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Showing most liked content on 12/07/2016 in all areas

  1. 3 points
    *Writes in police notebook* "Lookout for lazy, foul smelling depressed individual who can't see."
  2. 2 points
    So after reading the FAQ a bit more in dept I saw this sentence in one of the questions: "Players cannot access another players home without an invitation." This makes me a bit concerned since that means no robbing of players houses will be possible. Robbing houses is one of the most fun and thrilling things to do in Gmod DarkRP, and if the developers think that robbing peoples houses will have a negative impact on the housing aspect, here are my suggestions: * Give players the ability to buy alarms for their houses (Locks come with the house). * Nerby cops and the player owning the house gets alerted immediately when a house alarm has gone off. * Robbers have to buy a crowbar/lockpick to be able to get inside of the house if the door is locked. * Crowbars/lockpicks will be very limited in stores. * Robbers are only able to slowly carry one object/furniture at a time making the robbing process take loads of time. * Players can buy cameras which can be accessed via your phone (this will probably take loads of time to implement and I don't think it's really that necessary). * To keep certain things safe in the house, players can buy safes. * Robbers are only able to rob a house if it's empty of players (Just to keep the houses safe places to chill and hang out with firends) With only a few of these suggestions implemented, robbing houses would become very hard, which is a good thing since you wouldn't want players houses to constantly get robbed. Also one thing to keep in mind is that the houses in DarkRP are often empty which means that you can easily find the valuable stuff fast, while in Identity, the houses will be filled with loads of furniture making the search harder for robbers. I really hope that the developers will consider these suggestions since I think it would add to the immersion of a game like Identity. EDIT: After some discussion I feel like I need to clearify a few things. Since the developers have said that the only way to enter a house is through an invitation, because the performance will be an issue, I will try to explain my ideas how this could be fixed. So since houses will feature an instanced loadingscreen, the robber could be transfered into the house with a loadingscreen, exactly the same as when a player gets invited. The only difference is that the robber didn't get an invitation. And for example if a player could only invite 10 people to a house, then only 5 robbers and 5 cops should be able to enter the house and there wouldn't be any noticeable differences in the performance. The only problem with this is that if the loading times are long, there could be situations where the cops and robbers could be in a loadingscreen at the same time, which would result in them passing by eachother without the cops or the robbers noticing eachother. The solution to this problem could be to have a display on the door indicating if a player is about the get in/out of the house, or have a blurred verson of the avatar remain standing outside the door while loading. Another thing with the houses is that they are places where you are able to just chill out with friends and such, without any action or robbers. How to fix this problem is to only make robbers able to rob the house if there are no players inside (which includes the owner and the players invited).
  3. 2 points
    Welcome to this great community @Portal! Thanks for supporting the game. Hope to see you around! If you have any questions feel free to message me!
  4. 2 points
    @Valtorix. I appreciate the kind words, I look forward to your customs
  5. 2 points
    So you walk through a room into a thick cloud of virtual smoke, and are presented by a group of sharp dressed gentlemen with cigars in one hand, and a glass of whiskey in the other hand. Half of them are sat in the lounge area, the other half with cards in hand halfway through a game of Texas Hold'em. Don't you guys think it would be great having something like this in game? No pre game lobbies or nonsense, just the ability to walk in, have a virtual toke and play a few rounds. That would be sick I think
  6. 2 points
    You either must be terribly uninformed or don't smoke it yourself, because I couldn't disagree with you more. The majority of people don't suffer from Marijuana withdrawal whatsoever and any psychological damage only comes from a strain with particularly high levels of THC in it.
  7. 2 points
    Having done Bank heists in altis life in arma 3 I can agree with you but a bank heist should be almost impossible. its meant to be a real achievement and it would give something for the player run radio stations to talk about.
  8. 2 points
    *Kevin finishes pushing the Soarer inside before responding* "That's a tricky one, I am going to have to take a look under the hood, but I think I'm just going to try and get that Supra out the door as soon as I can. I mean it's running, so I'll probably repaint it, throw on some decals, new body kit, lower the suspension" *Kevin begins walking around the car forming a vision for it* "A custom exhaust system couldn't hurt, get it to sound real good, and maybe a custom interior. Oh, and underglow lighting of course. Probably give the engine bay a good scrubbing, get it shining"
  9. 2 points
  10. 2 points
    There you go again, blabbing on and on about how the population will take up arms if a government is created in your imaginary world. In reality it would only be a select few insane rednecks including you. Voids get filled, and by creating a void, with the elimination of government, you shouldn't be surprised that it too will fill. Have you even stepped a foot into the world of economics? sounds like you haven't. Patents, copyrights, and trademarks have nothing to do with welfare. Patents have fueled innovation. Sure I'm not against the right to bear arms, but you must understand that not everyone can use a gun. Not everyone can defend themselves. It is indeed an arguments, either a foreign government will take the land, or a new government will form in that land. That is it. Just because you have guns doesn't mean you are going to defend yourself against something like that. It would be like the U.S military vs Somalian pirates. good luck with that.
  11. 2 points
  12. 2 points
    No AI will be implemented I belive
  13. 2 points
    If you have alarms cameras safe boxes, your house will be safe. i don't mind about this being added
  14. 2 points
    Yesterday afternoon, for another Identity Insider, we've released a video detailing the workings of player housing in Identity and what it has to offer at our present point in development. This gives you a good idea of the level of fidelity we're going for in all of our key systems, and more videos will follow as we continue. Housing was chosen for our first video as our initial focus in development is for features present in the upcoming Town Square module. If you haven't already seen the video, check it out above. Housing as you've seen in the video is an excellent place to hang out with friends, but it has a lot of good practical uses, too! First, housing is the primary storage location for items you've collected. Whether it's a bookshelf full of books, a gun-rack with wall-mounted guns, or a crate full of junk, it's sort of like a bank for tangible stuff. Housing is also valuable for moderate crafting, too. Some advanced recipes might require a factory, but a lot of stuff can be created at your home using special crafting tables. A hydroponics table can even be used to grow small-scale plants, legal or otherwise!
  15. 2 points
    All very good questions. We continuously plot our budget to hire as many people as we can (accounting for up to a years pay in most cases) in all essential areas. This essentially means that in order to make more room for more artists or programmers, some of us have to do multiple jobs at once. For instance, I'm both the Community Manager and a 3D artist. Paratus, besides just being our project manager, is also a full time programmer and technical artist for Identity. He's always busy with one thing or another and It's not that he's taking 6 months to do one thing. it's more like that he's actually moving from one priority to another with the video never being at the top of that list. The longer it takes him of course, the higher priority it becomes, and it's certainly far past due now. He knows that and isn't intentionally avoiding it. We've had a lot of people offer to help us for free, but we've also had a few offer to help for a price. We have hired a couple freelancers in the past from our community on Twitter, but we do have incredibly high standards for our artists, and not everyone is capable of meeting those standards, and that kind of talent doesn't come free. The other issue is that, perhaps hypocritically on my part being the exception, we feel very strongly against accepting free work. With our budget in check, we can't afford to pay these people if they were looking for a paid job, and don't feel comfortable exploiting their services for free. There are a lot of moral and ethical concerns regarding that, even if the person providing thinks they are ok with it. From our experience, eventually they are going to want compensation, which leaves the door open for potential legal issues. I think this post particularly is a wake up call for our entire team. As a result of our lack of communication, we can observe how damaging false accusations, like that posted on Reddit can be, especially when noone from the community has been provided anything in support of countering these claims. Worse still, this burden is my responsibility specifically, and I absolutely do feel like I am underachieving by not being able to provide new information to our community with any kind of frequency. I will work with Paratus to see what we can move around to develop a new strategy for dealing with our PR issues.
  16. 1 point
    Hey fellow Law Enforcers With this topic I'd like to inform and assist you in understanding and creating a police department. It's important that departments are organised and have a structure to ensure officers are appointed to tasks and supervisors ensure tasks are completed. While rank structure is an important part of your department, it's also important to have a good divisional structure. Hopefully at the end of the text you're a bit wiser on how a police department works. We'll start of with Police Ranks. _______________________________________________________________________________________________ Hierarchy Staff Officers Chief Of Police - In charge of the department and handles public relations with other departments aswell as controls internal procedures and protocolsDeputy Assistant Chief Of Police - In charge of the department when the Chief of Police is on absence Deputy Chief of Police - In charge of a large part of the department, known as an Office. Example: Office of Operations or Office of Counter Terrorism Command Officers Commander - In charge of a training within the department. Example: Sergeant In Training or Detective In Training Captain - In charge of a precinct or leads all patrols within a certain area and acts as a supervisor to supervisors. Lieutenant - In charge of a larger division and serves as city wide/ patrol wide supervisor. Supervisor Sergeant - In charge of smaller divisions or head of certain aspects within divisions. Alse the first contact point for basic officers Senior Lead Officer - A non commissioned officer who is in training to become either a supervisor or detective.. Investigator Detective In Charge - In charge of a investigation division and will handle day to day requests from lower ranked Detectives. Also in charge of casefiles. Detective - Basic detective who investigates crimes after they happened and observes organised crimes Senior Lead Officer - A non commissioned officer who is in training to become either a supervisor or detective. Non Commissioned Officers Police Officer III - Patrol officer who teaches the new officers the way around the department. Police Officer II - Basic Patrol officer who makes up most of the department. Police Officer I - Newly inducted Police Officers who are in their probationary stage and learn the way of the department. _______________________________________________________________________________________________ Hierarcy With the previous mentioned hierarcy the base of your department should be filled. However it is always possible to adjust the ranks towards the need of your department. For example you can create a Senior Sergeant who would be a basic sergeant, but in training to become a Lieutenant. Another example is a Lieutenant I and Lieutenant II. Where the I would ensure larger divisions are kept under control the Lieutenant II would handle a precinct or multiple patrols. Ranks also work hand in had with your organisation. For example if you have 7 divisions it might be wise to have 7 lieutenants or a few lieutenants of the bigger divisions and sergeants of the smaller divisions. It's important to know your department, because some divisions will require more intense handeling than others. Warrants and searches require more knowledge of the penal code and law than a traffic division. For that reason it's better to have a Lieutenant handle the Investigation divisions and a Sergeant the Traffic Division. The higher the rank the more legal and situational knowledge a person must have. _______________________________________________________________________________________________ Organization Chart _______________________________________________________________________________________________ Organization Know your department and its needs! It's very important to ensure your department has a wide arrangement of divisions people can join so their day to day tasks are never the same and never boring. A good structure is most needed in the department and every part of it has a person controlling it. Divisions by Sergeants, Large divisions by Lieutenants, Precincts by Captains, Offices by Deputy Chiefs and at the top the Chief of Police. The way a good structure works if that a basic officer will not have to complain to the Chief of Police. If he has a problem he should go to his appointed sergeant. If he can not solve it, the sergeant goes to his superior and so on. Because there are limited amounts of divisions in an Office there will be a good overview of them all. It's important that the division leader reports to the Office leader and the Office leader to the Chief of Police. Ensure to give your Deputy Chief of Police enough power to change his Office by only having to inform the Chief of Police with the changes. This way there is more control and better support for every division and they will know who too contact when there is a problem. _______________________________________________________________________________________________ GENERAL NOTICE: If you have comments or have questions about a certain aspect within the police department, you can always ask it here. I'll try to give a good answer to every question asked. Obviously if your question is important, it will also be added in the topic along with the explanation. If you have certain subjects to add aswell you can always PM me and it will be added into the topic along with credits too your name. This topic is aimed to give a detailed guide on how to make or understand a police department and hopefully the community works with eachother to give tips to other servers. Sorry for possible writing errors
  17. 1 point
    Hello everyone! Some of you might remember that I had a thread on the old forum with an Imgur album containing all pictures posted by the developers on Twitter and Facebook. I just wanted to let you all know, both those who might have seen it but had forgot about it, aswell as new people who found it just now that it still exists and is updated as soon as a new picture is released. You can access it here, feel free to use it (or not use it) however you like. Take care!
  18. 1 point
    It is inevitable. No matter how much we complain and no matter how many restrictions they put in place, we need to come to the realisation that children (immature ones in particular) are going to get their hands on this game. Kids who treat this game like GTA or COD. It is going to happen no matter what precautions we take. I would like to discuss possible ways that we, as a community can come together and instead of prevention, we need to decide how to deal with the issues. I recommend that we act mature. If a kid is mass RDMing, don't kick and scream, don't act like a kid in OOC, just ignore them. I know it will be hard, but it is the only way we can discourage kids from playing like that. Kids are apart of the community, and while we would all rather not have them here, its not something we can control. If a kid is RDMing, run and hide and quietly report it on the forums. Act like you arent even annoyed, like you just want to report it incase it happens again. They commit these actions for an equal and opposite reaction, we dont want to give them the reactions that entice them to commit the atupid actions. Can we as a community agree to treat these situations calmly? Let me know your thoughts below.
  19. 1 point
    Within certain salary-based jobs or careers, does one attain their payment on an hourly basis, daily basis, weekly basis, or bi-weekly basis?
  20. 1 point
    Thanks I had to make a sketch for someone in The Gentlemans Club, I had never done it before so googled how to design suits. Once I started I just cant stop, its rather fun.
  21. 1 point
    Another design, more to come.
  22. 1 point
    Welcome mate! Yes we're all quite excited for it!
  23. 1 point
    I don't mind that they can't do criminal actions the point is we should be able to frame them so they can be seen as being corrupt. They get jail time but are let out on new information instead of serving a full term. I am only looking for less extreme options then killing them.
  24. 1 point
    This is a very vital part of other companies that use boxes as means of transporting consumer goods to their house.
  25. 1 point
    If you commit a crime they should not just get your name as a White Flag they should have to talk to players and collect information it's hard to solve crimes and that is the reason it is a problem if it's done right it is very hard to convict someone. People should have to contact the police they should have to investigate it. As for robbing the bank i would want it to close to empty have people in on it go in as "hostages" then kill the real ones to show them not to test me. let of people in on it out and have them kill the cops from behind if it starts going south.
  26. 1 point
  27. 1 point
    My stagecoach uni rider which lasts almost a year (10 months) cost me about £150, so that's very cheap compared to this
  28. 1 point
    To jump over to a different topic. How would the Police stop you from growing Weed in your apartment since you are not able to just get in without the invite of the owner?
  29. 1 point
    Your monthly bus prices are ridiculous bro
  30. 1 point
    This game will turn into farming simulator 2017!! lol
  31. 1 point
  32. 1 point
    Personally I think it'll be a case of if you are elected on server A in England you will have power only in Server A in England BUT if you go to Serve B in America it'll say that you've been president on your Profile so you'd seem to have some experience in the way of running it
  33. 1 point
    An answer to your question is pretty simple, yes. The group known as the FFA (fruit freedom army ) was created a while ago. we played games like tf2 and payday! I know it seems a bit odd, but it has its origins.
  34. 1 point
    Here is one of the definitions of conflict of interests" A situation that has the potential to undermine the impartiality of a person because of the possibility of a clash between the person's self-interest and professional interest or public interest.". Therefore if you are talking about the fact the our business will ruin us in parliament and that will become more of our intention rather than looking after the people and the country, I'm afraid i must disagree with you.
  35. 1 point
    Very interesting. I would very much like to join. I am a bespoke tailor and perhaps I could offer my services to the gentlemen in the club?
  36. 1 point
    Oh so now you try to Clinton me. Okay let's pretend you were not emotionally reactive at all then, in what ways does throwing a tantrum at me and my movement calling us a bunch of insane rednecks has anything to do with objective thought and reason? If you can't answer without making an argument I'm moving on. I mean you might aswell call us racist or white trash or whatever, calling us insane rednecks and thinking you have dissaproved anarchism makes you look dumb, tantrums are not an argument.
  37. 1 point
    i agree thats why its hard to explain but i wish if we could plan in a sandbox way like its not meant to be done in 1 or 2 ways only
  38. 1 point
    Definitely sounds like an interesting business idea, but will the game have armored trucks?
  39. 1 point
    1.Oh here we go again here comes the, WHO WILL BUILD THE ROADS!!!11!?!!1 argument again. Like I haven't answered that a hundred times before. The same people that build the roads today through peoples tax money, the private sector, it's just that in our society it will be built on voluntary money. Look if you wanna build a country based on volutarism where people will pay taxes in a voluntary manner, fine go ahead, but if you use force to build a country in a armed society you're on your own, you will have the whole armed people against you and your 100 statist friends. It will end pretty badly. Yes corporations who suck the welfare tit of the government will be subjected to the freemarket once there is no government, fuck corporations who use state power to gain profits, they are the reason so many dumb leftists hate Capitalism when this has nothing to do with capitalism at all, this is corporatism and corporatism is anti-freedom, so you´re really really wrong here my friend. I´m way more capitalistic than you're. There will be competing currencies in the Anarcho-Capitalist society, if you keep printing the same currency it will lose value, so competing currencies will balance that out. I would personally create currency based on gold, now that´s something that will never run out of value. 2. Guns keep people safe, not people with the monopoly on guns. cops will be probably come late anyways if shit is about to hit the fan, i'll probably be dead by their arrival. A armed society is a polite one. Stay armed friends. 3. So you´re saying we can't have anarchism because governments will use force to conquer any "FREE LAND" Aka Armed Anarchist Land .. You know this is not an argument right?
  40. 1 point
    Announcement: Please private message me if you are interested in joining our organization. We already have over 10 companies as members and are welcoming more and more, so if you are looking for a way to connect with other business owners and be apart of Identity's economy, then let me know! Thank you, Sebastian Valentine CEO & Founder of Aegis Security Consulting Head Chairman of Identity Trade Organization
  41. 1 point
    Yea, no pay to win as you will only be able to buy cosmetic items which won't give you an advantage over other players.
  42. 1 point
    You cannot buy in game money like gta online. There is no pay to win in this game.
  43. 1 point
    Everything the government does, the freemarket can do it better. So moving everything that is state owned to private owners will lead to better quality of goods and services since they compete for profits. Read on Lassez Faire economics.
  44. 1 point
    Could this not be solved by allowing for Police forces to engage in behind the scenes corrupt game play but having some sort of federal agency or Internal Affairs that was forbidden from engaging in any kind of corruption, whose sole purpose was rooting out corrupt officers?
  45. 1 point
    If you are providing a free lawyer, I assume that you are paying the lawyer using taxpayer dollars
  46. 1 point
    Cops are heros so you could become an officer and reduce the crime rate in the world of Identity!
  47. 1 point
    I joined this forum when it was about 3 days old, and I have been on since. While I have had my doubts and been inactive for sometime now i am back with new love for the devs since they showed us the first real gameplay. The game is looking great. Can´t wait to play and live in this world of ours with those I´ve talked to on these forums since it opened. The friends I´ve made here, the troubles @Kickapoo has gotten himself into and required my help, and the sneaky detective of Misneden Security (now discontinued) @Norway174. Not to mention my first interactions here was with @FlyingDuck who I have talked loads with. The old guard is to numerous to mention, the times I´ve enjoy to many to count. Big shoutout to @Arlmar @Katie @Vix and so many others. While we all been here the devs have been very active, been apart of discussions, answered questions and deleted cancerous threads while being friendly to the community #Hugs4TheIdentityRPGDevs #Hugs2TheIdentityCommunity and #Hugs4me
  48. 1 point
    @TraxxasBoy520 Don't let a guy with poo in his name piss you off. You are making it a game for poo-boy to react to your overheated comments. If people don't like consoles then well pay them not attention, and find people who do like consoles to talk with.
  49. 1 point
    @TraxxasBoy520 now get a bit hope and patience ;D
  50. 1 point
    Typing on my keyboard/computer, start bashing the person next to me until no keys are left on the board. I would like to see a similar thing to condemned in the game, where when you rum out of ammo you can turn the gun around a use it to bash people.