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2 points*Frank walks in the backroom of the club, Antonio and Paulie behind him. He hangs up his leather jacket, and pours himself a dram of whisky. Frank: "Hey boys, what going on? By the way did you hear that a new high rise condo was just proposed for Schuyler heights? That's close to our turf and that means they should build the condos with our concrete, if they don't want that building to fall. Hehe, you know what I mean?"
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2 pointsLiberal/Libertarian? How could you be both? They are not even remotely similar.
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2 pointsWill do man! Look forward to seeing you in game pal. Thank you, it was really just something that came to mind, as The Warriors is one of my all-time favorite films.
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2 points*After sitting for a few minutes and collecting his thoughts, Kevin grabs his gun off of the table and heads out to his Velociraptor. He climbs into the truck, and places the handgun in its spot in the center console. Kevin drives through the business sector, stopping at his other shop just on the outskirts. He unlocks the door and heads inside, where he sets to work on the 1968 Mustang GT still sitting on the lift. As he works he starts muttering to himself* "Great going genius, it's bad enough having the mob higher ups expecting you to work on their expensive cars, but now you have started getting involved with the fucking Yakuza" *Kevin hears the chime of the door opening out front, so he heads out to see who it is, grabbing a large wrench off the table* "Hey who's there, we're closed today"
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2 pointsIt'd be cool if you could indulge in dif. activities in jail instead of having to sit there doing nothing the entire time (like how Arma life jails are ). If you could establish a fighting career in jail (through an underground illegal fight club like Mafia 2/Luke Cage had), have a better cell if you had a powerful position prior to being jailed, work out in the recreational yard, have corrupt correctional officers (through RP), have the ability to pay bail, shank rival gang members in the cafeteria, etc. then that'd be amazing. You should also be able to make money (maybe through fighting, trade) or even establish a reputation for your character to set yourself up for when you are released (if you wanted to join a gang, form a group, get jail connections, etc.) You should also be allowed to leave whenever you want (of course after serving your min. jail term depending on the crime). When you are ready to leave and you've served the min. amount of time, you could request to "modify your sentence" and ask the judge to be released early (just to follow RP), ultimately allowing your release. Anyways, just an idea, if you'd like to build off/take some pieces from it go right ahead. Maybe busting yourself out and living as a fugitive could be an option? (with the help of friends. etc.) Overall the game looks great! Keep up the good work dev team, can't wait to play it.
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2 pointsAfter you server your sentence you can choose to stay longer!!!! (confirmed by a developer) Ok, so there will be a lot of different activities in the jail you can do and its already been stated by the developers "it is like a whole new game in prison"
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1 pointWe at Asylum Entertainment are very excited to tell you, our community, how you will be able to get into the game sooner than you think! Identity's modules are small portions of Identity which will be released before Identity is ready for the world. This lets you experience part of the game months sooner than otherwise possible. The first module you'll be getting your hands on is a social environment which we've called Town Square. The Town Square will include all major social components, and will allow you to finally create and customize your characters. You can meet hundreds of new people and explore several cool features of the peaceful city life. For more details on Town Square, check out the modules page on the Identity website. Following the release of Town Square you'll experience SWAT player versus player action and eventually vehicle races of all sorts. We'll be bringing you more information on the modules as they progress!
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1 pointHello everyone! Some of you might remember that I had a thread on the old forum with an Imgur album containing all pictures posted by the developers on Twitter and Facebook. I just wanted to let you all know, both those who might have seen it but had forgot about it, aswell as new people who found it just now that it still exists and is updated as soon as a new picture is released. You can access it here, feel free to use it (or not use it) however you like. Take care!
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1 pointWelcome to the LPU (Liberal Progress Union) ! In this party, we care about the people and the economy, but it is our duty to make as many people happy as possible all at once! As our name suggests, we care about bringing people together as well as progressing our economy to the highest it will ever be! With a dedicated team of staff, we will lead you and all of your friends into the future that you want! What we offer We offer a fair society, everyone gets a fair trail and a free decent lawyer to go with it! Our team of dedicated lawyers will lead you through the tough times and will try as hard as they can to ensure your bail. We want to increase the amount of Police to ensure your safety on the walkways and in cars. We will keep taxes to a minimum to keep our economy thriving and so all of you people out there pay an equal percentage! ( This of course will need to be checked with other things first to ensure this, such as if we wanted to add free healthcare and education as well as free transport for the working class then taxes would most likely rise by a large %!) We wont be stuck in our offices all day, we will be out there talking with you to see what YOU think, and how we could improve things! Our website : www.lpuparty.wixsite.com/homepage We are open to discussions and are looking for new members to push our ideas forwards! We will see YOU on the other side! Thank you - Pineapple and Team
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1 pointAlright so can we have double lives in the game? For example i could be a police officer but ill also work for the mafia? Off topic: Can we have pets
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1 pointYou can form a band and also maybe become a celebrity but its not a job / career. You have to make yourself known.
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1 pointWill there be a food and thirst game mechanic in the game? I think that would help improve the roleplay and encourage players to go buy food from markets, restaurants, food trucks, or wherever to quench their needs.
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1 pointAnnouncement: We here at Aegis Security are hoping that you are all having a great holiday season! As a reminder, we are still interviewing and accepting applicants for a variety of positions in the company including operatives, training instructors, and Chief Financial Officer, just to name a few! Feel free to visit our website here for more information: http://aegissecurity.wixsite.com/aegis Apply here: http://aegissecurity.wixsite.com/aegis/application Cheers, Sebastian Valentine, CEO & Founder of Aegis Security Consulting
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1 point*WARNING, PROBABLY BORING AS HELL* *Fionn walked across the deck of the 'Glamour', a 12 year old fishing vessel, to the railings on the side one the ship. He was pale, tall and muscular. His eyes were a light green, so light they were nearly gray. His hair was a dark brown, nearly black, messy and curly. He pulled his pouch of tobacco from the pockets of his oilskins and effortlessly rolled a cigarette. He placed it between his lips, lit it and took a deep breath. He looked out onto the sea and towards the approaching land. His new home-to-be.* I'd been working on this shithole of a boat for 2 months to get here. Most people would have flown over as soon as they got their VISA but I knew I could get there and earn a bit of scratch while doing it. 2 months later and here I was. I began rolling another cigarette. I placed the finished product behind my ear, put the pouch away and enjoyed the peace. It was a beautiful day and the sounds of the sea were relaxing. "Hey, man", a voice came from behind me. Without looking around I took the cigarette from my ear and held it out. The person took it and joined me at the railing. Mattie Ferguson was tall. Really tall. He made me look miniscule beside him. He was black, bald and had soft baby blue eyes. A kind man who was easy to be around, even when nothing was being said. We stood together without speaking and watched the sea. When we'd both finished our cigarette he turned to me. He gestured towards the land, significantly closer now, and broke the silence. "So this is your stop?" "Yup", I put an emphasis on the 'P', making a popping noise. "Last time I saw a view this good we were sailing away from Ireland. Makes me miss home a bit." It was true. I love my homeland but I just had to get away. This place was a new opportunity. I'd originally moved out to New York but after 2 years of running with the wrong people I returned home. 6 months later and I was saying goodbye again. I didn't know what I'd do once I landed but I was determined to make it work. "Got work lined up?", Mattie asked. He was concerned, I could tell. We'd grown close on this trip. Everyone else on the boat seemed to be out to get us and the skipper was a bastard. "Not yet but I never was the planning type. I'll wing it. I'm sure I'll find something in construction to keep me busy for a few weeks until I get something more permanent. Anyway, the money from this trip ought to be enough to get me settled." "Well first thing we're doing when we land is getting a beer. We're only stopping for one night so it'll be our last drink together. And our first. Fuck, that's kind of sad.", Mattie continued like this until we pulled up into port. I didn't mind, his ramblings were entertaining. An hour later we docked in port. An hour later I was off the boat and onto dry land. I had my one bag full of belongings and my paycheck. Mattie had to help unload the boat so he said he'd catch up with me in a few hours. I'd changed out of my oilskins into a pair of jeans and a casual shirt with the sleeves rolled up. I walked through the docks and immediately recognised similar behaviour to what I'd experienced on the docks of New York. Shady deals hiding in plain sight, dock workers turning a blind eye and too many guys too well dressed to be dock workers patrolling warehouses and boats. The whole place stunk of money. It made me nervous. New York started out the same. I just wanted to make an honest living but it just spiraled out of control. I kept my head down and walked faster.
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1 pointNo, it won't probably be decided until beta. also the max/ temporary max prison time is set to 45 mins for testing but will be longer in the future.
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1 pointIf you guys dont have a mechanic yet I'll be more than happy to be your private mechanic.
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1 pointDear Kaffe, My name is Rick Anderson. I contacted you because i thought you would be intrested in a job. feel free to MP me for a offer. (Ik ben ook Nederlands) Thank you for responding. Rick Anderson Founder/CEO Discovery Logistics Inc.
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1 pointDear Air, We hear at Discovery Logistics Inc. Would love to work together with Core Transport Corporation. Thanks for having time to read this. Rick Anderson Founder/CEO Discovery Logistics Inc.
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1 pointBut what will happen to the body if you choose respawn? Will it disappear or a coroner or something comes?
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1 pointHere at the Head Office Of Discovery Logistics Inc. Are glad that we made the 100 Views!!
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1 pointThe deleopers have confirmed that weapons will be heavily customisable, although i cant find the tweet to confirm this.
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1 pointI'm just bumping this up again to ensure that new forum members will have a chance to see this post.
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1 pointWelcome Welcome! Granted, you sound like a better joker than this guy: But still, make sure to lock the room to your door before joining us in Identity See you in the town square!
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1 pointWell welcome Ash Lee! I hope you enjoy your stay here on the forums. Your idea for a realistic Joker actually intrigues me, so please, do try it in-game.
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1 pointHere at Dart Automotive Dealership we are a modest dealership who sell used and new cars. Right now, the economy is low with many people jobless but as our economy grows we do expect to evolve, acquire and sell nicer automobiles. We offer full payment of cars right away and monthly payments. We do hope to receive those payments from our customers to create trust in our brand. People who have purchased automobiles from us can come in and use our state of the art workshop to fix or modify their vehicle. When Identity is open to all, please come to Dart Automotive Dealership. CEO - Joe Dart CFO - AVAILABLE Manager- Henry C. Repossession - Dilan J. Repossession - AVAILABLE Whenever people are significantly late to make their payments on their car we send out employed individuals to bring the car back to the dealership. Mechanic - AVAILABLE When paying customers come into the dealership and would like repairs or a modification added to their vehicle our trusted mechanic will repair the vehicle Salesman - AVAILABLE The main part of our business. Our salesman are the face of the Dart brand and are responsible for selling our automobiles Salesman - AVAILABLE Message me on steam concerning job applications or any questions about Dart Automotive Dealership. APPLICATION Please List the Following: Age Timezone Previous RP Games Wanted Position Add on Steam http://steamcommunity.com/profiles/76561198191714653/
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1 pointTheir will most likely be a program in the game that calculated whoever kills another character. If the killing was done for no reason, or you fail to provide why you have killed the man or women out of character, you will be banned for RDM.
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1 pointI like this logo a lot, simple and clean. Works very well with a clothing company. Wish you the best. ---Hanshi
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1 point*Rosso stands up and puts both hands down on the table* "I believe I do. These little motherfuckers have burned down some of my stock houses around town with some very expensive vehicles inside. I haven't had the time to track them down and get this all a... sorted out.... yet but yeah, I'd say they have been a pretty big pea in my mattress but, enough of that. The vehicles... that's my business and that's what I'm here for, we can discuss the bikers later." *Rosso walks over to a keypad and opens up a garage door revealing six cargo crates* "Your dad is really good at getting these vehicles for me and especially after the clusterfuck of a mess last deal was he has promised something extra." *Rosso reaches into his pocket and pulls out a list with all six cars and their prices. He walks over and sets it on the table in front of Shenji* List: Mclaren P1 GTR - $3,510,000 Koenigsegg CCXR Trevita $4,825,000 Ferrari Pininfarina Sergio - $3,000,000 Pagani Huayra BC - $2,750,000 Ferrari Laferrari FXX K - $2,900,000 Ferrari F60 America - $2,515,000 Sub Total: $19,500,000 "These are the cars I requested and those are the cars I expect in the containers. And this time hopefully there aren't any vehicle tracking devices in these because I can't have people coming after me trying to reclaim their "misplaced" cars. *sighs and takes a breadth* And if all this is so, there is twenty million dollars in gold bars in this suitcase waiting for you and your dad. Are we at an understanding here?"
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1 pointHello Joelkeys my good sir, I have recently posted a new "Union" so to speak for men and woman of only the utmost honor. You sir seem to be of the fitting category. The Platinum Club as we have come to calling it a prestigious formation of high class people on which the very foundation is built upon us, the rich, the famous, the leaders, and the powerful. Our goal is simple; to control and manipulate the production and distribution of high end goods and resources throughout the island of Identity, and of course to retain a healthy profit from doing so, as well as to increase our wealth and status or at least maintain it throughout the game world.. We are currently accepting CEO's of affluent businesses such as the one you own yourself, Celebrities, and of course political figures to hold sway over the commoners of Identity. You sir would make a stunning edition to the Platinum Club, and we would love to have you aboard. Please reply on this post or PM me if you would prefer if you would like any further details, or if you are interested in joining the club. More information can also be found on my post found in the business section of the forums. Cheers, Bob Ross, CEO of Bob Ross: Promoter of Fine Art, and Founder of The Platinum Club
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1 pointIt's funny because I had this EXACT same idea a few months ago, didn't find anything until the other day
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1 pointOh you got to have the option to be an undercover cop, infiltrating at all levels, from the streets to the corporations, including budgets on request to fit in and buy product or pay for undercover life style, when some one is suspected but there's insufficient evidence. This job possibly stemming from internal affairs job success. Also tattoo removal.
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1 pointI think you got it all good. Most of the people think it's just a game, yeah it's easy to make, let's do this fast.. But no, to get serious roleplay, you need to get perfectly balanced mechanics.. People think this is going to be yet another GTA RP mod.
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1 pointIt may not be a survival game but it is supposed to be realistic. that being said a system like that would give a great level of importance to take care of your character. a hygiene bar would be cool too!
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1 pointYou won't lose the apartment, the apartment is permanent on all servers, but it don't include what you changed in the server that closed down. (if you got it in a pledge) Well don't work and buy a house if you can't keep getting on every week to pay its bills.
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1 pointI heard the maximum jaill time is 45 minutes, quie short for all of that. I hope they up it to 3/4 hours so we can add stuff like this. PS: dont forget the gym
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1 pointJust purchased the "FOUNDER" option from the store. Looking forward to meeting all of you and playing this amazing game once it releases.
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1 point@DanTheMan007 I made all his black text into white so it's readable. "A duel can only be challenged by the insulted party. therefore if a gentleman insults another member he cannot simply duel them with the intention of hurting them with the aim of starting a feud.Both parties must appoint a "second". this must be a trusted neutral party who shall try and end the dispute without the exchange of shots or blows. If a challenge is declared it must be through the seconds rather than their principals(being the duellists themselves). If an apology is made they must inform their principle and try and resolve the issue or quarrel.If all fails and the duel is to be, the challenged party shall have the liberty to pick the weapons, place, time, and if using pistols how many paces shall be taken. weapons must be within reason. canes and pistols of high calibre eg, desert eagle or revolver would be used as duelling weapons due to their heavy recoil and high calibre.A cane or blade duel should be fought until first blood or satisfaction, satisfaction is defined as the challenged party apologising or explaining away his insult and then followed by the challenger apologising for his retort and challenge to arms. A cane duel must be stopped after 5 minutes of fencing if neither party is harmed and the seconds shall then ask the men if they are satisfied or if they wish to explain their reasoning for insult or apologise. If neither parties are satisfied they may continue for another round ending with the same procedure. If the duel surpasses 3 rounds without injury this is dishonourable and somewhat ridiculous and must be stopped and if the parties are dissatisfied they may change their weapon of choice (this time the challenger must choose). or they may reschedule another duel for a later date that must be within the next 3 days. If neither party are injured in the second duel the quarrel must be declared over and the men will be told to argue no more of the matter. A sword duel must be stopped as soon as the first injury is made.Dress code: Duellists should not wear jackets or ties. hats are also not advisable. they should wear either a shirt(long sleeve preferably or sleeves rolled down) or they may choose to wear a waistcoat.Pistol duels should be governed seriously and strictly by the seconds (who must have their own weapons incise a scuffle breaks out of someone cheats). The seconds must load the pistols for their principals and then proceed to make the duellists stand the set amount of paces apart. they must then aim their pistols and on a signal they will have 3 seconds to fire their shots(misfires count as shots, strictly not "dummy" firing. which means purposefully missing). after one exchange of shots the procedure at the end of a fencing round will be given. A chance to be satisfied or apologise. if not, they may proceed again for another 3 rounds. If the duel surpasses 3 rounds it will be declared over. If seconds disagree with each other and resort to exchanging shots or blows it must be at the same time as their principals and at the same distance. Seconds however, should try to remain neutral." All credit goes to DanTheMan007 for writing this. If you are going to put a like on something, put it on his post and not mine
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1 pointI could not bother to read all the comments and my apologies for that. I just want to know how you will pay the government officials, how you will get elected by the 1% and how you will get voted on by government officials considering the taxes are what pays them. Capitalism is what the world runs on and it is beautiful. This is not capitalism. This is a liberalistic -socialistic party in my sight. Please explain a bit more how you will drive the jobs of taxers, bankers, and other jobs connected.
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1 pointThis... This is absolutely outstanding. Great work on this post.
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1 pointTo answer a few of the questions here, there is a large variety of standard food items you'll find in cafes and restaurants, as well as player-made food. Different sorts of food and drink will "fill" you up more than others and faster. Some may even have side-effects. Generally, good player-created food will be the most efficient for consumption. You'll also be able to create your own bars, cafes and restaurants. I'm not sure how lucrative they'll be to own, but a player food-place could turn into a good social point. There will be three places in the Town square module that you can sample food and alcohol: there's a bar/lounge in the hotel, a cafe as well as the cinema. As for the questions concerning a hunger mechanic, there is such a system although you can't die from starvation. There will be some penalties, though. Food consumption won't be forced upon you enough to be an annoyance, but you'll want to grab a bite here and there.
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1 pointToday we publish the first Identity Insider update, bringing you detailed information about key systems in Identity. Our website has expanded with a small page detailing corporations and their classes, also available below: Corporations in Identity You've made a lot of cash working odd jobs, or maybe even the odd less-than-legal task; now that you've had a taste of success, it's time to forge an empire. Corporations will allow the successful with a little extra cash to become driving forces in Identity's dynamic economy. Corporations are organizations similar to, but separate from, gangs and other social structures. They have the added ability of owning assets and issuing work orders to their real-player employees. Some assets, such as the largest cargo trucks, are available only to corporations. Once formed, the corporation is assigned a telephone number for public contact and the director (owner) can build a logo using an in-game design tool. It's then time to hire a staff and get to work. Classes of Corporations Delivery Delivery corporations can buy large vehicles for big hauls, vehicles not available to the general public. While any player can deliver goods in vehicles such as vans, to get the big-bucks you'll need to join a corporation. Legal Let's face it, crimes happen and criminals are going to be arrested. They'll need someone on the outside to convince the jury that they did nothing wrong. This is where legal corporations come into play, and their services aren't always cheap. Transportation People need to get from point A to point B and they don't always have the means to do that themselves. Transportation corporations own special vehicle assets including taxis and more, helping those in need get where they need to be. Manufacturing From the shoes on your feet to the sofa under your seat, almost everything in Identity is built and crafted by other players. Manufacturing corporations give their employees access to a wider variety of constructables and resources, for a cut of the profits. Always Expanding As with most things in Identity, we at Asylum will constantly be expanding this system adding new classes of corporations and building on those already available. Identity's release is only the beginning. If you have any ideas for a well-suited corporation class, let us know on the forums.
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1 pointHello citizens! It's been too long since our last developer blog entry, so I wanted to take the time today to update all of our backers on Identity's current state of development, as well as give a little more insight into the process behind the scenes. During the first year and a bit of development, most of the time was spent developing key backend systems. Networking modifications, weapon physics, character customization, voice communication and so on. That's all behind us now, and I'm happy to say it's gone as well as we could have hoped. Now and for the past couple of months we've moved on to gameplay development, making those backend features do the fun stuff. This Month in Development In this last month our lead character artist, Miroslav, has finished up everything we need for your characters going into the Town Square release. We're always going to be adding more character customizations over time, but to start you'll have the choice between 4 male and 5 female race options. After selecting your base race you can customize further with skin tones, blemishes, scars, eye color, hair styles, hair colors and tweaks to facial features. Identity is expanding on the usual character customization, though, as some of the options available can only be gotten through achievements. Prison tattoos are an example; if you see someone with such a tattoo you know they've done something to earn it. A lot of work this month has also gone into the player housing systems. In following our previous messages, our home customization system has been in place for some months although we've been expanding the floorplans in preperation for the Town Square module release. Sean, or Motown as you may know him, has prepared the various apartments you will have in the Town Square. If you have made a smaller pledge to Identity and do not have an apartment yet, we're going to be giving you access to a temporary (small) home in the Town Square so that you can play with the cusomization features. If you've pledged for a package containing an apartment, Town Square will show what you'll have in the full Identity game upon release. Just this morning our lead programmer, Henrik (AKA Mathalion), finished up the karaoke systems. It's a minor feature for Identity as a whole, but it's going to be loads of fun in the Town Square module! Just off the lobby of the hotel is a slick little bar, complete with a karaoke stage. You'll be able to queue up your favorite songs on the karaoke machine and see the lyrics on one of the monitors around the stage. The microphone on the stage really works, too, amplifying your voice out of the speakers so that your singing can be heard by everyone there! Most of us are terrible singers, so karaoke is going to have a lot of hilarious moments. If you're just there to watch, the restaurant by the stage is fully functional, too! It's Been Too Long I'll just come right out and say it: we at Asylum Entertainment have really had poor PR these last months, and you guys deserve better. You deserve much more frequent updates, and we're committing to give you that moving forward. We're a relatively small development team today. Currently a core staff of 5 incredibly talented full-time developers, I'm amazed every day with what this team can accomplish. Outside of our core we have a handful of part-time workers, mostly artists, who are also very skilled. Because we're a small team, many of us have to wear several hats. For example, Sean is our community manager but also a 3D artist. I myself am the project manager, a programmer and interface developer. This leads to few resources to dedicate towards PR as there's so much work to be done on the game itself. This is something we knew though, and we're going to set some time aside regularly to keep you in the loop. The Town Square module is coming soon. We're in the final months of 2016 now, and you'll finally be inside the first piece of the Identity world in the first quarter of 2017. It's a little later than we originally hoped since we're dedicated to making sure everything is smooth and stable from the first moments. Identity is an enormous undertaking, but the most difficult bits are behind us and we're drawing near! What to Expect The first stage of game development is always very boring to talk about, and also doesn't give us much to show you. Creating those backend systems that drive the game behind the scenes is one of the most important phases, but it's not very glamorous. It's for this reason that most games aren't announced until they're a couple years into development. Now that we're past that point, we're going to be able to start showing you real Identity gameplay. The first gameplay video you'll see is going to be in November and will show you just how detailed and in-depth Identity is becomming! You'll see a walkthrough of our housing system, showing just how far it can be customized and some of the cool fun features you'll find in there. Following that video we'll give you a glimpse of the Town Square features, leading up to its release. It's been a ton of work and a long time coming, but we're moving forward at a great pace and everything is about to get very exciting over here.
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1 pointIt doesn't matter. What do you have against creativity. Let us be. We aren't gonna stop just because you post the same unnecessary paragraph over and over again. Btw this is a role play community. We know this stuff isn't real yet but at least we are coming up with something to do while we wait. And it's also practice for those who aren't the best at roleplay. Not trying to be harsh but we don't need you to give us a reality check bud.
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1 pointObviously this was well thought about, great idea :) I'd like to see it in-game, good luck.
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1 pointIf time is 45 minutes max: Jailbreaks would almost never be possible with such a short amount of time. It often takes 30+ minutes just to prepare a strategy, gear up, and gather the appropriate intel assuming there are no delays and you're not rushing into things (this is from experience on ArmA 3 Life). This gives us very little time to enjoy the full prison experience, some people want to take it all in not blow through it all and chow down faster than a speeding bullet.. Enjoy your experience. If time is above 45 minutes (3 hour max jail sentence): This makes not getting caught much more thrilling in my opinion, sure a lot of people are like "but then if I do a crime I have to sit in jail and do nothing for hours!" but you do realize that's only if you get caught? Also I imagine you have to do a hell of a lot of crimes to receive a maximum jail sentence. I, personally someone who's more interested in hardcore role-play rather than an arcady GTA experience would prefer a longer jail sentence just for the sake of role-play. I want to be part of the whole role-playing experience, I don't want to run around the streets and just commit constant crime after crime not carring about that 45 minute maximum jail sentence. If you're a real criminal and know what you're doing, you shouldn't get caught. Honestly.. I imagine the official servers want something for everyone so I imagine there will be versions of official servers that are more arcady while there are versions that are much more hardcore with longer jail sentences and such; Regardless of that, I imagine there will be plenty more private servers and something for everyone. It won't all be the same, so if you want that chance at a longer jail sentence then trust me there will be servers out there for you just with that in mind focusing on the hardcore aspects of role-play.