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Showing most liked content on 02/25/2016 in all areas

  1. 2 points
    1. 2. 3. Most likely no. Maybe they'll make a Workshop since the game will be on Steam and players can post things they created there that'd get upvoted and added into game later, but letting players create items in the game and use them just won't work. It'd be a mess. 4. 5. It's not confirmed yet if you can put fish in aquariums or just buy them, but all fish you can buy in stores will be fish fished out by actual players. 6. There will be collectibles, not sure in what form. Haven't seen anything about museums on twitter. 7 and 8. 9. 10. Uh... Identity is an ISLAND... It's pretty much surrounded by beaches. There is even an entire tropical-themed city. *the moment when it hits you they don't use Search* 11. 12. It's a modern game, not medieval. There are no castles, or dragons for that matter. 13. 14. I ALREADY SAID THERE ARE BEACHES WHAT DO YOU WANT FROM ME?! ;-; 15. 16. I just... I can't... I can't even... x_x 17 and 18. No horses. Pets will be either not at launch or very limited, they'll get more complex later. 19 and 20. Again 21. STOP! D: 22. 23. 24. 25. No one asked about this, so CONGRATULATIONS! +1 for you! 26. They can't shoot horses because THERE ARE NO HORSES! And nature trails are an obvious thing so *skip* 27. 28. 29. 30. 31. 32. You can't set up a store where there isn't a store. You can't set up furniture etc outside of your house, so not happening mate. 33. Then everyone would eat healthy foods. Not happening. 34. 35. There will be music in the stores, unless the owner decides against it most likely. I did it. I answered it all. I'm done!
  2. 2 points
  3. 1 point
    It's not very clear to the community yet, honestly. We only know they'll have day/night cycle and realistic weather.
  4. 1 point
    They never answer on yt, ask them on twitter or here instead. Also, NO to all of this. Apart from forming a gang and maybe planning on a board, but not really confirmed afaik. Sorry.
  5. 1 point
    I know it will never be possible due to certain laws prohibiting it, but it would be awesome if we could have our very own station broadcast on Identity that would allow folks to sign up to be a DJ for a certain time on the server or even make their own radio station people could follow. Even television shows lol likes news casts, I guess that could be more probable since it is player created content we would be televising.
  6. 1 point
    I 2nd this. The thought of successfully containing everyone during a bank robbery, stopping the teller from hitting that silent alarm, wearing masks to conceal yourself.. getting away with the crime with no repercussions later. Stealing a parked car, and it not getting reported, so nobody knows it is stolen besides the thief. As to what I hope for everything that makes crimes easier, there is a counter. I.E - A Thief can get equipment to make his breaking and entering easier, more successful.. but a homeowner can install alarms, upgraded locks.. ect. to make it harder for the thief. I'm sure they have it covered but it is nice to think this will be a thing!
  7. 1 point
    @The_Real_Axer599 There will be breaking and entering, thats for sure. If there is equipment that makes breaking and entering quicker, probably. Although its not 'realistic' I do hope you can only sell some many cars a day, otherwise people could go on a spree selling cars. Also, I like your anecdote with the crapping bear, nice.
  8. 1 point
    @bigbangben There is bullet physics, I don't have the exact tweet that the devs said there is bullet physics. @Vix Can you answer this question please?
  9. 1 point
    @JamesLuck01 There will be sewers and sewer hatches, so yes.
  10. 1 point
    Hi Adam, welcome. Atm they are working on the first module to be released, the Town Square. You will have access to it when it goes live... Grtz. Jack
  11. 1 point
    Seriously it was all sounding fucking fantastic until I got to the end with no explanation of how you're getting there. Also, most of the people you are hoping to work for you will be joining the bigger crime families, and now that you've made everyone that you wanted to help your enemy, I see this organization going nowhere. I see this everywhere, where people want to become the rulers of the island with no backing or plan to get to that stage. Start smaller. Trust me, if you start small, you will get to the big stage eventually, just don't rush it. You'll end up with an incomplete, unsafe, terrible organization.
  12. 1 point
    Just to play devil's advocate for a second, this is (to an extent) what you've done yourself. Not attempting to start trouble, just observing. Either way, it's a good point. You can't just stroll up and claim that you will run the underworld, you need a solid plan, organisational structure, and an intelligent leader. Either way I'm sure we can all agree that 'I.C.E' (which makes no sense, as Nicky said, why would the people of Identity run a criminal 'organisation' named after the game they don't know they're in) has very little chance of getting anywhere, and this guy pissing off every single mob boss on the server hasn't helped his case.
  13. 1 point
    Heh, i love it when people just write, Welcome to my crime family, we have ranks, and get money. It takes ALOT of hard work, and a Good leader, SMART leader and friends, to make a successful crime family on the pillars of success, because what these people will end up being, is more like a street gang. You think you can put on a suit and tie and start being macho, think again because the big boys are always looking for new chew toys.
  14. 1 point
  15. 1 point
    peoples that've donated 5$: 24; (0.57%) peoples that've donated 10$: 891; (21.36%) peoples that've donated 25$: 1,625; (38.95%) peoples that've donated 30$: 838; (20.09%) peoples that've donated 50$: 197; (4.72%) peoples that've donated 75$: 314; (7.52%) peoples that've donated 100$: 144; (3.45%) peoples that've donated 150$: 51; (1.22%) peoples that've donated 250$: 67; (1.6%) peoples that've donated 500$: 8; (0.19%) peoples that've donated 1,000$: 6; (0.14%) peoples that've donated 2,500$: 1; (0.02%) peoples that've donated 5,000$: 5; (0.11%) = total amount of kickstarter donators: 4171 (100% of kickstarter donators) total amount of citizens at the moment is 5276 (100% of all donators) =peoples that didn't donate via kickstarter: 1105 (=20.94% more donators since the kickstarter campaign ended) . more informations?
  16. 1 point
    This, plus I expect the number of pledges to go up as we get closer to launch especially when they release modules