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Showing most liked content on 04/18/2017 in all areas
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3 pointsWe are planning to meet up with our members, and start looking at the map, and potential threats.
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2 pointsHello everyone! Some of you might remember that I had a thread on the old forum with an Imgur album containing all pictures posted by the developers on Twitter and Facebook. I just wanted to let you all know, both those who might have seen it but had forgot about it, aswell as new people who found it just now that it still exists and is updated as soon as a new picture is released. You can access it here, feel free to use it (or not use it) however you like. Take care!
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2 pointsGiven that there is a fair bit of world building already done in Identity, I figured I would write a story about the daily life of my character Carpe Pecuniam. It will most likely be a work in progress that I'll add more to as i'm inspired to do so. Anyway, here goes... My days always begin alone. I wake up in my queen size mattress, with no wife or girlfriend, while this bothers me to a certain extent, It is quickly pushed to the back of my mind. I'm married to my company, there is always time for that later. Dollabank has been growing incredibly quickly since it was first founded. With somewhat of a rocky start, the company was now seeing it's best days. Being the biggest cash cow on the market, I had more responsibility than ever. I needed to make sure everyone from my clients to my investors and especially my employees were all happy. My penthouse, while appearing luxurious to the working class, was actually quite small compared to the other monstrosities that some richer friend's of mine owned. It consisted of a humble living room with a beautiful Bay Window display overlooking the city. This area contained an open kitchen complete with a gas stove, dishwasher, refrigerator and an empty liquor cabinet. The floor was soft bamboo, which easily connected to the hardwood floors of the rest of the house. A marble counter-top lay upon the the open wall of the kitchen, with a few mahogany stools on either side of the fixture. Connected to the living room were two bedrooms to the north of the penthouse and a bedroom and a bathroom on the south side. As i made my usual Tuesday morning breakfast, a 4 egg omelette with chives, french bread, microwave sausage and orange juice, I glanced over at my stove clock: 8:30. It sure is good to be the boss, I thought to myself. Had this been earlier in my career working for JP Morgan I would have to be rushing out the door in order to wait in traffic for an hour. Nowadays, while I pride myself in my diligence and work ethic, I do take a few liberties. If I arrive to work 10 or 15 minutes late, it won't bankrupt me. Locking up my penthouse and taking the elevator down, I find myself with a familiar stranger. We are both wearing a Keys brand suit, so I decide to strike up a conversation. "That suit fits your form really well, was it tailor made?" "Are you hitting on me?" The man replies, rather upset with the homosexual advance he imagined I was making. "Nevermind." I stated quickly, not wanting to invoke any other false allegations. We awkwardly avoided eye contact until the elevator doors opened and I thought I would finally be relieved from the discomfort. This however was not the case. As the man and I both drove to work we have the pleasure of each others and eye contact avoidance until we at last entered the garage and parted ways. I thought saying goodbye or making a remark about seeing him tomorrow, would be appropriate, however given the probability that he would most likely perceive the remark as a homosexual advance, I thought better of it. Given that it was Tuesday I decided on driving my BMW, the other two choices being my much older Rolls Royce, and my newer, midlife crisis (even though I'm in my 30s), Lamborghini. I drove my BMW on Tuesdays through Thursday given it's higher fuel economy, the other two cars I mostly use for board meetings (and Mondays) and night my night life respectively. My drive to work was uneventful as usual. I flipped through the radio stations and decided on 44.3 Outlaw. It was mostly advertisements for the upcoming election, I took a mental note of some of the candidates, but I wasn't paying too much attention. On my route I did pass by the DollaBank billboard I just made a payment on. My father being a billboard salesmen, it filled me with a sense of pride to see my company's brand being elevated on a pedestal above a major highway on a glorious, white billboard. Even if it wasn't the most optimal way to advertise, I still feel it was worth it. When I finally arrive at my office at 9:40, it was a hectic mess. That is to say, it's usually a hectic mess and today was no different. Anyone who says finance is boring has never worked for me I chuckled to myself. I find it therapeutic to sometimes just stand at the entrance and watch my employees work. As my eyes shift from one to the next, watching them all work hard to complete their daily assignments, I find myself reflecting on how far my company has come. I started DollaBank when this city was just beginning, with only a few employees. The fact that over 50 were working for me now, and it's only been 2 years, it's unbelievable. "Mr. Peciuam, phone call for you." I'm snapped out of my daydream by the caring, yet urgent voice of my secretary. "Sorry about that Lynda" I said. "Put them on speaker in my office, I'll be there in a minute. Did you catch who it was by any chance?" "It's The People's Party, they want you to support them in the race and donate to their campaign. Also try and make it quick, there is a representative of the Langston Family in the lobby" "What?" I croaked, in a manner that failed the convey the anger, confusion, and fear I felt upon hearing that name. "Can't a lower manager tell them to leave? It's against policy for us to involve ourselves with organized crime, not to mention highly illegal. They have no business here, I've been refusing the mob since I first set up shop" "They're refusing to leave unless they see you personally and are saying that, 'we'll make you an offer you can't refuse'" Lynda said this last part in a horribly fake Italian accent. I always wondered how she could take matters involving millions of dollars so lightly. To Be Continued..... Will Post Part 2 Tomorrow.
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2 pointsI think it will realease on May 12 Friday, it looks a good day. The first thing i will do is walk around the city, I'm curious how it will be, the buildings, the town square, the size...
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2 pointsStop being such a jerk, he can adapt his idea the way he likes. "You're literally another "rat kid" with unoriginal void ideas lmao" "From the developer himself dumbass" "You're just another 'Car meet-up' fool." Stop being so toxic and go to another community if you'll behave like this.
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2 pointsIt was like reading a novel.. Write a damn book in Identity. I will buy it if its as good as part 1.
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2 pointsYou should join an already created brand! Much less work and easier to begin. Good luck
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2 pointsNo matter how long we wait for the game, or new ideas come out...no matter anything, I WILL NEVER DROP OUT OF THE RACE FOR GOVERNOR!
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2 pointsYo isn't this game supposed to be rated 18+? y'all children go play some Minecraft or something.
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2 pointsI am too. But if we were going to do that kind of thing on Halloween I'd want the spook houses to be good. None of that cheap thrill crap. I'm talking about creative and terrifying. I wouldn't want them to be too short either. No 5 minute walkthrough. I'm thinking more like 15 minutes. They do that and I'm sure it would be a hit.
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2 pointsI think that the module will release on May 4th because "May The fourth Be With you devs" I plan to meet new people and have some laughs with everyone.
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2 pointsIf you are serious about being an Artist, I am looking for some art at the Anonymous HQ..
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2 pointsWhat a crazy several weeks since the last dev blog post! The increased exposure and attention from the apartment video has resulted in a surge of additional funding for Identity, which has translated into an expanded team with two new full-time developers coming on board and more to join soon. Work has been going very well. Motown, your community manager, has started transitioning into the role of producer to help manage our expanding team. This has helped to reduce some of the work-load on myself so it's been a very welcome change and he's proving to be great for the role. Our lead character artist, Miroslav, has been hard at work on numerous enhancements including building our makeup and blemish systems. This will give us the freedom to add all kinds of makeup options, especially for females but also for men. Your options at character creation will be a bit limited, but a vanity table will let you customize your makeup much further. Blemishes allow us to modify the skin in a whole lot of ways, from just a little blush on the cheeks to full-body freckles and more. Miroslav has also done an excellent job expanding eye customization for your characters which won't just tint the color of the iris but change its entire pattern to properly match the styles seen in those eyes in reality. He's also expanded our options for hair and facial hair. Feature development has also been going quickly and smoothly. Among others, we've built the contacts and friends systems which will be available in the Town Square module. When you meet people in the world you'll be able to exchange contact information, adding their number and name to your phone. This then acts like a friends list in other games, but you can even text or phone them with real working voice systems. It's also integrated with your Steam friends to make finding them easier. Environment art is also moving along, with several artists working full-time to give you beautiful environments. We've hired on some more artists and are even reworking some of the earlier assets we produced to bring the up to our now higher standards. Identity YouTube channel PowerGaming7 had the chance to speak with myself and Motown for a while after asking his viewers for a bunch of questions to ask. The result was an almost one hour long video where we shared all sorts of information you may not have heard before. You can find the link to this video right here. Once again, I want to thank every one of you for your continued support! Every pledge that comes in goes straight into the development of new features and helps us get the game to you a little bit faster. The attention we've seen over the last couple of months has been staggering, and we are excited to show you more of the gameplay soon!
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1 point"Mountain Films" Production Company is a film studio, television production company and motion picture distributor. The company was founded by Michael Costa in 1954 in Vinewood, the current head director and the CEO is Duncan Costa. The company moved to Red County with the aim to provide another level of entertainment to the residents of Red County. Since 1954, Mountain Films has distributed various commercially successful films, such as "The Creation of the Mountain Films" (Documentary, 1967), "Last Days of Micah" (Drama, 1992), "Ninja-Jack" (Unfinished version)(Action/Fantasy, 1992), and they're planning to create even more. Another purpose of the company is to find new talents and train them around Red County. The company plans to create colorful films in many genres such as: - Action - Adventure - Comedy - Romance - Drama - Documentaries - Horror - Science Fiction "It's time you to leave your country and move to Roseport!" - Nines Reyes, General Director of Mountain Films, 2011 "We at Mountain Films view ourselves as philanthropists. By recruiting talented actors, we give them an outlet for success! We turn the common rabble into pinnacles of drama and pop culture! In other words, we work to make you famous!" - Michael Costa, 1994 "That thing's huge, dad. Where'd you get it?" Ryan stared in amazement at the huge box his dad was lugging out of the Boxville. He leaped out and landed on his feet, and began walking toward their modest home. "Hard work, kid. Thats where I got this." It would take Duncan guts, strength, and a little bit more than hard work until he finally understood what his dad was saying. The year was 1990. The streets of Dallas, Texas were hip with promotions and kingpins in the film business, and his Ryan's dad was a large part of it, being the CEO of the film production company, which was then known as Volcano Films. Sometimes, Michael Costa would come home tired and frustrated, skipping on dinner and leaving his wife, Helen Rivers, to fend for their child that night. Things changed in 1994, once the two'd gotten married. Not only had Ryan, at age fourteen, began to view himself as an independent man, but the luck of Michael Costa in his film business. He began coming home happier than a sloth in slumber. It became known to us that his films were selling like Coca Cola in the 1930's. With this came certain luxuries; my dad bought not only a new Cadillac, but a bus for all his staff, and actors. One day, Michael had asked Ryan if he wanted to come with him on one of the film sets. Of course he'd done this a hundred times before, but this time, they were going all the way out to Nevada to film in Reno. The trip was splendid, because Ryan met lots of famous actors, the staff were really nice, and he passed through a lot of cities with pretty views. It was thrilling to be going so far away from home, and to be on the set while the movies were being filmed. When they got there, all the actors got off the bus, while the staff went to the back and retrieved the equipment. It took them quite a while to set up, but once the filming began, Ryan, oddly for the first time in his life, began to see the magic, the art of film. His entire life he'd viewed another's work, from the exterior. Looking at movies wasn't a critical thing, just entertainment. But what he saw in the interior was what mattered at this moment. He watched his dad direct the entire thing. He was creating this beautiful kinetic art with nothing but his imagination, stage directions, and a huge camera. It was these moments that sealed the fate of Ryan. In the year of 2000, Ryan's father passed away from an unknown disorder. In his will, he'd left Ryan his camera, money, and keys to the studio as well as the ownership papers, in his name. He'd left Ryan the business of Volcano Films. Not only did Ryan have large shoes to fill, but he had things to change. With his fathers business came the respect and disrespect of the locals. "You're a Costa kid. I know for sure you can pull this off." "Duncan, you're a try-hard with stunning determination. You can reboot the business." "If your father could do it, anyone could!" "I suppose its worth a try. You can pick up where he left off, continue his legacy." __________________________________________________ "You can't pick up where your father started." "Volcano Films is dead. It died along with your father." "Its over, kid. Go find yourself a nice job and try to forget about it." "Just because you're Michael's kid doesn't mean you can be as great as him." Ryan would eventually prove these men wrong. After days of hard work, a paintbrush, and some welding and printing, Ryan had redone his fathers studio, into what is now and will forever be known as Mountain Films. Immediately, he hired some actors and began business, creating his first feature film, "The Light Shines White". As he was the director in this film, he felt a certain power within. He was creating art. And it felt amazing. He knew it was his calling, he knew this was what he was born to do, and what he would die to do. His pleasure was cut short. After the film was done and was sent out into the world, Its reception was not so great. This caused Ryan to be short of the money needed to keep the studio and pay the bills at home. He only had $60,000 left in his bank account, and it would run out in 3 weeks time if he used it for all the bills and utilities. So Ryan withdrew everything out of his bank account, then a week later, filed for bankruptcy. But more than 5 years later, this wouldn't be the end of Mountain films. Requirements for Actors: Talent Requirements for Staff member: Patience and Hardwork Requirements for Extras: Existence Requirements for Cameramen: Camera (Amazing Screenshot 1.1) There will most likely be a green/white Bus and a Boxville wherever shooting is taking place. Don't be shy and apply for any position you'd like. Give it a shot! Head Director : Ryan Costa General Director : Cameraman and voice recording director : Make-up and outfit artist(s) : Lighting Director(s) : Actor/Actress(s) : Ps : The roster is empty because there is no one to fill it up currently. Here you can find the screenshots related to the faction roleplay and the movies made by the faction! Nothing currently.
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1 pointThe High Society If anyone is interested in starting a Cannabis grow operation feel free to message my (Operations Manager)TRIIZ he handles all incoming applications and will submit them to the CEO for finalization. This is currently a rough copy so changes will be made as more updates come out. Goals- To start a network of marijuana production and distribution for the purpose of making some cash and building a reputation of a trustworthy business you can rely on. This after all, is not a "gang" but more of a enterprise, we do not classify our customers no matter of what career they've chosen(unless their cops). We distribute our products to all parts of the island, whether you be in a populated city or hidden in a dense forest. Our products will reach you and will satisfy your needs. I also hope to expand my network to include a money laundering operation to keep the heat off our organization(unless the sale and manufacture of Cannabis becomes legal, but we'll cross that bridge when it presents itself.) Recruitment- Prospective members must chip-in monthly for the Organizations equipment and potential upgrades and/or any legal trouble members may have. Provide information on other Cannabis grow operations in your local areas. Once the beta goes online I will layout our territory given pre-discussing with other Clubs/Organizations so we don't step on any toes. Members may not have a criminal record when they join. If a member does get themselves in trouble with the law, The leader will back the member with financial support and retribution is necessary. Method- Hopefully warehouse space or farm land will be available to buy, If not you'll have to use a network of apartments for production. Transfer that production to a central location for inventory then distribute. A network of apartments am willing to help you develop. *I should say the town square module will be the testing ground for network production through apartments. Warehouses may come later on but for major production as of right now, a network will need to be established. Members- Currently, we have no members, but as The High Society is a newly formed business, it is not surprising. Nevertheless, with future endeavors, our list will hopefully grow to safely provide you the finest products in the quickest time possible. Prohibited Actions- 1-Providing information to other business and/or individuals 2-Snitch to the authorities on the whereabouts of the cannabis farms 3-Stealing cannabis to your own use Structure CEO: Makeshift VP: ASSASSINWOLF3568 Marketing Manager: DaHzxrd Operations manager: TRIIZ Distributors: Open (3) Growers: Open (Unlimited Amount) Dealers: Open (Unlimited Amount) Application: Future RP Name: What Position are you applying for?: Steam Profile and Identity Profile link: Forums Rank/Identity pre-order package(founder, citizen, cabbie etc?: Will you be in attendance for modules?: Do you understand the requirements for admission into this Organization?: Why should we accept you?: What is your current reputation in-game and/or forums (1-10, 1=not so good, 10=fantastic!):
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1 pointWho said mountain-men wouldn't like some nice box logo tees? Haha but no seriously, yeah I probably dun goofed on that one. I'll probably change the locations to be more accurate. Thanks for pointing that out.
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1 pointProbably gonna release on May 31st because "at least it was released in Springtime".
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1 point@JamesLuck01 When I talk about RP and thats not what im here for then its ofc. ment as I dont want to pretend through RP that im ex. a teen or half russian or anything simular. But in some meaning it is RP to play any game, but thats not the normal terms when people talk about RP. As well do I not plan to go to servers with dedicated RP, fine if people have fun with it, its just not for me. The same way I have it with hardcore PvP, im an old gamer (started in mid ´80´ish to play computer games) And I had my fair share of PvP games, so im looking for something else. Im sorry if that did confuse you.
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1 pointI'll do so, but just to specify...the 10% being taxed to businesses is only bein taxed to profit. After employees have been paid, spending has been done etc. A business could almost end up having hardly any tax!
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1 pointgood way to incriminate yourself to the cops, by having your gang name as what you do lol, 10/10 #notrealistic
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1 pointCan't wait to play the game, been really excited for it ever since I seen it I pledged 60.00's and currently wish to pledge more.... if I have enough time too :3
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1 pointThis is actually really good. I agree you should make a book in Identity
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1 pointThanks for showing your interest in Supreme! The prices will be a little above normal market price of your average T-shirt, or your average Hoodie. (Except for Box Logos, because of how iconic they are. A box logo T-shirt will run about $45. Still, not too expensive, but not on the super cheap end either.) However, these items are VERY limited in supply and only are released in events called "drops" which are every other Saturday at 9PM PST where we open our doors for customers come buy whatever they can while it's in supply. What this means, is that the resell price in the in-game market will probably have extreme mark-ups. Of course, we here at Supreme don't appreciate this, but it's bound to happen. So, if you're looking to cop some Supreme, make sure you don't miss our drops! We'll have advertising everywhere in Roseport and Ash Hill, as well as post on our website (which can be found here: http://supremeclothing.co.nf/_gallery_.html) on the items in our collection "drops", as well as the times of these "drops". Until further notice, every drop will be on every other Saturday at 9PM PST.
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1 pointDarkRp is dead. I was a veteran and now its "Your near me I'm gonna shoot u" admins say its not RDM.
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1 pointIdentity is one game where mods will make everything worse. It will provide an advantage to some people while other people will be left to fend for themselves. Stick to Fallout 4 or Skyrim if you want to mod and leave Identity to those who play on equal ground.
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1 pointRunning for Governor automatically puts a target on your head! These are the threats to look forward to! Started conversation: 8 hours ago · Report "I see you are on quite a roll on becoming governor. But, sadly I'm going to have to ask you to slow it down and stop this journey. I have a client that is interested in becoming the governor and I'm making sure he gets his wish. You can always go in when he resigns or when there is another election. This will be your only warning before I have to take action. Have a good day. ~Sal Cornado" aka @IDEN
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1 pointNo, on all servers because people will make mods which heavily change the game itself from realism to fantasy. I'd personally rather the devs create all the content.
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1 pointHello and Welcome to the community! @Alphoni Please feel free to ask questions if you cannot find those answers within the resources available! Nice to meet you! Cheerio!
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1 pointI think I lost a few brain cells reading this thread.
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1 pointWill this be a humorous or serious art company? Will you make abstract art? What type of art(s) are you going to make? Will it be copyrighted?
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1 pointDear haters of this game, I understand that a lot of people have many doubts on this game thinking that it will be a 2nd "No Man's Sky" and it's too ambitious of a project, or simply just impossible, then please reconsider and give this game a chance. Yes there are a lot of expectations in this game and yes it has limitations but this game is striving to become a new genre all in itself. After this game comes out, or even before, you might see big corporations trying to copy this as this has become very popular and very unique. This brings me to my main point. If your trying to say that this game is like those made by major corporations, it's not. It's made by a small team of developers who fantasized about this type of game. Instead of sitting around like the rest of us do and expect a game like this to be handed to us, they took the initiative and MADE this game. Also, we aren't buying "early access" per say. We are giving the developers money to continue working on this game and bring this community something that we all enjoy. Most of us are here because we wanted this type of game to come out and when it did, we all jumped on the great idea and are trying to make it a reality. The people who pledge $30 or more will get beta access, yes. This doesn't mean that they are trying to suck all the money out of us as they can. They simply NEED funding unlike games made by BE or BLIZZARD or Valve, etc. I hope you put this here as a joke. If you meant this in a detrimental way then I think that you need to find a better use of your time. Again, the people of the Identity community love this game and wish for it to be a reality. If we didn't buy "early access" and all the other perks, then there would be no game. Valve can pump out new games for as long as they want without selling early access. They can make games that are F2P and have no micro transactions whatsoever simply because of the fact that they have the funding too and will be bringing in more money than they know what to do with. This being said, Asylum Entertainment has no major funding expect for the people that like the community and the game. I can't speak for everyone, but I think that most people part of the community appreciate what Asylum Entertainment is doing and giving us a game that is 1. Cheap, 2. NOT pay to win, and 3. Something that a lot of people have fantasized about for a long time. You can buy the game and become the most powerful person on the official servers just by playing and being dedicated. I am not 100% on this but I heard that it will cost around $15 USD to buy the full game. There are micro transactions but they are purely cosmetic. This is purely a community based driven game. Almost the whole world is controlled by the people. This is a game created by the people for the people. If you still have doubts in your mind then that's fine, different people have different opinions and you are entitled to yours. I hope that you can at least not spread hate about this game. Thanks for reading and if you agree then leave a like to show the power of the community and to show that you really care about this game! ~Rem P.S: If this can for some reason get pinned, It might help show the haters the power of the people and community!
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1 pointThat's not the answer. This is the answer: The truth is that rushing to get Identity out there will not work, this is a small indie company, not Rockstar Games, and they will only get this one chance. The once great bastion of PC gaming, the MMO, is failing rapidly, having devolved into a series of below par games that are largely geared to grabbing as much money as possible with a minimum of effort......the dread Free to Play genre. Identity could change that, or at least help to stop the rot. The team at Asylum HAVE to get it right first time, there will be no second chances for these guys. Of course they will make mistakes along the way, they're new at this, and yes there are problems with communication, but give them time, that's what they need the most.
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1 pointMy main concern is 'GTA syndrome'. The very last thing I want is for Identity to go down the road where it becomes little more than GTA Online with frills. I understand that it's a game, but at the same time I also understand that it has to be fun for everyone, once crime becomes the norm, once there is a kidnapping every twenty minutes, it'll get old fast. Crime will play a big part in the rise or fall of Identity, but if it gets to the point where the 'social' players stop logging in, then it'll be in trouble. I think to succeed, Identity is going to have to fully appeal to a broader range of play styles, and appeal to them in the long term & just like in real life, a high rate of crime is going to drive those players away. Hopefully a broad range of server types will sort that out, but I guess we'll see.
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1 pointMy main issue is the crime to "normal" jobs ratio. Coming from GMod I know how often the mafia/BMD/etc. factions are chosen over chef or creating your own job as a civilian, and I hope it's the opposite with Identity and there's a healthy mix, if not more "normal" jobs than crime. Not that I expect there to be no crime, I just want to actually roleplay something other than being mugged or being taken hostage.