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  1. 4 points
    Don Luprano for the Underworld Award. No one else seems more fit for it than him.
  2. 3 points
    This month in development Another month and another dev blog to keep you updated! I want to start this one by giving a thank you to everyone who's receiving this blog post by email, our backers who are making Identity a reality. It's an exciting time as our team is growing and our pace quickening as a result. Identity's beginning to get more exposure and every pledge we receive helps us produce content faster. It's been slower than we'd like in the past because our team has been tiny, but this growth we're seeing as of late has been opening doors and propelling us forward. As of this month we've now raised over $700,000 USD; a large amount of money and what we've needed to bring on more talent. Talent we've lost to other studios and existing contracts in the past, some of our absolute best, is now returning to Asylum Entertainment to work on Identity full-time. We're really looking forward to the work from those being added to our roster, which will result in more clothing options as well as much prettier environments. We're also looking to pick up another programmer and a new community manager very shortly, to improve our PR situation and give you guys a more transparent view into development. Case variations for one of three phones in Identity With our art team growing with top industry talent, we're also making some good progress in content programming. Our elevator system has been finalized after being re-hashed. This elevator system is used in the Town Square, and throughout Identity where apartments exist, to bring players up to their lofted homes. The interesting part is these function like real elevators, and you'll see other players in them going to and from their floors. They act as loading zones, so instead breaking your immersion with a loading screen we load the apartment and it's customizations in the background while you ride the elevator. By the time the door opens everything's in place and you don't even notice that you've moved into a special instance of the world. Art of the Town Square When creating new environments, we first have our concept artist draw up a layout and artistic design. From there, environment artists create the 3D assets from that piece and a level designer places them in the world you inhabit. We're pleased to have our incredibly talented concept artist, Alexander, back in full-swing as we prepare the final pieces of environment necessary for the Town Square. Clothing store concept; hotel and art gallery in rear The clothing store is interesting in Town Square because it's operating on a system we've created for many computer-controlled shops in Identity. It has a fully functioning shoplifting mechanic. In most games you walk up to an NPC (non-player character) and interact to purchase items. You then simply walk away with your items. Stores in Identity are a different story, and are unique in the gaming world. You'll add items from racks and shelves to your cart. You can then walk into the dressing room to preview those items (assuming it's clothing) or walk up to the register to pay. What if you don't pay and simply walk out the door with your cart? Shoplifting is a reality in Identity, although it's often not recommended. If you're not skilled, and most people won't be, you'll set off alarms and have a hard time getting away. You'll likely spend time in jail for the attempt. Expensive items can also not be shoplifted for game balance purposes. Even something so simple as using a shop gives freedom and oppportunity not found in any game before. Last month we showed you a bicycle which will be ridable in Identity. Below you'll see the bicycle shop concepts for the Town Square. While you won't be able to ride them in Town Square, you'll be able to browse many options which will be available to you. Bicycle shop concept for the Ash Hill town square These final two interiors are being created by our artists as we speak, and are the last environments required for Town Square's release, along with some minor systems programming and polish. Art gallery/library concept art, previously shown Art gallery and library in-game, without player art The near future One of our top priorities right now is to give all of you who have been waiting a glimpse of real gameplay in a video. Identity's funding and progress has exploded since we showed you the workings of the housing and apartment systems on YouTube, and now we want you to see vehicles, drug production and weapon systems. I can't promise any dates on this video, but it'll be soon. In fact, I expect you to watch this video before you receive the next dev blog. This coming video is sort of a catalyst, and I can't wait to show you what's in store after it. The Town Square is also getting near the point where we're going to be able to start showing off videos of the gameplay elements you'll find within it, leading up to the public release of the module. These videos will be coming after the previously mentioned video. We do regret how little we've been able to show you thus far. We're a tiny team stretching a small budget to its limits, so things take some time. Now that much of the core exists and other supporting pieces are falling into place, I'm excited that we're now really making progress that can be witnessed. -- John VanderZwet Let's Make Identity Great! Identity's development is going great thanks to the support of people like you, but systems like these take a lot of manpower and resources to create. Identity has an awesome community behind it, but when more people know about what we're creating and our budget grows from pledges, we can not only work faster but we can do more, too. If you're as excited to play Identity as we are making it, help spread the word. The gaming industry has needed a game like Identity for too long; let's make it great together!
  3. 2 points
  4. 2 points
    You won't be able to add money to accounts no. The whole point of Identity is to have a career. Making you instant rich defeats the purpose of the game, even on private servers. Anything game breaking won't be customizable. No one of us has exact details on this of course. But that's the general consensus at the moment.
  5. 1 point
    THE ROYAL FAMILY PARTY PLATFORM ICA Politics Award - For whoever has been most active and engaging in the political arena. The ICA Politics Award goes to @LuciousTimes - Joel Keys _____________________________________________________________________________________________________ Policies (Simplified) : SOCIAL SECURITY: Social Security should be privatized (not to be confused with private savings accounts, but rather, private investments). JOBS: Pro small business. Supports giving small businesses and large businesses a 10% tax on corporation profit ( profit means after employees, inventory, and other expenses have been paid for) so that more jobs can be created. TAXES: Taxes will be a very simple flat tax. 13% of your reported yearly income. 10% tax will be placed on corporation profit, not income. ECONOMY: Supports free market competition and entrepreneurship, corporate deregulation and cutting entitlement spending. SECURITY/DEFENSE: Believe in a limited missile defense. Oppose nuclear buildup in the U.S. Believe that peace is achieved through worldwide relationship building. LEGAL/TORT REFORM: Supports tort reform and limiting victims compensation,especially for frivolous lawsuits. IMMIGRATION: Support illegal alien’s ability and right to become citizens and giving them more protections under the law. FAITH: Advocate free exercise of religion. EDUCATION: Promote school choice/vouchers and homeschooling. Supports voluntary student supported prayer in school. Opposes gender and race quotes in colleges. ABORTION: Generally pro-life with emphasis on promoting alternatives to abortion. ENERGY: Wish to find environmentally friendly energy sources and solutions. Oppose private increased drilling, especially in the U.S. However, government may be held to no large environment restrictions. HEALTHCARE: Strongly supports a complete separation of healthcare and state. However, in Identity our government will provide healthcare as the National Health Service introduced in 1948. 3% of all taxes will be put towards all healthcare needs. Doctor & Dental! FOREIGN POLICY: Strongly supports worldwide coalitions and multi-national programs. Supports aid for disadvantaged countries. Supports the UN. PEACE. UNITY. FOREVER. CAMPAIGN FINANCE REFORM: No restrictions on contributions form any legal resident. Believe that politicians holding an office should not be able to run for another seat until term is over. ENVIRONMENT: Supports privatizing federal land. Believe in cap and trade market based air pollution reductions and that the market should regulate itself. GUNS: Limited gun control. GAY RIGHTS: Pro private choice and equality including marriage. Laws (Detailed) : Due to the game environment the worst punishment for a crime is prison time and fines. So, for all crimes criminals will be punished by fine and/or prison time. THESE ARE FIRST OFFENSE PRISON TIMES, EVERY ADDITIONAL OFFENSE WILL HAVE YOUR TIME DOUBLED ( NOT EXCEEDING AN HOUR) WITH A $1000 FEE ATTACHED. SO, IF YOU PLAN TO MURDER 5 PEOPLE YOU MIGHT WANT TO BE PROSECUTED FOR ALL OF THEM AT THE SAME TIME. MURDER - 1 Hour THEFT OVER $5000 - 1 Hour THEFT BETWEEN $1000 & $5000 - 45 Minutes THEFT UNDER $1000 - 30 Minutes POSSESSION OF ANY ILLEGAL DRUGS - 30 Minutes ANY ACCOMPLICE ACTIONS OF ANY CRIME - 15 Minutes Five Characteristics of a Lucious Times Economy The main features of a Times economy are as follows: (a) Factors of production are owned by the individuals. (b) Every individual has freedom to start business of his own choice. (c) All economic activities are guided by the motive of profit. (d) Individuals are the owners and acquire property and pass it on to next heir after death. (e) Government has little role to play in the functioning of the economy. Prices of goods and services are determined by the market forces of demand and supply. Important Business Information Tax on businesses is 10% on company profit. After employees have been paid, inventory bought, etc. Depending on what the company reports as profit a business could nearly have no tax! The Tale of Lucious Times Lucious grew to be homeless on the streets of Los Angeles. In a city of crime Lucious had to be on the lookout at every turn. In Lucious' young life he grew to be very aware of the crime filled city and knew he had to do something to ensure his safety. At 15, Lucious started an organization with a few neighborhood boys called "The Peacekeepers". These boys were brutal. They cleaned the streets of crime in the most direct ways possible. Showing up to criminal hideouts and wasting away every member present, making fake visits to prisons and jails to poison and eliminate those criminals on the inside, making appointments with the LAPD to let THEM know how things would be done. The Peacekeepers were vigilantes at the finest. The city soon had a crime rate so low new schools were being built and more people migrated to the lovely city of Los Angeles. Through all the harsh deeds The Peacekeepers had done Lucious never was present for the actual action. He was the mastermind, the planner, the brain of the whole operation. Sitting behind a desk as leader of The Peacekeepers. Oh how things looked great! Lucious had made something out of nothing and became a city icon and hero as he grew older. Though soon, things made a turn for the worst. Lucious' closest partner, his beautiful fiance was capture by a man known by the name Gustavo Fring. A now well-known high profile methamphetamine drug lord. He did so because by cleaning up the city Lucious made distribution for Mr. Fring come to a complete stop in the area. Lucious grew furious, so furious he began to walk into a whole new light. The Peacekeepers became a weapon at Lucious' disposal. He thought long and hard and then finally had a plan. After finding where Fring was located Lucious and his team of over 200 men approached the location, guns loaded and ready for anything. However, Fring was already aware of Lucious' presence and decided to retaliate. Fring killed Lucious' fiance, then sent out total war upon Lucious and his men. In the end only two men were left standing; Fring and Lucious. After few words, Lucious caught leverage and killed Fring. Though Lucious was severely injured by gunshot. He called the LAPD. With quickness, Lucious was saved and had chance to speak with the LAPD Chief of Police. He thanked Lucious for his doings and after a long conversation of tears the chief left. Lucious began to realize how much he'd loss. All his men, his fiance, his hold on the city from crime all gone! Three weeks later Lucious walked out of the hospital, grab all $789,211 he'd raised with his people, and began to leave town for a new home. A place called Turtle Beach on Identity Island. However, when he got to the town line he found something waiting for him. Over half the city was standing their with gold-colored gold-scented candles. Some of them stood to give thanks, but many stood ready to follow him wherever he went. A woman by the name of Dorris Jean approached Lucious and told him this: "We give these candles to represent who you are to the city. Forever will you be the gold we all love, the gold we all know has provided, the gold we all know will pay the price. For to us you are a leader and friend. For you have become like royalty in this city. And with you royalty we be your royal family." Lucious was proud. All negative feelings previous washed away. Lucious now felt the obligation to continue to lead. For he knew he was wise and could give great leadership. This time he wouldn't limit himself to the leadership of a groups of boys who run a city, no. That was below him now. Now he needed to lead in higher heights where he could have greater impact and influence. A position of power such as Governor would do the trick! So he then decided to venture into the political field of leadership once he arrived in his new home. A few hours later after a celebratory evening Lucious and the now called Royal Family left. 12 days later they arrived in Turtle Beach on the Identity island and the rest is soon to be foretold...
  6. 1 point
    Disregard this post, and it's contents. I'm working on a new character concept. Which hopefully will be much cooler! While, I was always aware there would be no FBI available in the game since before I made these. I never intended to take it as far as I did. Anyway, thanks for all the great RP. And I'll hope to see you all in the Social Module on March, 21st! (Click the images to enlarge.) Out-Of-Character Please note, this is an In-character document, available only to the police force. However, I don't mind if any outside sources should get their hands on this, and possibly use it against my character. It's all a part of the fun and games, and any good RP story needs something dramatic. I would also really love some feedback on these documents. Please know I reserve the right to change these documents at any time, without notice. Feel free to post here, or PM me with any questions. You can also view the whole high-quality album here. Thank you!
  7. 1 point
    So actors win Oscars, musicians win Grammy's, I had the idea of hosting an official community engagement award ceremony on Discord! Below you will find a list of awards. You will all nominate someone for the award of your choice, or choices. If any given person receives more than 4 nominations, they will officially be recognised as an ICA Nominee. In a week or two, I will give you all the discord link and I will present the awards to the nominees who receive the most nominations in each category. List Of Awards ICA Politics Award - For whoever has been most active and engaging in the political arena ICA Business Award - For whoever has put a lot of effort into their business ICA Law Enforcement Award - For the law enforcement agent who has been engaging with the community the most ICA Entrepreneur Award - For the business owner with the most unique and original idea for a business ICA Diplomat Award - For someone who always contributes to discussions in an impartial and respectful manner ICA Support Award - For whoever is always there to answer any questions for anyone ICA Underworld Award - For the most lucrative criminal. Can go to a whole group. The Identity Masters Award - For the all-around best jack of all trades character on the forums I personally would like to nominate the following. @LuciousTimes for the ICA Politics Award @Norway174 for the ICA Law Enforcement Award @JamesLuck01 for the Support Award Please place your nominations below, I hope you like this fun little idea! P.S I think it would be cool to have a set of logos which correspond with each award. Something small that the winners can put in their signature as a trophy. Also one single logo for any nominee runner up. We obviously wont be able to enforce that only winners can wear this badge, but its a cool idea. If anyone could design some small, discreet logos please PM me. Thanks!
  8. 1 point
    no juice, no paper, no clout. can you give me evidence/proof of where they don't like snipers/silencers/long range sights? also I think a sight as much of a 4x zoom like an acog sight or hybrid sight would be adequate enough.
  9. 1 point
    Tents appear to be fixed at camping sites. When I first heard this, I was kinda saddened by it. So as an alternative I hope we'll be able to set up camping chairs/tables next to our RV. We can drive that one to where we want, so I hope outside of city limits, we'll be able to set up items on free ground.
  10. 1 point
    Hey there, I can tell you can only rent servers and you cannot host servers locally, on a dedicated server or such. You will be likely able to change the starting money amount but you will not be able to spawn money. I hope this helps. LuckyDuck.
  11. 1 point
    I'm officially in search of my running mate and "first lady"!
  12. 1 point
  13. 1 point
    sorry hun we are all waiting to play still cant wait
  14. 1 point
    I would imagine that dying in Identity wouldn't be as bad as in Arma Life. While you respawn in both, people probably won't carry as much gear/loot in Identity as they do in Arma. In the end it's just salty kids angry that they lost their stuff. Kudos for taking a more supportive role, I know that you don't get as much credit as you should.
  15. 1 point
    There will be concert halls in the game so you can do events/ etc. You as a player can set up car shows/ events, as that is not a mechanic in the game and so players must do that.
  16. 1 point
    I'm just wondering how they are going to manage to keep it from not getting another shooter-rpg... since it will involve guns, I think there will be lots of players who just just go around and shoot everyone, it will involve pubs, restaurants, sport facilities, and lots of open places where people just want to hang out... so it will be killing paradise in some players eyes...
  17. 1 point
    Yeah, pretty much perfect. No skill tree etc. and also you do not lose your progress with careers or jobs etc. You lose everything other than your in-game phone, clothes etc. Yes, you can get a disease/ illness but I am not sure what ones. If you get wounded, you could just say limp away if it is your leg what is injured or you can go hospital or even wait for an ambulance to turn up.
  18. 1 point
    Hi my friend. We are interested in your radio station. That is really a great idea. Maybe you will invite me to an interview or you will make a political debate of the candidates or the members of the party. If you do that, then you should get a reward for it. Greetings Maurice Clinton (Democratic Party)
  19. 1 point
    Some Cuuka-Cola would be great and delicious..
  20. 1 point
    I understand. In Altis Life I usually play as EMT. But a paramedic cannot do crap in-game. Not allowed to buy cars, civilian clothes, etc. Half the NPC's don't respond to an EMT. And I believe it's the same with the cops on there, although I'm not sure, I never applied to be one. Then having a timer you have to wait to switch to civ, or from civ back to EMT. That sucks. Very immersive, good job on that one. I love being an EMT in there, but I hate the fact that it's the only thing you can do, as an EMT. So I quit Altis Life altogether. So I as well hope I won't have to quit my job (or switch over to another character) just to be able to enjoy the civilian life in my off-time. The evenings (or days, depending on shifts), and weekends I don't work, I'd prefer to be an off-duty cop, rather than a civilian.
  21. 1 point
    Do you think we'd have 45+ members if it was?
  22. 1 point
    I, William Trevisano, pledge my loyalty to the Luprano Family.
  23. 1 point
    @Frank Discord? I'm with @DonnieFalcone and @Vincent_Luciano.
  24. 1 point
    I, Nick Moltisanti, pledge loyalty to the Luprano family.
  25. 1 point
    I, Michael Santora, Pledge my Loyalty to the Luprano Family.
  26. 1 point
    hello i am new to identity forums, i have been looking for an rp mafia clan for a bit. i have lots of experience in running a mafia clan and being in them. how can i pledge my loyalty to this crime family? i would like to join if possible
  27. 1 point
    Much respect to the Luprano family
  28. 1 point
    There are safe zones at a lot of areas in the game where ppl don't have to worry about getting shot at (gun free zones). That is what I've heard on youtube.
  29. 1 point
    Wow, what a month. It's been busy here at Asylum as usual, so let's get down to the interesting stuff! As expected, our current focus is on the Town Square so that we can get it out to you as soon as possible. We're finalising the interior of the library and art gallery (shared within one building) and adding polish to the environment. Once the clothing store interior is complete following that, the Town Square environment is ready to go. We'll continuously be adding more art after release though; specifically for house furnishings, decorations and clothing. In addition to the environment art, Miroslav (character artist) has been creating all sorts of hair assets which allow us to show hair appropriately when wearing a hat or helmet. This is a big task for him as it means making variations to match the hat options for each length of hair, but in the end it'll ensure your hair always looks as you'd expect when wearing headgear. Hair under a hat; work in progress Right next to the clothing shop you'll find a bicycle store where you can get a sneak preview of some of the bikes you'll be able to ride around in the full Identity release. We showed you a bicycle work in progress last blog post and now you can see the finished result of that below. This image will give you a rough idea of the detail level you'll see in Identity's vehicles. Ridable bicycle With more final systems coming online for the Town Square release, we now have functioning phones. Each player will start with a cellphone, although you'll be able to upgrade it with three mobile OS options available. The phone OS' each have a unique and interesting style. Characters also have a designated phone number assigned when they're created; you'll be able to get a custom number for a fee. These phones work just as you'd expect. You're able to dial up another player and speak with voice remotely. Businesses can even get a business line which, when called, will contact a member of that corporation who's online. Shot from an internal system test: advertising While the art of the billboard above isn't final, it gives you a very good idea of what you can expect in Identity for advertising. That's right, you can really publish messages around the world through billboards and other means. Corporations and those running for government office can purchase billboard space to help get their message out. You'll select a graphical template from a large list of options and then attach a brief message or other customization to make it your own. These billboards can also be moderated by the server operators. There are other similar advertising systems, too. For example digital road signs can be made to show custom messages by the current government. We can't wait to show you more of Identity, and we'll soon have that opportunity with the release of an overhauled website. Those current pledge packages are about to go away forever, and some of the rewards won't be available for purchase again after the new website changes. Also, follow us on our Twitch channel if you'd like to stop in and ask questions of the developers. On Tuesday, Wednesday and Thursday you'll find a few developers playing a random game from 4pm EST to 5pm EST. Ask any questions and they'll be happy to answer on stream. Catch some of Identity's developers hard at work and see how they make the magic happen: we'll be providing development streaming dates and times on Twitter, soon! -- John VanderZwet
  30. 1 point
  31. 1 point
    A two party system is an inevitable part of politics for many countries. People who support similar policy's will band together to push them through. I can see the ccp party and the capitalist party banding to together as well as the royal, people's , and communist party
  32. 1 point
    Political Parties / Color 1. The Anarcho-Capitalist Movement - Yellow 2. The Conservative Coalition Party - Blue 3. The Peoples Party - Green 4. The Royal Family Party - Orange 5. The Communist Party of Roseport - Dark Red 6. The Liberal Progress Union - Red Top 6 active Political Parties in forum. Edit 10.04.2017.
  33. 1 point
    I would love to see cars from the 70's 80's and 90's for example the old jap card like the Datsun 1200 ute and the ae86 corolla but also others like the ke70, ke30, ae71 corolla both wagon and sedans and stuff like the 180sx, r32 skyline and the s13 Sylvia all with extensive body and engine mods like intercoolers, rims, lowering suspension etc. would also like to see some 4x4s like the old Toyota hilux and Willys jeep.
  34. 1 point
  35. 1 point
    We've had a lot of questions about sex in Identity, and we don't really have many reservations against it, other than the possibility that Identity could be banned from sites like Twitch, Youtube, and potentially from Steam. Sex in Identity could add an intimate element to the game, but it just isn't worth the risk of losing exposure over this single feature.