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Showing most liked content on 06/04/2017 in all areas

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    Hey there, Can I refer you to the 2 FAQ's as some or more questions you may have could be already answered there for you. (You can click the links in my signature for them.) No, the jobs will not be like "Garry's Mod(Specifically darkrp you refer to)". You cannot impersonate an officer and cannot break into homes (Houses and apartments). You can make an organisation yes and well I am sure there is not a mechanic for it to be specific for killing people, however there could be something in the game. Yes there will be melee weapons, please refer to other sources of information like the Q&A's, Dev Blogs and the official videos on the game itself. You can find a lot of information out there and on these forums and if you have a question which you cannot find an answer too then please ask in the Q&A section of the forums. Best regards, James.
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    Cool concept! Can't wait for it to come out!
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    There's already plenty of these, good luck with competition
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    I like the song Hey Jude by the beetles! It would be very cool to have some jazz stations in Identity, and I'm sure there definitely will be!
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    *Logo courtesy of @whitehorn Our small yet prestigious business is tailored for those interested in the Arts aspect of Identity. We deal with everything from painting, sketching, literature, poetry, novels, skill books, music and so much more! We are an organization that is intent on helping you create, distribute, and sell your piece of Art. Whether it be a fine painting worth thousands, or a soon-to-be household novel, we guarantee to have your piece flying off shelves and into the homes of every resident in Identity. What Services do we Provide? Forums Services: Logo Design (Currently unavailable due to lack of Logo Design Artist; see positions) Bob Ross Inc is currently the only company that offers Logo design options for any and all companies! And for absolutely free (atm) as well! Just PM with any design specifics or requests, and I'll make sure our top logo design experts get the job done on schedule, and with amazing results. In-Game Services: Art Sponsorship Program Are you an aspiring artist whose work can only be surpassed by Picasso himself, yet lack the means to get your art out there, get it known, and of course collect a profit from it? Well, why not enter your art in one of our many art sponsorship programs, where we will display your art throughout the island in various showcases, all for just a small royalty of all copies of your piece sold (%TBD). And if your piece is particularly note-worthy, I the CEO of Bob Ross INC, will personally hang up your original piece in my store and sell it for a price deserving of the talent that created it, with the vast majority of the of the profit (%TBD) going to you, the artist. Art Courses Maybe you want to get involved in the world of fine art yourself, but lack the talent to do so. Well, our art Professors will be holding courses at Winston University, so make sure to enroll and learn tips from the pros themselves! Art Masterpieces Perhaps you are just looking for a masterpiece to compliment the haven that is your home, something to brighten your walls and catch the eye of countless visitors that are sure to ensue after you hang one of our masterpieces upon your dwelling. Well look no further, as our selection of fine art throughout the store has all been handpicked by me, the CEO, so you are guaranteed nothing but the best to compliment your home. Custom Art Pieces But perhaps this is not enough, perhaps you need something personal, something custom to make your home just as unique as the art soon to decorate it. Why not schedule an appointment and talk to our many custom artists? As long as you provide detailed descriptions of your choice of art, I promise our outstanding artists are sure to conjure up a masterpiece fit for the governor mansion itself! And for just a few more dollars, we will even paint portraits of you, friends and family! Publishing House The Bob Ross Publishing House is yet another branch of our company this is intent on both editing, and mass producing your book, so that it is sure to sell sell sell! Currently, authors have no way of making any revenue off of their literature, as their only option is to submit it to the library. While this is a suitable option for non-for-profit authors, we provide an alternative for those of you who actually want to reap the rewards of all your hard work. Our Chief Editor will personally take a look at your book, make any necessary editorial changes, and we at Bob Ross will immediately begin to mass produce and sell your book at our store, all for a small royalty (%TBD) of all copies sold! We will take in any and all books, assuming they aren't complete and utter messes, we will be sure to fix up, and hang up your book on both our store shelves and the shelves of all dwellings of Identity! So Many Options! So with all these options available to you, why not swing by our store located in the most affluent part of town, assuming you have the coin or the talent, You are sure to find something suitable to your taste at Bob Ross INC: Promoter of The Arts Remember, as the great Bob Ross once said himself: "We don't make mistakes, just happy little accidents!" Positions: (all interviews will be done in-game in person, PM me for more info on anything regarding positions, or anything in this post for that matter, or if interested in a job) Logo Design Artist (filled) Logo Design Artists/Experts will be our guys on the front lines on both the forums and the in-game world. They will provide logo and brand designs that will help your company and/or storefront really pop out and outshine any competition. Bob Ross Inc only employees logo designers with an impeccable skill set, with only the mindset of making your company shine. You can trust our team of dedicated experts to provide your business with a logo that everyone will soon know and love. Store Artistic Advisers (2-4 needed, depending on volume of customers) For this position, it is highly recommended that you know a fine bit about art, and are able to easily converse with customers and recommend available art pieces to the customer based on their preferences and budget. Once the customer is satisfied with their choice of art piece(s), it is up to you to close the purchase and offer a bill of sale to confirm both the sale and the art's originality. The salary for this position is purely dependent on the quantity and quality of the art pieces you sell. make sure to log the amount of sales you make per day and verify this with copies of your bill(s) of sale(s), only to be handed in directly to me (the CEO) at the end of the day, or if I am not present, the store manager, and if not present so on down the chain of command. Art Promoter (5 needed) You will constantly be on the road, visiting different towns and cities to make sure our client's art pieces are appropriately displayed. Visit wealthy parts of town and museums or public places such as high-end restaurants or business parlors, and negotiate price ranges to ensure that the client's art piece may be displayed at that location. Organize business meeting and discussions. For lack of a better term, do EVERYTHING within your power to get our clients art out and about and known around the world. The more famous it becomes, the more it sells for, and the more you, the salesman, make in profit. Much like the Store Artistic Adviser, your salary is purely dependent on the Quantity and Quality of the art you sell. make sure to log the amount of sales you make per day and verify this with copies of your bill(s) of sale(s), only to be handed in directly to me (the CEO) at the end of the day, or if I am not present, the store manager, and if not present so on down the chain of command. Custom Artist (An art piece that YOU made must be present at the interview for verification of your skill)(No More Positions!) Possibly one of the hardest positions to fill at our company, it will also be the most rewarding, both financially and personally. You will be tasked with creating custom art pieces upon customer request. This may involve the customer in question sitting down in a pose or stature, and you captivating that figure onto the canvas, or possibly the customer conveying what they want verbally, and you taking notes and later creating the very masterpiece they desire. This position requires serious artistic skill and is not suited for everyone. Art/Literature Teacher This position as well is very suited to that of the artistically creative, as well as to the charisma and teacher within you. Not only must you be able to paint at a near expert level (not equivalent to that of the custom artist but admirably close), you must also be able to convey your skills upon your pupils in a way that makes them a fine creator, while at the same time not completely giving away your artistic secrets. The same would apply for the Literature professor, as you would have to be able to have great linguistic skill as well as knowledge in editorial and other correctional skills, obviously, all required in this profession. Staff CEO/Founder: @KingBen1223 Chief Editor (In Charge of the Literature Aspect of Bob Ross Inc): @WhtGhstBlckGhst Custom Artist (5/5, but still feel free to apply): @Broccoli, @mrbeardma, @KiddoRampage , @lemonsxorange, @J-REMY Art/ literature Professor : @WhtGhstBlckGhst (Literature) 1 MORE NEEDED FOR ART TEACHER Art Promoter: 5 STILL NEEDED Store Artisitc Advisers: 5 STILL NEEDED Logo Designer: @whitehorn MORE POSITIONS ON THE WAY!!! (PM me if you are avid in a specific art, yet it has not been included in this post, and I'll be sure to add it to our services and staff positions) Application (Post in Comments below or PM me) Name: Timezone: Job that you are applying for: Experience (an art piece that YOU made must be shown if applying for Custom Artist or Art Tutor): What makes you more deserving of the job than anyone else: And that's it! Please PM if interested in any positions, or if you want to get a head start in the more artistic positions of Bob Ross Inc, PM a piece of digital art that you have created (please provide proof that you have created it, I.E signature, watermarks *DISCLAIMER* Bob Ross Inc. Promoter of the Arts is in no way related to nor derived from Bob Rosstm , rather we are a fictional store within a fictional setting selling pieces that we made for fictional money.
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    Hi there! Welcome to Finesse! A store which caters to your tailoring needs. Need a suit for any occasion, we have you covered! Retro and modern styles are available for purchase or rent. We also plan to sell shoes, shirts, ties, pocket squares, suspenders and cummerbunds, so you can add finer details to your outfit. Tuxedos, business suits and leisure wear are available at this store at an affordable price. If you interested in working with us or getting to know more about the business. You can comment below!
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    I found this game a few weeks ago, I found it again and it really interested me so I decided to pledge. I really like the concept of this game and it seems awesome.
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    Hello Identians! Not sure if everyone's noticed but the Identity Developers have been updating there statistics very often. And when I say often I mean "Every... Single... Day." That means you'll be able to check the website every single day seeing how many more players (and pledges they're earning) are signing up to play Identity. A lot of new changes are coming to Identity. Such as their NEW UPCOMING website launch. Keep your fingers crossed, we've got a lot coming our way!
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    OOOHHHHH its the 4th day of the month mhm. One day late from last months update. I love checking in on speculation when I come through. Dev's, we need something new. WE NEEDS SOME INFO, to discuss and complain. WE NEED YOU TO COMMUNICATE, but never mind its all the same. HELP an old boy out, the talk here is real old, "How do you envision drug dealing will go?" Bro....
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    I, Andrew Cirone, pledge my loyalty to the Luprano family.
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    In a crowded city at a busy bus stop, a beautiful young woman who was waiting for a bus was wearing a tight mini skirt. As the bus stopped and it was her turn to get on, she became aware that her skirt was too tight to allow her leg to come up to the height of the first step of the bus. Slightly embarrassed and with a quick smile to the bus driver, she reached behind her to unzip her skirt a little, thinking that this would give her enough slack to raise her leg. Again, she tried to make the step only to discover she still couldn't. So, a little more embarrassed, she once again reached behind her to unzip her skirt a little more, and for the second time attempted the step, and, once again, much to her dismay, she could not raise her leg. With a little smile to the driver, she again reached behind a third time to unzip a little more and again was unable to make the step. About this time, a large Texan who was standing behind her picked her up easily by the waist and placed her gently on the step of the bus. She went ballistic and turned to the would be Samaritan and yelled, "How dare you touch my body! I don't even know who you are!" The Texan smiled and drawled, "Well, ma'am, normally I would agree with you, but after you unzipped my fly three times, I kinda figured we was friends!"
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    I think you all need to grow up. To the ones frustrated: The developers are working extremely hard and you need to understand that, so be patient and wait for the updates. To everyone else: You need to grow up the most in my opinion and stop fanboying the game. I have pledged and I am happy to wait since I have other games, however you need to understand that at the end of the day some people can't play anything else and so it is perfectly reasonable to be frustrated that a game we paid for has been delayed. We trusted in Asylum enough to pay them for a promise that we will get the game, more specifically we were told we would get one module early 2017. That one thing that we trusted them to deliver has been delayed, and while I am happy about that as delays generally mean that they are working hard to improve the game, it is reasonable that people are disappointed that the game has been delayed. Not only that, but you would expect that if they cannot release the game, some in game screenshots isn't completely ridiculous to ask for, but they haven't really been doing that either. Honestly shame on the both sides. I am happy to wait and I am also irritated by the little information we get, that is what you all should be like. I am siding with Asylum here as I have been in game development before and know the struggle, so I respect them fully. Clearly the rest of you need to think about supporting them a little more too.
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    I'll try to find the stream. I believe it was hinted that drugs after prossesing may be sold to an npc for profit. However it will be important (and more profitable) to sell to players as addiction will be a thing as drugs will produce temporary bonuses but permanent penalties. I think this is a perfect way to manage it. I also hope there might be a very time consuming method to get treatment to counter those permanent penalties. Of course this would need to mean that using the drugs again would instantly reintroduce the permanent penalties. Thats my thoughts anyway. Very anxious see how it actually works out
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    At the end of today Twitch stream, Motown showed us a little sneak peak of the progress of a police SUV Here is the link to a screenshot I took http://imgur.com/a/i1MRS
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    love the serie PeakyBlinder, they know what they want and how to get it. hope to be continued hope you will successed
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    Hello, I am not much of a talker when it comes to interacting online and can be rather straightforward if I do interact. I'm that person who'll do their sh** in the corner somewhere and then quietly move on. Yet in saying that, I am making an exception right now to introduce myself. Where to start...I am 20 years old and I enjoy reading or writing. If I am not 'grinding' online, then I am either reading or writing. Two of my favourite genres to read are Wuxia and Xianxia. I am a rather 'intense' MMORPG player and my favourite MMORPG (right now) will be Oldschool Runescape. A friend had asked me the other day, "People still play that game?" and I didn't know whether to be proud that I still play it or offended...but it isn't the only game I play. Of course, I play games like Fallout, GTA etc; (There are too many to name.) I have known about Identity for a while now and I have always been interested in seeing how it will be developed and it's overall gameplay. I have yet to pledge but I know I will be very soon...I'm still wondering which Passport I should buy... For now I will be lurking about the forums but whether I comment on anything is hard to tell. As Introductions goes...I don't know whether this will count. x Peace out, Qulinn.
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    There's no need for online venting right now. It's just a poll @SummitsEdge & @mezdoo However, it fair that one screenshot or two for every month is a bit frustrating.
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    I don't like his logic. He saying he can't get into trouble if he isn't caught but he fails to realize that people report other people. Enough reports and you get suspended or banned.
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    Sir NJAYMINSIM1115 iam sorry to impart you about my decision to joined the Luorano Family of Don Frank. Best of luck ~ sincerly Vito "theSnake" Palazzolo
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    The value of money will be determined by the player driven free market as will the value of everything else. As far as how easy it is to earn money, this depends on the job market, inflation rates, how willing banks are to create debt etc.
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    The Quarter. The free weekly newspaper to keep you updated on all things Identity, without ever taking up more than a quarter of an hour of your time- guaranteed. Yes, you heard that right, free! Each week, read about anything and everything, from business, politics, crime and more! With a team of dedicated reporters, be sure to get the latest news from across all of the Identity universe. The Quarter will be distributed across multiple Identity servers, and the latest copy will be released every single Wednesday. Since launching in 1959, The Quarter has seen great successes, and is well renowned for bringing you the ideas that matter. However, we also believe that the world we live in is constantly moving, and so innovation is key. Hence, you can also read The Quarter online, so you can keep up to date, on the go. “Journalism is literature in a hurry.” Matthew Arnold thequarter.com © 2017 The Quarter News, a member of the Sheeran Media Group and its affiliated companies. All rights reserved.
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    They wanted gangs. Not keyboard warriors.
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    hey Njayminsim1115 I wait and want to hear the offer / activity of the other Familys - iam sorry but i dont have said yes to your offer i dont have take a chioce yet,
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    Honestly I think it's just unnecessary for a sandbox game to contain nudity. The only time it's necessary is when it actually promotes the story line. If you're sad that a game does not have nudity, you should either A) Get a real life girl/boy friend. or B) Watch Pornhub. I mean seriously, do we really have to see animations going at it, when there is so much else to do in the game? I do however understand people who want to RP marriage in a game, I think that's fun (and smart if you want to split the rent.) But let's not take it too far. After all, you probably just married a 60+ year old pedophile anyway. Do I think Identity should have nudity or sex? No, I do not think it is necessary, and I think it would subtract from the role play aspect of the game.
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    I don't think he means to set taxes at 30%. I think he means whatever is collected from the X% of taxes he has planned, 30% of that will go to the police.
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    DATE POSTED: March 24th, 2017 Big changes for a bigger world! What a crazy time for the Identity development team over here at Asylum! We've been running all over the place for conferences and expos this month, including both GDC and PAX East, where we met all sorts of new talent and potential technology partners. We've unfortunately had to push back the release of the Town Square module from our original Q1 2017 release with all of the big developments here, but most systems are in place and it's not far off! The biggest and most exciting news we're officially announcing today is a new partnership with Improbable, the creators of SpatialOS! The Identity team has been testing the waters with SpatialOS for a couple of months now and we're incredibly excited about what it's going to mean for Identity. Identity can now be what we all hoped it would be, a true MMORPG in scale. SpatialOS is going to power Identity behind the scenes, allowing absolutely enormous scale for our world and the people playing in it. While we had originally hoped to be able to get 300 people into our servers with decent performance, with just a tiny bit more effort we're going to be able to expand that as far as the game needs. Instead of 300 players in a single server, we could now potentially have thousands. The size of our servers are now going to be set based on what we feel is ideal for a fun and immersive environment and we're not limited technically like we were expecting in the past. It opens more doors than simply the number of players on a server, too. With these changes we can now afford to have a more dynamic and interactive world. We've gained some freedom in manipulating the world and we can create features which we never imagined possible in a game of Identity's scale. This is all extremely exciting for the team. This technology is a scope-changer and Identity is going to be far better for it. Not only will our world grow, not only will the population be denser, but you'll even be able to leave your mark in many new ways. Development charging forward Concept art for Town Square art gallery and library, featuring player content We're working and expanding at an incredible rate. All key gameplay features for Town Square are now functional as we add polish and work to support SpatialOS in Identity. The development team has expanded with terrific new talent: Antoine joins Identity's 3D art team, Cody comes on board as a new systems and gameplay programmer and Liam comes in as our first dedicated web developer. Antoine and Cody both bring experience in their field to hasten development for Town Square and Identity as a whole. Liam's talents mean exciting new features on our website will be popping up soon. We've had plenty planned for our website for some time but haven't had the resources to bring these to you, until now.
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    @LuciousTimes & @ThomasHetch PvP rn
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    2022 : Town Square Module finally comes out!
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    Acting like that will not get you into the commision. Especially If you want to be a good don.
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    I like the idea and especially the name. But please try to make it more neat if your trying to be professional. This was poorly made and made me not want to read it. I see this more as a school report on small facts about the mafia. Regardless, Best of luck to your family.