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Showing most liked content on 01/23/2016 in Posts
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3 pointsI KNOW I AM LATE TO THE PARTY buuut ZWETS! I love Zwets. Dollars are fine but Zwets are great.
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2 pointsI'm hoping for rock music, but I also hope there will be road trip songs (like 500 miles) especially if you're a truck driver
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1 pointHello all, I am NeonPuffin, ex-Garry's Mod addict, have administrated in many RolePlay communities and moderated some Altis Life servers in ArmA 3, when I saw the Kickstarter for Identity I really went for that backer button because I saw promise and I genuinely want a game much like this, offering the most immersive roleplay experience possible in a video game while still maintaining a level of fun. I am absolutely thrilled to be apart of this community. Mind my enthusiasm. I am quite formal sometimes but I am also quite friendly, I love to meet new people and have genuine fun with them, feeling connected even though we're so distant however most of all I love to be productive and feel like I am making a difference to whatever it is I am attempting to affect. You can add me on skype using this username, puffinpuffington. Also, I make a damn fine potato salad. Kind Regards, Neon
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1 pointOh, can't tell. My uncle told me like 5 times but all I remember is 8GB, 4DDR, i5 and Windows 10.
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1 pointI think this is probably what they will do since they don't have a budget to get rights to any real songs
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1 pointIt would be cool if you could tune into online radio stations
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1 pointeverybody would build houses that are looking like dicks. do you want that? you know what some peoples would do when using the right car etc.
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1 pointFrom what I know if you do a crime, a flag will be on you, this is obviously an invisible flag, so nobody will be able to see it. But anyways cops won't see it either, but it's a reason they can arrest you. So you can't go around arresting innocent people because obviously they don't have flags on em.
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1 pointSteam is http://steamcommunity.com/id/Xentidels/ but I don't have Siege on Steam, I have it on Uplay
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1 pointYeah, I was saving up with Identity in mind since beginning of summer, but my parents still have to cover some of the price for me, so I might work at my mom's shop for the next month for free. Not sure if I'll be able to donate before the module comes out.
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1 pointIt's undergone many changes, the pictures shown aren't recent so they are working hard getting it ready, it's updated manually so just wait. It will be out in hopefully a month or 2
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1 pointWhat I meant was was sort of like you were saying with how things will come in and out of the cache as you move around, this could reduce stress on computer resources and enable a larger area of playing if not all players were loaded into the the entire region but broken into multiple regions that load in the players so that not all of their actions are accounted for in the clientside until the player moves into the region where the players performing those actions are. Am I making enough sense?
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1 pointWhat @Aetion said; I'll probably have Spotify running in the background but if the game adds player radio hosts then I might tune it just to listen to the radio host tell jokes and whatnot
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1 pointI wanna see Rap. But I have a feeling it won't be a variant of different Genre's. I honestly want West Coast and East Coast classics, Drill Music, Trap Music, Conscious Rap too. But I doubt that's gonna be in the game. Either way, I can just have spotify in the background while I got a glock on my hip.
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1 pointExactly bruh. I'm gonna make a street gang, or just be in one. Seems like nobody else interested in street gangs.
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1 pointYou better buy that house fast, because I assume they will be very expensive
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1 pointI dont know how much property will be in hilly or mountainous areas but I would perfer some sort of Log cabin or perhaps high end flat that provides a great view over a forest and maybe shows a city or town in the distance. A location that is ideal for hunting sounds very good to me Just step out and attempt to hunt some deer (poor Bambi :c).
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1 pointAnti cheat systems are one of our absolute highest priorities. It doesn't matter how good a game is if cheaters ruin it for you.
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1 pointNo this game was OBVIOUSLY a major scandal created by George W. Bush to steal money from a fundraiser to buy more jet fuel. (If you can't tell that was sarcasm, it was)
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1 pointIf you select a farming occupation do you have to be an empty plot of land or will the player have to buy forest land, cut down the trees, process the land and yield his own crops and will there be a different between owning that land and being a farmer? Like a player has bought the land and the farmer has to work on that player's land to grow his crops? Also, what about buildings on the farm? Will you need a barn for your cows after they're done grazing will they be pre-built or does the player have to build the barn themselves etc.
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1 pointI'll be living in a tent or under a tree until I can buy a nice house in the country side somewhere, maybe a farm
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1 pointI think it would be a good idea to have a police training system, were all the candidates are under supervision and when they successfully complete the training they are all white listed like some of those Altis servers, that will deter some of those kids fucking the servers up.
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1 pointI'm just gonna park on the side of the road with the hitch hiker pose, because I need gasoline- but then they pull over, and I beat them up and throw them in their trunk and we're off to see the wizard!!!! They'll be in a alley yelling help from their car.... Lololol.
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1 pointIf we're talking about mafia 2 how about adding fuel. That would be funny in a police chase.
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1 pointWhere will I live? Hmm, in the woods with my own house near a river hunting animals with my god damn rifle!
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1 pointFREQUENTLY ASKED QUESTIONS (FAQ) 1. How are Kickstarter backers different from website backers? There is only one difference between backer rewards for the Kickstarter and website. Kickstarter backers will receive a unique in-game hat with the Kickstarter logo. Website backers receive a hat with the Identity logo. No new content in the future will ever display either of these logos. 2. Many people are confused on what the game is about. Would you mind telling us what your vision for the game is? Is the game more about Cops vs Robbers, or a balance between all the available paths? Identity is a cops and robbers game at heart, but it is a life simulator in so many other ways. We’re catering to role-play in a way that is possibly the first of its kind. Players have the freedom to pursue careers that will impact the player economy in their own unique way. Become a taxi driver, deliver goods to player-owned businesses, fight fires, save lives, argue a case in criminal court, or just hold out your hand and beg for money. Find, or steal your ‘identity’! 3. What can you tell us about the world? World size? Player limit? We anticipate that the playable world size will be 200 square kilometers, or 77 square miles in comparison. This means that the whole map is 14 km wide, and would take about an hour and a half to walk across. We hope to support up to 300 players (or more!) per server. 4. Can you expand on the professions? We know there will be cops, but what types of jobs will be available for civilians? Will they be able to create their own businesses? Create their own items? etc. Also, Medics and Firefighters? Players can choose from a wide range of professions, including the ability to become a Firefighter, EMT, Taxi Driver, Farmer, Bounty Hunter, Fisherman, Logger, Miner, Delivery Driver and even a business entrepreneur. The options available to you as a player get more specific than this even, but we aren’t yet ready to expand on the full list. The direction of development is prone to change, and we don’t want to promise anything that might change down the pipeline. Business ownership allows players to own factories and small business, giving them control over what items are manufactured and sold. Items created by a factory must be delivered to their destination city where store owners in that area can decide what quantity and type (formal wear, casual, punk outfits, weapons, etc.) they wish to list in their business. Some default items are always available in all stores for when market demand is not met. 5. How will death be handled? When a player dies, some items such as the money the player is carrying at that time, will be dropped on the ground and will become accessible to anyone in the area that wishes to take it. Clothing items will never be dropped. We have decided that a player’s character appearance in a social game like Identity is important. You will always look the way you decide your character to look. If the player is not resusitated by an EMT or teammate, the player is then prompted to respawn at the location of their last sync (house, apartment, city) Private servers have some control over what types of items players will drop on death, if any at all. 6. Can you expand on how the housing system will work? Size and availability of apartments and houses? Players can choose to own or rent housing in Identity, while apartments can also be shared with a friend or roommate depending on the size of the property. For instance, two friends, or a married couple can choose to purchase a 2 bedroom apartment where they both can live comfortably with each other. Apartments and houses are fully customizable, allowing players to place furniture and objects anywhere in the room. Home-owners can invite other players into their apartment or house at any time. Players cannot access another players home without an invitation. 7. Will there be any specific safe areas where people can go AFK or sit and socialize without being killed or robbed? There are safe zones within certain types of buildings in Identity. Metal detectors serve to preserve immersion, and will temporarily remove any weapons upon entry, allowing all players in the area to safely relax, socialize and meet new friends. These safe zones are known to us as “Sub-Hubs” or social gathering points that reflect on the lifestyle theme of their environment (Biker Bar, Business club, Bum alley, etc.). While many of these areas can only be accessed by law-abiding citizens, some Sub-Hubs are neutral and can be entered by any player on the map. Few areas are designated gathering points for active criminals looking for the right crime of opportunity, or new friends to help them plan their next heist. 8. How will player identification work in game? Will names appear above players heads? If so, at what distances will they be seen? As our design stands right now, the official servers do display names over heads within certain ranges. Some things like masks and balaclavas can affect this. Moreover, private servers have an option where they can hide names from all players unless greeted. By this I mean you won’t see the name over another player until they perform an emote action, after which you’ll always see their name.