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Showing most liked content on 06/16/2017 in Posts
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2 pointsDefinitely, and that's understandable! I'm aware you favor my greatest competition - Thomas Hetch!
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2 pointsBeing active is important, just as my competition with the other candidates isn't as bad due to how actI've I am you're competition won't be as bad due to how active you are! Identity Broadcasting has kind of fallen out of spotlight!
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2 pointsDefinitely, I'd love to participate! If I may be to inform you, there is another radio station that was in highlight awhile back called Identity Broadcasting. Just so you're aware.
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2 pointsOn another note, this is quite the dedication to @Motown ! I'd pray he gives his gratitude!
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2 pointsYeah, let's not take good law enforcement agents off the streets for a good cup of coffee and a cute smile in the morning! As Governor, I know the havoc of the town and @Norway174 is sure to keep it handled!
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2 pointsWhen I am asked questions I answer, but when I am not asked questions I ask that people ask me questions. Please, I'm the most active candidate and I'll respond to ANYTHING, just say as you wish, ask as you wish! The campaign and myself are open books!
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2 pointsCliche, but hopefully honest! I would be willing to give to the church as I'd already intended on doing! As Governor it'd only make sense!
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2 pointsI question, is this meant to be legitimate? I'd hate to see a man use God for only for his personal gain!
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2 pointsWelcome to the community BulletProofLipstick! I am definitely most excited about criminal part of the game.
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1 pointHi there! Welcome to Finesse! A store which caters to your tailoring needs. Need a suit for any occasion, we have you covered! Retro and modern styles are available for purchase or rent. We also plan to sell shoes, shirts, ties, pocket squares, suspenders and cummerbunds, so you can add finer details to your outfit. Tuxedos, business suits and leisure wear are available at this store at an affordable price. If you interested in working with us or getting to know more about the business. You can comment below!
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1 pointHello Everyone, First off to the people who are making this game. This game idea brought me to tears. I came up with this exact idea for a video game when I was 9 years old but back then I did not have the technological skills to make it happen. Nor did the computing power exist. It warms my heart so much to see this game come into existence. I would love to work on this game because I feel like this game could be huge. It could change the very foundation of what MMOs can do. Ether way I'm going to enjoy seeing this game grow and experience the world with everyone else who plays this game.
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1 pointWell if this goes like i'm hoping where you have to transport them instead of poof they're in jail then probably. You should be able to ram them off the road and free your buddy. The problem is how would you know what patrol car / transport and what jail they are going to.
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1 pointHey @UnknownX and welcome to the Identity community. Feel free to read the 2 FAQ's which you can find in my Signature. They provide good information about the Game. If you have any questions regarding the community or the game and which answer you can't find in the forums, feel free to contact me. Enjoy your stay here -Radack
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1 point(Updating list as I get more ideas) Not sure if this is in the game already, but here are some cool concepts that are based off of the "Art museum", "Paintball", and "Movie Theater" as they are very nice additions to the game. So I thought of some other things of the same kind of genre, I see them as "Tourist Attractions" or other kinds of entertainment and the culture of what "Identity" should have someday. ________________________________________ Average Level Difficulty Concepts (Reasonable to Question) * Starred concepts make more sense if you continue them with the "More Advanced" projects listed. Amusement Park - A main amusement park resort (Water park, Roller coasters, Food Stands, Haunted House, ect. Should be extremely big and amazing looking like Tokyo Disneyland) Resort / Honeymoon / Amazing Visual Scenery - Beach Resorts ( Like Sandals Resort, clear waters & tropical plants, animals, and atmosphere) Traveling Entertainment - Carnival (Carousel, Ferris Wheel, Bumper Cars, Swinging Hammers, Octopus, Tilt a Whirl, ect. a tiny carnival/circus that travels around to different areas) Festive / Events - Festivals (Music Festival - I know someone who would love something like Ultra, Food Festivals, Holiday Festival) Fair - Clothing Fair / Goods Fair (Pop up event that sells unique clothing / Items only sold by console) Shows - Car Show (Pop up event that sells rare sports cars only sold by the console) Live Entertainment - Sports Centers (Players should be able to play a sport and if they're extremely good they can get in on the Sports Centers) * Museums - Historic Museums (Should be able to find rare fossils around the world to give to the Museum or hold onto and auction off) * Historical Artifacts & Treasure! - Ancient Ruins & Temples to explore and gather rare treasure from them to keep, sell, or steal. (codes & messages required to break into different rooms devs can give hints about each treasure hunt) To have ancient ruins and temples you should first give identity a real history as to why those items are valuable. * Historic Entertainment - Medieval Entertainment (There's a place called "Medieval Times", they do real life jousting on horses, dress in medieval clothing, give you a medieval meal, and for an extra fee; you can pay to sit in the throne, eat like a king, wear a crown, and tell what you want the actors to do to each other while watching them and eating your meal.) ________________________________________ Miscellaneous Concepts (Reasonable to Question) Identity Wiki / Interactive Dictionaries in Game - A wiki section devoted to explaining in depth on the information of items, with an in game item called the "Dictionary" that you can open and click on words that will then pull up Identity's official Wiki Page. Example: History of ALL the Businesses that surpassed 1 month and what their purpose was, the time opened and time closed. Toggle to see all the currently present owned stores. Identity Interactive Map in Game - A consistently updated Map that works with the "Wiki" mapping out all the businesses, farms, dig sites, ect. For players to toggle their map to. Clicking on any of the dots located over a specific site will pull up the wiki with the information on that site. ________________________________________ More Advanced Concepts (Culture, Globalizing, Planet, Solar System) Warning! If you shit yourself when thinking about things too hard DON'T READ THIS SECTION! Note: No, I of course do not expect these concepts any time soon or at all! This is the "ADVANCED" section. These are idea's I will be putting out there to the general public. This is more for those who take interest in thinking "bigger" or give reasonable alternatives to help make some of these ideas easier to achieve. Culture and History of Identity - Story line of it's history and how it became of modern day civilization. Have a historic museum solely about Identity and where things started. For example "Massive stone statues were carved 10000s of years ago this is what they look like" then you can throw in if Identity will become a "Planet" within some kind of solarsystem. If you guys will add that some day waaaaaaaay into the future you could add in some aliens. You could base it all off of earth's stuff but make it as if you're creating your own civilization. (To me what's the fun in exploring something I already know in the real world? That's what I love about videogames. Their creativity, difference, and similarities.) By giving addition to the "Culture" of identity and what the different cultures could inherit, you can add in a whole lot of other fascinating things with your own choice of design. For example you could create a "Yik yik" fruit native to the "Orsik" people of "Juskar" which live high in the frosted mountains and "Yik yik" is a yellowish pink star shaped fruit that grows off a tree that looks like a "Lepidodendron" tree that has gone extinct in our world. For now the real world is a very good template to copy off of before expanding far off into this more abstract realm of creativity. Human Advancement - As years (or "x" amount of time) go by for this game, you could give it a "new era" where it surpasses the modern era into a futuristic era. When town square becomes more "of the past" thing and is considered a historic momentum to be preserved. That would be fascinating. Evolving all the architecture into something more "futuristic" looking for some areas while preserving others for other players to maintain. Then you could have pockets of people who enjoy the modern era and be considered almost like "meditates" to those who want to embrace the more "futuristic" era of the video game. You can constantly evolve the game at whatever pace you wish. Just look up "Pre War Exploration - Fallout 4" to see designs. Space Exploration - Space exploration, like a NASA site. Launch rockets & satellites, into orbit. Travel out on a spaceship (again if you wish to use the "human advancement idea" you can evolve those rocket ships into something more practical. Plasma ships. Creating a sun to harvest plasma. ect. ) go out and travel to the moon, or other "planets", Identity could even have 2 moons! Here is what it would look like if Saturn was much closer to earth. A Bigger Planet - Here is just a tip to Dev's "You don't need to worry about the size of your planet." It can be extremely tiny so long as it is a planet, this would let you guys continue on into the solar system development, THEN you could create an entirely new planet much bigger for players to go to, just have a bridge between the two planets and make up some random history that this other planet happened to fly out of it's solar system and conveniently stopped close by to the original planet. You could even make it a huge event for players to build the bridge! Then if players no longer need the old planet you can destroy it. To destroy your old planet make raiding ALL things readily available! Have a nuclear fallout! Put up warning signs for players to move over to the NEW planet so the old planet becomes a wasteland, dangerous, and apocalyptic land! Throw all your garbage on the old planet! Continue to explore the old planet! Have the old planet become a 24/7 PVP zone! The idea's are endless and wonderful! So only the mighty can continue to explore the old land for undiscovered and abandoned treasures!
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1 pointWelcome to the forums! @BulletProofLipstick I hope you enjoy your time here! -Arcanion
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1 pointHi! I'm Shinji and I just found out about this game today. I've been watching some rp streamers on twitch and trying my hand at a few games, but this looks incredible! After watching several videos, I decided I needed to get in on this thing! I'm not sure what I want to do just yet, but I'm sure I'll try being a reporter at some point! Look forward to seeing all of you in game and getting to know your characters!
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1 pointYou could work part time, it isn't too much of concern and can work different shifts, we're looking for any takers at this point.
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1 pointZoey walks up, confused and disoriented. She quickly finds herself in the tank. "W-w-what... The..!? H-heyy!! HEELP! Let me out of here!!", she'd yell out. She'd look up at notices the masked man, all dressing in white, talking down to her. Hearing everything he says too the camera too. She'd then shout out again, hoping the camera would pick up on it. "Save the city! Don't let him release the poison into the water system!" Looks over to the faucet as it starts pouring the fish guts, and blood and whatever else. She quickly rummages trough the junk in the tank, trying not to puke. Feeling very sick by it. She grabs the helmet and the bag with the cell phone. Just as she notices the lid above her closing, sealing her in the container with the fish guts filling it up from the faucet. Instead of doing the logical thing, and put the helmet on. She goes all McGyver, and use the helmet, and places it over the faucet. And sealing it tight around the edges. To prevent any more from flowing into the container. Hopefully the pressure isn't strong enough to break the seal around the helmet. She'd grab some more junk lying around, and sealing it further, to reinforce the helmet. She then takes the phone, and calls 911. "Hello, I don't have much time. This phone is about to die. This is Special Agent Anderson. Yes... From the TV, in the tank, yes. I need units to my location right now! Trace the phone, I don't know where I am..." Just as she said that, the phone turned dark, and had ran out of battery. No idea if the operator managed to get a trace or not. "Fuck!", she'd say to herself, as she tosses the phone away. And goes back to holding the helmet in place. (( If any officer want to join in on this, now would be a good a time! You can use the 911 call Zoey made as an RP hook to join. Simply respond to the call, and let's say the trace was successful, and... Yeah... Then you arrive here. Or we could wait for @UnknownX to go next. But not sure that makes any sense, seeing as he just left. I don't know. Guess we'll see if this picks up any interest. If not, I'll just have to escape on my own... >_> (Which I do have plan for, by the way.) ))
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1 pointHey @MunchNPlay, Your pledge does not give you a house with land. It simply gives you a 2 bedroom apartment and that is the one which is shown in the apartment customisation video. Best regards, LuckyDuck.
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1 pointIt seems pretty pointless to set up and plan a business for a game you don't exactly know what will be like.
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1 pointWelcome codes Enjoy the community, great people in here. Which business do you thought of? Sincerly
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1 pointHey @Larry_Johnson and welcome to the Identity community. If you are looking for a Gaming PC for Identity read this thread: There i made suggestions for good PC parts Feel free to read the 2 FAQ's which you can find in my Signature. They provide good information about the Game. If you have any questions regarding the community or the game and which answer you can't find in the forums, feel free to contact me. Enjoy your stay here -Radack
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1 pointGreat idea! What happens when your alias gets out? Can you get a new one? May people tell about your aliases?
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1 point@BulletProofLipstick Welcome to this amazing community! Hope you enjoy it here. I am most excited part for Identity is the new era in the MMORPG genre/ I have wanted a RP standalone game like this my whole life. That being said, I look forward to interacting in-game and engaging in some great RP with this community! Don't forget to check out the 2 FAQ's which are linked in my signature as they have awesome information! Kind regards, LuckyDuck.
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1 pointAs a 15 Year old who's interested in RPG's, MMORPG'S etc. Most often then not I feel kind of excluded, but It's understandable how people wouldn't want kids ruining the game for them as it does involve certain aspects not meant for Children under age.
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1 pointto be honest though, I can't see many kids playing this game and the ones that do I think will already know how to RP. This is because this game is relatively small compared to a franchise like GTA or CoD
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1 pointOkay, I am a kid ( I`m 15 ) , but where's the probleme? I can do RP very well and speak German,France,Latin and English, so I'm for sure more intelligent then some older players
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1 pointThe only way of doing it, are to run a private server, and then set up rules of mature players, and if some kid anyway join, then, kick them from the server, its might a bit hard but its fully possible. On public servers they will be there regardless what the game devs do to stop it.
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1 pointThey can't do anything other than having the rating. e.g The game is R18 and if a parent consents to their child playing then nothing can be done about it.
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1 pointCrusaders Division - Knights Needed Knights are the sworn guards of The Gentleman's Club and their assets. With a lot of wealth, members of The Gentleman's Club need protection from prodding criminals. Knights are selected based on their backgrounds and those with military or special forces backgrounds are more likely to be picked over a shoe shop owner. They are taken through rigorous training to ensure they are capable of protecting the club house of the club and its vault. More career opportunities will arise from within this rank such as a rank up to a more senior role and a well-earned pay rise. If the situation arises that a member of the club is targeted, the Knights will accept the role of a personal bodyguard for that member until the problem is eradicated. If you see yourself working as a guard for wealthy men in the future then look no further. Expect a solid salary and shifts that suit you. We hope to find people that have some experience with this role whether it be within other games such as arma or just via the knowledge you have IRL. We seek men who are well disciplined and trustworthy. If you would like to discuss applying for this role, please PM me and we can discuss it further, reviewing your characters background and attributes. Herzog Chairman of The Gentleman's Club
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1 pointAlpha Homes and Condos is a real estate company that provides safe and affordable homes for all Identity players. To learn more about Alpha Homes, visit our website. https://alphahomes.wixsite.com/alpha-homes
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1 pointReally can't wait to be able to make my own nice room and show my friends, get some Banksy art on the walls as well ahah
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1 pointWe know for sure there will be a running cinema in Town Square. I must say these are really great ideas you have came up with! +1
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1 pointHello, I'd very much like to do business with you and your company. If you'd like we can private message this further.
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1 pointHello good folk, whilst listening to some very relaxing and soothing jazz/ piano music i had a very good idea come into my head. I'm going to open my very own classical jazz club, that is if the game permits me to. long day at work? looking for some late night entertainment? or maybe you and that lucky someone need an ideal place to enjoy each other's company, then look no further as i'll serve an authentic, relaxed environment with only the finest drinks to be served and the best entertainment in town. as for bar staff and other job vacancies feel free to message me personally and we can discuss your skills, if you're suited for a job and we'll take it from there. I hope to see you all soon at Bodhi's Jazz lounge.
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1 pointIs it possibe that we can use toilet and shower? It put more realism in the game and some usage to the bathroom.
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1 pointHello citizens! It's been too long since our last developer blog entry, so I wanted to take the time today to update all of our backers on Identity's current state of development, as well as give a little more insight into the process behind the scenes. During the first year and a bit of development, most of the time was spent developing key backend systems. Networking modifications, weapon physics, character customization, voice communication and so on. That's all behind us now, and I'm happy to say it's gone as well as we could have hoped. Now and for the past couple of months we've moved on to gameplay development, making those backend features do the fun stuff. This Month in Development In this last month our lead character artist, Miroslav, has finished up everything we need for your characters going into the Town Square release. We're always going to be adding more character customizations over time, but to start you'll have the choice between 4 male and 5 female race options. After selecting your base race you can customize further with skin tones, blemishes, scars, eye color, hair styles, hair colors and tweaks to facial features. Identity is expanding on the usual character customization, though, as some of the options available can only be gotten through achievements. Prison tattoos are an example; if you see someone with such a tattoo you know they've done something to earn it. A lot of work this month has also gone into the player housing systems. In following our previous messages, our home customization system has been in place for some months although we've been expanding the floorplans in preperation for the Town Square module release. Sean, or Motown as you may know him, has prepared the various apartments you will have in the Town Square. If you have made a smaller pledge to Identity and do not have an apartment yet, we're going to be giving you access to a temporary (small) home in the Town Square so that you can play with the cusomization features. If you've pledged for a package containing an apartment, Town Square will show what you'll have in the full Identity game upon release. Just this morning our lead programmer, Henrik (AKA Mathalion), finished up the karaoke systems. It's a minor feature for Identity as a whole, but it's going to be loads of fun in the Town Square module! Just off the lobby of the hotel is a slick little bar, complete with a karaoke stage. You'll be able to queue up your favorite songs on the karaoke machine and see the lyrics on one of the monitors around the stage. The microphone on the stage really works, too, amplifying your voice out of the speakers so that your singing can be heard by everyone there! Most of us are terrible singers, so karaoke is going to have a lot of hilarious moments. If you're just there to watch, the restaurant by the stage is fully functional, too! It's Been Too Long I'll just come right out and say it: we at Asylum Entertainment have really had poor PR these last months, and you guys deserve better. You deserve much more frequent updates, and we're committing to give you that moving forward. We're a relatively small development team today. Currently a core staff of 5 incredibly talented full-time developers, I'm amazed every day with what this team can accomplish. Outside of our core we have a handful of part-time workers, mostly artists, who are also very skilled. Because we're a small team, many of us have to wear several hats. For example, Sean is our community manager but also a 3D artist. I myself am the project manager, a programmer and interface developer. This leads to few resources to dedicate towards PR as there's so much work to be done on the game itself. This is something we knew though, and we're going to set some time aside regularly to keep you in the loop. The Town Square module is coming soon. We're in the final months of 2016 now, and you'll finally be inside the first piece of the Identity world in the first quarter of 2017. It's a little later than we originally hoped since we're dedicated to making sure everything is smooth and stable from the first moments. Identity is an enormous undertaking, but the most difficult bits are behind us and we're drawing near! What to Expect The first stage of game development is always very boring to talk about, and also doesn't give us much to show you. Creating those backend systems that drive the game behind the scenes is one of the most important phases, but it's not very glamorous. It's for this reason that most games aren't announced until they're a couple years into development. Now that we're past that point, we're going to be able to start showing you real Identity gameplay. The first gameplay video you'll see is going to be in November and will show you just how detailed and in-depth Identity is becomming! You'll see a walkthrough of our housing system, showing just how far it can be customized and some of the cool fun features you'll find in there. Following that video we'll give you a glimpse of the Town Square features, leading up to its release. It's been a ton of work and a long time coming, but we're moving forward at a great pace and everything is about to get very exciting over here.
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