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Showing most liked content on 01/27/2016 in Posts

  1. 4 points
    Maybe we can make this the most liked post on the forums!
  2. 3 points
  3. 2 points
    Well, I've been wondering, what is the most liked post on these forums? By that I mean which post have the most people pressed the like button on.
  4. 2 points
    always the one who posts john cena content
  5. 2 points
    Looking forward to raking in the dough
  6. 2 points
    Couple Things to talk about... 1. Firstly, do we want another Garry's Mod Dark RP/Arma Life Mod Experience with Private servers on Identity? I feel like people have negative feelings about Gmod and Arma Private Servers. A majority of server owners only care about profit than making the game better(Asylum makes the game better). At the same time, the developers (and I) truly want Identity players to have no restrictions. Something has to be done to eliminate those who will make this game a cash cow. I recommend having a ratings page for every server on the server browser. Or something that takes up less resources is icons which tell which server has: Advertisements, Pay to Win Content, or a Non-Profit server. 2.There should be a policy about 3rd parties making Web servers to sell Addons that can be used on Identity, when modding comes out. Websites like Scriptfodder ruins the chance of every server being original. Do we want Identity to have the same content everywhere or be unique? Being unique improves the mediocre, and Identity is already one of a kind so think of the possibilities. Overall, this game is very promising and many people will try to ruin it with greed, just look at gmod. I hope the right steps are taken, because I'm here for the long haul.
  7. 2 points
    Jacob Gatuzzi - 29y/o European 1,85m tall and dark brown haired guy who just want to open a music label on Identity Island (forgot the name of it if there was any). He lived in Italy for 8 years since he was born. After that time, he moved to London due to the fact, that his parents found a well-payed job there (designing houses and buildings stuff). For another 11 years he lived in UK, practising English and studying Managment and Marketing. Now he moved here, to USA to finally open a modern-based Music Label with mostly electronic stuff such as House. His parents are doing great they are making money, no one has died yet, he is going to be rich as fuck. It ain't a sad story like you people have If I fail with label, I'm going with the criminal stuff, but I'm not into it as much as music label.
  8. 1 point
    Introduction The Mariano Crime Family is an Italian-American organised crime family based on the ancient principles of Cosa Nostra. Like the Genovese Crime Family of New York City, the Mariano Crime Family are considered the 'Ivy League' of organised crime, mainly because of their ability to adapt with the times and find new ways of making money even as law enforcement clamp down on the mob. One of the key differences between this and other criminal organisations is the sanctity placed on loyalty and brotherhood, two values which have unfortunately become rare in the underworld. Structure The organisational structure of the Mariano Crime Family is the same as that of other Italian-American and Sicilian crime families. Low-level associates of the organisation work on the streets, making money in the hopes of eventually becoming 'made men' (official members of the family). Once they are 'made', associates are promoted to the rank of soldier, or 'soldato'. Soldiers operate in crews of up to 10, which are each lead by a captain or caporegime (shortened to capo). A capo is essentially a lieutenant, managing his crew and ensuring that they are earning money without breaking the rules of the family. There can be anywhere from 2 to 20 crews in a family depending on its size, each operating independently of each other (for the most part) but ultimately part of the same organisation. All of the families captains report to the underboss, the second-in-command and one of the most powerful members of the family. The duty of the underboss is to oversee the day-to-day running of the family, ensure that business is running smoothly and that captains are passing up their kick-up (more on this later). The consigliere acts as an advisor to the boss, helping him steer the family in the right direction and settling disputes both within and outside the family. Finally, the Boss (also known as the Don, or Godfather) is at the very top of the pyramid. All decisions, including who gets made, who the families captains are, and who runs what rackets (criminal jobs), are made by him. At the end of the day, the Don gets a cut of all profits made by the family. Kicking Up Key to the power structure of the mafia is the practice of 'kicking up'. Essentially, all this means is that at a certain pre-determined time (probably once a week or once every two weeks), anybody earning with the family (this means associates and made men alike) must pass a certain amount of their profits to their superiors. Associates kick up to whichever made man they are working for. Soldiers kick up directly to their captain under all circumstances, while captains all kick up to the administration of the family (meaning the underboss, boss, and consigliere). The amount that one is expected to kick up differs based on rank and the rackets one is working, but the minimum amount will always be fair and reasonable. Unless you are particularly reckless, kicking up will not be a chore, and most of the time only about 10% of your weekly income will go towards it. However, basic math tells you that the more you earn, the smaller the percent of your earnings you will need to kick up to satisfy the minimum requirements. Then again, kicking up even more than the minimum is a good way to get noticed by the higher-ups and possibly earn you a promotion (which obviously means more opportunities to earn big money). It is always the best earners who are the most respected in the family. It is important to remember that just because you have people working for you and kicking up to you, you should not slack off. Everybody, from the associates to the boss of the family, actively work to earn money on top of what they are earning from kick-up. Nobody sits around waiting for payments and drinking coffee. How to Join It is important for the organisation that our members are competent (skilled) and intelligent, that way everybody is able to make as much money as possible. Even though being an associate of the Mariano family is potentially one of the higher paying jobs available to most people in Identity, being a 'made man' is where the real money is. The higher your rank, the more money and opportunities are available to you. To join, simply work with well-connected associates or made men in the family. Make money and every so often, kick up a decent amount of what you make to your higher-ups. The more you bring in, the better your reputation will be. Of course, it isn't just about money. You need to demonstrate that you are loyal to the family before all else, and that you know and understand omerta (more on this coming up). Once you have earned the respect of the families administration, you will be considered for being made. The very best associates are evaluated and hand-picked to become official members of the family, and therefore expand their earning potential (for themselves and the family) infinitely. It is best not to ask to get made, as this will only annoy and slow down the process. Instead, demonstrate that you are both loyal and a good earner, and you will have your best shot at becoming an official member of the family. Rules of the Family The rules of the Mariano Crime Family are quite simple. For simplicities sake, they are referred to as 'omerta' (pronounced oh-mer-tah). They are: - Your loyalty to the family comes before all else. - Never hurt or kill another made man under any circumstances, and only harm an associate if you have a very good reason to do so. - Never co-operate with the police in any way. If the police ask you about anything related to business, you know nothing. You're simply a businessman. - Do not discuss family business with anybody who is not either a made man, or very well connected to the family. - Make sure you are not late with your payments. You would not like your underlings being late with their payments to you, so show the same courtesy. If you follow these simple rules and generally try to avoid causing trouble, you will find your time in the Mariano Crime Family very rewarding and fun. Conclusion The Mariano Crime Family is an organisation for people who value loyalty, brotherhood, and intelligence. We are, in the truest sense of the word, a family. This is an organisation for those who aren't content with being a part of any old gang. If you would like to discuss further, feel free to send me a private message. Keep in mind that our organisation will operate on the Australian server so, while we are not opposed to doing business with US or UK people, we only accept made men who are willing to play on the Australian server. Regards, J.M
  9. 1 point
    Basically you pick a super power for yourself and other people put a limit on it you also put a limit on the above persons power Eg: person 1: Above persons limit: No one above me My power: Flying Person 2: Above persons limit: Only at night My power: ability to make dank memes Person 3: Above persons limit: No one will ever see them My power: ability to teleport Person 4: Above persons limit: You can only teleport into sewers My power: ability to permanently turn into a tree etc.. Be as creative as you wish (which can also include rudeness - if in good fun) Use this as a format (copy paste this) - - Above persons limit: My power: - - here we go:- Above persons limit: No one above me My power: Invisibility
  10. 1 point
    I'm proposing a commission, made up of the heads of all three families, who will meet up and discuss business issues, mediate conflicts, and generally keep the peace between the families. Any issues relating to family conflicts can be resolved if we put our heads together. J.M
  11. 1 point
    I am constantly checking the percent completed of the Town Square module, but so far there has not been a single percent change to it!?! What is going on here?? Any Thoughts?
  12. 1 point
    And since there will be player driven radio stations, this is kinda already confirmed
  13. 1 point
    that joke... +1 like for kickapoo :'D
  14. 1 point
    that joke... +1 like for kickapoo :'D
  15. 1 point
    AMD - For when you can't afford central heating Ten points if you get it
  16. 1 point
    The commission is already been here from the beginning of time. I do rather not like to talk to much publicly about the mob and their business as I do not like attention too much if it can be gone against me. There aren't many people who really take the mob-related business serious but you seem like you do. My name is Mr John Gotti. My family ruins the veins of Yakuza relations, italian and american. I hate bloodshed just as much as normal civs does, and I do not intend to be big on killings and other shitty stuff. I rather much talk with two guys behind me. However I like how you have the thoughts of a commission as it already is created and we are undergoing if you shall be invited or not, so please wait a bit for that. Anyhow, great to meet you pal, hope we get along. Best regards Mr John Gotti Aka FlyingDuck
  17. 1 point
    As identity developers stated, you wont have massive guns such as maxhine guns except the AK47 and several hand guns/hunting rifles as they dont want to have what they had on their Altis Life servers which was mostly military and heavy guns.
  18. 1 point
  19. 1 point
    Limit: You run like in horror movies (constant tripping over for no reason) My power: Power of luv!
  20. 1 point
    Yay And yeah, I just couldn't not pick black eyeballs During CBT I was checking out which color goes best with them. My first character had lilac eyes, I considered changing them to red, but white definitely looks the best!
  21. 1 point
    Reactions: First Picture: Ok, a bit sad, not demon spawn. Second Picture: Ok, still sad, but nice face tattoos. Third Picture: Yeah! Nice! She is a Demon Spawn! Two more days until I can play! So psyched! You can bet Jaqen the Assassin will be joining you on Anglers Watch soon.
  22. 1 point
    Force Master ^^ I usually play battle mages.
  23. 1 point
    Hey Nicky, good to see you here.
  24. 1 point
    Will their be an ocean? In the ocean if their is one it would be exciting to see sharks, fish, seals, dolphins, crabs, shells, octopuses, starfish, turtles, jellyfish, clams, sea horses, kelp, sea grass, all algae, coral, seaweed, lots of ocean plants, seagulls, waves, surfing, and lots of sand a rocks. Also it would be fun to have people out their in ships a lot. Will the fishing take a while to catch or not so long?
  25. 1 point
    You should be able to conceal one pistol imo
  26. 1 point
    ^ That one's about Jury & court.
  27. 1 point
    Made my char! Actually, made almost 10 and deleted all of them to fix minor things... Name is Vix Vi, server Angler's Watch, feel free to add me
  28. 1 point
    Yes this would be great, even better if these NPC's also did crimes that you could stop.
  29. 1 point
    Identity is an island surrounded by the ocean. I'd assume catching a single fish will take up to few minutes. It's a game, so it's supposed to be fun, not long and boring.
  30. 1 point
    UPDATED: Added more in-depth information on the inner workings of the mafia.
  31. 1 point
  32. 1 point
    Starting as a small time gangster and eventually running the largest crime family in the city. Using my ill-gotten gains to delve into real estate and heaps of other legitimate businesses. Having politicians and policemen in my pocket and having them doing my bidding for me. Executing those who fuck with me. Carrying out epic mafia hits like you see in the movies (and in real life). Ahh, the list goes on.
  33. 1 point
  34. 1 point
    Hey Mafia, im a cop, can i connect with you. UMM, sure... Dave Sherman of channel 7 news, we are here in Roseport where a police officer was found drowned in a lake.
  35. 1 point
    Furniture won't be lost. It's stored in a sort of special storage system to make placing it in homes more convenient. You'll get a glimpse of this pretty soon, I think.
  36. 1 point
    Homes can be either owned or rented. The tax Motown speaks of is for ownership and is minimal (controlled to an extent by the governor). If you own a home you can put it on the rental market and someone will pay a rental fee which you set and to which they agree. You can be a real estate mogal or rent to start until you build wealth enough to buy a home outright. We expect that homes will be inexpensive to start but as demand grows rental prices will naturally increase.
  37. 1 point
    Me personally will be playing in the heavyest Roleplay servers there will be out there, I love getting into every small detail in my Roleplay makes it exating and fun in much higher and hardcore level. In my personal opinion, the most of the community is aiming towards that too, The official public servers will be great tool to teach new people to Roleplay how it's done properly.
  38. 1 point
    1. Confirmed SLI support. 2. Map will be 225km2 and will take about an hour to cross on foot, so it is pretty big. 3. There will be customizing, tuning and racing. 4. Done. 5.. There will be police training before letting them join the force on official servers. 6. Done. 7. It's possible, but might work slower than if done on farms. 8. There will be pets, but they'll be only in apartments at first and it's not yet confirmed if they'll be added before or after launch. I don't think they'll add dragons... It's a modern realm. 9. There will be paintball, mini games and sports. Pretty sure they've mentioned darts either in a video or an interview on youtube. 10. There actually was a huge thread with Easter Eggs ideas on the old forum! Not sure about buried treasures lol. 11. There will be boats, diving and even scuba gear. And an ocean, of course! 12. Yup. 13. There's a suggestion about this on forums, so maybe!