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Showing most liked content on 01/05/2016 in Posts

  1. 4 points
    Sources time! Family Marriage 1 Marriage 2 Marriage 3 - profile Perks of marriage Gay weddings No nudity No baby making No baby playing BONUS: kissy
  2. 3 points
    We'll support a bunch of VR systems. In fact it's getting it's finishing touches coded up behind me right now.
  3. 2 points
    Hello fellow identitizers So I've thought about a new original way of asking for suggestions, which will kinda.. uhm.. "prepare" us for RP? I'll write a text with some features that I'd like to see in the game. I'll write an example right now, and I'll underline the features... It is a cold, dark day, darker than usual. The forecast was right. I was making dinner, when suddenly, I heard somone knocking on the door. I went in my living room, and opened my MadBook Pro, to check the CCTV Cameras I had installed earlier. I noticed two silouhettes talking in front of my door, and I suddenly realised the police was here. Of course they would, hiding a body in a trash can wasn't the best idea ever after all... I went in my bedroom, and opened the secret locker I had hidden behind my painting. I took the pocket handgun I had saved for during a week, and I headed to my bedroom. I hid in the closet, waiting for them to come in. I suddenly heard some kind of explosion: They had breached the door. I was ready. One of them came in the bedroom, handgun in hand. I came out of the closet, dual wielding my butterfly knife (FANCY :D) that I always kept in my back pocket, and my handgun. I backstabbed him, killing him instantly. The other one, alarmed by the noise, came in. I pointed my gun at his head and shot. His body fell in a loud thump, and I was pretty sure some other cops were coming. I had to end all this. I took my handgun, put the barrel in my mouth, and shot. So respectively, here are the features, in case there are unclear ones: - cold, dark day : The atmosphere can change depending on days. Somedays it's hot and bright, somedays it's cold and raining. - The forecast : There should be a way to know what atmosphere is going to happen on the next day. - knocking on the door : Speaks for itself I guess ! - CCTV Cameras : CCTV Cameras, or any other security systems ! I mean these could be great for rp, admit it. - hiding a body in a trash can : That does speak for itself too. But not only in trash cans, in any other place that cant really be easily discovered. - secret locker I had hidden behind my painting : Hiding a locker behind a painting is so, so classical. But it's awesome and hard to find if you don't know where to search. Good RP addition ! - hid in the closet : Not only in the closet, imagine having to hide in a trash can to avoid getting dismembered by a gang! - breached the door : Speaks for itself, breaching the door in extreme cases is the only way I guess. - dual wielding : That, ladies and gentlemen, is awesome. Dual wielding.. Imagine, two knives! This can make fights and RP a little more spicy ! - in my back pocket : Being able to put things in different places would be cool: your phone in your left pocket, your security card in the right one: these are small rp habits ! - some other cops were coming : By that, I mean cops having a radio system to call other cops in emergency situations. - I took my handgun, put the barrel in my mouth, and shot. : Because yeah, suiciding is sometimes the best solution. So I hope you enjoyed that and that there will be more of those RP Suggestions as I like to call 'em Paulchartres
  4. 2 points
    The first module, a social lobby called, "The Town Square" will include several of Identity's features, but serves mainly as a preview for what's to come. It's meant to be a place for you to meet other Identity fans! You can visit the movie theater and watch movies with friends, interact with the environment, explore the interiors of multiple buildings, create some artwork to display in the art gallery, customize your character, visit item shops, and receive a first look at apartment customization in Identity! You won't be able to purchase any property, but it is possible that some of the items you purchase for your character, and activities you participate in, in the social lobby will rollover into the final version of the game!
  5. 2 points
    The awkward moment when you see a hot chick standing on the corner of the street and hear a 40y bass male voice shooting from that character to give you a ride..
  6. 2 points
    I'm not a developer, but I believe they want the police career to be pretty in depth, and we would more than likely need that considering the type of crimes that can be committed in Identity.
  7. 1 point
    What do you guys plan on RP'ing in Identity, jobs, crime, etc.
  8. 1 point
    Hello! Thank you for taking the time to have a look around. Welcome to CORE Transport, we are a Bus, trucking and Delivery corporation, focusing to become your main and #1 in public transport. Trucking and driving coaches is a specialty for us, all of us at Core Transport are enthusiasts of the road ahead, we make promises that we will keep and ensure our service is of the highest quality and wont be beaten. We are already hiring staff which will eventually begin work in the proper application number in-game. I hope you enjoy this comprehensive description of my corporation. Core Transport is a corporation who's main focus will be to become your #1 in transport. Not everyone will afford vehicles in Identity, so we want to give people the opportunity to travel with ease across the Island, the system below is a beta prototype and we will be trying a lot of new things to see what brings more satisfaction to possible future customers. We are happy to be the first announced transport corporation on the old forums, and we had the pleasure of having the first business post in this section of the forums. We are dedicated to our community and we hope to co-work with you all so that you too can build a transit system you would like to see. I started Core Transport because i have a passion in all things moving. A lot of my family are in the logistics and public transport business. Core transport is based on real world collected data, we have several written documents describing how our logistical and public transport system will work on identity based on the information that we have right now, and a special thanks to @Motown for answering a lot of private messages on the site which in turn helped shape Core Transport. We have some exciting news and updates coming shortly, so keep an eye on this section of the forums to be the first to find out new and exclusive information about Core Transport The following is a prototype of our system and how we would like to start off in Identity. ------Description of our Coach / City bus price lists and description of our system------ Once in the game I am planning on making the tickets BASED around these prices: ((CITY / CITY OUTSKIRTS BUS LINES)) - City service -Regular [$3.50]* (The ticket price may vary depending from where to where you are travelling) -Return [$6.50] (This ticket allows you to travel to your destination, and be able to travel back without buying another ticket, the price may also vary) -Day Saver [$25.00] (This ticket allows you to travel as much times as you want PER DAY in a specific ZONE, such as city, or countryside. The price may also vary) -Collaborative [$15.00] (If you are staff or part of a company that are partners with CORE Transport, you will get this ticket, with a discount instead of the Day Saver) -Weekly Bus Pass [$150.00]* (If you do the calculations -per day- this ticket will save you money if you travel with us a lot, the price may also vary.) -Event Pass [$450.00]* (Hosting an event? need transportation for ALL your guests? hire a CORE Bus with one of our bus drivers, and make as much trips as you want, from anywhere to anywhere in ONE day, this deal may have discounts) ------------------------------------------------------------------------------------------------------------------- ((INTER CITY/COACH LINES)) - Inter City service -Inter City One way [$39.00] (Priority boarding = extra [$5.50]* -Inter City Two way [45.00] (Priority boarding = extra [$10.00]* -Inter City Worker pass [$100.00] (Unlimited trips for TWO Days.) (Priority boarding = extra [$10.00] -Inter City Collaborative [$26.00]* (Priority boarding = extra [$10.00]) (This is the city worker pass, at a discounted price for Co. Partners) One baggage = [$4.50]* Two baggage's = [$8.50]* Three baggage's = [$12.00]* (Prices may vary from time to time) (Special offers will be held for ALL of the above*) On-board meals will be served free of charge if travelling over 80km2* ------------------------------------------------------------------------------------------------------------------- (DAILY SPECIAL DEALS, OFFERS, AND MILES) If you travel daily with CORE Transport, for every mile you earn on your membership card, you earn points, point can later be redeemed to have free bus trips, free meals, free priority boarding or free baggage's. Every week, CORE Transport has a Friday and Sunday special which offers you a TWO WAY trips with any Inter city coach, for only $35.00, price includes vat, baggage and parking (if any) -----------Description of our Logistics system and how it works----------- Logistics - Deliveries and their cost: The way we will be calculating our deliveries cost is not by weight or type of goods but rather by how much room it will take in the truck trailer / van. Space in the truck trailer and van are divided into 6 zones, the costs would be as followed: SPACES 1 = 50$ | 4 = 400 2 = 150$ | 5 = 750 3 = 250$ | 6 = 1,000 Prices will be negotiable, and this is all a prototype. all feedback is much appreciated. Roles and procedures of the Logistical Driver. (1) The Depot: Drivers will collect their asset (vehicle) belonging to the C.T. Corporation at the start of their shift after the yard master / secretary* gives them their Driver Reference Nr and permission to depart from the Yard, once the driver receives his/her instructions then departure is permitted by the Security Guard. (2) The warehouse: The warehouse operators would be loading the truck before the driver arrives. Small vans or other truck drivers would be assigned to bring smaller goods to a company owned warehouse where the customers goods would be distributed to their final location. But it is possible to deliver directly from Factory > Destination if the payment reaches minimum for that process to occur. Its an important job to ensure that goods are loaded efficiently and effectively. (3) Secure Driver Procedure: When any driver enters a yard or distribution centre a driver number must be given, along with the vehicles registration plates and what kind of cargo is being transported. Core Transport is a 100% legal company and it is up to the Security Officer to ensure that no illegal contraband is ever transported. Heavy fines would apply for any contraband that would be attempted to transport. When trucks arrive and depart they are heavily checked by security officers to ensure the safety of the driver and compliance with the law. Dockets would be printed out for drivers with ALL the information they need to take off. This is not the finalized version of the C.T. system description. a logo and the full description will be uploaded in weeks to come.
  9. 1 point
    Ok im seeing people on these forums talking about SWAT training and warrants and courts and evidence and detective work and fingerprints and all that stuff. Guys this is NOT a police simulator. I don't know what you think this game will be like but i HIGHLY doubt the police work will be as detailed as you guys are imagining. Im betting most of what the police will do in this game is drive around and answer minor calls. Those of you who are looking for immersive police work should check out "Police 10-13". Or you could, oh I don't know, become an actual police officer (like me )
  10. 1 point
    Crowd funding and an investor's financial backing can only stretch so far in the development of a game like Identity. A revolutionary approach that aims to compete with MMORPG games out now or about to be released into the market. My idea would be to get the community more involved in the production process of Identity; a game that requires its players to be fully immersed. So far, from a community involvement aspect, we've met the goal of pledging over $180,000 towards this project. Sure, this is nowhere near enough to complete the game in it's entirety with all that's involved, but apart from that and filling the forums with ideas and suggestions we could contribute in more ways than one! Think of it like literally turning Identity into a game being for the community, about the community and by the community. This would also be a convenient and inexpensive way to outsource some of the workload and in turn get people's work seen in a game they're invested in. I'm sure both yourself @Paratus and @Motown wouldn't mind lightening the load by delegating tasks to people interested in or who're qualified; artists, 3D model artists, voice actors, project team leaders or members and the several other roles that are likely to be needed in the future. The (I suspect thousands of) assets or work created for Identity would be owned by Asylum of course, but credit will be given to the respective community members who end up being part of the 'team'. If at a later stage certain contributors are churning out the goods, they could possibly be paid for their hard work. This is just a thought I had and I totally understand that for proprietary reasons not just anyone can have access or be permitted to do certain things; but if the community is engaged in a way that has never been done before in an MMORPG game like this, then it'd be a win-win and a game changer in more ways than one!
  11. 1 point
  12. 1 point
    I'd love to see this type of mechanic in the game! You could be on your way to work when someone decides to rob you of your personal goods, you fight back and try to flee, shots are fired from the suspect but your backpack and items inside protect your body from taking any bullets but sadly some of your possessions are ruined.
  13. 1 point
    @KavMan Welcome! @KittyDeKarebu You know, your kitty avatar fits really well into its circular frame! I stare at it every time I see it. Do you guys like the circular frame, or do you prefer that it be a box?
  14. 1 point
    I actually googled MVP because I had no clue what it means and Google's like "Minimum Viable Product" and I was like but then Google said "Most Valuable Player" and I was like .
  15. 1 point
  16. 1 point
    @Vix and your obsession with stripping, I swear!
  17. 1 point
    Love your work (I mean bookmarks!) @Vix!! There should really be a FAQ that answers or lists all of these things, instead of trawling the social medias for answers. Either that or a "working game guide" that provides simple answers.
  18. 1 point
    I'm not being creative. This game is going to based off of what Paratus created on Asylum. Everything I recommend or say the way things will be is because its how it already is on asylum. You should look into it.
  19. 1 point
    Oh believe me I know. That was just when shit got real for me.
  20. 1 point
    I would ask this same question. It's a roleplay game. Why limit people's imagination to their real life sex? I guess it's a matter of opinion but I don't see an issue with it at all.
  21. 1 point
    I've been watching walkthroughs on YouTube ... love the time travel part of the game!
  22. 1 point
    I don't have a tweet to confirm this, but you probably will be able to lock your car. If not, house and car keys (CLICK) are items. So if someone will try to steal your unlocked car and you have the keys in your inventory, they shouldn't be able to drive.
  23. 1 point
    I just bought this game this morning after a member of our community recommended it to me. Looking forward to playing it!
  24. 1 point
    Did you recognize that I was talking about money? I don't care where the dollar sign goes- it can go up your ass for all I care(: Now, in response- I don't think grass will ever grow in this game, howeeeeever- there will be plenty of people caught with drugs or doing drugs. Soooo, my thinking is actually logical. Just more assholes tryna be sarcastic, "looking so damn cool" hope that dollar sign gets tangled in your butt hair.
  25. 1 point
    I'll post sources later, no access to PC atm. You can get married. You'll require a ring (rings?) and it happens in church. Same sex marriages are possible. So far the only marriage perk I know of is that you can live together in one bedroom apartment, so basically you as a couple count as one player and require -1 bedroom/bed. You can't have kids or make a child character, you can't have sex. I think there was something about either your SO or your relationship status showing on your profile or passport when you're married. I'll post the tweets to the informations later this evening, either in edit or next post.
  26. 1 point
    I plan on living a simple crime free life in Identity as much as I can. I'll look into business, investment and politics and would look at developing a working relationship with players, like @Dizzle
  27. 1 point
    I don't think Don Famtiano appreciates the random posts, chats, and pics in his Family chat. Go to off topic to chat.
  28. 1 point
    a little unrelated, but i would lke to see a plastic surgey clinic, so you can change your face for a cost. or gastic band surgery for a quick but expensive way to loose weight
  29. 1 point
    love that idea. some cops requiring training, and being dispatched at crime scenes where the criminal has fled, or an escapee at a prison.
  30. 1 point
    True, I doubt anyone want to spend that much time in jail either
  31. 1 point
    NEENAWNEENAWNEENAWNEENAWNEENAW
  32. 1 point
    That would be cool, if there was a stock market, and other financial aspects of the game, you could hire and accountant sort of guy, to put your money in good stocks, make you money, and he gets paid, and also just help you manage your funds.
  33. 1 point
    Itd would be really cool if we got a premade radio established for the game developers already. I think we should vote on which ones we want included and which not- because I know I enjoy some music other people can not stand- my girlfriend is one of those people. I could see me in a smugglers den, crates of guns and ammo surrounding me- with like 7 others, and I'm like "break time boys, who likes the marijuana plant?" and I'd give 6 guys one and shoot the last cause he's a undercover. and then, I'd turn on the radio- first thing me and my crew hear is this fine ass bitch singing "and iiiii don't caare how high you aaare" oooh baby, give it to me, no matter how high I am < 3 Then I tell Paulie and Tony to "throw em in the trunk and drop him off in town in behind a dumpster or something" woot! _hat_So_Not_-_High_You_Are_(Branchez_Remix)_(Lyrics)_-_from.YouTube _oster_The_People_-_Pumped_Up_Kicks_-_from.YouTube _rinkin'_Problem_-_Rehab_-_from.YouTube _aliva_-_Click_Click_Boom_-_from.YouTube _J_Fresh_-_Gold_Dust_(Flux_Pavilion_Remix)_-_from.YouTube
  34. 1 point
    Sounds interesting, for not very likely... Unless they'd implement the "getting rid of a body" system and you could bribe the garbage man to dispose the corpse or body parts in your garbage for you.
  35. 1 point
    It will be very cool, and i plan to always use the train to travel far, it will be relaxing just sitting there in first person/
  36. 1 point
    I love the idea of a train being an actual working environment
  37. 1 point
    Grab a bike, go to the career center to find a job and begin to slowly rot away as a Workaholic trying to gain money to pay off my child support for my 8 kids in 3 different countries.
  38. 1 point
    With a game this big i reckon that we will all be lost for the first couple hours and just look in awe as Identity is finally ready to be played!
  39. 1 point
    Hard to say without seeing any game-play but I would imagine run around lost for a few hours
  40. 1 point
    You dont need a driving licence to steal a car
  41. 1 point
    Since this is going to be a game based on heavy RP, you will without a doubt need to obey all traffic laws and officers. You could however run from the police if they tried pulling you over, but that's up to you.
  42. 1 point
    The way you've described it is similar to how it works in Identity now. Not exactly the same but close enough that I think you'll like what you see.
  43. 1 point
    I really hope they won't go as deep as checking if you have done drugs for the past hour and so, because that cuts of one of my corrupt-. I mean drugs might be needed for their health(...) To all police men out there seeking to buy their beautiful mistress men an apron. Contact me for fast small jobs which means you sitting around in the car ignoring one call about robbery or extortion.
  44. 1 point
    I would probably choose to be a male, although selecting a female would make gameplay interesting because players would treat you a little differently, it's definitely something interesting. With VOIP in the game, I'll most likely just stick with a male character since it fits me.
  45. 1 point
    That would be so cool if you could knock someone out, whether it be from an actual fist fight, or getting behind them, and then putting them in your car.
  46. 1 point
    Then i wonder how well acquire illegal guns because they said you can't steal dead cops gear.
  47. 1 point
    Would be cool to see a guy just playing guitar in the streets, and being able to tip like a dollar or something.
  48. 1 point
    I can;t wait to make my character, and just use him and see how fluid the animations are.
  49. 1 point
    Or what about a currency for MoTown, called Mo-ney?
  50. 1 point
    Hello citizens! I'm Motown, and I'm Identity's Community Manager, the person in charge of delivering all of your important ideas and messages to Identity's development team! What's special about my role here is that I'm not just your eyes and ears, I'm also one-half of the founding team for Identity! John Vanderzwet and I set out together to make Identity a reality, and have been involved in every aspect of Identity's development since the very start. That means, through me (and our volunteer moderator staff), you have direct access to the very top of our family tree, and we can influence the design and development of Identity together! You won't get that sort of treatment from many industry CM's! So, If you have ideas that you feel will expand and define Identity for years to come, let me know, and I will make sure it hits the right ears. What a relief it has been to know that so many people have been waiting for a game like Identity for so long. I couldn't be happier to have the opportunity to be the liaison that will connect you with the world of Identity and the wonderful people who make it what it is! We strongly feel that we have a winning formula, and the deepest conviction that we may revolutionize the MMORPG genre with your support! We're going to do a lot of great things together, so it's only fair that you know a little bit about me first! My name is Sean, I'm 27 years old. My best friend is my boss and co-worker, John Vanderzet. I grew up all over the United States where I've developed the hyperactive, happy, and unbiased personality you will come to know me for! I call Ontario, Canada my temporary home while I work on Identity as your Community Manager, interim Art Director and 3D prop artist. I went to college for Video Game Design & Production, but my true passion is interacting with people! I've been a forum moderator for many large and well-known online gaming communities, including a default subreddit of 8 million subscribers on Reddit.com, a volunteer guide of the Followers of Asura in "Age of Conan: Hyborian Adventures", an event organizer in "Richard Garriott's Tabula Rasa" (Big RG fan btw!), the only English forum moderator of a German FPS called "Parabellum" (Google Translate ftw!), and forum moderator for "Planetside 1", "GamersFirst", "Mortal Online", and a few others I can't even remember, for varying lengths of time! Yep, I get around! But now it's time I get to know a little bit about you too. Create a new topic in this forum, and introduce yourself! We want to know exactly what personalities come out of the the deep, dark, depths of the internet to share our passion for Identity! But be nice!