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Showing most liked content on 01/08/2017 in Posts

  1. 2 points
    It will be compatible with the search bar
  2. 2 points
    No. God no. This isn't Rust. You can't "raid" peoples homes by crushing their wooden crates. You work very hard to earn a home, I don't want to be worried of coming back on to find by house has been looted. Do house robberies happen IRL? Yes, but not very often. Implementing this system would make every kid and every wanna be mafia break into houses galore and it simply doesn't work. Why do we not just put down wooden crates IRL in our homes? Because they are fuck ugly. A house in Identity isn't like Rust where if you are caught you can pack up and build a new one, they take a very long time to acquire. The only practical use for a home is to safely store items in and save your game, and I wouldn't fancy paying hundreds of thousands of hard earned cash for a save zone. There will be plenty of things to do as a criminal, but not all of us want to be involved with this kinda shit, not all of us wanna be criminals. Me personally I want to be a legitimate businessman who never has any run-ins with the law, I don't want to have to worry about some newbie with a lockpick breaking in while I'm not there and stealing my shit. Having said that, I do think a hit-man should would in theory be able to break into a home, wait for the target and kill him there and then. This is acceptable, but again a home is hard earned and should be everyone's safe haven unless you are wanted obviously. Please, for the love of all that is holy do NOT implement a home invasion system.
  3. 2 points
    It's a pain in the butt for most people to assemble furniture, let alone build their own furniture (I being one of those, as well as a majority of humans on this planet). I'm certain there will be basic furniture to help get us started. By the way, overall, I like what you wrote.
  4. 2 points
    It's been a busy, eventful and productive month for the Identity team at Asylum! Only a few weeks ago we released our first video showing real in-game content, the player housing system, and Identity has gotten a good bit of much-needed exposure! If you haven't seen the video, visit Identity's YouTube channel. Our programmers, especially Henrik Sonesson, have upgraded our inventory mechanics and created two new important gameplay systems these last weeks. The library which you'll have access to in the Town Square module is now in place and functional. Players can both read public domain classic books in-game, or even write their own and submit them to the library for other players to read. In addition, the NPC shop systems are now in place. When you enter most shops you'll be able to find the items you need on racks or displays around the store. Grab what it is you're looking for and then make your way to the cash register to make the purchase. In some places you can preview the items you're holding even before buying; for example, in a clothing store you can go into a change room. This system even allows for shoplifting some items, although player-crafted or very expensive items cannot be shoplifted on official servers. On the art front, we've brought on new artists and are continuing to build the world you'll be exploring. We've also been focusing on the interiors of buildings and characters. We've gotten our first facial hair assets and are approaching a complete character customization system. An overhaul of character skin and hair has Identity's characters looking incredibly life-like in comparison to other MMORPGs. Next on that list for a re-work is the eyes.
  5. 1 point
    Hey guys! My name is TheDynasty and I found out about this game from a friend! I have not played any Role Playing Games for quite some time as there were no good ones until I discovered this game! I am also a YouTuber and I hope to post videos on this game that (hopefully) people will enjoy as well as provide tips for the other players! I am really looking forward to the first module when it releases in 2017 and i can't wait to try all of the game's features! - TheDynasty
  6. 1 point
    Hello, I am Honeybadger - and I don't give a .... Well, you know it goes. I have been a part of the gaming community for over a decade across every genre of game there is. I tend to focus mainly on the competitive scene and team-oriented play so I know what it takes to participate in, and lead, a large group to a successful outcome. My current job allows me to play at work, so I will be able to play around 60+ hours a week or at the very least be available when needed. This provides me an excellent opportunity to not only take on a leadership role, but to also stay in the top % of players that you don't want to mess with. I have about 7 friends (so far) confirmed that will be joining me in this game from previous ones, with more to come closer to launch I'm sure. We will go in with a solid foundation and are looking for other similarly minded and skilled players to hop on board now to help drive this massive engine! With that being said - what I would like to attempt in this game is to form a sort of conglomerate that is advantageous to everyone involved. Our goals and mission will likely change on a monthly basis contingent on our biggest needs at that time, for example ; We have multiple store owners but not enough trucking companies to provide cheap and timely services so our mission for that month will be to absorb / buyout trucking companies that will operate within our conglomerate. Obviously I can not build and direct this massive engine on my own, so advisers will be appointed to help guide and discuss the appropriate paths for the "clan" to take that will be beneficial to everyone as a whole. The current projected server capacity is 300 people. Our goal is to achieve at least 150 members of various occupations (mostly consisting of large businesses) thus allowing us to control the flow of the environment around us. Having server majority would enable us to appoint politicians of our choosing as well as secure a larger safety blanket for those operating somewhat outside of the law within our organization. What we are looking for - Advisers (Clan Officers) - Advisers will likely be players interested in the business owner and political career paths. People who are savvy at seeing the big picture and able to collectively discuss the appropriate paths and decisions the clan should make. This role will function as our own mini-government carving out the direction of our conglomerate as a group. Other jobs will include things such as organizing events, recruiting, keeping people in line etc, deciding which businesses to start / absorb. They will be respected members of our society. Please apply with me in private message if you think this is right up your alley. (Yes we will also need war adviser(s) this role will likely consist of Private Military or Police Captain, perhaps even a Godfather). Players interested in Business - I expect this to be the bread and butter of our conglomerate. Business owners can expect to receive startup loans with little to no interest rates through our investment support system, the advantages provided from receiving discounted materials and services from other businesses within our conglomerate, and the security of our private military and gang affiliation if / when need be. Players who wish to be a business owner within our conglomerate will be thoroughly interviewed by myself and fellow advisers so that we may determine where and how to place the best leaders (We don't want corrupt business owners or people who can't keep their employees) This will help to ensure that The Neighborhood profits from it, the business thrives, and the jobs provided / salaries are of exceptional quality particularly for members of our organization. I want to have 1 possibly no more than 2 large companies in one area of expertise at a time that we can focus our efforts and resources to so that our companies don't end up rivaling themselves in terms of profit. We want to build and manage the "Go To" companies as it were. This would apply to such things as Transport companies, banks, farms, casinos, clothing stores. So getting in line early to be the company we endorse would be beneficial to you. Other companies such as trucking companies or mining companies we could afford to have more of as those are general production and revenue streams that don't necessarily need to worry about rivals as the discounts and profits can be shared by all. Equally important to us as business owners, are the employees. Perhaps you just want to lead a casual life with good pay minus the hassle of running a company yourself, even if undecided - our conglomerate will potentially be able to offer a large variety of jobs for you to work at exceptionally higher pay rates and advantages than you can expect almost anywhere else. How will Politics work? - Do you want to be a Governor? Perhaps a judge, or a conglomerate Lawyer? Our massive engine will allow us the numbers to appoint the appropriate people into these positions. You can expect this position to earn an extra "clan salary" on top of its job pay. Job functions will include things such as forming and passing laws that benefit The Neighborhood (which will also benefit the majority), giving leniency to players in our organization as well as condemning rivals and keeping our players out of jail whenever possible. This may sound sort of, uhh.. Corrupt-ish, but outside of the advantages you receive from our business discounts, extra salary, and our numbers provided to appoint you - It's just kind of the way of the world. We will definitely take care of our loyal Politicians. How will the Mafia work? - Frank is the leader of The Luprano Family - The Neighborhood will act as a safe haven for his gang and allow them to operate cheaply and safely on our (very efficient / high traffic) store fronts. Gangs can expect to benefit from our business discounts as well as operate under our safety net of paid off politicians and policemen as well as aid in the riddance of rival gangs for total dominance. Together we will ensure that they are the largest mafia, and we are the largest business force that they themselves also have a vested interest in. Private Military - What is a small town without it's own small Army? I'm not entirely sure how this role will function yet, but you can expect this position to be an extra salary on top of your current job and current clan role. Members of our private military will receive priority access to cheap weapons, and any combat gear / training provided in the game to form a stronger military. They will function as our protection blanket to protect our businesses if / when need be and fend off rival gangs etc. As the President of the conglomerate I will be in charge of running the military and it's funding. On the left we have the money makers and on the right we have the money costers, separated by a large X in the middle. Ideally the profit margin is so large on the makes money side, that the costs money side pays for itself through investments. The hierarchy for each segment is broken down above. Each member of our organization will represent at least one of these segments. Each segment will have it's own separate treasury operated by the Directors of that segment. They will be known as the advisers, who will gather once a week or so to discuss their treasuries and next lucrative business deals / investments.. If all 4 of these segments are investing in the same things, it will expedite the production of our businesses and accelerate their rate of earning income. All treasury invested money will return to the treasury for that segment to either invest in the next business deal - or invest in their particular segment as seen fit by the directors. Members will contribute to their segment through a (yet to be determined) tax % sort of thing. The taxes will come from investments, basically the opportunity to invest in a company that's guaranteed to succeed. For example - If you're a member of the Mafia and you contribute 5% towards the investment of our new startup building, you as a player will receive 4% of that income and the segment you work in (Mafia) will receive 1% of that into their treasury. If you're a business owner or employee and invest 5% into a new drug trade the Mafia wants to take on, you will receive 4% of the profits and the Business segment will receive 1% of what you invested as profit. If 3 members invest 5% from a segment, that segment will receive 1% 3 times. Over time players and segments will be accruing profit from not only their companies, but the success of many others. Segment treasuries can be used to fund things like the remaining % of investment required to start up our next company, the combined funding of wars if needed, the self improvement of their business, or even just sit on it for a rainy day. The functionality of the mafia and politicians will ideally work in a scenario where the cost of their services is replaced by the amount of advantages received through cooperating and investing with us. If the Mafia maintains 25% worth of investments in our companies, then our companies success will also hinder on their ability to protect it and drive out competition. In the same respect the Mafia will have the security of the largest corporate backers in the game, as well as the ability to open their own businesses under our brand and through our investment support system. The mass production and shipment of drugs early on may be one of the most profitable trades we end up having, and with our help they would surely be on top of it faster than anyone else. Politicians will simply be paid for what they can accomplish, most of this branch will consist of investors - Since our industry will be large, creating and passing laws that benefit us is by happen-stance also beneficial to the majority of players in our server since we will control the majority. Politicians will receive access to our campaign support, ability to invest in our profitable trade market, ability to start up their own companies within it etc.. The best explanation I can give is to think of it as the biggest HOA community in town, except on a larger scale. It's a conglomerate of multiple large companies working together and providing the advantages that each one has to offer such as discounts, efficient trade, large pool of combined resources while also providing the cooperation of politicians and security of private military and possibly even gang turf. At the start we will want 1 company of a different NECESSARY profitable trade (1 farm, 1 mine, 1 casino, 1 trucking company so on and so forth) so that we may build them up to be the biggest game in town as well as shut down opposing factions if / when need be, just through sheer numbers and a proper support system. If you feel like The Neighborhood is a proper fit for you, please apply via a private message or in the thread below after filling out these few questions. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- 1) Age? 2) Location? 3) How long have you been gaming? 4) Which role do you currently prefer? (Undecided is fine) 5) PvE, PvP, or Hybrid? 6) How many hours per week do you plan on playing? 6) What is the reason why you want to join? ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- That's all! More information will be added as changes are made and information is obtained. Welcome to - The Neighborhood! Below you can find the information of our current affiliates and links to their threads. The Neighborhoods Current Roster - 40+ Members Godfather - @Frank The Luprano Family (11 members) Apply Now! Governor - @GeneSmith Judge(s) - @Gahojan Director of Mining Operations - @Fakeout Aurum Mining Corporation (4 members) Now Hiring! Business Owners - @KingBen1223 / Bob Ross Inc. Promoter of Fine Arts / 6 Employees / Now Hiring! @Qlight123 / Rezix Transport / 2 Employees / Hiring Truck Drivers! Undecided Citizens - @Phiedrus @Venser @Herman122 @Short ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- We are still looking for large organized businesses who want to fill our ranks. Things of particular interest - A gun manufacturer/seller, a farm owner, lawyers, director of transport / truck drivers etc... If you think your business is of high value, we want to invest in you - and you want to invest with us. Contact me here or via PM
  7. 1 point
    Well it looks like i'm actually going to have a life!
  8. 1 point
    Hello, my name is Jaxen Coe, and I live in Canada, I'm extremely excited for this game and I am planning to buy the Founder's pack (the Canadian dollar is garbage rn). My in-game name and information is yet to be determined, I have ideas but they are all sort of like my IRL name. I got inspiration to make an account and decide to save up for the Founder's pack from a YouTuber named TheDevilDogGamer (Check him out), and I always wanted to make my own game like this. DevilDog does alot of Gmod SantosRP and he did some Altis Life too I believe. Currently I'm building my PC and when this game comes out I plan to put many hours in it. Check out my Thread in the Job Bank if you are interested about learning of my Company Unit 6, this will probably be my main focus on the game, even though I'm not sure if I am going to go through with the Company in the release and I might settle for a different job or occupation. If everything goes well and my PC is finished I might open up a YouTube channel and record many scenarios in this game, I am truly excited. Thanks for reading, and much love from Canada eh! (Jk we don't say eh after every sentence...)
  9. 1 point
    Hello People! My Name is Lars and i'm a boy from the Netherlands. I saw a video on youtube about Identity, and I fell in love immediately. The looks, the idea. Everything is just so awesome! I'm so hyped to play this game! oh, and i still want to wish you all a happy new year See ya!
  10. 1 point
    Is anyone else painfully Waiting for the game to come out? I feel as if I'm going to explode with excitement. I can't wait anymore but I guess I'll have to. Wish I could watch more Game play or something! Or had a count down date till the module came out. Ugh so excited!!!!
  11. 1 point
    Is it possibe that we can use toilet and shower? It put more realism in the game and some usage to the bathroom.
  12. 1 point
    Can people make News Companies or can everyone just contribute to newspapers? I'd like to create a news network when it starts up but if everyone can contribute without going through a news network then whats the point
  13. 1 point
    will your head explode when you get headshotted (ingame)?
  14. 1 point
    IRL your head is not like a melon, so if you meant get shot in the head by a pistol or a assault rifle would never do that. That would be not realistic really but awesome to see.
  15. 1 point
    I'd like to personally welcome the Luprano family and everyone in it to our growing organization The Neighborhood. Anyone who affiliates themselves with this family will surely be among the best this game has to offer. If you like competition, I hope you also like hunting - because finding any will surely be a task with the combination of our super powers!
  16. 1 point
    Thats exactly what i thought!
  17. 1 point
    So, it will be supported on PC, shortly after release it will be supported on MAC (& Linux), No console release any time soon and its not in the development plan, but it is as easy as 1,2,3 to find this answer. Click the FAQ Extended link in my signature and you will find a lot of questions and answers + the FAQ link too.
  18. 1 point
    I don't plan on joining anything like this. I want to be as law abiding as possible and earn my way to the top of the fashion industry. What I prefer to do with things like this is make friends with the leaders. This way, I am not officially affiliated with your group, but I can provide favours and receive them in return. So what do you say Honeybadger; you up for a drink sometime? It's on me.
  19. 1 point
    This post was clearly written by a learning machine AI, and thus, should be ignored.
  20. 1 point
    sure. someone who uses a female's photo asks a question that has been asked multiple times and everyone acts like "oh, i'll answer and i'll get boobs". that's the most ridicilous thing ever (similar to falling in love in world of warcraft)
  21. 1 point
  22. 1 point
    This is the biggest cringe fest I've ever seen.
  23. 1 point
  24. 1 point
    For the sake of discussion, my opinion here is: Home invasion does exist in real life, so even if I don't plan to follow the criminal path, it is probably a good feature. But I'm highly afraid of the fact that, given enough time, once the invasion mechanics are clear, a dedicated group will most likely end up optimizing the process, and sistematically invade everyone's house as if it was easy. You can suggest making it 'very difficult' to invade to avoid griefing, but what does it exactly mean? Let's face it, unless we come up here with a completely new mechanic, what I have seen in other games is that it will be mostly impossible for an individual to invade a home, but quite easy for a fully dedicated group. That becomes frustrating overtime. Insurance is a very good idea. While not the solution to my concern, certainly is a nice immersion feature.
  25. 1 point
    Speaking on online and offline what actually happens to your character when your offline? I've read if your in jail the time still counts if your offline so with that being said is your character in game at all times?
  26. 1 point
    As an RPing criminal, I really do wish home invasions and robbery become a possibility. The reason robberies aren't as big of an issue as it is, in RL, is because most people have things insured. So I think that's the solution we need here. Have players buy home insurance, and assuming that everything goes right in the process, they'll either get their things back or get paid the amount they lost. Might I also suggest that people can only rob other people if they are online? For example, if a user goes offiline, there house is completely off limits. However, if they are online, home invasions should be completely allowed, therefore the user get's the chance to defend themselves and their property.
  27. 1 point
    Guys I appreciate the responses, but yes, I want home invasion, but ALSO limited to the point where griefing isn't possible. Like I said, only let the robbers interact with small things just for the immersion, like the lights or CD players, but only allow them to access the safe to steal the weapons/items in that safe. This means the safe is the only place to store valuable items that are ALLOWED to be stolen. That way, people know the risk of obtaining valuable items that can be stolen, and nothing can happen to all their hard work, only to items they have stolen or bought. Not impossible to earn it back, but you aren't losing HOURS of progression. Only certain entities
  28. 1 point
    Im not sure how there going to work there ranking system...fires should be interesting though! Maybe trapped victims if people dont get out in time???
  29. 1 point
    I think it would be hilarious if we could turn the lights on, run appliances, open all of the doors, open the toilet seat lids, leave the door open, et cetera. That's just the prankster in me, not saying that I support the ability to break and enter.
  30. 1 point
    @TheDynasty, All 3 will be playable until release.
  31. 1 point
    This is just my opinion from playing games similar to this one - Just being online / Doing minimal daily tasks for your company will increase it's efficiency. If you're offline for multiple days at a time (I suggest incorporating having to login at least to collect your paycheck every day - employees not logging in to collect their pay etc will show managers who's not producing for their companies) and obviously you would probably get fired by that person for not showing up to work, per logic. However I imagine there will also be separate NPC jobs and companies that you can work for that pay you based on how often you work for them - Example if you're a police officer you're only gonna get paid when you go there put on the uniform and do the duties. This would enable players to not get fired, since they only gain what they do and there's no real penalty to not performing the job. Also, players can not enter houses without being invited. Whether you only have to be invited once, and can then return later on when they're not there to rob them (since you've already been invited) is yet unexplained - at least to my knowledge. Hope this helps!
  32. 1 point
    Hey there, I like it! Nice thick bass over the kick drum and 808'ish snare. Synth is cool too (though an added effect to "air" it out for more depth would be good). Some suggestions: -A nice rising, reverse cymbal or effect in the intro would accentuate the drop more -A sweeping, atmospheric synth pad through the main verse would smooth out the mix nicely. -Offbeat finger snaps are cool! Use more! SHAMELESS PLUG:
  33. 1 point
    Hello and Welcome to the identity community! Hope you had a Merry Christmas and have a Happy New Year! Please feel free to use the resources on this forum/ website to gather information on the game. If you have not found something within the resources, please don't hesitate to ask as everyone here is happy to help! Cheerio!
  34. 1 point
    We'd have to negotiate "module" prices as everyone will be confined to a square radius and "down range" transportation wont be an option.
  35. 1 point
    Gonna spend all the money in casino and then hit myself in the head just like irl
  36. 1 point
    Maybe they could make it so that you can only exit in your home
  37. 1 point
    I don't know where you guys are getting your paramedic ideas Those all look like Lifeflight or European outfitted paramedics. This is what a typical paramedic looks like. I love the dark blue polo with tac pants shown in the left picture. However where I live, city paramedics are mandated to wear bullet-resistant vests for protection like in the picture on the right. Some people might say that if you haven't been feeling well and call for an ambulance and you get 2 men in body armor that show up at your door is a little overkill. However take that same unit and now they have to respond to a domestic violence or active shooter/crime call with police because someone decided to shoot someone else and they need help. You don't pick and choose your calls and you don't have the luxury of dicking around deciding whether or not a vest is good to put on or not for that run.
  38. 1 point
  39. 1 point
    When a vehicle is parked in an illegal area, such as in front of a hydrant or without paying a parking meter, their vehicle becomes flagged for fining. What this means is that they won't automatically receive a ticket; however, if an officer notices their vehicle they'll have the ability to give the corresponding ticket.
  40. 1 point
    I am sorry, but I have no clue about that one and would like to know myself, did you want to go pop it on twitter?