Changing what it means to be an MMORPG

For over a decade the term MMORPG (massively multiplayer role-playing game) has been associated with grinding and repetitive gameplay. With the help of its supporters, Identity is changing that and restoring the genre to its roots: an open world free of restrictions with a destiny determined by the players.

Updates

Identity Insider #2 - Housing
Yesterday afternoon, for another Identity Insider, we've released a video detailing the workings of player housing in Identity and what it has to offer at our present point in development. This gives you a good idea of the level of fidelity we're going for in all of our key systems, and more videos will follow as we continue. Housing was chosen for our first video as our initial focus in development is for features present in the upcoming Town Square module.



If you haven't already seen the video, check it out above.

Housing as you've seen in the video is an excellent...   
Identity Insider #1 - Corporations
Today we publish the first Identity Insider update, bringing you detailed information about key systems in Identity.

Our website has expanded with a small page detailing corporations and their classes, also available below:

 Corporations in IdentityYou've made a lot of cash working odd jobs, or maybe even the odd less-than-legal task; now that you've had a taste of success, it's time to forge an empire.

Corporations will allow the successful with a little extra cash to become driving forces in Identity's dynamic economy. Corporations are...   

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