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Showing most liked content on 09/27/2016 in Posts
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2 pointsHi everyone I am looking to practice my video editing, Photoshopping and logo making skills. If you want any logos made or videos edited i would be happy to do them for free.
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2 points
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2 pointsYeh these have been made by one of the members on the forums. Very good videos
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2 pointsHello everyone! First, I have to say that I like this community and some people have some good realistic ideas. Second, some people seem to not know what have actually been confirme by the devs so, I found some good vídeos of the subject, I recomend seeing it before asking some of the questions that some people ask. There are like 90 very short vídeos explaning everything what has been said, not so as opinion vídeos. Good day everyone!
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1 pointFirst of all let me start by saying that this is, in no way, an attempt to start any kind of flame war, or to attack Asylum. I represent a genuine group of concerned investors who, for whatever reason, decided to back this enterprise. Over the last few months people have been posting about Motown/Paratus being scammers, about how we should 'do our research' etc etc. Well we did our research BEFORE we invested and I want to make it clear that these posters have quite clearly NOT done any research of their own. All the controversy surrounding Arma3 mods did NOT involve Altis Life, Motown or Paratus. So those are not our concerns. We invested in Identity simply because we shared their vision, but now we would like an answer. Before I ask the obvious question, I want to make something else clear, we do NOT want an answer from a 'fan' or a moderator, we want to hear from the Devs. The question is this: Is Identity still in development, and if so, what is it's status as of today? If, like us, you are a concerned investor in this project, then please sign this petition for a reply & maybe we can see an end to the constant posting of this same dam question over and over again.
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1 pointHello everyone! I am Ash(lee), and I am very grateful to have found this project. I happened to see some of the screenshots of the game and fell in love with the graphics. I can't wait for the final product and will begin to watch the progress of the game until it is completed! Extra: - I enjoy playing FPS and MMO/MMORPG's. - I have a music preference of pop. (Mainly K-pop due to how weird some pop can be..) - Anime and Cartoon fan. - I like most animals (typically furry/cuter ones... sadly) except horses. Thanks for reading! - Ash
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1 pointHay all Renier From South Africa I knew about this game,forgot about if for a while ,found it while searching for the holy grail of sim/mmo LIFE game and bam - Identity ,my decision was final, today I will sign up - going to help kick starter - I cant wait for the beta any one else from SA .let me know =)
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1 point
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1 pointWelcome Ash to identity! We're glad to have you be apart of our community! Best regards ~Dolore
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1 pointI understand that, but I do think that they have 10 minutes once a month to post a quick dev update. Just something, even if it was just a quick jot note list
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1 pointIt has been stated that, all weapons will be visible while on a player. That they can't be concealed. I'm sure this aspect ill follow over to other items. I mean if it's like your keys or phone, you'd expect that be in a pocket though.
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1 pointI think the major holdup with Town Square right now is that some of the buildings still need interiors. We've been slower at producing those assets than we originally expected. No real reason for it other than our artists being spread thin among other things. The last I heard, what remains of the video of the apartment customization was in Paratus' hands (he's a programmer as well as our project lead). I'm not exactly sure what that is because when I saw it a few weeks ago, it was perfect. From my observation, he's all over the place because all of us need his attention all the time, so he's been a bit preoccupied lately while we've also been begging him to finish up what the community has been waiting for the most.
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1 pointHey guys, thanks for your concerns. Identity is absolutely still in active development, but we understand these concerns have a tendency to grow within the community each time we have become quieter than usual. We're a small team with limited resources so we spend a lot of that time focusing on development tasks. Development is our first love, and none of us are really experts at marketing or Public Relations. We definitely owe our fans a lot more attention than we've given, and admittedly, our PR game has been pretty poor. Until we get that sorted, you can actively find Paratus and I on the unofficial, fan Discord server. Message us anytime for any reason! I'm always around and available for a chat about anything you'd like to talk about. Paratus doesn't seem to check his messages quite as often, and the others don't seem to be very chatty on social networks, but we've extended invites to them for when they do decide to eventually join us. It's important to know that most game projects spend a few years in development before they are announced to the world. That gives them the added benefit of working without pressure from their communities. But Identity was announced when development started, so we've always struggled with knowing when to prioritize marketing over development being a small team, especially myself being both the Community Manager and a 3D artist on the project. It's been a challenge for me to switch between modes, and I regret that I haven't been very effective at it. As a quick progress update. Last week, on the art side, we finished up all of the remaining face sculpts, complete with textures and shaders, that you have seen us posting periodically on Twitter, and those, along with about 50 pieces of clothing (we still need so much more) are currently undergoing rigging. And on the programming side, we completed the karaoke feature, which we will test on Monday. I myself am working on 3d modeling a one bedroom apartment, as well as a hotel bedroom. These things will all be featured in the Town Square module as well as the completed game! Thank you again for all of your support, and I hope this provides a sliver of the information you guys have been craving to hear about!
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1 pointYou can grow weed, cook meth, get cocaine and such, you can also use it and there will be effects of the drugs, some draw backs and some good sides to it. I would say a decent computer being a GTX 970 or equivalent to have atleast medium graphics or highest not sure as there has been no announcement on specs but also its too early to get the requirements. This should be in the Q&A section which is the sub-forums under introductions. There is no such thing as "RDM" in real life but for this the devs will have a system to stop people excessively killing, e.g. they will only be able to kill every so often or something. I am not too sure on this though. They are creating there own anti-cheat engine for the game. In my opinion Battle-Eye is a shit anti-cheat engine. Well there plan is too have 300 houses over the whole map which can be bought + there will be apartments and they did say they will not get all the planned features in the game before launch and so it will be updated after full launch.
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1 pointI don't really know the prices of the guns, but the guns can't be way to cheap and not way to expensive. I don't want a roleplaying game that is easy to get a gun on, beacuse if everyone has a gun it will be boring. They should be expensive, but as i said not way to expensive.
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1 pointI'm pretty sure the game will have a age limit. And as it was said before, nobody wants to get pulled over by a 12 year old cop, or be talking to one. Not that there is anything wrong to be 12 years old. But a little bit older a cop should be. And atleast a cop that doesn't troll.
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1 pointWell, I got a picture of the leader of this party. ( No offense but fits with the nazi part )