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Showing most liked content on 04/11/2017 in all areas
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2 pointsGreetings everyone, Today I'd like to update you guys on some progress for Identity. Below, you will find new pictures that haven't been shown to the public eye yet. We know you are waiting so eagerly to play, but please remember everything takes time. Thanks to everyone who has shown the developers support thus far!
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2 pointsWhen was it first announced? I know what day it was generally launched on kickstarter. but also it is your choice not to back it and at the same time the stuff already given to us is good and satisfying enough for most people but if you have generally been following the game since the start then you have a lot of patience but think of those who followed like you from the start and pledged. If they are patient enough why do you need to ask for more when they pledged and you have not?
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2 pointsCan't wait to start off with my fancy rare new founder that! Im sure nobody else will have it.
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2 pointsWith voice chat, there is a proximity and so unless you use a mic then at a big distance people won't hear you. I know if you are talking behind a door and it is a closed one then the sound will be quieter and also muffled for the other person e.g. objects affect sound... Text chat will likely be a local and like ooc chat, but not sure.
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2 pointsIdentity Forum Guidelines Last Edit: July 9th, 2018 Participation in the Official Identity forums constitutes agreement to the following guidelines, which apply to posts, profile information, avatars, signatures, private messaging, and any other content on this site and participation in general. The live nature of discussions in this community makes it difficult for staff to catch every violation of these rules. If you believe that someone has violated our User Guidelines, please send a private message to a member of our volunteer moderation team or staff with a link to the content and a brief description of what you believe is wrong. Please do not respond to a violation personally, as you may aggravate the situation and possibly violate our guidelines yourself. Any content that violates our User Guidelines will be removed. Interpretation of our guidelines is at the discretion of the staff. Please do 1. Report violations of the forum rules. Moderators will quickly review reports and make decisions based on the information you provide. 2. Respect others. Showing respect will encourage others to participate in discussion. 3. Like posts, that you feel contribute useful information to a discussion. 4. Read the rules, so that you do not accidentally receive an infraction or ban. 5. Be constructive. Help others by answering questions, and offer feedback to their ideas. 6. Read before posting. Fully Comprehend the topic of discussion and determine what has already been discussed. 7. Use proper grammar and spelling. Read your post before submitting. Spelling mistakes may attract attention away from the discussion. 8. Search for content related to your questions. There’s a good chance that there may already be an answer to what you are looking for! Please don’t 1. Troll. Trolling does not contribute to meaningful discussion. 2. Spam. Spamming clutters the forum and makes it difficult to find original content. 3. Flame, or attack others. Insults do not contribute to discussion, and will be removed. 4. Repost Deleted Content. Content that was deleted was removed for a reason, even if the reason is unclear. 5. Demonstrate or perpetuate toxic behavior. A user is considered toxic if they repeatedly make defamatory, threatening, insulting, or otherwise hateful remarks toward other users or staff. Please keep language civil when expressing your opinions. 6. Advertise websites or services unrelated to Identity. We do not sell advertising space on the Identity forums. 7. Cross Post. Cross-posting makes it difficult for users using the search function to find relevant information, and may be considered spam. 8. Ask for Likes. Likes are given to those for contributing useful information in a discussion. 9. Abuse reports. Reporting content with blank or inaccurate report descriptions will hinder a moderator's capacity to help. Please report content that is in violation of the rules, and not simply because you personally dislike another user. 10. Engage rule violators. You may accidentally violate these rules yourself by responding to others that you feel aren’t following these guidelines. 11. Make low-effort posts. Contribute useful information to the discussion, and avoid going off-topic. 12. Discuss Politics/Religion. These subjects are sensitive and may offend others. (There is a small place for fantasy politics within Identity's ecosystem. The Governor position will be able to tweak small settings within the game world, and must compete against others for power. The political systems within Identity are simplified and do not accurately reflect the processes involved with political discourse in the real world. Players may implicitly take inspiration from existing candidates or parties, but must not show any connections to real world politics through the use of logos/symbols, names (of existing leaders, existing parties, or of those within recent history), or slogans. By affiliating your party with a real world political faction, you are bringing such politics into discussion and grabbing the attention of those who recognize it. Real world politics typically invoke a strong emotional response in some viewers and can lead to vehement conflicts extremely quickly.) 13. Create multiple accounts. Only one account per person is authorized, so forum users can be easily identified. Avoiding a ban may result in further permanent action. 14. Operate a shared account. Sharing an account with another user will make conversation difficult should any of the account operators share a difference in opinion. Conflicting statements will impede our ability to help assist any single user on a shared account. Due to this, we request that each account is operated by a single, separate user. 15. Create forum posts that mention specific users in the title. Creating a new topic with the title specifically mentioning another user isn’t conducive to group discussion, especially if the targeted user isn’t comfortable responding in an open format. (For example, don’t make posts like “@usernamehere, why is x and not y?”) If you’re asking a question directly to another user, please do so using the inbox function on the forums. 16. Post Personal Information, or post links containing personal information. Sharing information about others can be harmful to their real-life. 17. Use forum features in unintended ways. Asking for likes, or making a game that incorporates the like/follow buttons artificially inflates user forum stats, making it difficult for other users to determine which content or user is contributing popular content to the site. 18. Discuss Moderator or Administrator actions Publicly. There are often reasons why a decision is made by a moderator or administrator that may be unclear to outside-parties, and off-topic discussion about an admin or moderator decision may be disruptive to a conversation. We politely ask that you trust and respect decisions made by staff. If you have an issue with a specific staff member, please report the matter to a Community Manager. 19. Impersonate Asylum Entertainment Staff or Moderators. When users seek assistance from moderators or Asylum staff, they shouldn't need to worry about encountering the possibility of dealing with an impostor. Always heed the official titles for staff roles on both the forums and discord to help avoid confusion. 20. Intentionally Spread False Information. Spreading rumors you know are falsified and portraying them as fact will only complicate Identity's development and serves to derail the actual constructive criticism offered by other users. Even accidentally giving out false information can be dangerous, so please ask a staff member or reference official statements (Dev Blogs for example). 21. Post or link to illegal, dangerous, offensive or NSFW content. Do not engage in activities that include (but are not limited to) the sharing of sexually explicit content, piracy, malicious code execution (viruses, malware, spyware etc.), gore. Please keep posts pertaining to the M-rated content in Identity reasonable. 22. Create or operate an account with the intention of solely boosting or supporting another user's reputation, poll votes, or opinions. We ask that all users contribute to the forums in ways that don't simply perpetuate someone else's particular viewpoint or account statistics. ***Moderators and staff have the final say on all matters. If you would like to report moderator abuse, contact a Community Manager directly. Creating public threads or posts that question or reference administrative decisions or potential administrative decisions is not permitted.*** ***Freedom of speech rights do not extend to privately owned websites, such as this one. These guidelines detail the types of behavior and activities that are allowed here.*** ***We reserve the right to deactivate any account and to edit or remove any content without warning. These guidelines are subject to change at any time without notice.*** ***If you have a question or suggestion about our User Guidelines, please do not hesitate to contact a moderator or admin and we will be glad to help in any way that we can.*** 3bdullah alzmeeeleee 6ree8 jbbbh #7mod mf95
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1 pointDEV BLOG #001 Greetings Citizens, It has been just over a year since you helped successfully kick start Identity into existence! We want to thank you all for your continued support by providing you all with regular updates following the development process for Identity. Engaging with our community is one of the best ways we can show our thanks, and a development blog is a perfect opportunity for us to bring you along for the ride. As you’ve seen throughout the past year, there is no game out there that is quite like Identity, and through your support, you have proven to us that Identity is a vision worth turning into a reality! Feedback has shown us that you all really appreciate our attempts to respond to virtually every question we receive on social media. Twitter and Facebook have been a huge boost in exposure for Identity, and so it is time we begin to explore other avenues of exposure to help our community understand a bit more about the game. In the coming months, our fans will see their first glimpse of gameplay for Identity! We are all extremely excited to show off our first gameplay video, which will fully explore the mechanics of apartment and housing customization. With this video, you will see that we have stayed true to our original art direction from the original Kickstarter trailer, while maintaining high standards in realistic lighting and graphics. We can safely say that we have improved many of the areas of our design that needed attention since February last year. Apartment & Housing Customization Apartments and houses within Identity will have a fully customizable interior. You will be able to change the wall paper on every wall in every room, place furniture anywhere there is space on the ground, swap out doors, windows, baseboards, crown moulding, and even wainscoting! We have made no compromise to the level of detail in which you can customize your apartments or homes, in order to truly express your sense of home decor. With this level of control, there is virtually no chance that the interior of two homes will ever look alike. There will be hundreds of furniture items available to purchase in-game in every style and design, from traditional to contemporary. Furniture in Identity can even be crafted, sold, or traded to other players, and those who wish to try their hand at crafting hand-made furniture from a variety of materials can place a crafting table anywhere they wish inside their homes! And if you wish to share your space with a partner, friend, or even a group of friends, homes and apartments will be available for sale throughout the world that support multiple roommates depending the size of the space and how many bedrooms are available. The home-owner may even grant build permissions to any number of roommates, even visitors, to help them decorate their living space. When you are finished, invite your friends over to compliment you on your interior decorating skills! If you’re anything like us, we know you will spend more time cleaning up this virtual home than you do your real one! Radio This week, our team has also placed a lot of our development efforts into building a functioning radio system that will allow you to listen to your favorite real-world radio stations through placed radio objects inside your virtual home, or car! Yes, you can flip through the channels in your car radio, which will also broadcast to the immediate area outside your car. Imagine driving down the street and having everyone you pass know you listen to NSYNC! One other major part of this feature that we are excited to tell you about is player operated talk-shows which you can personally host, or tune-in and listen to, from your car radio or home. The way we currently have this planned out for hosts, is to have actual physical broadcast stations on the map that you can enter as a player and begin hosting your own radio talk-show. Player’s listening from their car or home can browse a list of channels currently being hosted at that very moment, and listen to you live, talking about government conspiracies and UFO’s! We are really hoping that this feature will have a major social impact for Identity. Like you, we see a lot of potential in something like this for budding stars within the community. We would absolutely love to see many of you sprout a career that started in a game we developed, and ended with us listening to your lovely voice on our actual car radio! The Town Square (Social Module) Many of you already know of, and are eagerly anticipating the release of the planned “Town Square” module that is currently still in production. While we can’t give you an exact date on when that will be ready, progress is steady, and we are as excited as you are to meet you all for the first time in a virtual environment. You may already be aware that Identity is largely influenced by a landmass in the south-eastern portion of the United States. The Town Square itself is only a small portion of a larger city built into the final version of Identity called Ash Hill, a reference to Asheville, North Carolina where we had originally planned to move Asylum’s office. We picked this area of the world particularly because it offered a wide range of geographical variance. The transition between Identity’s mix of biomes needed to feel natural, and this area offered most of what we had been looking for. As for the other cities in Identity, their influences may become more clear to you now. Myrtle Beach is obviously Turtle Beach in Identity, and Roseport is less subtle, but a mix between Atlanta and New York City. When we first started, we kept everything, including the structures and world props level to the ground, a mistake we have since corrected. We quickly realized that cities are rarely ever flat, and knew that setting that precedent now would benefit Identity in the future. The next time you see The Town Square module, we are confident that you will notice the difference compared to earlier screenshots, what such a small transformation makes for immersion in a game environment. Moving Forward We want to thank our community for being so patient with us. Over the course of the past year, we’ve seen many work-in-progress screenshots of assets destined for Identity, and while we believe they serve as a sample of the work we have already put into the game, we know that many of you are still anxious to see video. Our current priority is to get things ready to show off, or more specifically, the housing/apartment customization first. We are convinced that many of you will appreciate the time and effort we have put into this feature, so that you will be able to fully express yourself through your character and virtual home. We know we’ve been pretty quiet this past year, and the criticism we’ve heard from our fans on that through social media and the forums have not fallen on deaf ears! We will start to release regular updates through development blogs and continue to find new ways to interact with our community, to show you our gratitude for your support. You yourself can become more involved by contributing to the discussion with your ideas at www.identityrpg.com/community. We’ll see you there, and thank you again! Always remember that we are gamers too and we are as excited as you are to play Identity at launch!
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1 pointMy top 5 biggest annoyances in any multilayer role play game. The Russian - people who do a bad Russian accent to seem more menacing. The mute - people who have no mic in 2017, but there character 'has no voice anyway' so it's alright. (How many people have you EVER met that are mute) The mass murderer / hardened military person - the guy who goes round killing everyone, then tries to role play it out, because they think it's fun to ruin everyone else's experience. These people are always dripping in camo clothing and have had world class gun training (how realistic). The drug dealer - fair enough, these role play games are generally based around drug smuggling and making money illigally (I think identity is no exception) but this character is always VERY overplayed. I've never, EVER met a drug dealer IRL, but hey, maybe I live on the nice side of town? God mode - the players who turn every situation around (using role play, usually text chat) to benefit their own character. These people never seem to die or get injured because they always have a trick up there sleeve like "picks lock and escapes unharmed". Personally, if the interaction is fun / funny / interesting, and I end up dieing to good role play, it's more fun than surviving through shoddy workarounds. On the whole, these games or servers are normally ruined by people with a lack of imagination. Poor imagination is ok! But using poor role play on top of that becomes very frustrating for other people. That's why I like role play on Twitch, it's not that server rules protect from bad experiences, it's that the level of quality role play is much higher because there is an audience. I'm not salty, im just bored of seeing huge potential ruined by unrealistic encounters and interactions. Discuss?
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1 pointHey ! I have a valid passport now so I can't wait to be in town during the beta access pledged 30$ !
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1 pointMy favorite game imo, had it on the Xbox 360 then decided to buy it on steam!
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1 pointWill there be a leasing system? Me and my friend were wanting to literally just run a coffee shop together and we were wondering if that was possible. and if so, could we own it together? or would one of us just need to be an employee for the other?
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1 pointSup guys. My name is Brad, but I go by the alias "Cube". I've played a fair bit of Altis Life servers, and as much as I enjoy them, I feel like Identity is going to be the real deal when it comes to roleplay. Super hyped to be able to play this game eventually, I just hope that time is soon.
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1 pointStart off hustling in streets and work my way up grinding making money and eventually owning mansion and nice cars.
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1 pointDude you joined the forums a few months ago, there's people who've been following this game since the very begging. Be patient. No need for the devs to rush a half-completed game.
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1 pointSorry Keys, exactly what were you trying to say?
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1 pointI'm still deciding on whether I want to live an honest life or a life of crime. Having a life of crime may lead me to dying a couple dozen times but it will be quite a thrill running away from the cops, hiding in the alleys waiting to mug someone in the night, etc. On the other hand, being a truck driver or something of that sort will get me some decent money and I won't have to worry about police chasing me, but it is pretty boring. Both sides have a pro and con, so I'll just see what I'm in the mood for when I finally play the game and I'll see from there. Somewhere in the middle I could also be a drug dealer, hm, I could even do all three, lol.
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1 pointIs there an actual way where you can sit on the ground and beg for money? That would be pretty funny to see some people be beggars.
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1 pointVery well summarized explanation of Identity, good job on the video, liked and subbed I know from reading the past replies that you didn't have your good mic with you, so don't disappoint me in your future videos
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1 pointI will keep an eye on this business, and if it becomes well established and significantly successful with employees and such with a good management then I will consider this as a shipping job.
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1 pointI do remember reading somewhere that you will have to add other players to your contacts in order to call or text them. You do not automatically have all of the players on the server in your phone like in GTA V. You will have to meet someone and ask them for their phone number. This should be interesting for dating rp for if girls refuse to give a guy her phone number lol
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1 pointThe third one is probably going to be the most expensive, but it looks nice, not sure if this is real though, I'm sort of skeptical about it, I hope there's many more options to customize or templates because, of course, there's all different kinds of clothes and stuff, and we wouldn't want to be stuck with the same-looking stores, that would be straight-out boring.
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1 pointWell so far everyone that comes in just wants to crack some skulls so so far its not needed thanks for your query
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1 pointHello and Welcome to the Identity community! Please use all resources available as it will benefit you as like the 2 FAQ's have many answered questions you could want to know and instead of asking straight away causing it to be harder to search for stuff in the future. If you do not find the questions you are looking for then try search and then ask as everyone is happy to answer to the best of their knowledge. (Ps: I already answered the questions you made posts for.) Nice to meet you and cheerio!
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1 pointOn community servers it is up to the owner on how he allows the admins to do things and it is nothing the devs can do about it. If you find a server like that, leave and go to another one is my advice!
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1 pointGorgeous, that's the one i was looking for was the actual screen shot version, i seen that post on the dev update but was just the copy and paste version. thanks friend!
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1 pointdepends on the pack, i got the vip one so im starting off most likely in my 2 bedroom apartment with a full set of hair, clothes in my closet and nice car in the garage.
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1 pointHello and Welcome to the Identity community! Please read all the resources including the 2 FAQ's as they have many answers to many questions. If you still have not found the answers to your questions, please don't hesitate to ask and someone will answer to the best of their knowledge! Nice to meet you and enjoy! Cheerio.
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1 pointWhen you load into the game you have your phone and keys to a temporary hotel room.
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1 pointJust simply pm me and I'll give you the Discord!
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1 pointWelcome to Identity, Brad! Thank you so much for your support, and for being a part of our ArmA 3 community before this!
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1 pointPersonally, I'd like the "timer" to be your "blood loss" so only when you "bleed out" can you respawn; This will allow a friend to attempt to slow or even stop the bleeding, giving you more time before you die. I'd like there to be an experience system though, whereas the more experience you have the better you can slow/stop the bleeding. It's experience systems like this that truly define your character, allowing you to work your character towards certain specialties (or skills) truly creating a diversity of individuality on the island.
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1 pointI'm as excited as you are! I've recently decided to be more active on the forums. I purchased the game at around the same time. Glad that the entire community is so excited!!! What do you plan to do in Identity? Do you have any set goals, what you wanna do? I'd love to see what everyone's planning ~ SummitsEdge
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1 pointMeh. Seen groups like this before...they don't usually tend to last long lol.
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1 pointYou pay to play the game, you will be able to buy cosmetic items from an in-game store but you cannot buy in-game money with real money.
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1 pointThe game is still in development and these are progress shots, so it will not be the only one.
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1 pointI hope thats not the only version of a leather jacket.. no places to put any patches on the front of the jacket and it would be nice to have an option for no sleeves for MC's..
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1 pointI've updated the topic with one more screenshot of another hairstyle on the female model.