Leaderboard


Popular Content

Showing most liked content on 04/25/2016 in Posts

  1. 2 points
  2. 2 points
    If you buy a house in a server you will have to pay rent, and when you are inactive you cant pay the rent and so there for if you dont play the game you will lose the house because you missed rent payments.
  3. 1 point
    DEV BLOG #001 Greetings Citizens, It has been just over a year since you helped successfully kick start Identity into existence! We want to thank you all for your continued support by providing you all with regular updates following the development process for Identity. Engaging with our community is one of the best ways we can show our thanks, and a development blog is a perfect opportunity for us to bring you along for the ride. As you’ve seen throughout the past year, there is no game out there that is quite like Identity, and through your support, you have proven to us that Identity is a vision worth turning into a reality! Feedback has shown us that you all really appreciate our attempts to respond to virtually every question we receive on social media. Twitter and Facebook have been a huge boost in exposure for Identity, and so it is time we begin to explore other avenues of exposure to help our community understand a bit more about the game. In the coming months, our fans will see their first glimpse of gameplay for Identity! We are all extremely excited to show off our first gameplay video, which will fully explore the mechanics of apartment and housing customization. With this video, you will see that we have stayed true to our original art direction from the original Kickstarter trailer, while maintaining high standards in realistic lighting and graphics. We can safely say that we have improved many of the areas of our design that needed attention since February last year. Apartment & Housing Customization Apartments and houses within Identity will have a fully customizable interior. You will be able to change the wall paper on every wall in every room, place furniture anywhere there is space on the ground, swap out doors, windows, baseboards, crown moulding, and even wainscoting! We have made no compromise to the level of detail in which you can customize your apartments or homes, in order to truly express your sense of home decor. With this level of control, there is virtually no chance that the interior of two homes will ever look alike. There will be hundreds of furniture items available to purchase in-game in every style and design, from traditional to contemporary. Furniture in Identity can even be crafted, sold, or traded to other players, and those who wish to try their hand at crafting hand-made furniture from a variety of materials can place a crafting table anywhere they wish inside their homes! And if you wish to share your space with a partner, friend, or even a group of friends, homes and apartments will be available for sale throughout the world that support multiple roommates depending the size of the space and how many bedrooms are available. The home-owner may even grant build permissions to any number of roommates, even visitors, to help them decorate their living space. When you are finished, invite your friends over to compliment you on your interior decorating skills! If you’re anything like us, we know you will spend more time cleaning up this virtual home than you do your real one! Radio This week, our team has also placed a lot of our development efforts into building a functioning radio system that will allow you to listen to your favorite real-world radio stations through placed radio objects inside your virtual home, or car! Yes, you can flip through the channels in your car radio, which will also broadcast to the immediate area outside your car. Imagine driving down the street and having everyone you pass know you listen to NSYNC! One other major part of this feature that we are excited to tell you about is player operated talk-shows which you can personally host, or tune-in and listen to, from your car radio or home. The way we currently have this planned out for hosts, is to have actual physical broadcast stations on the map that you can enter as a player and begin hosting your own radio talk-show. Player’s listening from their car or home can browse a list of channels currently being hosted at that very moment, and listen to you live, talking about government conspiracies and UFO’s! We are really hoping that this feature will have a major social impact for Identity. Like you, we see a lot of potential in something like this for budding stars within the community. We would absolutely love to see many of you sprout a career that started in a game we developed, and ended with us listening to your lovely voice on our actual car radio! The Town Square (Social Module) Many of you already know of, and are eagerly anticipating the release of the planned “Town Square” module that is currently still in production. While we can’t give you an exact date on when that will be ready, progress is steady, and we are as excited as you are to meet you all for the first time in a virtual environment. You may already be aware that Identity is largely influenced by a landmass in the south-eastern portion of the United States. The Town Square itself is only a small portion of a larger city built into the final version of Identity called Ash Hill, a reference to Asheville, North Carolina where we had originally planned to move Asylum’s office. We picked this area of the world particularly because it offered a wide range of geographical variance. The transition between Identity’s mix of biomes needed to feel natural, and this area offered most of what we had been looking for. As for the other cities in Identity, their influences may become more clear to you now. Myrtle Beach is obviously Turtle Beach in Identity, and Roseport is less subtle, but a mix between Atlanta and New York City. When we first started, we kept everything, including the structures and world props level to the ground, a mistake we have since corrected. We quickly realized that cities are rarely ever flat, and knew that setting that precedent now would benefit Identity in the future. The next time you see The Town Square module, we are confident that you will notice the difference compared to earlier screenshots, what such a small transformation makes for immersion in a game environment. Moving Forward We want to thank our community for being so patient with us. Over the course of the past year, we’ve seen many work-in-progress screenshots of assets destined for Identity, and while we believe they serve as a sample of the work we have already put into the game, we know that many of you are still anxious to see video. Our current priority is to get things ready to show off, or more specifically, the housing/apartment customization first. We are convinced that many of you will appreciate the time and effort we have put into this feature, so that you will be able to fully express yourself through your character and virtual home. We know we’ve been pretty quiet this past year, and the criticism we’ve heard from our fans on that through social media and the forums have not fallen on deaf ears! We will start to release regular updates through development blogs and continue to find new ways to interact with our community, to show you our gratitude for your support. You yourself can become more involved by contributing to the discussion with your ideas at www.identityrpg.com/community. We’ll see you there, and thank you again! Always remember that we are gamers too and we are as excited as you are to play Identity at launch!
  4. 1 point
    So i wanted to talk about this game and that we need lots of patients until it releases because the game is not easy to make. Its probably very hard and with a small budget they need time and even if this game comes out 2 -3 years later then expected as long as its good im happy but everyone is eager and i have to say last big piece news information was exactly one month ago (25th March) so this week something has to come out otherwise people will become agressive if you know what i mean and by saying that i mean people will beg more cause its like a pen of animals everyone gets hungry so its like next week is feeding week and everyone wants food so everyone is really eager. But what i would recommend is for us to be a bit patient and soon a video and tons of news will come out Trust ME *WINK*
  5. 1 point
    Loads of character profiles:
  6. 1 point
  7. 1 point
  8. 1 point
    On the one hand, this could be really cool, but it might also be abused so it probably wouldn't work to well, terrorist takeovers would be awesome though, such a shame they're not included
  9. 1 point
    Well like you said each community will get to manage it, but they will have the option to keep the automation on like the official servers will have. Having a higher score will not give you more privelages as I suspect but you will be able to maybe apply for different positions like "Police Comissioner"
  10. 1 point
    Hello guys my name is carlie and my steam name is charlieboy (profile pic is a zombie) I am looking forward to identity so much but at the back of my mind i feel it could be ruined by the kids. Dont get me wrong im not bashing the kids here im just saying alot of the time they dont know how to play by the rules. so what do we do? we go round looking for a white listed serverwhere theres no kids and it has about 30 people on it and unless you go to a big city or set up some sort of RP event then you dont see anyone for hours im basing this information from my time playing dayZ and arma life mods of course and identity may be different but for now we just dont know. so i will be setting up a private server but im not going to do it unless i have enough people to populate the server in a way that everyone who plays will have fun and be able to experience everything identity has to offer. YOU DO NOT NEED TO HELP PAY FOR THIS SERVER AND ANY DONATIONS WILL NOT BE REWARDED AT ANY TIMES. So lets say we get 300 people to join the server? Here are the two things i would like to talk about until we know for sure what identity will bring. RPING. Everyone who joins the server must stick to there character. If you dont want to RP then just act as yourself and give your character your name. I would like to have a mix of people in the group to suit everyone so light and hardcore RPers all welcome. POPULATION. I would like to have a balance on the serve i mean we cant all just be cooking meth in the swamp right? If we did that where would the fun be? So here are the numbers i thought of myself and please let me know what you think COPS 75 criminals 75 civilians 150 If anyone has ideas based on facts we know are planned for identity then please be sure leave a comment. I will set up a steam group for those who are interested just add me on steam from the details above and il inv you to the steam group. http://steamcommunity.com/groups/IdentityCommunity Once you are in the group we can start to make up the numbers of who wants to do what ie cop, criminal, civilian, company owners and all that stuff. Thanks hope to see you all in the group very soon
  11. 1 point
    please use the search function. this question has been asked before already
  12. 1 point
    I've often thought how cool it would be to do like an Irish Republican Army alternative in Identity, but they've said there'll be no terrorism, and also it looks as if independence won't be an option. Pity.
  13. 1 point
    I'm assuming there'll be some sort of administration system. As long as you've got a few admins spectating around the place and on stand-by to deal with bad RPers and RDMers, that should clear up a lot of potential issues.
  14. 1 point
  15. 1 point
    bad situation endline----------- squeakers and script kiddies are the worst
  16. 1 point
    Since @Motown is reading that topic time to time, I'd like to make my contribution. I adore electrocars and wish that they'll be added in the game with all the consequences (like chargers at the gas stations). You can create a lovely mix of Mitsubishi Miev and Toyota Prius and make it a mid-priced model. I think it'll be very popular, especially in urban areas. For more wealthy citizens I suggest a slightly altered Tesla Model S. A minor changes in such legends like Nissan 240SX, Toyota Celica GT-Four and Honda Civic will make a great street racing cars because of their price tag. That's not all, but enough for one post.
  17. 1 point
    What's up future Identity bikers ! I know that there will be MC clubs and sort of different bars, but what if there would be bars for bikers. Like a bar near the road where we can stop with our Harley's, drink beer, meet other riders, play poker or just get drunk. Or even having like a Fight Club under the bar. What do you guys think? Leave a like if you agree !
  18. 1 point
  19. 1 point
    If I can't own a bar and be the cliched badass bar owner behind the counter, I'm going to riot. I want to own a bar damn it! Do you know the amount of RP a bar can generate!?
  20. 1 point
  21. 1 point
    I think it would be great to be able to work at a hotel in the game. I have been working at hotels for many years and I can't currently think of what I would like to do more in this game. We already know there will be hotels in the game, but not quite sure how they will work yet, just that they will be your first housing. What do you think?