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Showing most liked content on 11/02/2016 in Posts

  1. 3 points
    Born from an immigrant family from Italy, Sonny Forelli came to the states as a child in around 1955. After growing up coming from a poor neighborhood he became friends with a man named Richie who was connected to the Bonnano crime family. They began pulling small jobs, stealing cars, acting as small time muscle for loan sharks, and small time robberies. Around 1960s came the draft for Vietnam, Sonny got drafted and spent a few years in Vietnam. Around 1968 he returned home from his time in Vietnam where he was greeted by his friend Richie who had sense became a made man In the Bonnano family. They quickly started with their good times again but into much bigger games than before. A short while later Richie introduced him to his boss Carlo who immediately took a liking to the man due to his ability to earn and his overall ruthless and cunning demeanor. A few months went by after that, when the family decided to open up the books. His name was voted in by highly regarded capo Carlo. He was promoted a made man with his best friend Richie. Around this time his friend Richie talked to him about a lucrative side business he had been in for a while but had to keep secret due to the commission not approving. Richie brought Sonny in on his heroin business, showed him the ropes for importing, distribution and dealing drugs. Sonny saw the importance of this business and thought that the commission needed to change its views on drugs if it was going to survive like it did with the prohibition. Well not long after getting involved in this game, Carlo found out about Richies drug business and became furious that not only was it forbidden by the commission but he had also not been kicking up earn from it. Unaware that his boss knew he went to a sit down with his boss, but was smart enough to bring Sonny along for the meet. The two entered a room in an italian warehouse where they both were immediately beaten by his bosses men. After the beating that they received, they were bound and Capo Carlo made his appearance. He spoke a mere word "disloyal" and shot Richie in the head. He then pointed his pistol at Sonny but he was unaware of Sonnys involvement in the operation. He told his men to release him but before he did, he looked him in the face and stated "he forced my hand." At this point he exited the room and Sonny was released. Not long after the loss of his friend, he was furious with what had happened. He began pursuing the idea of revenge which was forbidden by the family of whacking out another made man without permission. He eventually got his chance, the family had some internal problems with the death of the boss and several crews were infighting for the crown. Sonny waited for an opportunity, while Capo Carlo was entering his vehicle one night and he shot him in the back of the head. He then proceeded to leave a piece of clothing on the ground belong to a revival gang to pin the blame on. The family wasn't fooled by the evidence though. Sonny was picked up the next day by another crew. He had made favorable reputation with the other capos in his crew, that was the only thing that saved his life but he had to answer for what he did. The family exiled him, he was banished from New York. He then proceeded to rose port, an island flush with Italian immigrants and opportunities. He moved to little Italy in the city of rose port, where he learned of a new founded mafia family calling themselves the Luprano family. Sonny saw this as a perfect opportunity to get back in the game, but not only get in, get on top. He requested a sit down with Boss Frank Luprano. He informed him of his past events as well as his lucrative businesses. Seeing as Sonny was already a made guy with a good reputation, Frank Luprano offered him a position of capo in his family with his own slice of the city. That's where the real fun began.. Name: Sonny Forelli Age: Unknown Location: Little Italy/Rose port
  2. 3 points
    Asylum have hinted that criminals will be 'flagged' for committing certain crimes IF said crimes are witnessed and/or reported. Beyond that I would imagine that what Kickapoo stated will be the most likely scenario with server owners/admins setting out the laws, and with governments/law enforcement there to see they are implemented.
  3. 1 point
    The Gentleman's Club Est.1863 The Gentleman's Club is a social club for upper-class citizens of Identity. We aim to have a subsided club for the rich citizens of the island for us to get together and engage in activities as one. PLEASE NOTE: This is in no way a gang and will never involve illegal activities. _______________________________________________________________________________________________________________________________ Ranks The rank structure of the club is simple and easy. The Chairman is the highest rank of the club and is the leader of the club. The role of the chairman is to arrange meetings and to make sure that all costs for the clubhouse and other private properties are met. The Vice Chairman is the second highest rank within the club. The role of the vice chairman is much like the role of the chairman. They will have control over the club whilst the chairman is not present and will also suggest new club rules and updates as well as help arranging evens for the club. The Chairmans Secretary helps the Chairman in making sure that all bills are paid on time and arranges meetings for the Chairman and Vice Chairman. They work very closely with the Chairman and Vice Chairman. The Baron is in charge of anything money. They are in charge of the cashflow into the club and ensure that the money is handled well before being distributed between assets that need to be paid such as the club house and our Knights. The Duke is last staff rank of the club. The role of the duke is to observe and help run club events. They will be present at every club event to see that they running smoothly and that everyone is following the rules. They are also in charge of land and property ownership and maintains our private land for a personal use. A Man of Honor is a Gentleman who has shown their worth to the club by being in for a certain amount of time and by helping to fund the club. These members should be given the utmost respect for their contribution to the club. An Esteemed Gentleman is a slight rank up from Gentleman. They have shown their worth to the club and can now gain access to the club house without invitation from a superior. The Gentleman of the club is the standard rank for those that have paid their way into the club. From this rank you can get involved in club events as well as pass time at our private clubhouse. You must be provided with an invitation to the clubhouse before entering. Crusaders are a rank up from Knights. They are a senior Knight who has taken the role of leading the Knights and ensuring they are doing their job correctly and receive the proper training. Within our newly founded Crusaders Division you can find the Knights. These are the specially trained guards of The Gentleman's Club club house and vault. No one gets past these brave men without the proper authority and they assure that no one gets to places they arent supposed to be. They are put through rigorous training and are generally sought out from military and special forces backgrounds due to their discipline and trust. The Club Mechanic maintains all club members vehicles in a private garage on site and ensures they are in tip top shape before their next use. An Associate of the club is someone who is a friend of the club. Someone who holds this rank gives them limited access to the clubhouse although they will not be allowed to join in on club events or meetings. _______________________________________________________________________________________________________________________________ Events/Activites The club will get involved in various activities, all of which are private events for the club. Some of these events are: - Hunting - Pool - Socialising - Darts - Smoking Pipes - Etc. _______________________________________________________________________________________________________________________________ Shared Vault An idea that i would like to implement into The Gentleman's Club is a shared vault. This vault will allow players to deposit and withdraw money from a shared account that we can all put money into. We can add a new rank known as The Accountant and have him set up the account and record how much is deposited and withdrawn by each member. Of course there will be rules on this as we dont want people taking out everything but it means that people can access money if they need a little extra to buy a better suit or if we need to use some to pay for the rent. Gentlemen, let me know what you think of this before we make it official. _______________________________________________________________________________________________________________________________ Admission To become a Gentleman first you must have over a certain amount of money in your bank account (TBD). After, you must pay an admission fee (TBD). From there, you will become a Gentleman and will have access to our clubhouse and events. PLEASE NOTE: This is a mens only club, however, if enough female characters would like to request to join, a new female-only wing will be added. _______________________________________________________________________________________________________________________________ Members [ Member Count = 27 ] The Gentleman's Club The Gentleman's Club Constitution [@Herzog] - Chairman [@AndrewDonaldson] - Vice Chairman [@GeneSmith] - [Baron] [@Fakeout] - Man of Honor [@Berq] - Esteemed Gentleman [@Rem] - Esteemed Gentleman [@Josearaujo] - Esteemed Gentleman [@DanTheMan007] - Esteemed Gentleman [@dragon_12dk] - Esteemed Gentleman [@SonsofAsgard] - Esteemed Gentleman [@Joel_is_online] - Esteemed Gentleman [@Dream] - Esteemed Gentleman [@JoelKeys] - Esteemed Gentleman [@KingBen1223] - Esteemed Gentleman [@BioHaze] - Esteemed Gentleman [@White_Death] - Esteemed Gentleman [@dolore] - Esteemed Gentleman [@Capped] - Esteemed Gentleman [@Shadow765] - Esteemed Gentleman [@ForestCayden] - Esteemed Gentleman ------------------------------------------------------------------------------------------------------------- Crusaders Division (Security) Security SOP [@Indoorseeker] - Head of Security [@slovaceck] - Internal Affairs [@Hanshi-Toshiro] - Drill Instructor [@Scottv10] - Crusader [@Alpha] - Knight [@QuannTann] - Knight [@DROSE] - Knight _______________________________________________________________________________________________________________________________ Winstons Tailors All members of the club receive a discount on all purchases at the newly opened tailors, Winstons. Click here to visit our page. _______________________________________________________________________________________________________________________________ (This post is a WIP and changes are bound to happen)
  4. 1 point
    Sorry lol didn't even see that, thank you!
  5. 1 point
  6. 1 point
    I can't yet say specifically what pistols will be in Identity. We're still adding some, and may remove others. But there will be a variety of pistols, including revolvers. We want handguns to be more common than any other weapon, with automatic weapons being rare enough that they are typically brought out by gun collectors for special occasions, like federal reserve robberies, or bank heists. We don't expect that players will be roaming the streets with an AK-47 or M4A1 attached to their backs due to the high risk of losing it. Other players, including cops can see the weapons attached to your hip or back, and the deadlier it is, the more valuable target you are for others. There won't be any sniper rifles or long range weapon attachments beyond a simple 2x scoped hunting rifle. Expect gunfights to be close quarters. Shotguns are also included. Our ballistics model is pretty cool, and these weapons will quickly become a favorite for those who can afford to carry them. The whole idea is to keep things realistic. Ask yourself what you'd expect to see in real life when encountering a person with a firearm. You certainly wouldn't expect to see a Thompson Sub-machine gun, or a .50 caliber sniper rifle. What kind of handguns do you think are most commonly carried in modern day United States?
  7. 1 point
    Hello citizens! It's been too long since our last developer blog entry, so I wanted to take the time today to update all of our backers on Identity's current state of development, as well as give a little more insight into the process behind the scenes. During the first year and a bit of development, most of the time was spent developing key backend systems. Networking modifications, weapon physics, character customization, voice communication and so on. That's all behind us now, and I'm happy to say it's gone as well as we could have hoped. Now and for the past couple of months we've moved on to gameplay development, making those backend features do the fun stuff. This Month in Development In this last month our lead character artist, Miroslav, has finished up everything we need for your characters going into the Town Square release. We're always going to be adding more character customizations over time, but to start you'll have the choice between 4 male and 5 female race options. After selecting your base race you can customize further with skin tones, blemishes, scars, eye color, hair styles, hair colors and tweaks to facial features. Identity is expanding on the usual character customization, though, as some of the options available can only be gotten through achievements. Prison tattoos are an example; if you see someone with such a tattoo you know they've done something to earn it. A lot of work this month has also gone into the player housing systems. In following our previous messages, our home customization system has been in place for some months although we've been expanding the floorplans in preperation for the Town Square module release. Sean, or Motown as you may know him, has prepared the various apartments you will have in the Town Square. If you have made a smaller pledge to Identity and do not have an apartment yet, we're going to be giving you access to a temporary (small) home in the Town Square so that you can play with the cusomization features. If you've pledged for a package containing an apartment, Town Square will show what you'll have in the full Identity game upon release. Just this morning our lead programmer, Henrik (AKA Mathalion), finished up the karaoke systems. It's a minor feature for Identity as a whole, but it's going to be loads of fun in the Town Square module! Just off the lobby of the hotel is a slick little bar, complete with a karaoke stage. You'll be able to queue up your favorite songs on the karaoke machine and see the lyrics on one of the monitors around the stage. The microphone on the stage really works, too, amplifying your voice out of the speakers so that your singing can be heard by everyone there! Most of us are terrible singers, so karaoke is going to have a lot of hilarious moments. If you're just there to watch, the restaurant by the stage is fully functional, too! It's Been Too Long I'll just come right out and say it: we at Asylum Entertainment have really had poor PR these last months, and you guys deserve better. You deserve much more frequent updates, and we're committing to give you that moving forward. We're a relatively small development team today. Currently a core staff of 5 incredibly talented full-time developers, I'm amazed every day with what this team can accomplish. Outside of our core we have a handful of part-time workers, mostly artists, who are also very skilled. Because we're a small team, many of us have to wear several hats. For example, Sean is our community manager but also a 3D artist. I myself am the project manager, a programmer and interface developer. This leads to few resources to dedicate towards PR as there's so much work to be done on the game itself. This is something we knew though, and we're going to set some time aside regularly to keep you in the loop. The Town Square module is coming soon. We're in the final months of 2016 now, and you'll finally be inside the first piece of the Identity world in the first quarter of 2017. It's a little later than we originally hoped since we're dedicated to making sure everything is smooth and stable from the first moments. Identity is an enormous undertaking, but the most difficult bits are behind us and we're drawing near! What to Expect The first stage of game development is always very boring to talk about, and also doesn't give us much to show you. Creating those backend systems that drive the game behind the scenes is one of the most important phases, but it's not very glamorous. It's for this reason that most games aren't announced until they're a couple years into development. Now that we're past that point, we're going to be able to start showing you real Identity gameplay. The first gameplay video you'll see is going to be in November and will show you just how detailed and in-depth Identity is becomming! You'll see a walkthrough of our housing system, showing just how far it can be customized and some of the cool fun features you'll find in there. Following that video we'll give you a glimpse of the Town Square features, leading up to its release. It's been a ton of work and a long time coming, but we're moving forward at a great pace and everything is about to get very exciting over here.
  8. 1 point
    Indian Scout Sixty. Mainly looks for me but I also love to hear these babies purr man. Cruising down the highway. BMW M6 I picked black because it's sleek. Any color would do though. Luxuary at its finest. Roll down the street in this and you're bound to turn some heads. Last but not least Ford Explorer Don't let the look deceive you. It's made for off-road and on road driving. Can handle almost anything you can throw at it and it's a Ford. So there's the seller right there. I kid. But it is a nice vehicle.