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Showing most liked content on 06/23/2017 in Posts
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4 pointsCurrently, there's no release day on neither. The first module, Town Square, was set to release early 2017, and it's still not out yet. People have begun to speculate if it's all a scam or if the game will ever come out.
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2 pointsThe town square module won't have that. If you are referring to the actual game, there is so much of the community that doesn't want it to be just killing, we want to start businesses, do stuff legitimately. If it does get that bad there are always private servers.
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2 points
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2 pointsWelcome Spirokbr! i'm Glad to see that you pledged, i hope we meet at the game and feel free to search on our forums and check our two FAQs :-) Bem-Vindo espero te ver caro amigo :-) sou de Porto Alegre e voce? >:)
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2 pointsI will answer what i know : No real cars, they will be similar but not the same, no real brands, i think you cannot have a customization bussiness, and yes is a game mechanic, i just posted a video with a concept how will customization "kinda" works. Any more questions dont be afraid to ask and also, if you didnt read yet check out our 2 FAQs, they will be handy :-) -Lexan
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2 pointsWow, what a month. It's been busy here at Asylum as usual, so let's get down to the interesting stuff! As expected, our current focus is on the Town Square so that we can get it out to you as soon as possible. We're finalising the interior of the library and art gallery (shared within one building) and adding polish to the environment. Once the clothing store interior is complete following that, the Town Square environment is ready to go. We'll continuously be adding more art after release though; specifically for house furnishings, decorations and clothing. In addition to the environment art, Miroslav (character artist) has been creating all sorts of hair assets which allow us to show hair appropriately when wearing a hat or helmet. This is a big task for him as it means making variations to match the hat options for each length of hair, but in the end it'll ensure your hair always looks as you'd expect when wearing headgear. Hair under a hat; work in progress Right next to the clothing shop you'll find a bicycle store where you can get a sneak preview of some of the bikes you'll be able to ride around in the full Identity release. We showed you a bicycle work in progress last blog post and now you can see the finished result of that below. This image will give you a rough idea of the detail level you'll see in Identity's vehicles. Ridable bicycle With more final systems coming online for the Town Square release, we now have functioning phones. Each player will start with a cellphone, although you'll be able to upgrade it with three mobile OS options available. The phone OS' each have a unique and interesting style. Characters also have a designated phone number assigned when they're created; you'll be able to get a custom number for a fee. These phones work just as you'd expect. You're able to dial up another player and speak with voice remotely. Businesses can even get a business line which, when called, will contact a member of that corporation who's online. Shot from an internal system test: advertising While the art of the billboard above isn't final, it gives you a very good idea of what you can expect in Identity for advertising. That's right, you can really publish messages around the world through billboards and other means. Corporations and those running for government office can purchase billboard space to help get their message out. You'll select a graphical template from a large list of options and then attach a brief message or other customization to make it your own. These billboards can also be moderated by the server operators. There are other similar advertising systems, too. For example digital road signs can be made to show custom messages by the current government. We can't wait to show you more of Identity, and we'll soon have that opportunity with the release of an overhauled website. Those current pledge packages are about to go away forever, and some of the rewards won't be available for purchase again after the new website changes. Also, follow us on our Twitch channel if you'd like to stop in and ask questions of the developers. On Tuesday, Wednesday and Thursday you'll find a few developers playing a random game from 4pm EST to 5pm EST. Ask any questions and they'll be happy to answer on stream. Catch some of Identity's developers hard at work and see how they make the magic happen: we'll be providing development streaming dates and times on Twitter, soon! -- John VanderZwet
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2 pointsThe only thing anyone ever gives for an answer is, "delay" "cant rush" " things take time" i dont think we ever will know whats causing them to be so many months behind, but just hope they finish soon before people lose interest. i honestly wish they communicated a lot more to the community about these things and progress and such.
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2 points
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1 point999 posts/replies 1 more and he has 1000! I'm new here but thanks for being an awesome moderator!!! Congratulations for being so close to hitting 1000 posts, it really shows how much effort you put into this community.
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1 pointHi everyone, I discovered identity through a Brazilian channel on youtube and I really enjoyed the game since I first saw it. I am thinking of buying the $ 30.00 package but I want to know if it is reliable to buy it since it has no launch forecast. Could someone get me that little doubt?? Thank you if anyone can respond. I do not know english very well, sorry.
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1 pointDude this is getting annoying. I'm not on the Dev's Side or the Impatient Community's. However, yes, it is taking a LONG time to develop this game. For one, let me point out some things for each side. BE PATIENT: - The game is literally the closest thing we will ever see to a real-life RPG simulator. Of course it's going to take a long time to create such a large game. - I'm not familiar with how many developers they have, but I'm sure they don't have many. What do you expect off of a small team of developers? - If you are skeptical of the game's release, go ahead and refund your pledge. - We're most likely less than a month away from the first module. It's summer so it's not like you have to go to school, just wait. - If you are so impatient to just see how the game's doing, check the Twitch streams. Another thing you can do is check the dev blogs, or subscribe to the emails, etc. WE'RE IMPATIENT: - Of course, we're impatient. They said the first module would be released in EARLY 2017, now it is a little above MID 2017. We have a right to get upset for that. - They aren't really talking to the community when it comes to the forums, which is the one place that most of the community is. Of course, they are on Discord and stuff, but they need to talk to their fans more to keep the faith in the game, because some fans are starting to get a little bit flustered. - Since it's already halfway through 2017, is the release going to be pushed back too? Only 6-9 months left until the full release of the game on Steam, and if the first module isn't even out until July, the 7th month, then what is it going to look like for the rest of the modules? I'm guessing there is going to be at least 1 month break between modules, so if there are I THINK 4 modules, then around 8 months, barely. If they can stay consistent, they will be able to release the game in about a little more than half a year from now.
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1 pointI do apologize for my input on the matter. I will refrain from further discussion of religion outside of Identity.
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1 point
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1 pointPlease real the rules HERE " Please don’t (...) 11. Discuss Politics/Religion. These subjects are sensitive and may offend others. (...) " Talk religion or else for the game only
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1 pointwe are an organized Italian mafia family, you could MSG me if ur interested.
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1 pointWelcome to the Identity community fam, hope you pledge! I pledged $30 just earlier so hopefully the game is good
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1 pointCongratulations Harry!! i hope you are doing fine! and i would like to use the same kind words that @MntnChicken used if he doesnt mind, you deserve it.
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1 pointDevs said that's KINDA how it will look the car customization enjoy :-) This was shown on stream, if you guys wanna get new infos keep on track https://www.twitch.tv/identityrpg Tue-Thurs
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1 pointOh shit forgot to give you the link hahahaha Gaming Hour will now be on Tuesday, Wednesday, & Thursday @ 4:00 PM EST to 5:00 PM EST https://www.twitch.tv/identityrpg
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1 pointDo not forget this is a concept, could be different :-)
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1 pointHey Whopper! Glad to see that you pledged, welcome and feel free to surf in this forum, there are a lot of interesting topics and interesting people, oh and by the way, if you didn't check the other topic you made about cars i already anwsered it :-) Oh, and Welcome! -Lexan
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1 pointWelcome Whopper! Glad your here I wish your arms a well recovery! I'm pretty curious how you broke both of them, but I will not press if you do not wish to talk about that. Also good luck with the forum mod desire. Surely we shall meet in the Town Square! I look forward to it
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1 point
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1 pointThe modules are pretty much exactly like early access.... They are giving us modules which is an early access look at a part of the game, They will not be able to iron out all the bugs or near to half most likely. So by just relabeling it as a module doesn't change the fact that it early access... My guess is that when they go to launch said modules it will crash just as much as any early access game, along with this I'm guessing that their servers will most likely be crashing a lot also because they are undoubtedly not able to handle the amount of traffic they will be getting on it. If they were to have released a product earlier, let's say even 2 months ago they would be able to iron out server issues along with a lot of other issues which are most likely going to come up long before this apparent "Module system" they are putting in place. Ontop of that what would you buy into more honestly something labelled as early access or something labelled as a modular system? Most would buy the thing that has the new name and isn't recognized with multiple failed games. It was a smart business move to rename it as a module though I will admit.
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1 pointThis is becoming very absurd.... this game has been in development for over 2 years, It's taken them this long to put together a single module and even that they have pushed back the release of multiple times, This team needs to work on their abilities and actually release a product instead of wasting away everyones money and saying they are making progress lol It's a single module that should've been done long long ago, just sad honestly. Getting to the point that I may just end up getting a refund while I can before this turns into all the other games that get backed then the devs take the money and run.
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1 pointFrom the sound of this, I think I may be purchasing Arma III Thanks for sharing this amazing experience with us, was a blast to read through it!
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1 pointI understand where you're coming from, seeing as ARK is very poorly optimized, but I have a mid-tier PC and hardly ever have any issues in ARK. Of course, I was patient enough to tweak all my issues out, but I run on high with 150FPS steady now unless loading in huge base it drops to 60-75. So, the answer to your question is yes, some people really can run ARK
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1 point1 month is way too long a wait for something that should have been released since late 2016, I didnt pay the $30 to sit here and watch them constantly say that they are just tying ends up and it will be released a week later, then a week later, then a month later, then almost a whole year
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1 pointI agree with Dadofmad, why not just release it now, block it off or leave it the way it is until they finish and update. A lot of people who be satisfied with that rather than wait longer.
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1 pointTBH i kinda agree, i would actually prefer to see the world around me improve by the updates. experience the hard work going into the game. why not block the library off, release, update and open library when ready. But im cool with waiting too, w.e.
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1 pointI feel like this i kinda just an alpha (you can call it a beta if you want), but we are the testers, and therefore I feel like they could publish anything, just anything so people just could get their hand on it - I don't think this first module where its only possible to socialise will be that interesting, but it would be more exciting if there were recent updates with various improvements.
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1 pointHe is talking about the module, if they are only finishing polishing interiors and stuff they should at least give us a good release date for when this module comes out.
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1 point
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1 pointNo body can answer that because the Dev's refuse to communicate with the community.
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1 pointIt's for the people that believe they identify as "another gender" other than the only two possible.
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1 pointAm I the only skeptical one about this ever getting released? A couple art photos over "months of progress" ?
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1 pointIve watched it once and couldn't do it, its always the same generic questions, same generic answers , and them playing other games ( i was somewhat hoping they would have slideshows of the game, or a little sneak peak of the game during stream )
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1 point
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1 pointNot to burst your concept of "freedom" but Roleplaying Sex with minors isn't in my wheelhouse. This entire concept would break the immersion in the RP, want Sex in a game where you can be a criminal too, go play Bonetown.
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1 pointHmm. It's interesting and I think it's a start but I personally would like something a little prettier and original. I don't know if you have ever played Forza, but I am in love with the UI in Forza Horizon 3. Check it out in this video: Everything about the ui in this game is stunning, but I especially love the main menu. I'll admit that it looks a little bit like the menu in Windows 8, but it's more neutral and much prettier (and unlike Windows 8, it works incredibly well for the game.)
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1 point
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1 pointHahahahaha yes Or we would be seeing people go like "HEY GTA5_GAMER HERE *FAPFAPFAPFAP*" in the middle of a crowded street
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1 pointI think I'd giggle too much if my character jumped under the sheets and the bed started trembling and almost jumping up and down while my character's and her partner's limbs are randomly coming out from under the sheets, hearts raining down on the pillows constantly... I don't really see the need to implement the "blurred out" sex scenes, they'd have to pretty long to roleplay through them or you'd have to constantly repeat them to keep the scene you're voicing going... If they added 3D sex animations the game would quickly turn into a porn-game. And I wouldn't have a life there since I have a feminine voice. I'm all +1 for cuddling in bed animations and generally kissing animations, it should be fairly easy to roleplay sexy scenes when your character are cuddling in bed in their underwear but it'd still look PG. Just not sound PG. ( ͡° ͜ʖ ͡°)
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1 pointWe've had a lot of questions about sex in Identity, and we don't really have many reservations against it, other than the possibility that Identity could be banned from sites like Twitch, Youtube, and potentially from Steam. Sex in Identity could add an intimate element to the game, but it just isn't worth the risk of losing exposure over this single feature.
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1 pointName: "Aldo Leo." Age: "26" Race: "Italian..Strictly Italian." From: "Naples, Italy" Appearance: "5'11, clean shaving, guinea..." Attire: "I prefer to wear Italian tailored suit's.." Job: "Do ya really want me to say it?....Fine..I'm one of those guys you would see in Good Fellas, or The Godfather.....A Wiseguy, A Mobster, Mafioso, whatever you would like to call it." Detail of house: "Ya want my ATM PIN code too?...Forgeta Bout It." Detail of Vehicle: "Preferably a Muscle car, or a Cadilac...Either one will work." Personality: "I ain't gonna lie, I'm brutally honest and a huge asshole....But I'm willing to give someone respect if they deserve it...." Background: Aldo is a classical tough guy who grew up in Naples Italy, his father, uncles, brothers, were all connected with the Genovese Crime Family. Aldo began his life of crime at the earliest age of 19, after graduating from his private school, he quickly got to work with his family, running chop shops and illegal card games for his older brother Marco, and his father Daniel Leo. After the passing of Vincent'The Chin' Giagante, Aldo's father: Daniel, was promoted to boss and now held control of the family. Upon having his new promotion, Daniel sent Aldo over to the island of Identity, to see what his son could do on his own. Aldo was given permission to join other crime families, and in which began his test. Aldo is currently eager to back to business and start up something in Identity, not wanting to disappoint his father.
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1 point