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Showing most liked content on 06/22/2017 in Posts

  1. 7 points
    Wow, what a month. It's been busy here at Asylum as usual, so let's get down to the interesting stuff! As expected, our current focus is on the Town Square so that we can get it out to you as soon as possible. We're finalising the interior of the library and art gallery (shared within one building) and adding polish to the environment. Once the clothing store interior is complete following that, the Town Square environment is ready to go. We'll continuously be adding more art after release though; specifically for house furnishings, decorations and clothing. In addition to the environment art, Miroslav (character artist) has been creating all sorts of hair assets which allow us to show hair appropriately when wearing a hat or helmet. This is a big task for him as it means making variations to match the hat options for each length of hair, but in the end it'll ensure your hair always looks as you'd expect when wearing headgear. Hair under a hat; work in progress Right next to the clothing shop you'll find a bicycle store where you can get a sneak preview of some of the bikes you'll be able to ride around in the full Identity release. We showed you a bicycle work in progress last blog post and now you can see the finished result of that below. This image will give you a rough idea of the detail level you'll see in Identity's vehicles. Ridable bicycle With more final systems coming online for the Town Square release, we now have functioning phones. Each player will start with a cellphone, although you'll be able to upgrade it with three mobile OS options available. The phone OS' each have a unique and interesting style. Characters also have a designated phone number assigned when they're created; you'll be able to get a custom number for a fee. These phones work just as you'd expect. You're able to dial up another player and speak with voice remotely. Businesses can even get a business line which, when called, will contact a member of that corporation who's online. Shot from an internal system test: advertising While the art of the billboard above isn't final, it gives you a very good idea of what you can expect in Identity for advertising. That's right, you can really publish messages around the world through billboards and other means. Corporations and those running for government office can purchase billboard space to help get their message out. You'll select a graphical template from a large list of options and then attach a brief message or other customization to make it your own. These billboards can also be moderated by the server operators. There are other similar advertising systems, too. For example digital road signs can be made to show custom messages by the current government. We can't wait to show you more of Identity, and we'll soon have that opportunity with the release of an overhauled website. Those current pledge packages are about to go away forever, and some of the rewards won't be available for purchase again after the new website changes. Also, follow us on our Twitch channel if you'd like to stop in and ask questions of the developers. On Tuesday, Wednesday and Thursday you'll find a few developers playing a random game from 4pm EST to 5pm EST. Ask any questions and they'll be happy to answer on stream. Catch some of Identity's developers hard at work and see how they make the magic happen: we'll be providing development streaming dates and times on Twitter, soon! -- John VanderZwet
  2. 4 points
    Alright, we need a release date, especially the people that bought $30+ packages, I see that the game is being "polished" right now, but without a guarantee, this could just lead to another long ass delay. I understand it doesn't take 2 days to make a perfect game and such, but this game has been in development for ages now. I speak for a lot of others when I say that the wait needs to end, and we need something.
  3. 3 points
    We were also promised photo's and videos regularly, but all we have been getting is some screenshots and no videos...
  4. 3 points
    Hey there, I believe for many reasons why the module was pushed back was that, 2 years is not enough which is the max length you can put for something to be released from kickstarter. They then gave a bad estimate saying March was enough extra time and then in April they made a deal/ partnership with SpartialOS which in turn they needed to make sure it was compatible with that SpartialOS. They also have re-made the Towns Square in the past because the roads were too small and also they had to re-do the city/ map because it was flat and so added variation to it. This year they also re-worked the Towns Square module with better / updated graphics. While all of this was over a year or so, the devs took a year and a half to do the core mechanics of the game in which they under estimated the time originally at kickstarter for how long it would take. I believe this is a great summary to why it is taking so long and also why it was delayed many time; however it is your choice to get a refund or not. Hope this helps! regards, LuckyDuck.
  5. 2 points
  6. 2 points
    To bad I don't like GTA V haha nor would ever say its a good game. You used the words "Paying Customer" which in term means I have a say and can complain about what I am paying for all I would like, Anyways as fun as this is I have alot better things to do today so I will not be answering anymore
  7. 2 points
    Seems that I live in a free country and can complain how ever much I please, sorry but I really could care less what you say haha
  8. 1 point
    Please welcome the volunteer forum moderators that will be assisting Identity's Community staff in its day to day operations! This team has been specially selected from the Identity forums for their reputation for remaining unbiased during forum discussions, and for their interests in making a difference within the Identity community. However, some of these individuals may be recognized as volunteer Administrators from Asylum Entertainment's "Asylum Altis Life," a modification for ArmA 3, and are trusted to continue the renowned work that they have become known for. Each member of Identity's volunteer forum staff has their own unique personality and moderation style. We hope that you will get your first taste of who these individuals are from this introduction topic. Thank you for being a part of the Identity community!
  9. 1 point
    As you can see, the forum is constantly polluted with fraudulent topic creations, looking for better referencing on the web through forums, and trying to sell us their "products". Moderators do everything possible to delete these messages / topics. For your security, the security of your bank account, and your computer, here are some basic tips about these spam: - NEVER go over the links proposed in these topics. - Do not click on the topics in question. (Except for reporting the post) - Do not respond to the authors of these messages. (Most often, these are robots) The best attitude to have is to report them for helping moderators to quickly find and delete them. These are very basic but essential tips because these people are looking to attract the most people, and clicks. Moreover, nothing says that their sites do not contain viruses or other malicious things. (I am NOT a moderator, so if they have any clarifications or modifications to make, it is with pleasure).
  10. 1 point
  11. 1 point
  12. 1 point
    @NyanRadscorpion When I'm not working as a Police Officer I'll be glad to deliver some stuff as a part time job.
  13. 1 point
    @CareKajze Thank you! I'm glad to be part of it!
  14. 1 point
    Refreshingly Rockwater â„¢ When you look around this community, what do you see? Me personally? I see adventurers. Visionaries. Passionate, genuine, everyday people with ordinary lives, but extraordinary goals. People who appreciate the value of a hard day's work in pursuit of their dreams. People with the ambition and the fortitude and the resolve to turn said dreams into reality. Chasing down your dreams is hard work. And where there's hard work, thirst is never far behind. That's why we here at Rockwater Brewing Company do what we do. From a bottle of water to cool you off on a hot summer day, to soft drinks to wash down that delicious meal you just prepared, to adult beverages for those times when you just want to relax, Rockwater Brewing Co. has you covered! Partnering With Quality On Our Minds Rockwater Brewing Company pledges to only partner with trustworthy companies with positive community reputations. The people and companies we do business with -- farmers, cargo/ freight companies, retailers, restaurant and bar owners, etc. -- will be expected to uphold the same commitment to quality, customer care, and regulatory standards that we hold so dear at Rockwater Brewing Co., no exceptions. Because in our eyes, our customers are everything. Our Products (All Ages) Rockwater H2.O - purified mountain spring water, sold in 16.9 FL OZ. bottles and 1 gallon jugs. Rockwater Cola - Our delicious soft drinks are crafted from purified mountain spring water and all-natural 100% sugar cane, and flavored naturally with real kola nut. Even our carbonation process involves purification and advanced screening procedures to ensure your drinks are as safe as possible! Rockwater Cherry Cola - Our original cola flavor coupled with the sweet delicious juice of ripe, freshly-picked cherries? You can't go wrong with this classic flavor! Rockwater Orange Cola - Rockwater Orange Cola is crafted with fresh oranges hand-picked from groves matching or exceeding our standards of quality to ensure you're enjoying not only our all-natural citrus taste, but our keen eye for safety and detail as well! Rockwater Root Beer - Perfect for ice cream floats, nothing screams "summer time is here!" like washing down a cheeseburger with our original, never-altered Rockwater Root Beer flavor! Our Products (Adults Only) Rockwater Beer - The original taste of Rockwater Beer has been unmatched since 1842, and has remained unchanged* through Civil and World Wars, great depressions, cheesy 1980's hair metal, and more. Our perfect blend of grains, hops, yeast, and purified mountain spring water has been at the heart of our recipe for 175 years*. And that's why our popularity hasn't wavered in nearly two whole centuries. Rockwater Light - On a diet? Want the classic Rockwater Beer flavor, but without all those calories? Try Rockwater Light today! Rockwater Dark - In the year 1950, Rockwater Brewing Company's CEO traveled abroad to England where, after watching a football (soccer) game where Arsenal defeated Chelsea in an exciting 2-1 match, he tasted a proper English dark ale for the first time. Blown away by it's rich, flavorful taste and aroma, the CEO returned Stateside with a single goal in mind: develop a dark American ale that competes with what our friends across the pond are famous for. The end result has been a staple on both sides of the Atlantic since it was first introduced in 1954. Rockwater Dark is a delicious, sweet, heady brew that will leave you shouting "Bollocks Gov-nuh, that's ruddy good, that is! Now jog on, I'm drinkin' a Rockwater Dark!" Rockwater Whiskey - The old Rockwater Distilleries of yesteryear are still crafting Whiskey the same way as they always have: a pure blend of corn and rye mashes with a dash of wheat, distilled with our purified mountain spring water and aged in smoked oak barrels. Beloved by rock stars, oil tycoons, and presidents, Rockwater Whiskey has been a household name for more than 125 years. * - Flavor was temporarily changed for three weeks in the 1980's, before disgruntled fans burned down a Rockwater Beer bottling plant and shot the company's CEO in the face with a pellet gun. The flavor was quickly rolled back to its original, unaltered taste. We're still super sorry. It won't happen again, we promise! Rockwater Brewing Company is a subsidiary of Rockwater International. All rights reserved. Logo courtesy of vexels.com with amazing editing work by Cuuka and is fully licensed. Please don't steal or "borrow" it. If you stumbled across this page from the Internet, this is a FICTIONAL company that exists only in virtual game worlds, including (but not limited to) Identity, Minecraft, Empyrion, and others. Please drink real alcohol responsibly and fictional virtual alcohol as irresponsibly as you want.
  15. 1 point
    Oh, Merry Christmas !
  16. 1 point
    If you don't want to look at what I have wrote then you have no need to... if you look on the page you see that little box at the bottom where you can type? If yeah, then you really didnt need to answer or even talk on this forum did you? Oh wait forgot someone has a gun to your head forcing you to answer people If you don't want to hear someone opinion then don't read it haha if that stresses you out too much maybe you should just hit that little button on the front of your computer and go to bed
  17. 1 point
    All good man and I understand, Yeah i know they hate the steam early access. Guess only time will tell how stable it will be
  18. 1 point
    Well said honestly but they should have released something long ago... You could easily release it and update it as needed (enlarge the roads, ect.) and by releasing it they also could draw more new comers and draw in more money to further better their product, along with the money releasing it would allow the community to help find the small stuff that they have been struggling with and give tips to help to improve the product. Maybe I am wrong, but to me (A fellow game developer) it is a way better business model than pushing it back multiple times and losing alot of hype towards the game and having a lot of people getting and trying to get refunds. I would love to hear everyone's opinion on it though
  19. 1 point
    couldn't have said better my self WILL DONE
  20. 1 point
    No, you don't need to link your guitar to your PC and in-fact you will use keys likely on your keyboard to play notes etc.
  21. 1 point
    This is becoming very absurd.... this game has been in development for over 2 years, It's taken them this long to put together a single module and even that they have pushed back the release of multiple times, This team needs to work on their abilities and actually release a product instead of wasting away everyones money and saying they are making progress lol It's a single module that should've been done long long ago, just sad honestly. Getting to the point that I may just end up getting a refund while I can before this turns into all the other games that get backed then the devs take the money and run.
  22. 1 point
    Hey there, I am sure you are fine as my communities who have already been made for the game has already done so. regards, LuckyDuck.
  23. 1 point
    Welcome to the community @chaosninja7!
  24. 1 point
    Didnt they also say that was missing the gallery and the clothing store? i missed some streams, im outdated :-( -Lexan
  25. 1 point
    Im mainly referring to public servers. And the reason I ask, lets say we have 12 people who reached captain and there is only 3 captains in the department who gets the spot?
  26. 1 point
    Now that's a great party platform if i ever saw one! It seems you cover pretty much every subject with perfect stances and approaches, a party i would feel proud to vote for indeed.
  27. 1 point
    After reading up on Identity, I discovered the Altis RPG mod and how it's tied to the upcoming game. So naturally, I decided to buy Arma III (it's on Steam sale right now) and find a random Altis server. I've been playing shooter games since the original Doom game came out in 1993, so of course I'd pick this game pretty easily right? Right? Holy crap. That's what I have to say about vanilla Arma III's learning curve. Reading maps properly, the funky unnatural key layout... it's quite confusing. And I made the mistake of joining an Altis server FIRST, before actually playing any vanilla Arma, which led to some hilariousness on my first go. Moments after joining a server, I was propositioned by a female player who offered to pay me $10,000 to be a sex slave. Seriously. Not knowing the RP terrain, I decided to reject her offer, and because I couldn't figure out the audio controls, that meant I had to run away from her as fast as I possibly could. Running down the road a ways, I ended up at a bank, but I couldn't figure out how to withdraw funds. I asked a bank patron politely for help, and he gruffly insulted me... so, being ever the avid GTA Online aficionado, I decided to steal his pickup truck and drive away. When someone informed me this wasn't cool of me, I tried to return that truck, only to have the man shoot at me. Panicked, I ran him over with his own truck, picked up his pistol, and drove away from town frantically, fearing I'd be arrested for vehicular manslaughter. Five minutes later, a player I assumed was a police officer started following me. His mic was super-quiet so I couldn't hear his commands. But it was nighttime, and the driving was a bit wonky, so I ended up smashing into a telephone pole. From here, I nervously escaped the vehicle and ran into an industrial-looking place, the apparent officer hot on my heels. I hid in the darkness, watching as the man ran around hunting for me. When at last he turned the corner behind which I was hiding, I raised my stolen pistol and unleashed a storm of bullets in the general direction of his face. I was now Matt the Copkiller, or so I thought, and I darted off into the woods hoping I'd never be found. That's when the guy angrily told me he was trying to help me by giving me money, a firearm, and some advice. I had just murdered someone who was trying to give me help. I can't even remember the last time I felt bad for something I did in a multiplayer session, if ever! Feeling bad, I found a new server, and this one has been super helpful. With more than 100 players, the server's denizens helped me get a driver's license, a boating license, and start fishing. I'm set up in a nice quiet town with a low crime rate (I've only been shot at once in the three hours I've played on that server). I can peacefully live out a civilian life of farming, and everyone has been super cool. I'm definitely hooked! My only gripe, one we all know Identity will rectify, is that I can't own and operate a business, at least not on the server I'm playing on (Grand Theft Arma, or perhaps that's the mod they're using? I'm still a total noob here lol). If there are English-speaking servers out there with larger populations where I could start a business of my own (buying property, creating products, and selling them to other players)I'd be game to give it a go. Is this even possible? Do such servers actually exist?
  28. 1 point
    lol I love trolls like you , joining 1 hour ago acting like your account has been here forever and posting things not real. Basically summing up the internet lol
  29. 1 point
    you just took a police car model, add identity intro and posted it here lol.
  30. 1 point
  31. 1 point
    It is not very clever menace to report a person when you insult him in the same sentence..
  32. 1 point
    Because they want to say a mod of the forum leaked it and picked me likley randomly.
  33. 1 point
    He is talking about the module, if they are only finishing polishing interiors and stuff they should at least give us a good release date for when this module comes out.
  34. 1 point
    Stop derailing this poor guys thread. PS. Good luck with your criminal enterprise.
  35. 1 point
    I'm so surprised so few girls are on this. I would expect this game to have a close ratio of boys to girls. I'm sure more will join once the game comes out.
  36. 1 point
    41.67% of us have mental disorders? woah
  37. 1 point
    Hey mate. Actually there's a topic about your current question. The Devs have said that if you can play GTA V, ARMA 3 etc. you'll be fine. I think your pc would be good enough. So, don't worry.
  38. 1 point
  39. 1 point
    For me (a 63 year old kid) I will RP the game as best I can. I will interact with all other people as I need to in the game. If someone does not do well or just does not like the game then I will just not see them in the town square coffee shop any more. Age will not matter to me because they will be another person in the square. Age of players is an issue that I do not want to get into so I will deal with whomever I meet in the game and move on. I hope to make some friends to have coffee with no matter their real age. Lets all RP and hope it's a pleasant experience.
  40. 1 point
    The only way of doing it, are to run a private server, and then set up rules of mature players, and if some kid anyway join, then, kick them from the server, its might a bit hard but its fully possible. On public servers they will be there regardless what the game devs do to stop it.
  41. 1 point
  42. 1 point
  43. 1 point
    Its been a year and a half almost since the kickstarter was funded and they have released NOTHING. No videos, demos, gameplay or anything whatsoever. Small dev team or not it still shouldn't take that long. People are talking about the lack of gameplay, hell, we haven't even met the hurdle of a pre release demo yet!
  44. 1 point
    Well, first of all, just because people want answers to questions, does not mean they have no respect. A lot of the people asking those questions are actually investors in Identity, which gives them the right I would think. Second, your statement raises the immediate question, if you get to see images from Motown, then why are they not shown to everyone? Every single time someone on these forums raises the question of why is there no information forthcoming then either you, or one of the other self appointed 'Admins' leaps in telling folks to stop asking..........well maybe if someone from the actual Dev team would give an answer then they would stop asking. No matter how much you and you ilk seem to think you speak for the Dev team, you don't, and you thumbing your nose at the rest of the community by telling them you get special privileges really does not help.....at all. Some of you seem to think that the rest of us have never been involved in anything like this before (the OP here being a perfect example) well I'm sorry but this certainly ain't my first rodeo Herzog. If they were nowhere near ready then they most certainly should not have begun a Kick Starter, & people are right to question it because the amount of updates is very poor.
  45. 1 point
    I'm pretty certain no one is trying to put them down. This also has very little to do with respect. Most people don't dish their money out to those they don't respect or deem respectable. People are just concerned. As I've mentioned elsewhere, they have a right to be! You've seen things we haven't seen, and that's great, and I for one, am sure that there's good stuff hidden from us. I do want to see some of it though, even if it's unfinished, or unpolished. I'm not asking for a module, a video, or a beta yet, but we want updates. I think it's important to keep contributers in the 'know' of what's being worked on and how far the project has progressed... Even if it were just a weekly, or even bi-weekly update. Also; I don't think it's constructive to ask people who are interested enough to post on here, and make requests that aren't really that demanding to 'go make the game themselves' Most everyone on here, myself included have the utmost respect for the developers and have a deep and sincere appreciation for the development process, and the hard work they've put in. We've also heard how committed they are to the game, that even if the kickstarter doesn't succeed they would fund it themselves and develop it, just purely out of their commitment. That alone, commends respect for these people as developers alone. We just don't want to be kept in the dark for months at a time, even unsubstantial updates are welcome.
  46. 1 point
    I'd like to see clothes with 1, room to conceal pistols, and 2, make my character look shady.
  47. 1 point
    Good idea! We'll keep an eye on this thread to try to get an idea of what you guys are looking for. It's important to us that our players be able to fully express their personalities through character customization. Please try to keep ideas grounded in reality though! A lot of our design decisions are based on whether we feel a certain style will break immersion for others.
  48. 1 point
    Can you put R34 in please ? Just look at the elegant beast!
  49. 1 point
    How about a 1983 GMC Vandura Cargo Van. Or a 1982 Pontiac (Firebird) Trans Am.
  50. 1 point