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Showing most liked content on 03/04/2016 in all areas
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1 pointStewart Rert "I'm listening..." Basic Information Preferred Name: Stew Full Name: Stewart Darius Rert Age: 36 Date of Birth: 12/21/1980 Ethnicity: Caucasian. Gender: Male Sexuality: Straight Titles/Nicknames: Stephie, that hippie, high as fuck man. Occupation: None. Previous Occupations: He used to sell weed back in the day. Appearance Appeared Age: Late thirties. Height: 6.0 ft Weight: 170lbs Build: Muscular enough which indicates that he works out regularly. Skin Color: Pale. Eye Color: Blue Hair Style: His hair is quite long, he never let it hang down and keeps it in a pony tail. Hair Color: Black. Fashion: Anything comfortable. Tattoos: None, yet. Personality Nature: Caregiver. Since the world is so dangerous and hurtful, you've taken it upon yourself to look out for others' welfare. Perhaps you were once hurt, or you've seen too much suffering. Either way, you never want anyone to have to endure that pain again. You give of yourself to help others, and you mollify pan, take up others' problems, and lend a caring shoulder to those in need. Regain Willpower whenever you protect or nurture someone else. Your Compassion is your Strength. Your willingness to share makes a community, so that everyone can draw strength from one another. Even though you can't help everyone, you make a read difference for the few that you do encounter. Your Weakness is Smothering. Although you really want to help others, sometimes the best help is to let them take their knocks and overcome their own problems. Unless you learn to let go, you'll keep your charges from making their own meaningful accomplishments, successes, and failures. Demeanor: Thrill-Seeker. You live for the next high, the adrenaline surge, the rush of victory. Over the next horizon and in the next battle you'll find the exhilaration that comes from challenge and the surge of really feeling alive. Only on the edge can you find real satisfaction, and that's where you live. You have the Strength of Daring. You'll rush in where others fear to tread. Danger? Risk? Life's nothing without them, and you're up to any challenge. Your Weakness is Recklessness. Until you learn to weigh risks, you put it all on the line every day of your life. Some things are too valuable to be wagered so carefully. Temperament : Stewert appears to be a person to chill with, he doesn't care about anything but he'll go out of his way to help someone in need, he never passes up the opportunity to give a hand if someone needs it. That aside, he would do anything to have a great adrenaline rush, which makes him very reckless for his love of joyriding. He's found camping in the back of his minivan near places of nature, sometimes inside the forest, sometimes on the beach. It depends on his mood and how high he is. Miscellaneous Hobbies: - Traveling from place to place in hope to find people he can help. - Plays guitar from time to time and sings. - Working on his minivan and fixing whatever on his own. - Writes lyrics from time to time but then just rolls the paper and throws it away. - He used to build guitars, a hobby he picked after she passed away, the first guitar he made was for her, it was perfected. He made sure to bury it with her. He'd still work on a guitar if he thinks that person is good enough for one, or likes him enough to do so. Likes/loves: - Being high. - Adrenaline rush. - Releasing stress. - Helping someone. - His van and guitar. - Nature. - Spreading good in the world. Dislikes/Hates: - Back stabs. - Stereotypical cunts. - Someone to mess with his truck. - Drunk people. - Politicians. - Lawyers. Dreams and life goals: - Meeting new people that share the same point of view as he does. - Make peace finally happen between all the traditions. - Settle up and have children somewhere. - Grow some real fine ganja. - Fly a plane. PS: Well i was bored so i created this and i don't care if it's too soon or anything. One more thing : please don't post some TL;DR shitposts.
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1 pointIdentity said on twitter that workers in shops will be AI (computers) with voices. That means the only option to work in a store that is selling something is owning it. I wish I could know how we will hire computers. Say what you think below! I think it's gonna be like that: 1. You go to your office or boardroom... anything where suggestions are given. 2. You go to your computer, open web, or a program. 3. If it's gonna be in web then you go to a website where AI's are putting themselves like 5 minutes after the AI that was adden before (what about a easter egg about creators? AI's have names of Identity pledgers?) 4. Workers that you hired online come after some time and say a question to you: "What I am gonna do here?". You say him and then he starts working. Unless it's not his shift. NOTES: Workers can't come when it's very late. There must be a limit of hired workers.
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1 pointThe solution to this is to have Russian servers but not to region lock them. I think it's bigoted to essentially ban someone from a server because of their region/language. What If I have friend in Russia I want to play with but we can't because of region locks? That would just be stupid. Just have it so that some servers have RU in the name and some servers have ENG in the name. Problem solved.
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1 pointWell it won't be a big loss, i mean, they said you can only grow a little plant in your house, so if you really want to grow a lot, you'll need a field, so yeah, houses will be personal and i love it.
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1 pointIn a situation where a player is running from a criminal chasing them, but has not yet been engaged in combat, as it is now, they still have access to their homes, or safe areas. It isn't easy for us to detect when someone is involved in a combat situation unless they are first injured by a bullet, or are perhaps within close proximity of a criminal player. When bullets are fired within close proximity to you, your player has a heightened level of stress that will continue to increase unless you move away from the area. In environments like cities on official servers where stress factors into how vulnerable you are, that data can be used to determine if you are able to access a safe area. We can add to this system to prevent people from exploiting this mechanic (taunting a player and then running in and out of a safe zone repeatedly to avoid combat) as we gather feedback from future testing! There are a lot of simple little solutions that can be implemented in such cases. While I haven't discussed this with @Paratus yet, it is probable that we will not allow players to take damage from outside of the safe zone after they walk through the metal detector. Safe zones usually are placed within certain key buildings, some of which are even instanced. These safe areas act as social gathering locations where you can safely meet other players and chat, or places where we want players to be able to explore content undisturbed, like the movie theater, or a court room, for example!
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1 pointHow much is gonna be a hunted animal or a fish? Is the price always the same or it means by meat's weight? Oh, and three things: skin must have the same price, meat's price must mean by animal that it is from and fish is only sold with every part of it (because fish's skin isn't sold). Plus one question: Where you bring the animal/fish? To a computer or where? Please use twitter posts if you know a one.
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1 pointI think I would do silent crimes like growing narcotics. In GTA San Andreas Multiplayer I was good at selling drugs (but i buyed drugs and sold them for bigger price, otherwise I would earn nothing (if I would buy drugs and sell them for same price)).
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1 pointYeah, I said cashiers are gonna be AI. If you want to say something, say what you think. Don't confirm what I said. Anyways, salespeople are a bad plan too for me. What if you work in a not very popular shop and hardly ever there are clients? That's waiting 8 hours too. I'm sure that Identity won't do it.
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1 pointIf we're talking about money, how much is gonna be a hunted animal or a fish? Is the price always the same or it means by meat's weight? Oh, and two things: skin must have the same price, and meat must mean by animal that it is from.
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1 pointI think the "strippers" will actually be burlesque dancers (so dancing in sexy outfits, no nudity). Can't imagine strippers if you can't remove your clothes fully. Hookers are fully role played- you probably will be able to kiss, but everything else has to be done either with your own voice or writing.
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1 pointIn Identity trailer you can see that game will be in first person. But i like third person, so i think if that could be set it would be cool. I'll understand if that is a problem for Identity programists.