My problem, and I'm sure the problem many other have, is that the devs are being completely secretive about any sort of progress. I'd be fine if they had to cut features or delay the launch or whatever they have to do, but they could at least TELL US if they need more time. Every time you ask for a date they always say Oh early 2017. They've said that date for the beta and the first module.
It seems common sense that if they are having a setback or some aspect of the game is giving them trouble, they would tell us right? We don't even know what they're working on rn. Is it just artwork? Is it networking? Who knows?
Plus my biggest concern is that there is absolutely NO proof that they have a playable game. All we've seen is some unreal engine walking sim footage.
Come to think of it the blueprints in unreal should take care of most of the difficult stuff...
Probably almost anyone could write the code required just for a simple social sim, because most of it is already in the UE blueprints.
Anyway, if they just sent out a tweet like every week or whatever saying, oh this week we're working on coding in jobs and next week we're working on net-code, at least they would be saying SOMETHING, but they aren't.