties or warrants for their arrests every time they go to "work".
  16. 1 point
    I think that it will be possible to work in a transport company and cooperate with other players, since I heard about the possibility of starting a farm and promoting your fruits to the players (and for this, you probably need a truck or something like that)
  17. 1 point
    After you have done the training, you go to a police station, into the locker room to go on duty and when you want, you go back into the locker room and take the uniform off to go off duty. @brians999 @Dustey @Genesai @Boredomfalls @Cuuka @TheNerdyChef @yellowhero12 @Mez @supercharge71
  18. 1 point
    The other jobs will also get similar pay likely but you have to do tasks to get more money.
  19. 1 point
    Sitting in the back of the van holding his shotgun against his chest, well more like hugging it like it was his child. He listens to the heist team finalize their plan and to make sure all their check marks are checked. He hears one of the guys saying that they are close to the bank. The man in the white mask acts like he has a watch and looks at it. "About freakin time." The man in the white mask says gripping his shot gun cocking the pump back. "Thug liffffe!" He laughs as they make their final turn towards the bank. They come to a stop quickly just before the front glass door. The man in the white mask stands up but then hits his head cause well its a freaking VAN! "Damn it...that is going to leave a mark...Hey Bird boy and Polo...allow me, give me 5 mins and then run that van right thru the front door." White mask opens the van back door and hops out, closing the door behind him. The van would take off and the man in the white mask starts to skip? uhh yeah guess you can say he is skipping towards the front door. The shot gun in right hand, resting on his right shoulder. "La da dee, La da doooo, La da dee doo doo?" He laughs and stops at the glass front door. Tilting his head to the side he points the shotgun at the glass door and just blows the glass away from the door. Again he laughs and skips on into bank lobby." "FREEZE SCUM BAG!" Oh crap there is a bank cop. Pointing his pistol towards the man in the white mask the cop doesn't flinch and keeps it pointed at him "DON'T MOVE DROP THE SHOTGUN AND PUT YOUR HANDS BEHIND YOUR BACK!" "Whoa there fella...Im your back up" With that, white mask spins his shot gun around grabbing it from the barrel and wacks the bank cop, rent a cop whatever you want to call him like a baseball bat right upside the head. "Yea So Back up.." He laughs once again as the cop was knocked out. He kind of kicks the cop out of the way as the man in the white mask steps back waiting for the van to come on down! ( la da dee who is next, dont worry @BarrettSimms I see you coming this way I will PM you for some ideas. also Welcome to the RP @ChimeraSix )
  20. 1 point
    This a great visual to see where are our parties land on in the political spectrum. Thanks for sharing!
  21. 1 point
    Oh, that's nice. here your party would either be in the liberalism or progressivism boxes. Not too far off from my original chart
  22. 1 point
    ok I found something, look.
  23. 1 point
    The colors don't mean much, communists are usually in the red one so that's why they made it red, idk why they chose the other colors though.
  24. 1 point
    No, Modernly your party is considered left, you would look at it sorta like this, it is the most left of the non-extreme parties. the other three boxes remain relatively empty, as only extreme parties such as socialists, communists, and anarchists reach them.
  25. 1 point
    this scale is adjusted to american politics as seen in the reference image below.
  26. 1 point
    Look I am from Germany and in the germans view, National Socialism is right.
  27. 1 point
    Currently, I think we are around here on the political compass (note: political compasses are quite a mess as a whole, 90% of them on the web are inaccurate. Still working on this one, so not everyone is placed in the exact proper location, this is only my own estimate.)
  28. 1 point
    Nah that's me. I wish the forum was more active though. Sucks waiting for a new topic